mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-14 02:30:33 +05:00
Merge branch 'master' into rbe/fix-boost-smart-pointers
This commit is contained in:
commit
209c9bd9c3
@ -67,6 +67,7 @@ SET(SMESH_RESOURCES_FILES
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mesh_line_n.png
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mesh_line.png
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mesh_move_node.png
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mesh_move_without_node.png
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mesh_octahedron.png
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mesh_orientation.png
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mesh.png
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BIN
resources/mesh_move_without_node.png
Normal file
BIN
resources/mesh_move_without_node.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 948 B |
@ -23,6 +23,7 @@
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// Declarations needed for usage of DriverMED
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#include "SMDSAbs_ElementType.hxx"
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#include "SMESH_DriverMED.hxx"
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#include <boost/shared_ptr.hpp>
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@ -36,10 +37,10 @@ namespace DriverMED
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/*
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* Returns MED element geom type (MED::EGeometrieElement) by SMDS type
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*/
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int GetMedGeoType( SMDSAbs_EntityType smdsType );
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MESHDRIVERMED_EXPORT int GetMedGeoType( SMDSAbs_EntityType smdsType );
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/*
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* Returns SMDS element geom type by MED type (MED::EGeometrieElement)
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*/
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SMDSAbs_EntityType GetSMDSType( int medType );
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MESHDRIVERMED_EXPORT SMDSAbs_EntityType GetSMDSType( int medType );
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}
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@ -45,6 +45,7 @@ SET(_link_LIBRARIES
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${KERNEL_SALOMEBasics}
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MeshDriver
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SMDS
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SMESHUtils
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)
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SET(_link_LIBRARIES_bin
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@ -22,17 +22,17 @@
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#include "DriverSTL_R_SMDS_Mesh.h"
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#include <Basics_Utils.hxx>
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#include <gp_Pnt.hxx>
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#include <NCollection_DataMap.hxx>
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#include <Standard_NoMoreObject.hxx>
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#include "SMDS_Mesh.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshNode.hxx"
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#include "SMESH_File.hxx"
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#include <gp_Pnt.hxx>
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#include <Basics_Utils.hxx>
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#include <NCollection_DataMap.hxx>
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#include <Standard_NoMoreObject.hxx>
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namespace
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{
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struct Hasher
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@ -22,6 +22,12 @@
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#include "DriverSTL_W_SMDS_Mesh.h"
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#ifdef WIN32
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#define NOMINMAX
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#endif
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#include <Basics_Utils.hxx>
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#include "SMDS_FaceOfNodes.hxx"
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#include "SMDS_IteratorOnIterators.hxx"
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#include "SMDS_Mesh.hxx"
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@ -32,8 +38,6 @@
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#include "SMESH_File.hxx"
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#include "SMESH_TypeDefs.hxx"
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#include <Basics_Utils.hxx>
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//#include "utilities.h"
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#include <limits>
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@ -145,7 +145,7 @@ SMESH_ActorDef::SMESH_ActorDef()
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double aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
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double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
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double aBallElemScale = SMESH::GetFloat("SMESH:ball_elem_scale",1);
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double aBallElemScale = SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
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double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
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double aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
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@ -2108,12 +2108,12 @@ double SMESH_ActorDef::GetBallSize(){
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return myBallProp->GetPointSize();
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}
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int SMESH_ActorDef::GetBallScale()
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double SMESH_ActorDef::GetBallScale()
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{
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return myBallActor->GetBallScale();
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}
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void SMESH_ActorDef::SetBallScale( int theVal )
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void SMESH_ActorDef::SetBallScale( double theVal )
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{
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myBallActor->SetBallScale( theVal );
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}
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@ -101,8 +101,8 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
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virtual void SetBallSize(double size) = 0;
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virtual double GetBallSize() = 0;
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virtual void SetBallScale(int size) = 0;
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virtual int GetBallScale() = 0;
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virtual void SetBallScale(double size) = 0;
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virtual double GetBallScale() = 0;
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enum EReperesent { ePoint, eEdge, eSurface};
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@ -144,8 +144,8 @@ class SMESH_ActorDef : public SMESH_Actor
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virtual void SetBallSize(double size);
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virtual double GetBallSize();
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virtual void SetBallScale(int size);
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virtual int GetBallScale();
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virtual void SetBallScale(double size);
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virtual double GetBallScale();
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virtual int GetNodeObjId(int theVtkID);
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virtual double* GetNodeCoord(int theObjID);
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@ -961,9 +961,9 @@ void SMESH_DeviceActor::SetBallEnabled( bool theBallEnabled ) {
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/*!
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* Set point marker scale factor
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* \param theBallScale integer value which specifies a scale factor of ball element
