Imp: show element position in a mesh information dialog box

This commit is contained in:
vsr 2012-12-20 05:59:39 +00:00
parent 2af758c692
commit 1e288edaa1
7 changed files with 160 additions and 39 deletions

View File

@ -110,6 +110,14 @@ module SMESH
double_array params; // [U] on EDGE, [U,V] on FACE, [] on the rest shapes
};
/*!
* Element location on a shape
*/
struct ElementPosition {
long shapeID;
GEOM::shape_type shapeType;
};
/*!
* Enumeration for element type, like in SMDS
*/
@ -836,6 +844,11 @@ module SMESH
*/
NodePosition GetNodePosition(in long NodeID);
/*!
* \brief Return position of an element on shape
*/
ElementPosition GetElementPosition(in long ElemID);
/*!
* If given element is node returns IDs of shape from position
* If there is not node for given ID - returns -1

View File

@ -34,6 +34,7 @@
#include "SMDS_BallElement.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
#include "SMESHDS_Mesh.hxx"
#include "SMESH_ControlsDef.hxx"
#include <LightApp_SelectionMgr.h>
@ -1102,6 +1103,39 @@ void SMESHGUI_SimpleElemInfo::information( const QList<long>& ids )
else {
myInfo->append( QString( "<b>%1</b>" ).arg( SMESHGUI_ElemInfo::tr( "FREE_NODE" ) ).arg( id ) );
}
// node position
int shapeID = node->getshapeId();
if ( shapeID > 0 )
{
SMDS_PositionPtr pos = node->GetPosition();
SMDS_TypeOfPosition posType = pos->GetTypeOfPosition();
QString shapeType;
double u,v;
switch ( posType ) {
case SMDS_TOP_EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" );
u = static_cast<SMDS_EdgePosition*>( pos )->GetUParameter();
break;
case SMDS_TOP_FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" );
u = static_cast<SMDS_FacePosition*>( pos )->GetUParameter();
v = static_cast<SMDS_FacePosition*>( pos )->GetVParameter();
break;
case SMDS_TOP_VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" );
break;
default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" );
break;
}
// separator
myInfo->append( "" );
myInfo->append( QString( "<b>%1: #%2</b>" ).arg( SMESHGUI_ElemInfo::tr( "POSITION" ) ).arg( shapeID ) );
if ( posType == SMDS_TOP_EDGE || posType == SMDS_TOP_FACE ) {
myInfo->append( QString( "- <b>%1: #%2</b>" ).arg( SMESHGUI_ElemInfo::tr( "U_POSITION" ) ).
arg( QString::number( u, precision > 0 ? 'f' : 'g', qAbs( precision )) ) );
if ( posType == SMDS_TOP_FACE ) {
myInfo->append( QString( "- <b>%1: #%2</b>" ).arg( SMESHGUI_ElemInfo::tr( "V_POSITION" ) ).
arg( QString::number( v, precision > 0 ? 'f' : 'g', qAbs( precision )) ) );
}
}
}
}
else {
//
@ -1275,24 +1309,27 @@ void SMESHGUI_SimpleElemInfo::information( const QList<long>& ids )
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MAX_ELEMENT_LENGTH_3D" ) ).arg( afunctor->GetValue( id ) ) );
}
/*
// position (only in collocate mode)
if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) {
// separator
myInfo->append( "" );
//shapeID
SMESHDS_Mesh* aMesh = dynamic_cast<SMESHDS_Mesh*>( actor()->GetObject()->GetMesh() );
int shapeID = e->getshapeId();
if ( shapeID > 0 ) {
if ( aMesh && shapeID > 0 ) {
const TopoDS_Shape& aShape = aMesh->IndexToShape( shapeID );
if ( !aShape.IsNull() ) {
myInfo->append( "" ); // separator
QString shapeType;
switch ( actor()->GetObject()->GetMesh()->FindElement( shapeID )->GetType() ) {
case SMDS_TOP_EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break;
case SMDS_TOP_FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break;
case SMDS_TOP_VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break;
default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" );
switch ( aShape.ShapeType() ) {
case TopAbs_EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break;
case TopAbs_FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break;
case TopAbs_VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break;
case TopAbs_SOLID: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" ); break;
case TopAbs_SHELL: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHELL" ); break;
default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHAPE" ); break;
}
myInfo->append( QString( "<b>%1:</b> %2 #%3" ).arg( SMESHGUI_ElemInfo::tr( "POSITION" ) ).arg( shapeType ).arg( shapeID ) );
}
}
*/
}
}
// separator
if ( ids.count() > 1 ) {
@ -1480,7 +1517,7 @@ void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
break;
}
QTreeWidgetItem* posItem = createItem( nodeItem, Bold );
posItem->setText( 0, SMESHGUI_ElemInfo::tr("NODE_POSITION") );
posItem->setText( 0, SMESHGUI_ElemInfo::tr("POSITION") );
posItem->setText( 1, (shapeType + " #%1").arg( shapeID ));
if ( posType == SMDS_TOP_EDGE || posType == SMDS_TOP_FACE ) {
QTreeWidgetItem* uItem = createItem( posItem );
@ -1734,24 +1771,28 @@ void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
diam3Item->setText( 0, tr( "MAX_ELEMENT_LENGTH_3D" ) );
diam3Item->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
}
/*
// position (only in collocate mode)
if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) {
//shapeID
SMESHDS_Mesh* aMesh = dynamic_cast<SMESHDS_Mesh*>( actor()->GetObject()->GetMesh() );
int shapeID = e->getshapeId();
if ( shapeID > 0 ) {
if ( aMesh && shapeID > 0 ) {
const TopoDS_Shape& aShape = aMesh->IndexToShape( shapeID );
if ( !aShape.IsNull() ) {
QTreeWidgetItem* shItem = createItem( elemItem, Bold );
QString shapeType;
switch ( actor()->GetObject()->GetMesh()->FindElement( shapeID )->GetType() ) {
case SMDS_TOP_EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break;
case SMDS_TOP_FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break;
case SMDS_TOP_VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break;
default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" );
switch ( aShape.ShapeType() ) {
case TopAbs_EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break;
case TopAbs_FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break;
case TopAbs_VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break;
case TopAbs_SOLID: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" ); break;
case TopAbs_SHELL: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHELL" ); break;
default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHAPE" ); break;
}
shItem->setText( 0, SMESHGUI_ElemInfo::tr( "POSITION" ) );
shItem->setText( 1, QString( "%1 #%2" ).arg( shapeType ).arg( shapeID ) );
}
}
*/
}
}
}
}

