mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-15 01:58:35 +05:00
PAL20885 EDF 607 SMESH: Measure tools
Improve mesh information dialog boxes
This commit is contained in:
parent
53f24eefb2
commit
1cd7b4a0c0
@ -47,9 +47,7 @@ salomeinclude_HEADERS = \
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SMESHGUI_GroupDlg.h \
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SMESHGUI_RemoveNodesDlg.h \
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SMESHGUI_RemoveElementsDlg.h \
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SMESHGUI_MeshInfosDlg.h \
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SMESHGUI_StandardMeshInfosDlg.h \
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SMESHGUI_WhatIsDlg.h \
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SMESHGUI_MeshInfo.h \
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SMESHGUI_Preferences_ColorDlg.h \
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SMESHGUI_Preferences_ScalarBarDlg.h \
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SMESHGUI_AddMeshElementDlg.h \
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@ -111,9 +109,7 @@ dist_libSMESH_la_SOURCES = \
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SMESHGUI_GroupDlg.cxx \
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SMESHGUI_RemoveNodesDlg.cxx \
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SMESHGUI_RemoveElementsDlg.cxx \
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SMESHGUI_MeshInfosDlg.cxx \
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SMESHGUI_StandardMeshInfosDlg.cxx \
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SMESHGUI_WhatIsDlg.cxx \
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SMESHGUI_MeshInfo.cxx \
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SMESHGUI_Preferences_ColorDlg.cxx \
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SMESHGUI_Preferences_ScalarBarDlg.cxx \
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SMESHGUI_AddMeshElementDlg.cxx \
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@ -183,9 +179,7 @@ MOC_FILES = \
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SMESHGUI_GroupDlg_moc.cxx \
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SMESHGUI_RemoveNodesDlg_moc.cxx \
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SMESHGUI_RemoveElementsDlg_moc.cxx \
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SMESHGUI_MeshInfosDlg_moc.cxx \
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SMESHGUI_StandardMeshInfosDlg_moc.cxx \
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SMESHGUI_WhatIsDlg_moc.cxx \
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SMESHGUI_MeshInfo_moc.cxx \
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SMESHGUI_Preferences_ColorDlg_moc.cxx \
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SMESHGUI_Preferences_ScalarBarDlg_moc.cxx \
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SMESHGUI_AddMeshElementDlg_moc.cxx \
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@ -48,7 +48,8 @@
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#include "SMESHGUI_Hypotheses.h"
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#include "SMESHGUI_Make2DFrom3DOp.h"
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#include "SMESHGUI_MakeNodeAtPointDlg.h"
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#include "SMESHGUI_MeshInfosDlg.h"
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//#include "SMESHGUI_MeshInfosDlg.h"
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#include "SMESHGUI_MeshInfo.h"
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#include "SMESHGUI_MeshOp.h"
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#include "SMESHGUI_MeshOrderOp.h"
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#include "SMESHGUI_MeshPatternDlg.h"
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@ -65,12 +66,12 @@
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#include "SMESHGUI_SewingDlg.h"
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#include "SMESHGUI_SingleEditDlg.h"
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#include "SMESHGUI_SmoothingDlg.h"
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#include "SMESHGUI_StandardMeshInfosDlg.h"
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//#include "SMESHGUI_StandardMeshInfosDlg.h"
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#include "SMESHGUI_SymmetryDlg.h"
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#include "SMESHGUI_TranslationDlg.h"
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#include "SMESHGUI_ScaleDlg.h"
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#include "SMESHGUI_TransparencyDlg.h"
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#include "SMESHGUI_WhatIsDlg.h"
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//#include "SMESHGUI_WhatIsDlg.h"
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#include "SMESHGUI_DuplicateNodesDlg.h"
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#include "SMESHGUI_Utils.h"
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@ -2369,7 +2370,9 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
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}
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case 900: // MESH INFOS
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case 903: // WHAT IS
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{
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int page = theCommandID == 900 ? SMESHGUI_MeshInfoDlg::BaseInfo : SMESHGUI_MeshInfoDlg::ElemInfo;
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EmitSignalDeactivateDialog();
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LightApp_SelectionMgr *aSel = SMESHGUI::selectionMgr();
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SALOME_ListIO selected;
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@ -2377,21 +2380,20 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
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aSel->selectedObjects( selected );
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if ( selected.Extent() > 1 ) { // a dlg for each IO
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SALOME_ListIO IOs;
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SALOME_ListIteratorOfListIO It (selected);
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SALOME_ListIteratorOfListIO It( selected );
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for ( ; It.More(); It.Next() ) {
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IOs.Clear(); IOs.Append( It.Value() );
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aSel->setSelectedObjects( IOs );
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( new SMESHGUI_MeshInfosDlg( this ) )->show();
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}
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// restore selection
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aSel->setSelectedObjects( selected );
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SMESHGUI_MeshInfoDlg* dlg = new SMESHGUI_MeshInfoDlg( SMESHGUI::desktop(), page );
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dlg->showInfo( It.Value() );
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dlg->show();
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}
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}
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else {
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SMESHGUI_MeshInfoDlg* dlg = new SMESHGUI_MeshInfoDlg( SMESHGUI::desktop(), page );