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* \param theBallScale double value which specifies a scale factor of ball element
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*/
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void SMESH_DeviceActor::SetBallScale( int theBallScale )
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void SMESH_DeviceActor::SetBallScale( double theBallScale )
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{
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myMapper->SetBallScale( theBallScale );
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myMapper->Modified();
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@ -1019,7 +1019,7 @@ int SMESH_DeviceActor::GetMarkerTexture()
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* Get scale factor of ball element
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* \return scale factor of ball element
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*/
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int SMESH_DeviceActor::GetBallScale()
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double SMESH_DeviceActor::GetBallScale()
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{
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return myMapper->GetBallScale();
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}
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@ -148,13 +148,13 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
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void SetMarkerEnabled( bool );
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void SetBallEnabled( bool );
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void SetBallScale( int );
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void SetBallScale( double );
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void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
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void SetMarkerTexture( int, VTK::MarkerTexture );
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VTK::MarkerType GetMarkerType();
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VTK::MarkerScale GetMarkerScale();
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int GetMarkerTexture();
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int GetBallScale();
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double GetBallScale();
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protected:
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void Init(TVisualObjPtr theVisualObj, vtkImplicitBoolean* theImplicitBoolean);
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@ -74,6 +74,7 @@ SET(_link_LIBRARIES
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${GEOM_GEOMObject}
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SMESHFiltersSelection
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SMDS
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SMESHEngine
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SMESHControls
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SMESHObject
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)
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@ -1316,7 +1316,7 @@ namespace
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int deltaF = 0, deltaV = 0;
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int elem0dSize = 1;
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int ballSize = 1;
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int ballScale = 1;
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double ballScale = 1.0;
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int edgeWidth = 1;
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int outlineWidth = 1;
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double shrinkCoef = 0.0;
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@ -1361,7 +1361,7 @@ namespace
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anActor->GetBallColor( color[0], color[1], color[2] );
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ballColor.setRgbF( color[0], color[1], color[2] );
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ballSize = qMax( (int)anActor->GetBallSize(), 1 ); // minimum allowed size is 1
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ballScale = qMax( (int)anActor->GetBallScale(), 1 ); // minimum allowed size is 1
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ballScale = qMax( (double)anActor->GetBallScale(), 1e-2 ); // minimum allowed scale is 1e-2
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// outlines: color
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anActor->GetOutlineColor( color[0], color[1], color[2] );
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outlineColor.setRgbF( color[0], color[1], color[2] );
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@ -5058,8 +5058,8 @@ void SMESHGUI::createPreferences()
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LightApp_Preferences::IntSpin, "SMESH", "elem0d_size");
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int ballSize = addPreference(tr("PREF_BALL_SIZE"), elemGroup,
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LightApp_Preferences::IntSpin, "SMESH", "ball_elem_size");
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int ballScale = addPreference(tr("PREF_BALL_SCALE"), elemGroup,
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LightApp_Preferences::IntSpin, "SMESH", "ball_elem_scale");
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double ballScale = addPreference(tr("PREF_BALL_SCALE"), elemGroup,
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LightApp_Preferences::DblSpin, "SMESH", "ball_elem_scale");
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int elemW = addPreference(tr("PREF_WIDTH"), elemGroup,
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LightApp_Preferences::IntSpin, "SMESH", "element_width");
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int outW = addPreference(tr("PREF_OUTLINE_WIDTH"), elemGroup,
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@ -5073,8 +5073,9 @@ void SMESHGUI::createPreferences()
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setPreferenceProperty( ballSize, "min", 1 );
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setPreferenceProperty( ballSize, "max", 10 );
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setPreferenceProperty( ballScale, "min", 1 );
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setPreferenceProperty( ballScale, "max", 10 );
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setPreferenceProperty( ballScale, "min", 1e-2 );
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setPreferenceProperty( ballScale, "max", 1e7 );
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setPreferenceProperty( ballScale, "step", 0.5 );
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setPreferenceProperty( elemW, "min", 1 );
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setPreferenceProperty( elemW, "max", 5 );
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@ -5748,7 +5749,7 @@ void SMESHGUI::storeVisualParameters (int savePoint)
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sizeStr << QString::number((int)aSmeshActor->Get0DSize());
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sizeStr << "ball";
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sizeStr << QString::number((int)aSmeshActor->GetBallSize());
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sizeStr << QString::number((int)aSmeshActor->GetBallScale());
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sizeStr << QString::number((double)aSmeshActor->GetBallScale());
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sizeStr << "shrink";
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sizeStr << QString::number(aSmeshActor->GetShrinkFactor());
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sizeStr << "orientation";
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@ -6333,7 +6334,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
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int outlineWidth = -1;
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int elem0dSize = -1;
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int ballSize = -1;
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int ballScale = -1;
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double ballScale = -1.0;
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double shrinkSize = -1;
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double orientationSize = -1;
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bool orientation3d = false;
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@ -6363,11 +6364,11 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
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else if ( type == "ball" ) {
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// balls are specified by two values: size:scale, where
