Modification, Transformation. IDs of elements are missing, if selection with rectange is used.

This commit is contained in:
dmv 2008-10-28 07:37:16 +00:00
parent 14b22e97a5
commit 2022134281
4 changed files with 35 additions and 12 deletions

View File

@ -827,8 +827,10 @@ void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
}
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements)
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
LineEditElements->repaint();
}
myBusy = false;
// OK

View File

@ -721,6 +721,7 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument()
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
LineEditElements->repaint();
setNewMeshName();
}
myBusy = false;

View File

@ -788,6 +788,7 @@ void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
LineEditElements->repaint();
setNewMeshName();
}
myBusy = false;

View File

@ -82,6 +82,23 @@ using namespace std;
enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action type
/*!
\class BusyLocker
\brief Simple 'busy state' flag locker.
\internal
*/
class BusyLocker
{
public:
//! Constructor. Sets passed boolean flag to \c true.
BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
//! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
~BusyLocker() { myBusy = false; }
private:
bool& myBusy; //! External 'busy state' boolean flag
};
//=================================================================================
// class : SMESHGUI_TranslationDlg()
// purpose :
@ -452,8 +469,9 @@ void SMESHGUI_TranslationDlg::ConstructorsClicked (int constructorId)
//=================================================================================
void SMESHGUI_TranslationDlg::ClickOnApply()
{
if (mySMESHGUI->isActiveStudyLocked())
if (mySMESHGUI->isActiveStudyLocked() || myBusy )
return;
BusyLocker lock( myBusy );
if (myNbOkElements) {
QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
@ -568,7 +586,7 @@ void SMESHGUI_TranslationDlg::onTextChange (const QString& theNewText)
QLineEdit* send = (QLineEdit*)sender();
if (myBusy) return;
myBusy = true;
BusyLocker lock( myBusy );
if (send == LineEditElements)
myNbOkElements = 0;
@ -607,9 +625,8 @@ void SMESHGUI_TranslationDlg::onTextChange (const QString& theNewText)
if (myNbOkElements) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
myBusy = false;
}
}
//=================================================================================
@ -618,22 +635,22 @@ void SMESHGUI_TranslationDlg::onTextChange (const QString& theNewText)
//=================================================================================
void SMESHGUI_TranslationDlg::SelectionIntoArgument()
{
if (myBusy) return;
if (myBusy)
return;
BusyLocker lock( myBusy );
// clear
myActor = 0;
QString aString = "";
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
}
myBusy = false;
if (!GroupButtons->isEnabled()) // inactive
if (!GroupButtons->isEnabled()) // inactive
return;
// get selected mesh
@ -748,12 +765,11 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument()
}
}
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
LineEditElements->repaint();
setNewMeshName();
}
myBusy = false;
// OK
if (myNbOkElements) {
@ -768,6 +784,9 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument()
//=================================================================================
void SMESHGUI_TranslationDlg::SetEditCurrentArgument()
{
if (myBusy) return;
BusyLocker lock( myBusy );
QPushButton* send = (QPushButton*)sender();
disconnect(mySelectionMgr, 0, this, 0);
@ -837,7 +856,7 @@ void SMESHGUI_TranslationDlg::ActivateThisDialog()
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( CellSelection );
SelectionIntoArgument();
// SelectionIntoArgument();
}
//=================================================================================