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dlg->show();
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}
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else
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( new SMESHGUI_MeshInfosDlg( this ) )->show();
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break;
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}
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/*
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case 902: // STANDARD MESH INFOS
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{
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EmitSignalDeactivateDialog();
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@ -2416,13 +2418,13 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
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( new SMESHGUI_StandardMeshInfosDlg( this ) )->show();
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break;
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}
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case 903: // WHAT IS
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{
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EmitSignalDeactivateDialog();
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( new SMESHGUI_WhatIsDlg( this ) )->show();
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break;
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}
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*/
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case 904: // FIND ELEM
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{
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@ -3143,7 +3145,7 @@ void SMESHGUI::initialize( CAM_Application* app )
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createSMESHAction( 814, "UNDERLYING_ELEMS","ICON_UNDERLYING_ELEMS" );
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createSMESHAction( 813, "DEL_GROUP", "ICON_DEL_GROUP" );
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createSMESHAction( 900, "ADV_INFO", "ICON_ADV_INFO" );
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createSMESHAction( 902, "STD_INFO", "ICON_STD_INFO" );
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//createSMESHAction( 902, "STD_INFO", "ICON_STD_INFO" );
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createSMESHAction( 903, "WHAT_IS", "ICON_WHAT_IS" );
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createSMESHAction( 904, "FIND_ELEM", "ICON_FIND_ELEM" );
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createSMESHAction( 6001, "LENGTH", "ICON_LENGTH", 0, true );
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@ -3306,7 +3308,7 @@ void SMESHGUI::initialize( CAM_Application* app )
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createMenu( 813, meshId, -1 );
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createMenu( separator(), meshId, -1 );
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createMenu( 900, meshId, -1 );
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createMenu( 902, meshId, -1 );
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//createMenu( 902, meshId, -1 );
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createMenu( 903, meshId, -1 );
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createMenu( 904, meshId, -1 );
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createMenu( separator(), meshId, -1 );
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@ -3407,7 +3409,7 @@ void SMESHGUI::initialize( CAM_Application* app )
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//createTool( 815, meshTb );
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createTool( separator(), meshTb );
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createTool( 900, meshTb );
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createTool( 902, meshTb );
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//createTool( 902, meshTb );
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createTool( 903, meshTb );
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createTool( 904, meshTb );
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createTool( separator(), meshTb );
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@ -3540,7 +3542,7 @@ void SMESHGUI::initialize( CAM_Application* app )
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createPopupItem( 713, OB, mesh, "&& isComputable" ); // MESH ORDER
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createPopupItem( 214, OB, mesh_group ); // UPDATE
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createPopupItem( 900, OB, mesh_group ); // ADV_INFO
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createPopupItem( 902, OB, mesh ); // STD_INFO
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//createPopupItem( 902, OB, mesh ); // STD_INFO
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createPopupItem( 903, OB, mesh_group ); // WHAT_IS
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createPopupItem( 904, OB, mesh_group ); // FIND_ELEM
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popupMgr()->insert( separator(), -1, 0 );
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@ -3576,7 +3578,7 @@ void SMESHGUI::initialize( CAM_Application* app )
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popupMgr()->insert( separator(), -1, 0 );
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createPopupItem( 214, View, mesh_group ); // UPDATE
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createPopupItem( 900, View, mesh_group ); // ADV_INFO
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createPopupItem( 902, View, mesh ); // STD_INFO
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//createPopupItem( 902, View, mesh ); // STD_INFO
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createPopupItem( 903, View, mesh_group ); // WHAT_IS
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createPopupItem( 904, View, mesh_group ); // FIND_ELEM
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popupMgr()->insert( separator(), -1, 0 );
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1041
src/SMESHGUI/SMESHGUI_MeshInfo.cxx
Normal file
1041
src/SMESHGUI/SMESHGUI_MeshInfo.cxx
Normal file
File diff suppressed because it is too large
Load Diff
211
src/SMESHGUI/SMESHGUI_MeshInfo.h
Normal file
211
src/SMESHGUI/SMESHGUI_MeshInfo.h
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@ -0,0 +1,211 @@
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// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESHGUI_MeshInfo.h
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// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
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#ifndef SMESHGUI_MESHINFO_H
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#define SMESHGUI_MESHINFO_H
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#include "SMESH_SMESHGUI.hxx"
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#include <SALOME_InteractiveObject.hxx>
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#include <QFrame>
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#include <QDialog>
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#include <QList>
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#include <QMap>
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#include <QVector>
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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class QButtonGroup;
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class QLabel;