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// - size - is a integer value specifying size
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// - scale - is a integer value specifying scale factor
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if ( i+1 >= sizes.count() ) break; // format error
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int v1 = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error
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if ( i+2 >= sizes.count() ) break; // format error
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int v2 = sizes[i+2].toInt( &bOk ); if ( !bOk ) break; // format error
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// - scale - is a double value specifying scale factor
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if ( i+1 >= sizes.count() ) break; // format error
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int v1 = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error
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if ( i+2 >= sizes.count() ) break; // format error
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double v2 = sizes[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error
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ballSize = v1;
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ballScale = v2;
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i += 2;
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@ -6407,7 +6408,7 @@ void SMESHGUI::restoreVisualParameters (int savePoint)
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if ( ballSize > 0 )
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aSmeshActor->SetBallSize( ballSize );
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// ball scale
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if ( ballScale > 0 )
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if ( ballScale > 0.0 )
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aSmeshActor->SetBallScale( ballScale );
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// shrink factor
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if ( shrinkSize > 0 )
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|
@ -384,7 +384,9 @@ void SMESHGUI_DuplicateNodesDlg::onConstructorsClicked (int constructorId)
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break;
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}
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}
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myGroupArguments->hide();
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myGroupArguments->show();
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this->resize(this->sizeHint().width(), this->minimumSizeHint().height());
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// Process selection
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onSelectionChanged();
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}
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|
@ -487,6 +487,9 @@ void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
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if (CheckBoxMesh->isChecked())
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onSelectMesh(true);
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myEditCurrentArgument->hide();
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myEditCurrentArgument->show();
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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}
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|
@ -61,6 +61,7 @@
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#include <gp_Pnt.hxx>
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// Qt includes
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#include <QApplication>
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#include <QGroupBox>
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#include <QGridLayout>
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#include <QHBoxLayout>
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@ -95,12 +96,11 @@ SMESHGUI_MakeNodeAtPointDlg::SMESHGUI_MakeNodeAtPointDlg()
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QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame());
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aDlgLay->setMargin(0);
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aDlgLay->setSpacing(SPACING);
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myMainFrame = createMainFrame(mainFrame());
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QWidget* aMainFrame = createMainFrame (mainFrame());
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aDlgLay->addWidget(myMainFrame);
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aDlgLay->addWidget(aMainFrame);
|
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aDlgLay->setStretchFactor(aMainFrame, 1);
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aDlgLay->setStretchFactor(myMainFrame, 1);
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}
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||||
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//=======================================================================
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||||
@ -112,62 +112,33 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent)
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||||
QWidget* aFrame = new QWidget(theParent);
|
||||
|
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SUIT_ResourceMgr* rm = SMESH::GetResourceMgr( SMESHGUI::GetSMESHGUI() );
|
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QPixmap iconMoveNode (rm->loadPixmap("SMESH", tr("ICON_DLG_MOVE_NODE")));
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QPixmap iconSelect (rm->loadPixmap("SMESH", tr("ICON_SELECT")));
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QPixmap iconMoveNode (rm->loadPixmap("SMESH", tr("ICON_DLG_MOVE_NODE")));
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QPixmap iconMoveWithoutNode (rm->loadPixmap("SMESH", tr("ICON_DLG_MOVE_WITHOUT_NODE")));
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||||
QPixmap iconSelect (rm->loadPixmap("SMESH", tr("ICON_SELECT")));
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||||
|
||||
// constructor
|
||||
|
||||
QGroupBox* aPixGrp = new QGroupBox(tr("MOVE_NODE"), aFrame);
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||||
QButtonGroup* aBtnGrp = new QButtonGroup(this);
|
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QGroupBox* aPixGrp = new QGroupBox(tr("MOVE_NODE"), this);
|
||||
aPixGrp->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
|
||||
myButtonGroup = new QButtonGroup(this);
|
||||
QHBoxLayout* aPixGrpLayout = new QHBoxLayout(aPixGrp);
|
||||
aPixGrpLayout->setMargin(MARGIN);
|
||||
aPixGrpLayout->setSpacing(SPACING);
|
||||
|
||||
QRadioButton* aRBut = new QRadioButton(aPixGrp);
|
||||
aRBut->setIcon(iconMoveNode);
|
||||
aRBut->setChecked(true);
|
||||
aPixGrpLayout->addWidget(aRBut);
|
||||
aBtnGrp->addButton(aRBut, 0);
|
||||
myRButNodeToMove = new QRadioButton(aPixGrp);
|
||||
myRButMoveWithoutNode = new QRadioButton(aPixGrp);
|
||||
myRButNodeToMove->setIcon(iconMoveNode);
|
||||
myRButMoveWithoutNode->setIcon(iconMoveWithoutNode);
|
||||
myRButNodeToMove->setChecked(true);
|
||||
|
||||
// coordinates
|
||||
aPixGrpLayout->addWidget(myRButNodeToMove);
|
||||
aPixGrpLayout->addWidget(myRButMoveWithoutNode);
|
||||
myButtonGroup->addButton(myRButNodeToMove, 0);
|
||||
myButtonGroup->addButton(myRButMoveWithoutNode, 1);
|
||||
|
||||
QGroupBox* aCoordGrp = new QGroupBox(tr("DESTINATION"), aFrame);
|
||||
QHBoxLayout* aCoordGrpLayout = new QHBoxLayout(aCoordGrp);
|
||||
aCoordGrpLayout->setMargin(MARGIN);
|
||||
aCoordGrpLayout->setSpacing(SPACING);
|
||||
|
||||
myCoordBtn = new QPushButton(aCoordGrp);
|
||||
myCoordBtn->setIcon(iconSelect);
|
||||
myCoordBtn->setCheckable(true);
|
||||
|
||||
QLabel* aXLabel = new QLabel(tr("SMESH_X"), aCoordGrp);
|
||||
myX = new SMESHGUI_SpinBox(aCoordGrp);
|
||||
|
||||
QLabel* aYLabel = new QLabel(tr("SMESH_Y"), aCoordGrp);
|
||||
myY = new SMESHGUI_SpinBox(aCoordGrp);
|
||||
|
||||
QLabel* aZLabel = new QLabel(tr("SMESH_Z"), aCoordGrp);
|
||||
myZ = new SMESHGUI_SpinBox(aCoordGrp);
|
||||
|
||||
myX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
|
||||
aCoordGrpLayout->addWidget(myCoordBtn);
|
||||
aCoordGrpLayout->addWidget(aXLabel);
|
||||
aCoordGrpLayout->addWidget(myX);
|
||||
aCoordGrpLayout->addWidget(aYLabel);
|
||||
aCoordGrpLayout->addWidget(myY);
|
||||
aCoordGrpLayout->addWidget(aZLabel);
|
||||
aCoordGrpLayout->addWidget(myZ);
|
||||
aCoordGrpLayout->setStretchFactor(myX, 1);
|
||||
aCoordGrpLayout->setStretchFactor(myY, 1);
|
||||
aCoordGrpLayout->setStretchFactor(myZ, 1);
|
||||
|
||||
// node ID
|
||||
// Node to move
|
||||
|
||||
myNodeToMoveGrp = new QGroupBox(tr("NODE_2MOVE"), aFrame);
|
||||
|
||||
myNodeToMoveGrp->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
