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0021371: EDF SMESH: The propagation of elements courbure is sometimes wrong in quadratic conversion with nodes on geometry
+ double MinLinearSize2() const; + // Return minimal square distance between connected corner nodes
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@ -38,8 +38,8 @@
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#include "utilities.h"
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#include <map>
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#include <float.h>
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#include <math.h>
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#include <limits>
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#include <cmath>
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using namespace std;
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@ -383,6 +383,7 @@ struct XYZ {
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inline XYZ Crossed( const XYZ& other );
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inline double Dot( const XYZ& other );
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inline double Magnitude();
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inline double SquareMagnitude();
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};
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inline XYZ XYZ::operator-( const XYZ& Right ) {
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return XYZ(x - Right.x, y - Right.y, z - Right.z);
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@ -398,6 +399,9 @@ inline double XYZ::Dot( const XYZ& Other ) {
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inline double XYZ::Magnitude() {
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return sqrt (x * x + y * y + z * z);
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}
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inline double XYZ::SquareMagnitude() {
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return (x * x + y * y + z * z);
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}
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}
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//=======================================================================
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@ -851,7 +855,7 @@ bool SMDS_VolumeTool::GetBaryCenter(double & X, double & Y, double & Z) const
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*/
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//================================================================================
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bool SMDS_VolumeTool::IsOut(double X, double Y, double Z, double tol)
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bool SMDS_VolumeTool::IsOut(double X, double Y, double Z, double tol) const
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{
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// LIMITATION: for convex volumes only
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XYZ p( X,Y,Z );
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@ -886,7 +890,7 @@ void SMDS_VolumeTool::SetExternalNormal ()
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//purpose : Return number of nodes in the array of face nodes
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//=======================================================================
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int SMDS_VolumeTool::NbFaceNodes( int faceIndex )
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int SMDS_VolumeTool::NbFaceNodes( int faceIndex ) const
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{
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if ( !setFace( faceIndex ))
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return 0;
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@ -901,7 +905,7 @@ int SMDS_VolumeTool::NbFaceNodes( int faceIndex )
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// the last node == the first one.
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//=======================================================================
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const SMDS_MeshNode** SMDS_VolumeTool::GetFaceNodes( int faceIndex )
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const SMDS_MeshNode** SMDS_VolumeTool::GetFaceNodes( int faceIndex ) const
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{
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if ( !setFace( faceIndex ))
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return 0;
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@ -916,17 +920,18 @@ const SMDS_MeshNode** SMDS_VolumeTool::GetFaceNodes( int faceIndex )
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// the last node index == the first one.
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//=======================================================================
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const int* SMDS_VolumeTool::GetFaceNodesIndices( int faceIndex )
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const int* SMDS_VolumeTool::GetFaceNodesIndices( int faceIndex ) const
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{
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if ( !setFace( faceIndex ))
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return 0;
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if (myVolume->IsPoly())
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{
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myPolyIndices.resize( myFaceNbNodes + 1 );
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myFaceNodeIndices = & myPolyIndices[0];
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SMDS_VolumeTool* me = const_cast< SMDS_VolumeTool* > ( this );
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me->myPolyIndices.resize( myFaceNbNodes + 1 );
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me->myFaceNodeIndices = & me->myPolyIndices[0];
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for ( int i = 0; i <= myFaceNbNodes; ++i )
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myFaceNodeIndices[i] = myVolume->GetNodeIndex( myFaceNodes[i] );
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me->myFaceNodeIndices[i] = myVolume->GetNodeIndex( myFaceNodes[i] );
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}
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return myFaceNodeIndices;
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}
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@ -937,7 +942,7 @@ const int* SMDS_VolumeTool::GetFaceNodesIndices( int faceIndex )
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//=======================================================================
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bool SMDS_VolumeTool::GetFaceNodes (int faceIndex,
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set<const SMDS_MeshNode*>& theFaceNodes )
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set<const SMDS_MeshNode*>& theFaceNodes ) const
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{
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if ( !setFace( faceIndex ))
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return false;
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@ -955,7 +960,7 @@ bool SMDS_VolumeTool::GetFaceNodes (int faceIndex,
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//purpose : Check normal orientation of a given face
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//=======================================================================
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bool SMDS_VolumeTool::IsFaceExternal( int faceIndex )
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bool SMDS_VolumeTool::IsFaceExternal( int faceIndex ) const
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{
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if ( myExternalFaces || !myVolume )
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return true;
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@ -997,7 +1002,7 @@ bool SMDS_VolumeTool::IsFaceExternal( int faceIndex )
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//purpose : Return a normal to a face
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//=======================================================================
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bool SMDS_VolumeTool::GetFaceNormal (int faceIndex, double & X, double & Y, double & Z)
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bool SMDS_VolumeTool::GetFaceNormal (int faceIndex, double & X, double & Y, double & Z) const
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{
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if ( !setFace( faceIndex ))