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class QLineEdit;
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class QTabWidget;
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class QTextBrowser;
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class SMESH_Actor;
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class SMDS_MeshNode;
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class SMDS_MeshElement;
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class SMESHGUI_EXPORT SMESHGUI_MeshInfo : public QFrame
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{
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Q_OBJECT;
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enum {
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iName,
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iObject,
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iNodesStart,
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iNodes,
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iNodesEnd,
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iElementsStart = iNodesEnd,
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iElements,
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i0DStart,
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i0D,
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i0DEnd,
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i1DStart = i0DEnd,
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i1D,
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i1DEnd,
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i2DStart = i1DEnd,
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i2D,
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i2DTriangles,
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i2DQuadrangles,
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i2DPolygons,
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i2DEnd,
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i3DStart = i2DEnd,
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i3D,
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i3DTetrahedrons,
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i3DHexahedrons,
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i3DPyramids,
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i3DPrisms,
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i3DPolyhedrons,
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i3DEnd,
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iElementsEnd = i3DEnd
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};
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enum {
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iSingle = 1,
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iTotal = iSingle,
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iLinear,
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iQuadratic
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};
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typedef QList<QWidget*> wlist;
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typedef QVector<wlist> iwlist;
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public:
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SMESHGUI_MeshInfo( QWidget* = 0 );
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~SMESHGUI_MeshInfo();
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void showInfo( SMESH::SMESH_IDSource_ptr );
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void clear();
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private:
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enum { Bold = 0x01, Italic = 0x02 };
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QLabel* createField();
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QWidget* createLine();
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void setFontAttributes( QWidget*, int, bool = true );
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void setFieldsVisible( int, int, bool );
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private:
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iwlist myWidgets;
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};
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class SMESHGUI_EXPORT SMESHGUI_ElemInfo : public QWidget
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{
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Q_OBJECT;
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public:
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SMESHGUI_ElemInfo( QWidget* = 0 );
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~SMESHGUI_ElemInfo();
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void setSource( SMESH_Actor* );
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virtual void showInfo( long, bool ) = 0;
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virtual void clear() = 0;
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protected:
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struct XYZ
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{
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double myX, myY, myZ;
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XYZ() { myX = myY = myZ = 0.0; }
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void add( double x, double y, double z ) { myX += x; myY += y; myZ += z; }
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void divide( double a ) { if ( a != 0.) { myX /= a; myY /= a; myZ /= a; } }
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double x() const { return myX; }
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double y() const { return myY; }
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double z() const { return myZ; }
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};
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typedef QMap< int, QList<int> > Connectivity;
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Connectivity nodeConnectivity( const SMDS_MeshNode* );
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XYZ gravityCenter( const SMDS_MeshElement* );
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protected:
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SMESH_Actor* myActor;
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};
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class SMESHGUI_EXPORT SMESHGUI_SimpleElemInfo : public SMESHGUI_ElemInfo
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{
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public:
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SMESHGUI_SimpleElemInfo( QWidget* = 0 );
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void showInfo( long, bool );
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void clear();
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protected:
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QString formatConnectivity( Connectivity, int );
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private:
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QTextBrowser* myInfo;
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};
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class SMESHGUI_EXPORT SMESHGUI_TreeElemInfo : public SMESHGUI_ElemInfo
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{
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public:
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SMESHGUI_TreeElemInfo( QWidget* = 0 );
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void showInfo( long, bool );