|
||||
QLabel* idLabel = new QLabel(tr("NODE_2MOVE_ID"), myNodeToMoveGrp);
|
||||
myIdBtn = new QPushButton(myNodeToMoveGrp);
|
||||
myIdBtn->setIcon(iconSelect);
|
||||
@ -195,27 +166,9 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent)
|
||||
myCurrentZ->setButtonSymbols(QAbstractSpinBox::NoButtons);
|
||||
myCurrentZ->setReadOnly(true);
|
||||
|
||||
QLabel* aDXLabel = new QLabel(tr("SMESH_DX"), aCoordWidget);
|
||||
myDX = new SMESHGUI_SpinBox(aCoordWidget);
|
||||
myDX->setButtonSymbols(QAbstractSpinBox::NoButtons);
|
||||
myDX->setReadOnly(true);
|
||||
|
||||
QLabel* aDYLabel = new QLabel(tr("SMESH_DY"), aCoordWidget);
|
||||
myDY = new SMESHGUI_SpinBox(aCoordWidget);
|
||||
myDY->setButtonSymbols(QAbstractSpinBox::NoButtons);
|
||||
myDY->setReadOnly(true);
|
||||
|
||||
QLabel* aDZLabel = new QLabel(tr("SMESH_DZ"), aCoordWidget);
|
||||
myDZ = new SMESHGUI_SpinBox(aCoordWidget);
|
||||
myDZ->setButtonSymbols(QAbstractSpinBox::NoButtons);
|
||||
myDZ->setReadOnly(true);
|
||||
|
||||
myCurrentX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myCurrentY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myCurrentZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myDX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myDY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myDZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
|
||||
QGridLayout* aCoordLayout = new QGridLayout(aCoordWidget);
|
||||
aCoordLayout->setMargin(0);
|
||||
@ -226,19 +179,10 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent)
|
||||
aCoordLayout->addWidget(myCurrentY, 0, 3);
|
||||
aCoordLayout->addWidget(aCurrentZLabel, 0, 4);
|
||||
aCoordLayout->addWidget(myCurrentZ, 0, 5);
|
||||
aCoordLayout->addWidget(aDXLabel, 1, 0);
|
||||
aCoordLayout->addWidget(myDX, 1, 1);
|
||||
aCoordLayout->addWidget(aDYLabel, 1, 2);
|
||||
aCoordLayout->addWidget(myDY, 1, 3);
|
||||
aCoordLayout->addWidget(aDZLabel, 1, 4);
|
||||
aCoordLayout->addWidget(myDZ, 1, 5);
|
||||
aCoordLayout->setColumnStretch(1, 1);
|
||||
aCoordLayout->setColumnStretch(3, 1);
|
||||
aCoordLayout->setColumnStretch(5, 1);
|
||||
|
||||
myAutoSearchChkBox = new QCheckBox( tr("AUTO_SEARCH"), myNodeToMoveGrp);
|
||||
myPreviewChkBox = new QCheckBox( tr("PREVIEW"), myNodeToMoveGrp);
|
||||
|
||||
QGridLayout* myNodeToMoveGrpLayout = new QGridLayout(myNodeToMoveGrp);
|
||||
myNodeToMoveGrpLayout->setSpacing(SPACING);
|
||||
myNodeToMoveGrpLayout->setMargin(MARGIN);
|
||||
@ -248,20 +192,79 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent)
|
||||
myNodeToMoveGrpLayout->addWidget( myId, 0, 2 );
|
||||
myNodeToMoveGrpLayout->addWidget( myUpdateBtn, 0, 3 );
|
||||
myNodeToMoveGrpLayout->addWidget( aCoordWidget, 1, 0, 1, 4 );
|
||||
myNodeToMoveGrpLayout->addWidget( myAutoSearchChkBox, 2, 0, 1, 4 );
|
||||
myNodeToMoveGrpLayout->addWidget( myPreviewChkBox, 3, 0, 1, 4 );
|
||||
|
||||
// Destination
|
||||
|
||||
myDestinationGrp = new QGroupBox(tr("DESTINATION"), aFrame);
|
||||
myDestinationGrp->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
|
||||
|
||||
myDestBtn = new QPushButton(myDestinationGrp);
|
||||
myDestBtn->setIcon(iconSelect);
|
||||
myDestBtn->setCheckable(true);
|
||||
|
||||
QLabel* aDestinationXLabel = new QLabel(tr("SMESH_X"), myDestinationGrp);
|
||||
myDestinationX = new SMESHGUI_SpinBox(myDestinationGrp);
|
||||
|
||||
QLabel* aDestinationYLabel = new QLabel(tr("SMESH_Y"), myDestinationGrp);
|
||||
myDestinationY = new SMESHGUI_SpinBox(myDestinationGrp);
|
||||
|
||||
QLabel* aDestinationZLabel = new QLabel(tr("SMESH_Z"), myDestinationGrp);
|
||||
myDestinationZ = new SMESHGUI_SpinBox(myDestinationGrp);
|
||||
|
||||
myDestDXLabel = new QLabel(tr("SMESH_DX"), myDestinationGrp);
|
||||
myDestDX = new SMESHGUI_SpinBox(myDestinationGrp);
|
||||
myDestDX->setReadOnly(true);
|
||||
|
||||
myDestDYLabel = new QLabel(tr("SMESH_DY"), myDestinationGrp);
|
||||
myDestDY = new SMESHGUI_SpinBox(myDestinationGrp);
|
||||
myDestDY->setReadOnly(true);
|
||||
|
||||
myDestDZLabel = new QLabel(tr("SMESH_DZ"), myDestinationGrp);
|
||||
myDestDZ = new SMESHGUI_SpinBox(myDestinationGrp);
|
||||
myDestDZ->setReadOnly(true);
|
||||
|
||||
myDestinationX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myDestinationY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myDestinationZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myDestDX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myDestDY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
myDestDZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
|
||||
|
||||
QGridLayout* aDestLayout = new QGridLayout(myDestinationGrp);
|
||||
aDestLayout->setMargin(MARGIN);
|
||||
aDestLayout->setSpacing(SPACING);
|
||||
aDestLayout->addWidget(myDestBtn, 0, 0);
|
||||
aDestLayout->addWidget(aDestinationXLabel, 0, 1);
|
||||
aDestLayout->addWidget(myDestinationX, 0, 2);
|
||||
aDestLayout->addWidget(aDestinationYLabel, 0, 3);
|
||||
aDestLayout->addWidget(myDestinationY, 0, 4);
|
||||
aDestLayout->addWidget(aDestinationZLabel, 0, 5);
|
||||
aDestLayout->addWidget(myDestinationZ, 0, 6);
|
||||
aDestLayout->addWidget(myDestDXLabel, 1, 1);
|
||||
aDestLayout->addWidget(myDestDX, 1, 2);
|
||||
aDestLayout->addWidget(myDestDYLabel, 1, 3);
|
||||
aDestLayout->addWidget(myDestDY, 1, 4);
|
||||
aDestLayout->addWidget(myDestDZLabel, 1, 5);
|
||||
aDestLayout->addWidget(myDestDZ, 1, 6);
|
||||
aDestLayout->setColumnStretch(2, 1);
|
||||
aDestLayout->setColumnStretch(4, 1);
|
||||
aDestLayout->setColumnStretch(6, 1);
|
||||
|
||||
// Preview
|
||||
|
||||
myPreviewChkBox = new QCheckBox( tr("PREVIEW"), aFrame);
|
||||
|
||||
QVBoxLayout* aLay = new QVBoxLayout(aFrame);
|
||||
aLay->addWidget(aPixGrp);
|
||||
aLay->addWidget(aCoordGrp);
|
||||
aLay->addWidget(myNodeToMoveGrp);
|
||||
aLay->addWidget(myDestinationGrp);
|
||||
aLay->addWidget(myPreviewChkBox);
|
||||
|
||||
connect(myCoordBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool)));
|
||||
connect(myDestBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool)));
|
||||
connect(myIdBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool)));
|
||||
connect(myAutoSearchChkBox, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool)));
|
||||
connect(myButtonGroup, SIGNAL (buttonClicked(int)), SLOT(ConstructorsClicked(int)));
|
||||
|
||||
myIdBtn->setChecked(true);
|
||||
myAutoSearchChkBox->setChecked(true);
|
||||
|
||||
return aFrame;
|
||||
}
|
||||
@ -277,38 +280,61 @@ void SMESHGUI_MakeNodeAtPointDlg::ButtonToggled (bool on)
|
||||
{
|
||||
const QObject* aSender = sender();
|
||||
if ( on ) {
|
||||
if ( aSender == myCoordBtn ) // button to set coord by node selection
|
||||
if ( aSender == myDestBtn ) // button to set coord by node selection
|
||||
{
|
||||
if ( myIdBtn->isEnabled() )
|
||||
myIdBtn->setChecked( !on );
|
||||
}
|
||||
else if ( aSender == myIdBtn ) // button to select a node to move
|
||||
{
|
||||
myCoordBtn->setChecked( !on );
|
||||
myDestBtn->setChecked( !on );
|
||||
}
|
||||
}
|
||||
if ( aSender == myAutoSearchChkBox ) // automatic node search
|
||||
{
|
||||
if ( on ) {
|
||||
}
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief SLOT called when clicked radio button
|
||||
* \param int - number of the button
|
||||
*/
|
||||
//================================================================================
|
||||
void SMESHGUI_MakeNodeAtPointDlg::ConstructorsClicked (int constructorId)
|
||||
{
|
||||
switch (constructorId) {
|
||||
case 0:
|
||||
{
|
||||
myDestDXLabel->show();
|
||||
myDestDYLabel->show();
|
||||
myDestDZLabel->show();
|
||||
myDestDX->show();
|
||||
myDestDY->show();
|
||||
myDestDZ->show();
|
||||
myCurrentX->SetValue(0);
|
||||
myCurrentY->SetValue(0);
|
||||
myCurrentZ->SetValue(0);
|
||||
myDX->SetValue(0);
|
||||
myDY->SetValue(0);
|
||||
myDZ->SetValue(0);
|
||||
myId->setText("");
|
||||
myId->setReadOnly ( true );
|
||||
myIdBtn->setChecked( false );
|
||||
myIdBtn->setEnabled( false );
|
||||
myCoordBtn->setChecked( true );
|
||||
myUpdateBtn->setEnabled( false );
|
||||
if (!myNodeToMoveGrp->isVisible()) myNodeToMoveGrp->show();
|
||||
break;
|
||||
}
|
||||
else {
|
||||
myId->setReadOnly ( false );
|
||||
myIdBtn->setEnabled( true );
|
||||
myUpdateBtn->setEnabled( true );
|
||||
case 1:
|
||||
{
|
||||
myId->setText("");
|
||||
myCurrentX->SetValue(0);
|
||||
myCurrentY->SetValue(0);
|
||||
myCurrentZ->SetValue(0);
|
||||
myDestDXLabel->hide();
|
||||
myDestDYLabel->hide();
|
||||
myDestDZLabel->hide();
|
||||
myDestDX->hide();
|
||||
myDestDY->hide();
|
||||
myDestDZ->hide();
|
||||
if (myNodeToMoveGrp->isVisible()) {myNodeToMoveGrp->hide();}
|
||||
break;
|
||||
}
|
||||
}
|
||||
QApplication::instance()->processEvents();
|
||||
myMainFrame->hide();
|
||||
myMainFrame->show();
|
||||
updateGeometry();
|
||||
resize(minimumSizeHint());
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
@ -326,14 +352,17 @@ SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp()
|
||||
|
||||
myNoPreview = false;
|
||||
myUpdateDestination = false;
|
||||
