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- SMDS_MeshElement * MeshElement(int ID);
+ SMDS_MeshElement * MeshElement(int ID) const;
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@ -61,7 +61,7 @@ bool SMDS_MeshElementIDFactory::BindID(int ID, SMDS_MeshElement * elem)
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//function : MeshElement
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//function : MeshElement
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//purpose :
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//purpose :
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//=======================================================================
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//=======================================================================
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SMDS_MeshElement* SMDS_MeshElementIDFactory::MeshElement(int ID)
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SMDS_MeshElement* SMDS_MeshElementIDFactory::MeshElement(int ID) const
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{
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{
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if (!myIDElements.IsBound(ID))
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if (!myIDElements.IsBound(ID))
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return NULL;
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return NULL;
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@ -42,7 +42,7 @@ class SMDS_EXPORT SMDS_MeshElementIDFactory:public SMDS_MeshIDFactory
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public:
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public:
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SMDS_MeshElementIDFactory();
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SMDS_MeshElementIDFactory();
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bool BindID(int ID, SMDS_MeshElement * elem);
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bool BindID(int ID, SMDS_MeshElement * elem);
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SMDS_MeshElement * MeshElement(int ID);
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SMDS_MeshElement * MeshElement(int ID) const;
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virtual int GetFreeID();
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virtual int GetFreeID();
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virtual void ReleaseID(int ID);
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virtual void ReleaseID(int ID);
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int GetMaxID() const;
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int GetMaxID() const;
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