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void clear();
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};
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class SMESHGUI_EXPORT SMESHGUI_MeshInfoDlg : public QDialog
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{
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Q_OBJECT;
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enum { NodeMode, ElemMode };
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public:
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//! Information type
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enum {
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BaseInfo, //!< base mesh information
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ElemInfo //!< mesh element information
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};
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SMESHGUI_MeshInfoDlg( QWidget* = 0, int = BaseInfo );
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~SMESHGUI_MeshInfoDlg();
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void showInfo( const Handle(SALOME_InteractiveObject)& );
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void reject();
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protected:
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void keyPressEvent( QKeyEvent* );
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void enterEvent( QEvent* );
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private slots:
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void help();
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void updateSelection();
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void updateInfo();
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void activate();
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void deactivate();
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void modeChanged();
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void idChanged();
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private:
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QTabWidget* myTabWidget;
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SMESHGUI_MeshInfo* myBaseInfo;
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QButtonGroup* myMode;
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QLineEdit* myID;
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SMESHGUI_ElemInfo* myElemInfo;
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SMESH_Actor* myActor;
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};
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#endif // SMESHGUI_MESHINFO_H
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@ -205,6 +205,20 @@ namespace SMESH
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return SObjectToObject(theSObject,aStudy);
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}
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_PTR(SObject) ObjectToSObject( CORBA::Object_ptr theObject )
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{
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_PTR(SObject) res;
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
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(SUIT_Session::session()->activeApplication());
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if ( app ) {
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QString IOR = app->orb()->object_to_string( theObject );
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SalomeApp_Study* study = dynamic_cast<SalomeApp_Study*>( app->activeStudy() );
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if ( study && !IOR.isEmpty() )
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res = study->studyDS()->FindObjectIOR( IOR.toLatin1().constData() );
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}
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return res;
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}
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CORBA::Object_var IObjectToObject (const Handle(SALOME_InteractiveObject)& theIO)
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{
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if (!theIO.IsNull()) {
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@ -129,6 +129,9 @@ SMESHGUI_EXPORT
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return TInterface::_nil();
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}
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SMESHGUI_EXPORT
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_PTR(SObject) ObjectToSObject( CORBA::Object_ptr );
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SMESHGUI_EXPORT
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CORBA::Object_var IObjectToObject( const Handle(SALOME_InteractiveObject)& );
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@ -463,7 +463,7 @@
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</message>
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<message>
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<source>ICON_WHAT_IS</source>
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<translation>mesh_whatis.png</translation>
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<translation>mesh_elem_info.png</translation>
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</message>
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<message>
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<source>ICON_WIRE</source>
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@ -157,7 +157,7 @@
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</message>
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<message>
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<source>MEN_ADV_INFO</source>
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<translation>Advanced Mesh Infos</translation>
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<translation>Mesh Information</translation>
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</message>
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<message>
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<source>MEN_ALL</source>
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@ -761,7 +761,7 @@
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</message>
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<message>
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<source>MEN_WHAT_IS</source>
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<translation>Mesh Element Info</translation>
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<translation>Mesh Element Information</translation>
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</message>
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<message>
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<source>MEN_WIRE</source>
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@ -2178,7 +2178,7 @@ Consider saving your work before application crash</translation>
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</message>
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<message>
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<source>STB_ADV_INFO</source>
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<translation>Advanced Mesh Infos</translation>
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<translation>Show base information about the mesh object</translation>
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</message>