myDestCoordChanged = true;
|
||||
|
||||
// connect signals and slots
|
||||
connect(myDlg->myX, SIGNAL (valueChanged(double)), this, SLOT(redisplayPreview()));
|
||||
connect(myDlg->myY, SIGNAL (valueChanged(double)), this, SLOT(redisplayPreview()));
|
||||
connect(myDlg->myZ, SIGNAL (valueChanged(double)), this, SLOT(redisplayPreview()));
|
||||
connect(myDlg->myDestinationX, SIGNAL (valueChanged(double)), this, SLOT(redisplayPreview()));
|
||||
connect(myDlg->myDestinationY, SIGNAL (valueChanged(double)), this, SLOT(redisplayPreview()));
|
||||
connect(myDlg->myDestinationZ, SIGNAL (valueChanged(double)), this, SLOT(redisplayPreview()));
|
||||
connect(myDlg->myDestDX, SIGNAL (valueChanged(double)), this, SLOT(onDestCoordChanged()));
|
||||
connect(myDlg->myDestDY, SIGNAL (valueChanged(double)), this, SLOT(onDestCoordChanged()));
|
||||
connect(myDlg->myDestDZ, SIGNAL (valueChanged(double)), this, SLOT(onDestCoordChanged()));
|
||||
connect(myDlg->myId,SIGNAL (textChanged(const QString&)),SLOT(redisplayPreview()));
|
||||
connect(myDlg->myPreviewChkBox, SIGNAL (toggled(bool)),SLOT(redisplayPreview()));
|
||||
connect(myDlg->myAutoSearchChkBox,SIGNAL (toggled(bool)),SLOT(redisplayPreview()));
|
||||
|
||||
// IPAL22913: TC6.5.0: selected in "Move node" dialog box node is not highlighted
|
||||
// note: this slot seems to be lost together with removed obsolete SMESHGUI_MoveNodesDlg class
|
||||
@ -348,6 +377,13 @@ void SMESHGUI_MakeNodeAtPointOp::onUpdateDestination()
|
||||
myUpdateDestination = false;
|
||||
}
|
||||
|
||||
void SMESHGUI_MakeNodeAtPointOp::onDestCoordChanged()
|
||||
{
|
||||
myDestCoordChanged = false;
|
||||
redisplayPreview();
|
||||
myDestCoordChanged = true;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// function : startOperation()
|
||||
// purpose : Init dialog fields, connect signals and slots, show dialog
|
||||
@ -380,17 +416,23 @@ void SMESHGUI_MakeNodeAtPointOp::startOperation()
|
||||
// IPAL19360
|
||||
SMESHGUI_SelectionOp::startOperation(); // this method should be called only after filter creation
|
||||
//activateSelection(); // set filters // called inside of previous statement
|
||||
|
||||
myDlg->myX->SetValue(0);
|
||||
myDlg->myY->SetValue(0);
|
||||
myDlg->myZ->SetValue(0);
|
||||
myDlg->myId->setText("");
|
||||
myDlg->myDestinationX->SetValue(0);
|
||||
myDlg->myDestinationY->SetValue(0);
|
||||
myDlg->myDestinationZ->SetValue(0);
|
||||
myDlg->myDestDX->SetValue(0);
|
||||
myDlg->myDestDY->SetValue(0);
|
||||
myDlg->myDestDZ->SetValue(0);
|
||||
myDlg->myCurrentX->SetValue(0);
|
||||
myDlg->myCurrentY->SetValue(0);
|
||||
myDlg->myCurrentZ->SetValue(0);
|
||||
myDlg->myDX->SetValue(0);
|
||||
myDlg->myDY->SetValue(0);
|
||||
myDlg->myDZ->SetValue(0);
|
||||
myDlg->myId->setText("");
|
||||
myDlg->myDestDX->setReadOnly(true);
|
||||
myDlg->myDestDY->setReadOnly(true);
|
||||
myDlg->myDestDZ->setReadOnly(true);
|
||||
myDlg->myRButNodeToMove->setChecked(true);
|
||||
|
||||
myDlg->ConstructorsClicked(GetConstructorId());
|
||||
|
||||
myDlg->show();
|
||||
|
||||
onSelectionDone(); // init myMeshActor
|
||||
@ -403,6 +445,15 @@ void SMESHGUI_MakeNodeAtPointOp::startOperation()
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================================================
|
||||
// function : GetConstructorId()
|
||||
// purpose :
|
||||
//=================================================================================
|
||||
int SMESHGUI_MakeNodeAtPointOp::GetConstructorId()
|
||||
{
|
||||
return myDlg->myButtonGroup->checkedId();
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Stops operation
|
||||
@ -450,9 +501,9 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply()
|
||||
}
|
||||
|
||||
QStringList aParameters;
|
||||
aParameters << myDlg->myX->text();
|
||||
aParameters << myDlg->myY->text();
|
||||
aParameters << myDlg->myZ->text();
|
||||
aParameters << myDlg->myDestinationX->text();
|
||||
aParameters << myDlg->myDestinationY->text();
|
||||
aParameters << myDlg->myDestinationZ->text();
|
||||
|
||||
try {
|
||||
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(myMeshActor->getIO());
|
||||
@ -470,24 +521,23 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply()
|
||||
bool ok;
|
||||
int anId = myDlg->myId->text().toInt( &ok );
|
||||
if( !ok || anId < 1 )
|
||||
anId = aMeshEditor->FindNodeClosestTo(myDlg->myX->GetValue(),
|
||||
myDlg->myY->GetValue(),
|
||||
myDlg->myZ->GetValue());
|
||||
anId = aMeshEditor->FindNodeClosestTo(myDlg->myDestinationX->GetValue(),
|
||||
myDlg->myDestinationY->GetValue(),
|
||||
myDlg->myDestinationZ->GetValue());
|
||||
|
||||
int aResult = aMeshEditor->MoveNode(anId,
|
||||
myDlg->myX->GetValue(),
|
||||
myDlg->myY->GetValue(),
|
||||
myDlg->myZ->GetValue() );
|
||||
myDlg->myDestinationX->GetValue(),
|
||||
myDlg->myDestinationY->GetValue(),
|
||||
myDlg->myDestinationZ->GetValue() );
|
||||
|
||||
if (aResult)
|
||||
{
|
||||
myDlg->myCurrentX->SetValue(0);
|
||||
myDlg->myCurrentY->SetValue(0);
|
||||
myDlg->myCurrentZ->SetValue(0);
|
||||
myDlg->myDX->SetValue(0);
|
||||
myDlg->myDY->SetValue(0);
|
||||
myDlg->myDZ->SetValue(0);
|
||||
myDlg->myId->setText("");
|
||||
myDlg->myDestDX->SetValue(0);
|
||||
myDlg->myDestDY->SetValue(0);
|
||||
myDlg->myDestDZ->SetValue(0);
|
||||
|
||||
SALOME_ListIO aList;
|
||||
selectionMgr()->setSelectedObjects(aList,false);
|
||||
@ -515,8 +565,7 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply()
|
||||
bool SMESHGUI_MakeNodeAtPointOp::isValid( QString& msg )
|
||||
{
|
||||
bool ok = true;
|
||||
if ( myMeshActor &&
|
||||
!myDlg->myAutoSearchChkBox->isChecked() )
|
||||
if ( myMeshActor && myDlg->myRButNodeToMove->isChecked() )
|
||||
{
|
||||
ok = false;
|
||||
int id = myDlg->myId->text().toInt();
|
||||
@ -527,9 +576,9 @@ bool SMESHGUI_MakeNodeAtPointOp::isValid( QString& msg )
|
||||
msg += tr("INVALID_ID") + "\n";
|
||||
}
|
||||
|
||||
ok = myDlg->myX->isValid( msg, !myNoPreview ) && ok;
|
||||
ok = myDlg->myY->isValid( msg, !myNoPreview ) && ok;
|
||||
ok = myDlg->myZ->isValid( msg, !myNoPreview ) && ok;
|
||||
ok = myDlg->myDestinationX->isValid( msg, !myNoPreview ) && ok;
|
||||
ok = myDlg->myDestinationY->isValid( msg, !myNoPreview ) && ok;
|
||||
ok = myDlg->myDestinationZ->isValid( msg, !myNoPreview ) && ok;
|
||||
|
||||
return ok;
|
||||
}
|
||||
@ -553,7 +602,7 @@ void SMESHGUI_MakeNodeAtPointOp::onSelectionDone()
|
||||
SMESH_Actor* aMeshActor = SMESH::FindActorByEntry(anIO->getEntry());
|
||||
|
||||
if (!aMeshActor) { // coord by geom
|
||||
if ( myDlg->myCoordBtn->isChecked() ) {
|
||||
if ( myDlg->myDestBtn->isChecked() ) {
|
||||
GEOM::GEOM_Object_var geom = SMESH::IObjectToInterface<GEOM::GEOM_Object>(anIO);
|
||||
if ( !geom->_is_nil() ) {
|
||||
TopoDS_Vertex aShape;
|
||||
@ -561,9 +610,9 @@ void SMESHGUI_MakeNodeAtPointOp::onSelectionDone()
|
||||
aShape.ShapeType() == TopAbs_VERTEX ) {
|
||||
gp_Pnt P = BRep_Tool::Pnt(aShape);
|
||||
myNoPreview = true;
|
||||
myDlg->myX->SetValue(P.X());
|
||||
myDlg->myY->SetValue(P.Y());
|
||||
myDlg->myZ->SetValue(P.Z());
|
||||
myDlg->myDestinationX->SetValue(P.X());
|
||||
myDlg->myDestinationY->SetValue(P.Y());
|
||||
myDlg->myDestinationZ->SetValue(P.Z());
|
||||
myNoPreview = false;
|
||||
redisplayPreview();
|
||||
}
|
||||
@ -581,10 +630,10 @@ void SMESHGUI_MakeNodeAtPointOp::onSelectionDone()
|
||||
if (SMDS_Mesh* aMesh = aMeshActor->GetObject()->GetMesh()) {
|
||||
if (const SMDS_MeshNode* aNode = aMesh->FindNode(aString.toInt())) {
|
||||
myNoPreview = true;
|
||||
if ( myDlg->myCoordBtn->isChecked() ) { // set coord
|
||||
myDlg->myX->SetValue(aNode->X());
|
||||
myDlg->myY->SetValue(aNode->Y());
|
||||
myDlg->myZ->SetValue(aNode->Z());
|
||||
if ( myDlg->myDestBtn->isChecked() ) { // set coord
|
||||
myDlg->myDestinationX->SetValue(aNode->X());
|
||||
myDlg->myDestinationY->SetValue(aNode->Y());
|
||||
myDlg->myDestinationZ->SetValue(aNode->Z());
|
||||
myNoPreview = false;
|
||||
redisplayPreview();
|
||||
}
|
||||
@ -599,15 +648,18 @@ void SMESHGUI_MakeNodeAtPointOp::onSelectionDone()
|
||||
double x = aCurrentNode->X();
|
||||
double y = aCurrentNode->Y();
|
||||
double z = aCurrentNode->Z();
|
||||
double dx = myDlg->myX->GetValue() - x;
|
||||
double dy = myDlg->myY->GetValue() - y;
|
||||
double dz = myDlg->myZ->GetValue() - z;
|
||||
double dx = myDlg->myDestinationX->GetValue() - x;
|
||||
double dy = myDlg->myDestinationY->GetValue() - y;
|
||||
double dz = myDlg->myDestinationZ->GetValue() - z;
|
||||
myDlg->myCurrentX->SetValue(x);
|
||||
myDlg->myCurrentY->SetValue(y);
|
||||
myDlg->myCurrentZ->SetValue(z);
|
||||
myDlg->myDX->SetValue(dx);
|
||||
myDlg->myDY->SetValue(dy);
|
||||
myDlg->myDZ->SetValue(dz);
|
||||
myDlg->myDestDX->SetValue(dx);
|
||||
myDlg->myDestDY->SetValue(dy);
|
||||
myDlg->myDestDZ->SetValue(dz);
|
||||
myDlg->myDestDX->setReadOnly(false);
|
||||
myDlg->myDestDY->setReadOnly(false);
|
||||
myDlg->myDestDZ->setReadOnly(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -633,20 +685,10 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview()