View File

@ -6755,7 +6755,15 @@ as they are of improper type:
<translation>Solid</translation>
</message>
<message>
<source>NODE_POSITION</source>
<source>GEOM_SHELL</source>
<translation>Shell</translation>
</message>
<message>
<source>GEOM_SHAPE</source>
<translation>Shape</translation>
</message>
<message>
<source>POSITION</source>
<translation>Position</translation>
</message>
<message>

View File

@ -6626,7 +6626,15 @@ en raison de leurs types incompatibles:
<translation>Solide</translation>
</message>
<message>
<source>NODE_POSITION</source>
<source>GEOM_SHELL</source>
<translation>Coque</translation>
</message>
<message>
<source>GEOM_SHAPE</source>
<translation>Forme</translation>
</message>
<message>
<source>POSITION</source>
<translation>Position</translation>
</message>
<message>

View File

@ -3709,6 +3709,46 @@ SMESH::NodePosition* SMESH_Mesh_i::GetNodePosition(CORBA::Long NodeID)
return aNodePosition;
}
SMESH::ElementPosition SMESH_Mesh_i::GetElementPosition(CORBA::Long ElemID)
{
if ( _preMeshInfo )
_preMeshInfo->FullLoadFromFile();
SMESH::ElementPosition anElementPosition;
anElementPosition.shapeID = 0;
anElementPosition.shapeType = GEOM::SHAPE;
SMESHDS_Mesh* mesh = _impl->GetMeshDS();
if ( !mesh ) return anElementPosition;
if ( const SMDS_MeshElement* anElem = mesh->FindElement( ElemID ) )
{
anElementPosition.shapeID = anElem->getshapeId();
const TopoDS_Shape& aSp = mesh->IndexToShape( anElem->getshapeId() );
if ( !aSp.IsNull() ) {
switch ( aSp.ShapeType() ) {
case TopAbs_EDGE:
anElementPosition.shapeType = GEOM::EDGE;
break;
case TopAbs_FACE:
anElementPosition.shapeType = GEOM::FACE;
break;
case TopAbs_VERTEX:
anElementPosition.shapeType = GEOM::VERTEX;
break;
case TopAbs_SOLID:
anElementPosition.shapeType = GEOM::SOLID;
break;
case TopAbs_SHELL:
anElementPosition.shapeType = GEOM::SHELL;
break;
default:;
}
}
}
return anElementPosition;
}
//=============================================================================
/*!
* If given element is node returns IDs of shape from position

View File

@ -459,6 +459,11 @@ public:
*/
SMESH::NodePosition* GetNodePosition(CORBA::Long NodeID);
/*!
* \brief Return position of an element on shape
*/
SMESH::ElementPosition GetElementPosition(CORBA::Long ElemID);
/*!
* If given element is node returns IDs of shape from position
* If there is not node for given ID - returns -1

View File

@ -2118,6 +2118,12 @@ class Mesh:
def GetNodePosition(self,NodeID):
return self.mesh.GetNodePosition(NodeID)
## @brief Returns the position of an element on the shape
# @return SMESH::ElementPosition
# @ingroup l1_meshinfo
def GetElementPosition(self,ElemID):
return self.mesh.GetElementPosition(ElemID)
## If the given element is a node, returns the ID of shape
# \n If there is no node for the given ID - returns -1
# @return an integer value