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return false;
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@ -1020,7 +1025,7 @@ bool SMDS_VolumeTool::GetFaceNormal (int faceIndex, double & X, double & Y, doub
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}
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double size = cross.Magnitude();
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if ( size <= DBL_MIN )
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if ( size <= numeric_limits<double>::min() )
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return false;
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X = cross.x / size;
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@ -1036,7 +1041,7 @@ bool SMDS_VolumeTool::GetFaceNormal (int faceIndex, double & X, double & Y, doub
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*/
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//================================================================================
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bool SMDS_VolumeTool::GetFaceBaryCenter (int faceIndex, double & X, double & Y, double & Z)
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bool SMDS_VolumeTool::GetFaceBaryCenter (int faceIndex, double & X, double & Y, double & Z) const
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{
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if ( !setFace( faceIndex ))
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return false;
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@ -1056,7 +1061,7 @@ bool SMDS_VolumeTool::GetFaceBaryCenter (int faceIndex, double & X, double & Y,
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//purpose : Return face area
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//=======================================================================
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double SMDS_VolumeTool::GetFaceArea( int faceIndex )
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double SMDS_VolumeTool::GetFaceArea( int faceIndex ) const
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{
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if (myVolume->IsPoly()) {
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MESSAGE("Warning: attempt to obtain area of a face of polyhedral volume");
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@ -1304,7 +1309,7 @@ int SMDS_VolumeTool::GetNodeIndex(const SMDS_MeshNode* theNode) const
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*/
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//================================================================================
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int SMDS_VolumeTool::GetAllExistingFaces(vector<const SMDS_MeshElement*> & faces)
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int SMDS_VolumeTool::GetAllExistingFaces(vector<const SMDS_MeshElement*> & faces) const
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{
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faces.clear();
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faces.reserve( NbFaces() );
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@ -1355,6 +1360,45 @@ int SMDS_VolumeTool::GetAllExistingEdges(vector<const SMDS_MeshElement*> & edges
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return edges.size();
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}
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//================================================================================
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/*!
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* \brief Return minimal square distance between connected corner nodes
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*/
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//================================================================================
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double SMDS_VolumeTool::MinLinearSize2() const
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{
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double minSize = 1e+100;
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int iQ = myVolume->IsQuadratic() ? 2 : 1;
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// store current face data
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int curFace = myCurFace, nbN = myFaceNbNodes;
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int* ind = myFaceNodeIndices;
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myFaceNodeIndices = NULL;
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const SMDS_MeshNode** nodes = myFaceNodes;
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myFaceNodes = NULL;
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// it seems that compute distance twice is faster than organization of a sole computing
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myCurFace = -1;
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for ( int iF = 0; iF < myNbFaces; ++iF )
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{
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setFace( iF );
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for ( int iN = 0; iN < myFaceNbNodes; iN += iQ )
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{
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XYZ n1( myFaceNodes[ iN ]);
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XYZ n2( myFaceNodes[(iN + iQ) % myFaceNbNodes]);
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minSize = std::min( minSize, (n1 - n2).SquareMagnitude());
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}
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}
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// restore current face data
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myCurFace = curFace;
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myFaceNbNodes = nbN;
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myFaceNodeIndices = ind;
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delete [] myFaceNodes; myFaceNodes = nodes;
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return minSize;
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}
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//================================================================================
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/*!
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* \brief check that only one volume is build on the face nodes
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@ -1363,7 +1407,7 @@ int SMDS_VolumeTool::GetAllExistingEdges(vector<const SMDS_MeshElement*> & edges
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*/
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//================================================================================
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bool SMDS_VolumeTool::IsFreeFace( int faceIndex, const SMDS_MeshElement** otherVol/*=0*/ )
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bool SMDS_VolumeTool::IsFreeFace( int faceIndex, const SMDS_MeshElement** otherVol/*=0*/ ) const
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{
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const bool isFree = true;
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@ -1483,7 +1527,7 @@ bool SMDS_VolumeTool::IsFreeFace( int faceIndex, const SMDS_MeshElement** otherV
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//purpose : Return index of a face formed by theFaceNodes
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//=======================================================================
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int SMDS_VolumeTool::GetFaceIndex( const set<const SMDS_MeshNode*>& theFaceNodes )
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int SMDS_VolumeTool::GetFaceIndex( const set<const SMDS_MeshNode*>& theFaceNodes ) const
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{
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for ( int iFace = 0; iFace < myNbFaces; iFace++ ) {
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const SMDS_MeshNode** nodes = GetFaceNodes( iFace );
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@ -1521,7 +1565,7 @@ int SMDS_VolumeTool::GetFaceIndex( const set<const SMDS_MeshNode*>& theFaceNodes
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//purpose :
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//=======================================================================
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bool SMDS_VolumeTool::setFace( int faceIndex )
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bool SMDS_VolumeTool::setFace( int faceIndex ) const
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{