|
||||
bool moveShown = false;
|
||||
if ( myMeshActor)
|
||||
{
|
||||
const bool autoSearch = myDlg->myAutoSearchChkBox->isChecked();
|
||||
const bool preview = myDlg->myPreviewChkBox->isChecked();
|
||||
if ( autoSearch )
|
||||
{
|
||||
myDlg->myCurrentX->SetValue(0);
|
||||
myDlg->myCurrentY->SetValue(0);
|
||||
myDlg->myCurrentZ->SetValue(0);
|
||||
myDlg->myDX->SetValue(0);
|
||||
myDlg->myDY->SetValue(0);
|
||||
myDlg->myDZ->SetValue(0);
|
||||
myDlg->myId->setText("");
|
||||
}
|
||||
const bool isPreview = myDlg->myPreviewChkBox->isChecked();
|
||||
const bool isMoveNode = myDlg->myRButMoveWithoutNode->isChecked();
|
||||
QString msg;
|
||||
if ( autoSearch || isValid( msg ) )
|
||||
if ( isValid( msg ) )
|
||||
{
|
||||
try {
|
||||
SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(myMeshActor->getIO());
|
||||
@ -656,53 +698,68 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview()
|
||||
{
|
||||
SUIT_OverrideCursor aWaitCursor;
|
||||
|
||||
int anId = 0;
|
||||
if ( autoSearch )
|
||||
anId = aPreviewer->FindNodeClosestTo(myDlg->myX->GetValue(),
|
||||
myDlg->myY->GetValue(),
|
||||
myDlg->myZ->GetValue());
|
||||
else
|
||||
anId = myDlg->myId->text().toInt();
|
||||
int anId = myDlg->myId->text().toInt();
|
||||
|
||||
// find id and/or just compute preview
|
||||
aPreviewer->MoveNode(anId,
|
||||
myDlg->myX->GetValue(),
|
||||
myDlg->myY->GetValue(),
|
||||
myDlg->myZ->GetValue());
|
||||
if ( autoSearch ) { // set found id
|
||||
QString idTxt("%1");
|
||||
if ( anId > 0 )
|
||||
idTxt = idTxt.arg( anId );
|
||||
else
|
||||
idTxt = "";
|
||||
myDlg->myId->setText( idTxt );
|
||||
}
|
||||
|
||||
SMESH::double_array* aXYZ = aMesh->GetNodeXYZ( anId );
|
||||
if( aXYZ && aXYZ->length() >= 3 )
|
||||
SMESH::double_array_var aXYZ = aMesh->GetNodeXYZ( anId );
|
||||
if( &aXYZ.in() && aXYZ->length() >= 3 )
|
||||
{
|
||||
double x = aXYZ->operator[](0);
|
||||
double y = aXYZ->operator[](1);
|
||||
double z = aXYZ->operator[](2);
|
||||
double x = aXYZ[0];
|
||||
double y = aXYZ[1];
|
||||
double z = aXYZ[2];
|
||||
double dx = 0;
|
||||
double dy = 0;
|
||||
double dz = 0;
|
||||
|
||||
if ( myUpdateDestination ) {
|
||||
myDlg->myX->SetValue(x);
|
||||
myDlg->myY->SetValue(y);
|
||||
myDlg->myZ->SetValue(z);
|
||||
myDlg->myDestinationX->SetValue(x);
|
||||
myDlg->myDestinationY->SetValue(y);
|
||||
myDlg->myDestinationZ->SetValue(z);
|
||||
}
|
||||
if ( myDestCoordChanged ) {
|
||||
dx = myDlg->myDestinationX->GetValue() - myDlg->myCurrentX->GetValue();
|
||||
dy = myDlg->myDestinationY->GetValue() - myDlg->myCurrentY->GetValue();
|
||||
dz = myDlg->myDestinationZ->GetValue() - myDlg->myCurrentZ->GetValue();
|
||||
myDlg->myDestDX->SetValue(dx);
|
||||
myDlg->myDestDY->SetValue(dy);
|
||||
myDlg->myDestDZ->SetValue(dz);
|
||||
}
|
||||
else {
|
||||
dx = myDlg->myDestDX->GetValue() + myDlg->myCurrentX->GetValue();;
|
||||
dy = myDlg->myDestDY->GetValue() + myDlg->myCurrentY->GetValue();;
|
||||
dz = myDlg->myDestDZ->GetValue() + myDlg->myCurrentZ->GetValue();;
|
||||
myDlg->myDestinationX->SetValue(dx);
|
||||
myDlg->myDestinationY->SetValue(dy);
|
||||
myDlg->myDestinationZ->SetValue(dz);
|
||||
}
|
||||
|
||||
double dx = myDlg->myX->GetValue() - x;
|
||||
double dy = myDlg->myY->GetValue() - y;
|
||||
double dz = myDlg->myZ->GetValue() - z;
|
||||
myDlg->myCurrentX->SetValue(x);
|
||||
myDlg->myCurrentY->SetValue(y);
|
||||
myDlg->myCurrentZ->SetValue(z);
|
||||
myDlg->myDX->SetValue(dx);
|
||||
myDlg->myDY->SetValue(dy);
|
||||
myDlg->myDZ->SetValue(dz);
|
||||
myDlg->myDestDX->setReadOnly(false);
|
||||
myDlg->myDestDY->setReadOnly(false);
|
||||
myDlg->myDestDZ->setReadOnly(false);
|
||||
}
|
||||
else {
|
||||
myDlg->myCurrentX->SetValue(0);
|
||||
myDlg->myCurrentY->SetValue(0);
|
||||
myDlg->myCurrentZ->SetValue(0);
|
||||
myDlg->myDestDX->SetValue(0);
|
||||
myDlg->myDestDY->SetValue(0);
|
||||
myDlg->myDestDZ->SetValue(0);
|
||||
myDlg->myDestDX->setReadOnly(true);
|
||||
myDlg->myDestDY->setReadOnly(true);
|
||||
myDlg->myDestDZ->setReadOnly(true);
|
||||
}
|
||||
if ( isPreview && isMoveNode && anId == 0 )
|
||||
anId = aPreviewer->FindNodeClosestTo(myDlg->myDestinationX->GetValue(),
|
||||
myDlg->myDestinationY->GetValue(),
|
||||
myDlg->myDestinationZ->GetValue());
|
||||
// find id and/or just compute preview
|
||||
aPreviewer->MoveNode(anId,
|
||||
myDlg->myDestinationX->GetValue(),
|
||||
myDlg->myDestinationY->GetValue(),
|
||||
myDlg->myDestinationZ->GetValue());
|
||||
|
||||
if ( preview ) { // fill preview data
|
||||
if ( isPreview ) { // fill preview data
|
||||
aMeshPreviewStruct = aPreviewer->GetPreviewData();
|
||||
moveShown = ( anId > 0 );
|
||||
}
|
||||
@ -718,9 +775,9 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview()
|
||||
aMeshPreviewStruct = new SMESH::MeshPreviewStruct();
|
||||
|
||||
aMeshPreviewStruct->nodesXYZ.length(1);
|
||||
aMeshPreviewStruct->nodesXYZ[0].x = myDlg->myX->GetValue();
|
||||
aMeshPreviewStruct->nodesXYZ[0].y = myDlg->myY->GetValue();
|
||||
aMeshPreviewStruct->nodesXYZ[0].z = myDlg->myZ->GetValue();
|
||||
aMeshPreviewStruct->nodesXYZ[0].x = myDlg->myDestinationX->GetValue();
|
||||
aMeshPreviewStruct->nodesXYZ[0].y = myDlg->myDestinationY->GetValue();
|
||||
aMeshPreviewStruct->nodesXYZ[0].z = myDlg->myDestinationZ->GetValue();
|
||||
|
||||
aMeshPreviewStruct->elementTypes.length(1);
|
||||
aMeshPreviewStruct->elementTypes[0].SMDS_ElementType = SMESH::NODE;
|
||||
@ -737,7 +794,7 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview()
|
||||
mySimulation->SetData(aMeshPreviewStruct._retn());
|
||||
}
|
||||
else
|
||||
{
|
||||
{
|
||||
mySimulation->SetVisibility(false);
|
||||
}
|
||||
|
||||
|
@ -32,10 +32,12 @@
|
||||
#include "SMESHGUI_Dialog.h"
|
||||
#include "SMESHGUI_SelectionOp.h"
|
||||
|
||||
class QButtonGroup;
|
||||
class QCheckBox;
|
||||
class QGroupBox;
|
||||
class QLineEdit;
|
||||
class QPushButton;
|
||||
class QCheckBox;
|
||||
class QRadioButton;
|
||||
class SMESHGUI_SpinBox;
|
||||
class SMESHGUI_MeshEditPreview;
|
||||
class SMESHGUI_MakeNodeAtPointDlg;
|
||||
@ -70,8 +72,11 @@ private slots:
|
||||
void redisplayPreview();
|
||||
void onTextChange( const QString& );
|
||||
void onUpdateDestination();
|
||||
void onDestCoordChanged();
|
||||
|
||||
private:
|
||||
int GetConstructorId();
|
||||
|
||||
SMESHGUI_MakeNodeAtPointDlg* myDlg;
|
||||
|
||||
SUIT_SelectionFilter* myFilter;
|
||||
@ -80,6 +85,7 @@ private:
|
||||
SMESH_Actor* myMeshActor;
|
||||
bool myNoPreview;
|
||||
bool myUpdateDestination;
|
||||
bool myDestCoordChanged;
|
||||
};
|
||||
|
||||
/*!
|
||||
@ -96,21 +102,29 @@ public:
|
||||
private:
|
||||
QWidget* createMainFrame( QWidget* );
|
||||
|
||||
QPushButton* myCoordBtn;
|
||||
QWidget* myMainFrame;
|
||||
|
||||
QButtonGroup* myButtonGroup;
|
||||
QRadioButton* myRButNodeToMove;
|
||||
QRadioButton* myRButMoveWithoutNode;
|
||||
QPushButton* myDestBtn;
|
||||
QPushButton* myUpdateBtn;
|
||||
SMESHGUI_SpinBox* myX;
|
||||
SMESHGUI_SpinBox* myY;
|
||||
SMESHGUI_SpinBox* myZ;
|
||||
QGroupBox* myDestinationGrp;
|
||||
QGroupBox* myNodeToMoveGrp;
|
||||
QPushButton* myIdBtn;
|
||||
QLineEdit* myId;
|
||||
SMESHGUI_SpinBox* myCurrentX;
|
||||
SMESHGUI_SpinBox* myCurrentY;
|
||||
SMESHGUI_SpinBox* myCurrentZ;
|
||||
SMESHGUI_SpinBox* myDX;
|
||||
SMESHGUI_SpinBox* myDY;
|
||||
SMESHGUI_SpinBox* myDZ;
|
||||
QCheckBox* myAutoSearchChkBox;
|
||||
SMESHGUI_SpinBox* myDestinationX;
|
||||
SMESHGUI_SpinBox* myDestinationY;
|
||||
SMESHGUI_SpinBox* myDestinationZ;
|
||||
QLabel* myDestDXLabel;
|
||||
QLabel* myDestDYLabel;
|
||||
QLabel* myDestDZLabel;
|
||||
SMESHGUI_SpinBox* myDestDX;
|
||||
SMESHGUI_SpinBox* myDestDY;
|
||||
SMESHGUI_SpinBox* myDestDZ;
|
||||
QCheckBox* myPreviewChkBox;
|
||||
|
||||
QString myHelpFileName;
|
||||
@ -119,6 +133,7 @@ private:
|
||||
|
||||
private slots:
|
||||
void ButtonToggled( bool );
|
||||
void ConstructorsClicked( int );
|
||||
};
|
||||
|
||||
#endif // SMESHGUI_MAKENODEATPOINTDLG_H
|
||||
|
@ -29,6 +29,7 @@
|
||||
#include "SMDS_EdgePosition.hxx"
|
||||
#include "SMDS_FacePosition.hxx"
|
||||
#include "SMDS_Mesh.hxx"
|
||||
#include "SMESH_Gen_i.hxx"
|
||||
#include "SMESHDS_Mesh.hxx"
|
||||
#include "SMESHGUI.h"
|
||||
#include "SMESHGUI_FilterUtils.h"
|
||||
@ -1838,66 +1839,34 @@ void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
|
||||
// connectivity
|
||||
QTreeWidgetItem* conItem = createItem( elemItem, Bold );
|
||||
conItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
|
||||
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
|
||||
for ( int idx = 1; nodeIt->more(); idx++ ) {
|
||||
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
|
||||
// node number and ID
|
||||
QTreeWidgetItem* nodeItem = createItem( conItem, Bold );
|
||||
nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) );
|
||||
nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) );
|
||||
nodeItem->setData( 1, TypeRole, ElemConnectivity );
|
||||
nodeItem->setData( 1, IdRole, node->GetID() );
|
||||