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<message>
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<source>STB_ALL</source>
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@ -2674,7 +2674,7 @@ Consider saving your work before application crash</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>STB_WHAT_IS</source>
|
||||
<translation>Mesh Element Info</translation>
|
||||
<translation>Show information about the mesh node or element</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>STB_WIRE</source>
|
||||
@ -2710,7 +2710,7 @@ Consider saving your work before application crash</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TOP_ADV_INFO</source>
|
||||
<translation>Advanced Mesh Infos</translation>
|
||||
<translation>Mesh Information</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TOP_ALL</source>
|
||||
@ -3206,7 +3206,7 @@ Consider saving your work before application crash</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TOP_WHAT_IS</source>
|
||||
<translation>Mesh Element Info</translation>
|
||||
<translation>Mesh Element Information</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TOP_WIRE</source>
|
||||
@ -5368,4 +5368,245 @@ It is impossible to read point coordinates from file</translation>
|
||||
<translation>Construct group with newly created elements</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>SMESHGUI_MeshInfo</name>
|
||||
<message>
|
||||
<source>NAME_LAB</source>
|
||||
<translation>Name:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_LAB</source>
|
||||
<translation>Object:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>NODES_LAB</source>
|
||||
<translation>Nodes:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>ELEMENTS_LAB</source>
|
||||
<translation>Elements:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TOTAL_LAB</source>
|
||||
<translation>Total</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>LINEAR_LAB</source>
|
||||
<translation>Linear</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>QUADRATIC_LAB</source>
|
||||
<translation>Quadratic</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>0D_LAB</source>
|
||||
<translation>0D:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>1D_LAB</source>
|
||||
<translation>1D (edges):</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>2D_LAB</source>
|
||||
<translation>2D (faces):</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TRIANGLES_LAB</source>
|
||||
<translation>Triangles:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>QUADRANGLES_LAB</source>
|
||||
<translation>Quadrandgles:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>POLYGONS_LAB</source>
|
||||
<translation>Polygons:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>3D_LAB</source>
|
||||
<translation>3D (volumes):</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TETRAHEDRONS_LAB</source>
|
||||
<translation>Tetrahedrons:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>HEXAHEDONRS_LAB</source>
|
||||
<translation>Hexahedrons:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>PYRAMIDS_LAB</source>
|
||||
<translation>Pyramids:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>PRISMS_LAB</source>
|
||||
<translation>Prisms:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>POLYHEDRONS_LAB</source>
|
||||
<translation>Polyhedrons:</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_MESH</source>
|
||||
<translation>Mesh</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_SUBMESH</source>
|
||||
<translation>Sub-mesh</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_GROUP</source>
|
||||
<translation>Group</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_GROUP_NODES</source>
|
||||
<translation>Group of nodes</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_GROUP_EDGES</source>
|
||||
<translation>Group of edges</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_GROUP_FACES</source>
|
||||
<translation>Group of faces</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_GROUP_VOLUMES</source>
|
||||
<translation>Group of volumes</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>OBJECT_GROUP_0DELEMS</source>
|
||||
<translation>Group of 0D elements</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>SMESHGUI_MeshInfoDlg</name>
|
||||
<message>
|
||||
<source>MESH_INFO</source>
|
||||
<translation>Mesh Information</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>BASE_INFO</source>
|
||||
<translation>Base Info</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>ELEM_INFO</source>
|
||||
<translation>Element Info</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>NODE_MODE</source>
|
||||
<translation>Node</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>ELEM_MODE</source>
|
||||
<translation>Element</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>SMESHGUI_ElemInfo</name>
|
||||
<message>
|
||||
<source>COORDINATES</source>
|
||||
<translation>COORDINATES</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>CONNECTIVITY</source>
|
||||
<translation>CONNECTIVITY</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>GRAVITY_CENTER</source>
|
||||
<translation>GRAVITY CENTER</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>NODE</source>
|
||||
<translation>NODE</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>0D_ELEMENT</source>
|
||||
<translation>0D ELEMENT</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>0D_ELEMENTS</source>
|
||||
<translation>0D ELEMENTS</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>EDGE</source>
|
||||
<translation>EDGE</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>EDGES</source>
|
||||
<translation>EDGES</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>FACE</source>
|
||||
<translation>FACE</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>FACES</source>
|
||||
<translation>FACES</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>VOLUME</source>
|
||||
<translation>VOLUME</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>VOLUMES</source>
|
||||
<translation>VOLUMES</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>FREE_NODE</source>
|
||||
<translation>Free node (no connectivity)</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TYPE</source>
|
||||
<translation>TYPE</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TRIANGLE</source>
|
||||
<translation>Triangle</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>QUADRANGLE</source>
|
||||
<translation>Quadrangle</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>POLYGON</source>
|
||||
<translation>Polygon</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TETRAHEDRON</source>
|
||||
<translation>Tetrahedron</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>HEXAHEDRON</source>
|
||||
<translation>Hexahedron</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>PYRAMID</source>
|
||||
<translation>Pyramid</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>PRISM</source>
|
||||
<translation>Prism</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>POLYHEDRON</source>
|
||||
<translation>Polyhedron</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>QUADRATIC</source>
|
||||
<translation>QUADRATIC</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>YES</source>
|
||||
<translation>Yes</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>NO</source>
|
||||
<translation>No</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>GRAVITY_CENTER</source>
|
||||
<translation>GRAVITY CENTER</translation>
|
||||
</message>
|
||||
</context>
|
||||
</TS>
|
||||
|
Loading…
Reference in New Issue
Block a user