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if ( !myVolume )
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return false;
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@ -94,7 +94,7 @@ class SMDS_EXPORT SMDS_VolumeTool
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bool GetBaryCenter (double & X, double & Y, double & Z) const;
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bool IsOut(double X, double Y, double Z, double tol);
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bool IsOut(double X, double Y, double Z, double tol) const;
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// Classify a point
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// -----------------------
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@ -120,6 +120,9 @@ class SMDS_EXPORT SMDS_VolumeTool
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int GetAllExistingEdges(std::vector<const SMDS_MeshElement*> & edges) const;
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// Fill vector with boundary edges existing in the mesh
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double MinLinearSize2() const;
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// Return minimal square distance between connected corner nodes
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// -------------
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// info on faces
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// -------------
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@ -131,10 +134,10 @@ class SMDS_EXPORT SMDS_VolumeTool
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// Return number of faces of the volume. In the following
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// methods 0 <= faceIndex < NbFaces()
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int NbFaceNodes( int faceIndex );
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int NbFaceNodes( int faceIndex ) const;
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// Return number of nodes in the array of face nodes
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const int* GetFaceNodesIndices( int faceIndex );
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const int* GetFaceNodesIndices( int faceIndex ) const;
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// Return the array of face nodes indices
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// To comfort link iteration, the array
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// length == NbFaceNodes( faceIndex ) + 1 and
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@ -142,7 +145,7 @@ class SMDS_EXPORT SMDS_VolumeTool
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// NOTE: for the quadratic volume, node indoces are in the order the nodes encounter
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// in face boundary and not the order they are in the mesh face
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const SMDS_MeshNode** GetFaceNodes( int faceIndex );
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const SMDS_MeshNode** GetFaceNodes( int faceIndex ) const;
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// Return the array of face nodes.
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// To comfort link iteration, the array
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// length == NbFaceNodes( faceIndex ) + 1 and
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@ -153,30 +156,30 @@ class SMDS_EXPORT SMDS_VolumeTool
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// work basing on its contents
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bool GetFaceNodes (int faceIndex,
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std::set<const SMDS_MeshNode*>& theFaceNodes );
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std::set<const SMDS_MeshNode*>& theFaceNodes ) const;
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// Return a set of face nodes.
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bool IsFaceExternal( int faceIndex );
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bool IsFaceExternal( int faceIndex ) const;
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// Check normal orientation of a face.
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// SetExternalNormal() is taken into account.
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bool IsFreeFace( int faceIndex, const SMDS_MeshElement** otherVol=0 );
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bool IsFreeFace( int faceIndex, const SMDS_MeshElement** otherVol=0 ) const;
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// Check that all volumes built on the face nodes lays on one side
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// otherVol returns another volume sharing the given facet
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bool GetFaceNormal (int faceIndex, double & X, double & Y, double & Z);
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bool GetFaceNormal (int faceIndex, double & X, double & Y, double & Z) const;
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// Return a normal to a face
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bool GetFaceBaryCenter (int faceIndex, double & X, double & Y, double & Z);
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bool GetFaceBaryCenter (int faceIndex, double & X, double & Y, double & Z) const;
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// Return barycenter of a face
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double GetFaceArea( int faceIndex );
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double GetFaceArea( int faceIndex ) const;
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// Return face area
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int GetOppFaceIndex( int faceIndex ) const;
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// Return index of the opposite face if it exists, else -1.
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int GetFaceIndex( const std::set<const SMDS_MeshNode*>& theFaceNodes );
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int GetFaceIndex( const std::set<const SMDS_MeshNode*>& theFaceNodes ) const;
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// Return index of a face formed by theFaceNodes.
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// Return -1 if a face not found
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@ -184,7 +187,7 @@ class SMDS_EXPORT SMDS_VolumeTool
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// Return index of a face formed by theFaceNodesIndices
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// Return -1 if a face not found
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int GetAllExistingFaces(std::vector<const SMDS_MeshElement*> & faces);
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int GetAllExistingFaces(std::vector<const SMDS_MeshElement*> & faces) const;
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// Fill vector with boundary faces existing in the mesh
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// ------------------------
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@ -214,7 +217,7 @@ class SMDS_EXPORT SMDS_VolumeTool
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private:
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bool setFace( int faceIndex );
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bool setFace( int faceIndex ) const;
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const SMDS_MeshElement* myVolume;
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const SMDS_VtkVolume* myPolyedre;
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@ -225,12 +228,12 @@ private:
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const SMDS_MeshNode** myVolumeNodes;
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std::vector< int > myPolyIndices;
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bool myExternalFaces;
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mutable bool myExternalFaces;
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int myCurFace;
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int myFaceNbNodes;
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int* myFaceNodeIndices;
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const SMDS_MeshNode** myFaceNodes;
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mutable int myCurFace;
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mutable int myFaceNbNodes;
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mutable int* myFaceNodeIndices;
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mutable const SMDS_MeshNode** myFaceNodes;
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};
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#endif
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