nodeItem->setExpanded( false );
|
||||
// node coordinates
|
||||
QTreeWidgetItem* coordItem = createItem( nodeItem );
|
||||
coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) );
|
||||
QTreeWidgetItem* xItem = createItem( coordItem );
|
||||
xItem->setText( 0, "X" );
|
||||
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
|
||||
QTreeWidgetItem* yItem = createItem( coordItem );
|
||||
yItem->setText( 0, "Y" );
|
||||
yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
|
||||
QTreeWidgetItem* zItem = createItem( coordItem );
|
||||
zItem->setText( 0, "Z" );
|
||||
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
|
||||
// node connectivity
|
||||
QTreeWidgetItem* nconItem = createItem( nodeItem );
|
||||
nconItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
|
||||
Connectivity connectivity = nodeConnectivity( node );
|
||||
if ( !connectivity.isEmpty() ) {
|
||||
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) );
|
||||
i->setText( 1, con );
|
||||
}
|
||||
con = formatConnectivity( connectivity, SMDSAbs_Edge );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) );
|
||||
i->setText( 1, con );
|
||||
i->setData( 1, TypeRole, NodeConnectivity );
|
||||
}
|
||||
con = formatConnectivity( connectivity, SMDSAbs_Ball );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) );
|
||||
i->setText( 1, con );
|
||||
i->setData( 1, TypeRole, NodeConnectivity );
|
||||
}
|
||||
con = formatConnectivity( connectivity, SMDSAbs_Face );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) );
|
||||
i->setText( 1, con );
|
||||
i->setData( 1, TypeRole, NodeConnectivity );
|
||||
}
|
||||
con = formatConnectivity( connectivity, SMDSAbs_Volume );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) );
|
||||
i->setText( 1, con );
|
||||
i->setData( 1, TypeRole, NodeConnectivity );
|
||||
|
||||
|
||||
if( e->GetGeomType() != SMDSGeom_POLYHEDRA ) {
|
||||
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
|
||||
for ( int idx = 1; nodeIt->more(); idx++ ) {
|
||||
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
|
||||
nodeInfo( node, idx, e->NbNodes(), conItem );
|
||||
}
|
||||
}
|
||||
else {
|
||||
const SMDS_VtkVolume* aVtkVolume = dynamic_cast<const SMDS_VtkVolume*>(e);
|
||||
SMDS_ElemIteratorPtr nodeIt = aVtkVolume->uniqueNodesIterator();
|
||||
QList<const SMDS_MeshElement*> uniqueNodes;
|
||||
while ( nodeIt->more() )
|
||||
uniqueNodes.append( nodeIt->next() );
|
||||
|
||||
SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
|
||||
SMESH_Mesh_i* mesh_i = SMESH::DownCast< SMESH_Mesh_i* >( aMesh );
|
||||
const int nbFaces = mesh_i->ElemNbFaces( e->GetID() );
|
||||
for( int i = 0; i < nbFaces; i++ ) {
|
||||
QTreeWidgetItem* faceItem = createItem( conItem, Bold );
|
||||
faceItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "FACE" ) ).arg( i + 1 ).arg( nbFaces ) );
|
||||
faceItem->setExpanded( true );
|
||||
|
||||
SMESH::long_array_var anNodeIds = mesh_i->GetElemFaceNodes( e->GetID(), i );
|
||||
for( CORBA::Long node_id = 0, n = anNodeIds->length(); node_id < n; node_id++ ) {
|
||||
const SMDS_MeshNode* node = actor()->GetObject()->GetMesh()->FindNode( anNodeIds[node_id] );
|
||||
nodeInfo( node, uniqueNodes.indexOf(node) + 1, aVtkVolume->NbUniqueNodes(), faceItem );
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2077,6 +2046,77 @@ void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Show node information
|
||||
\param node mesh node for showing
|
||||
\param index index of current node
|
||||
\param nbNodes number of unique nodes in element
|
||||
\param parentItem parent item of tree
|
||||
*/
|
||||
void SMESHGUI_TreeElemInfo::nodeInfo( const SMDS_MeshNode* node, int index,
|
||||
int nbNodes, QTreeWidgetItem* parentItem )
|
||||
{
|
||||
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
|
||||
// node number and ID
|
||||
QTreeWidgetItem* nodeItem = createItem( parentItem, Bold );
|
||||
nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( index ).arg( nbNodes ) );
|
||||
nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) );
|
||||
nodeItem->setData( 1, TypeRole, ElemConnectivity );
|
||||
nodeItem->setData( 1, IdRole, node->GetID() );
|
||||
nodeItem->setExpanded( false );
|
||||
// node coordinates
|
||||
QTreeWidgetItem* coordItem = createItem( nodeItem );
|
||||
coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) );
|
||||
QTreeWidgetItem* xItem = createItem( coordItem );
|
||||
xItem->setText( 0, "X" );
|
||||
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
|
||||
QTreeWidgetItem* yItem = createItem( coordItem );
|
||||
yItem->setText( 0, "Y" );
|
||||
yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
|
||||
QTreeWidgetItem* zItem = createItem( coordItem );
|
||||
zItem->setText( 0, "Z" );
|
||||
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
|
||||
// node connectivity
|
||||
QTreeWidgetItem* nconItem = createItem( nodeItem );
|
||||
nconItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
|
||||
Connectivity connectivity = nodeConnectivity( node );
|
||||
if ( !connectivity.isEmpty() ) {
|
||||
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) );
|
||||
i->setText( 1, con );
|
||||
}
|
||||
con = formatConnectivity( connectivity, SMDSAbs_Edge );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) );
|
||||
i->setText( 1, con );
|
||||
i->setData( 1, TypeRole, NodeConnectivity );
|
||||
}
|
||||
con = formatConnectivity( connectivity, SMDSAbs_Ball );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) );
|
||||
i->setText( 1, con );
|
||||
i->setData( 1, TypeRole, NodeConnectivity );
|
||||
}
|
||||
con = formatConnectivity( connectivity, SMDSAbs_Face );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) );
|
||||
i->setText( 1, con );
|
||||
i->setData( 1, TypeRole, NodeConnectivity );
|
||||
}
|
||||
con = formatConnectivity( connectivity, SMDSAbs_Volume );
|
||||
if ( !con.isEmpty() ) {
|
||||
QTreeWidgetItem* i = createItem( nconItem );
|
||||
i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) );
|
||||
i->setText( 1, con );
|
||||
i->setData( 1, TypeRole, NodeConnectivity );
|
||||
}
|
||||
}
|
||||
}
|
||||
/*!
|
||||
\brief Internal clean-up (reset widget)
|
||||
*/
|
||||
|
@ -226,6 +226,7 @@ public:
|
||||
protected:
|
||||
void contextMenuEvent( QContextMenuEvent* e );
|
||||
void information( const QList<long>& );
|
||||
void nodeInfo( const SMDS_MeshNode*, int, int, QTreeWidgetItem* );
|
||||
void clearInternal();
|
||||
|
||||
private slots:
|
||||
|
@ -490,7 +490,7 @@ void SMESHGUI_MeshInfosBox::SetMeshInfo(const SMESH::long_array& theInfo)
|
||||
myNbQuadTetra ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Tetra] ));
|
||||
// hexas
|
||||
myNbHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Hexa] +
|
||||
theInfo[SMDSEntity_TriQuad_Hexa],
|
||||
theInfo[SMDSEntity_TriQuad_Hexa] +
|
||||
theInfo[SMDSEntity_Quad_Hexa] ));
|
||||
myNbLinHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Hexa] ));
|
||||
myNbQuadHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Hexa] ));
|
||||
|
@ -119,13 +119,13 @@ SMESHGUI_MeshPatternDlg::SMESHGUI_MeshPatternDlg( SMESHGUI* theModule )
|
||||
aDlgLay->setMargin( MARGIN );
|
||||
aDlgLay->setSpacing( SPACING );
|
||||
|
||||
QWidget* aMainFrame = createMainFrame ( this );
|
||||
myMainFrame = createMainFrame ( this );
|
||||
QWidget* aBtnFrame = createButtonFrame( this );
|
||||
|
||||
aDlgLay->addWidget( aMainFrame );
|
||||
aDlgLay->addWidget( myMainFrame );
|
||||
aDlgLay->addWidget( aBtnFrame );
|
||||
|
||||
aDlgLay->setStretchFactor( aMainFrame, 1 );
|
||||
aDlgLay->setStretchFactor( myMainFrame, 1 );
|
||||
|
||||
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
|
||||
|
||||
@ -1201,11 +1201,16 @@ void SMESHGUI_MeshPatternDlg::onTypeChanged (int theType)
|
||||
myNode2Lbl->show();
|
||||
myNode2 ->show();
|
||||
}
|
||||
|
||||
mySelInput = Mesh;
|
||||
activateSelection();
|
||||
updateWgState();
|
||||
displayPreview();
|
||||
myPicture2d->hide();
|
||||
myPicture2d->show();
|
||||
myPicture2d->resize(minimumSizeHint());
|
||||
myMainFrame->hide();
|
||||
myMainFrame->show();
|
||||
resize(minimumSizeHint());
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@ -1331,8 +1336,10 @@ void SMESHGUI_MeshPatternDlg::onModeToggled (bool on)
|
||||
{
|
||||
on ? myRefineGrp->show() : myRefineGrp->hide();
|
||||
on ? myGeomGrp->hide() : myGeomGrp->show();
|
||||
|
||||
myMainFrame->hide();
|
||||
myMainFrame->show();
|
||||
displayPreview();
|
||||
resize(minimumSizeHint());
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
|
@ -141,6 +141,8 @@ private:
|
||||
QMap<int, QLineEdit*> mySelEdit;
|
||||
QMap<int, QLabel*> mySelLbl;
|
||||
|
||||
QWidget* myMainFrame;
|
||||
|
||||
QLineEdit* myName;
|
||||
QPushButton* myOpenBtn;
|
||||
QPushButton* myNewBtn;
|
||||
|
@ -1700,6 +1700,9 @@ void SMESHGUI_SplitVolumesDlg::on3d2dChanged(int isPrism)
|
||||
}
|
||||
SMESHGUI_MultiEditDlg::on3d2dChanged( !myEntityType );
|
||||
myEntityType = 1; // == VOLUME
|
||||
myChoiceWidget->hide();
|
||||
myChoiceWidget->show();
|
||||
resize(minimumSizeHint());
|
||||
onSelectionDone();
|
||||
}
|
||||
|
||||
|
@ -42,7 +42,7 @@ SMESHGUI_PatternWidget::SMESHGUI_PatternWidget( QWidget* parent )
|
||||
: QFrame( parent )
|
||||
{
|
||||
myMinU = myMinV = myMaxU = myMaxV = 0;
|
||||
setMinimumHeight( 150 );
|
||||
//setMinimumHeight( 150 );
|
||||
}
|
||||
|
||||
//=================================================================================
|
||||
|
@ -34,6 +34,7 @@
|
||||
#include <QtxBiColorTool.h>
|
||||
#include <QtxColorButton.h>
|
||||
#include <QtxIntSpinBox.h>
|
||||
#include <QtxDoubleSpinBox.h>
|
||||
#include <VTKViewer_MarkerWidget.h>
|
||||
#include <SUIT_Session.h>
|
||||
#include <LightApp_Application.h>
|
||||
@ -158,7 +159,7 @@ SMESHGUI_PropertiesDlg::SMESHGUI_PropertiesDlg( const VTK::MarkerMap& customMark
|
||||
QLabel* ballSizeLab = new QLabel( tr( "SIZE" ), myBallGrp );
|
||||
myBallSize = new QtxIntSpinBox( myBallGrp );
|
||||
QLabel* ballScaleLab = new QLabel( tr( "SCALE_FACTOR" ), myBallGrp );
|
||||
myBallScale = new QtxIntSpinBox( myBallGrp );
|
||||
myBallScale = new QtxDoubleSpinBox( 1e-2, 1e7, 0.5, myBallGrp );
|
||||
hl = new QHBoxLayout( myBallGrp );
|
||||
hl->setMargin( MARGIN );
|
||||
hl->setSpacing( SPACING );
|
||||
@ -248,7 +249,6 @@ SMESHGUI_PropertiesDlg::SMESHGUI_PropertiesDlg( const VTK::MarkerMap& customMark
|
||||
myNodeMarker->setCustomMarkers( customMarkers );
|
||||
myElem0dSize->setRange( 1, 10 );
|
||||
myBallSize->setRange( 1, 10 );
|
||||
myBallScale->setRange( 1, 10 );
|
||||
myEdgeWidth->setRange( 1, 5 );
|
||||
myOutlineWidth->setRange( 1, 5 );
|
||||
myShrinkSize->setRange( 20, 100 );
|
||||
@ -540,7 +540,7 @@ int SMESHGUI_PropertiesDlg::ballSize() const
|
||||
\brief Set discrete elements (balls) scale factor
|
||||
\param size discrete elements (balls) scale factor
|
||||
*/
|
||||
void SMESHGUI_PropertiesDlg::setBallScale( int size )
|
||||
void SMESHGUI_PropertiesDlg::setBallScale( double size )
|
||||
{
|
||||
myBallScale->setValue( size );
|
||||
}
|
||||
@ -549,7 +549,7 @@ void SMESHGUI_PropertiesDlg::setBallScale( int size )
|
||||
\brief Get discrete elements (balls) scale factor
|
||||
\return current discrete elements (balls) scale factor
|
||||
*/
|
||||
int SMESHGUI_PropertiesDlg::ballScale() const
|
||||
double SMESHGUI_PropertiesDlg::ballScale() const
|
||||
{
|
||||
return myBallScale->value();
|
||||
}
|
||||
|
@ -38,6 +38,7 @@ class QGroupBox;
|
||||
class QtxColorButton;
|
||||
class QtxBiColorTool;
|
||||
class QtxIntSpinBox;
|
||||
class QtxDoubleSpinBox;
|
||||
class VTKViewer_MarkerWidget;
|
||||
|
||||
class SMESHGUI_EXPORT SMESHGUI_PropertiesDlg : public SMESHGUI_Dialog
|
||||
@ -83,8 +84,8 @@ public:
|
||||
QColor ballColor() const;
|
||||
void setBallSize( int );
|
||||
int ballSize() const;
|
||||
void setBallScale( int );
|
||||
int ballScale() const;
|
||||
void setBallScale( double );
|
||||
double ballScale() const;
|
||||
|
||||
void setOrientationColor( const QColor& );
|
||||
QColor orientationColor() const;
|
||||
@ -134,7 +135,7 @@ private:
|
||||
// - balls
|
||||
QtxColorButton* myBallColor;
|
||||
QtxIntSpinBox* myBallSize;
|
||||
QtxIntSpinBox* myBallScale;
|
||||
QtxDoubleSpinBox* myBallScale;
|
||||
// - orientation vectors
|
||||
QtxColorButton* myOrientationColor;
|
||||
QtxIntSpinBox* myOrientationSize;
|
||||
|
@ -425,6 +425,8 @@ void SMESHGUI_ScaleDlg::ConstructorsClicked (int constructorId)
|
||||
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
||||
|
||||
QApplication::instance()->processEvents();
|
||||
myEditCurrentArgument->hide();
|
||||
myEditCurrentArgument->show();
|
||||
updateGeometry();
|
||||
resize(100,100);
|
||||
}
|
||||
|
@ -453,6 +453,8 @@ void SMESHGUI_SymmetryDlg::ConstructorsClicked (int constructorId)
|
||||
onDisplaySimulation(true);
|
||||
|
||||
QApplication::instance()->processEvents();
|
||||
myEditCurrentArgument->hide();
|
||||
myEditCurrentArgument->show();
|
||||
updateGeometry();
|
||||
resize(100,100);
|
||||
}
|
||||
|
@ -451,7 +451,8 @@ void SMESHGUI_TranslationDlg::ConstructorsClicked (int constructorId)
|
||||
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
||||
|
||||
onDisplaySimulation(true);
|
||||
|
||||
myEditCurrentArgument->hide();
|
||||
myEditCurrentArgument->show();
|
||||
QApplication::instance()->processEvents();
|
||||
updateGeometry();
|
||||
resize(100,100);
|
||||
|
@ -151,6 +151,10 @@
|
||||
<source>ICON_DLG_MOVE_NODE</source>
|
||||
<translation>mesh_move_node.png</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>ICON_DLG_MOVE_WITHOUT_NODE</source>
|
||||
<translation>mesh_move_without_node.png</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>ICON_DLG_NODE</source>
|
||||
<translation>mesh_vertex.png</translation>
|
||||
|
@ -171,7 +171,7 @@ long SMESH_File::size()
|
||||
if ( _size >= 0 ) return _size; // size of an open file
|
||||
|
||||
boost::system::error_code err;
|
||||
uintmax_t size = boofs::file_size( _name, err );
|
||||
boost::uintmax_t size = boofs::file_size( _name, err );
|
||||
_error = err.message();
|
||||
|
||||
return err ? -1 : (long) size;
|
||||
|
@ -759,10 +759,10 @@ SMESH_ElementSearcherImpl::FindClosestTo( const gp_Pnt& point,
|
||||
{
|
||||
gp_Pnt boxCenter = 0.5 * ( _ebbTree->getBox()->CornerMin() +
|
||||
_ebbTree->getBox()->CornerMax() );
|
||||
double radius;
|
||||
double radius = -1;
|
||||
if ( _ebbTree->getBox()->IsOut( point.XYZ() ))
|
||||
radius = point.Distance( boxCenter ) - 0.5 * _ebbTree->maxSize();
|
||||
else
|
||||
if ( radius < 0 )
|
||||
radius = _ebbTree->maxSize() / pow( 2., _ebbTree->getHeight()) / 2;
|
||||
while ( suspectElems.empty() )
|
||||
{
|
||||
|
@ -80,6 +80,7 @@ SET(_link_LIBRARIES
|
||||
SMDS
|
||||
SMESHDS
|
||||
SMESHControls
|
||||
MeshDriverMED
|
||||
)
|
||||
|
||||
# --- headers ---
|
||||
|
@ -384,9 +384,12 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen):
|
||||
#print "init_smesh"
|
||||
self.SetCurrentStudy(theStudy,geompyD)
|
||||
|
||||
## Creates an empty Mesh. This mesh can have an underlying geometry.
|
||||
# @param obj the Geometrical object on which the mesh is built. If not defined,
|
||||
# the mesh will have no underlying geometry.
|
||||
## Creates a mesh. This can be either an empty mesh, possibly having an underlying geometry,
|
||||
# or a mesh wrapping a CORBA mesh given as a parameter.
|
||||
# @param obj either (1) a CORBA mesh (SMESH._objref_SMESH_Mesh) got e.g. by calling
|
||||
# salome.myStudy.FindObjectID("0:1:2:3").GetObject() or
|
||||
# (2) a Geometrical object for meshing or
|
||||
# (3) none.
|
||||
# @param name the name for the new mesh.
|
||||
# @return an instance of Mesh class.
|
||||
# @ingroup l2_construct
|
||||
|
@ -5244,6 +5244,7 @@ FaceQuadStruct::Side& FaceQuadStruct::Side::operator=(const Side& otherSide)
|
||||
oSide->contacts[iOC].other_side = this;
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
@ -5290,6 +5291,7 @@ bool FaceQuadStruct::Side::Reverse(bool keepGrid)
|
||||
grid->Reverse();
|
||||
}
|
||||
}
|
||||
return (bool)grid;
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
|
@ -26,6 +26,7 @@ ADD_SUBDIRECTORY(MacMesh)
|
||||
IF(SALOME_BUILD_GUI)
|
||||
ADD_SUBDIRECTORY(MGCleanerPlug)
|
||||
ADD_SUBDIRECTORY(YamsPlug)
|
||||
ADD_SUBDIRECTORY(ZCracksPlug)
|
||||
ENDIF(SALOME_BUILD_GUI)
|
||||
|
||||
# scripts / static
|
||||
|
33
src/Tools/ZCracksPlug/CMakeLists.txt
Normal file
33
src/Tools/ZCracksPlug/CMakeLists.txt
Normal file
@ -0,0 +1,33 @@
|
||||
# Copyright (C) 2012-2013 CEA/DEN, EDF R&D, OPEN CASCADE
|
||||
#
|
||||
# This library is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU Lesser General Public
|
||||
# License as published by the Free Software Foundation; either
|
||||
# version 2.1 of the License.
|
||||
#
|
||||
# This library is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public
|
||||
# License along with this library; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#
|
||||
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||
#
|
||||
|
||||
|
||||
|
||||
# --- scripts ---
|
||||
|
||||
# scripts / static
|
||||
SET(plugin_SCRIPTS
|
||||
zcracks_plugin.py
|
||||
)
|
||||
|
||||
|
||||
# --- rules ---
|
||||
|
||||
SALOME_INSTALL_SCRIPTS("${plugin_SCRIPTS}" ${SALOME_SMESH_INSTALL_PLUGINS})
|
||||
|
38
src/Tools/ZCracksPlug/zcracks_plugin.py
Normal file
38
src/Tools/ZCracksPlug/zcracks_plugin.py
Normal file
@ -0,0 +1,38 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
# Copyright (C) 2006-2013 EDF R&D
|
||||
#
|
||||
# This library is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU Lesser General Public
|
||||
# License as published by the Free Software Foundation; either
|
||||
# version 2.1 of the License.
|
||||
#
|
||||
# This library is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# Lesser General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Lesser General Public
|
||||
# License along with this library; if not, write to the Free Software
|
||||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#
|
||||
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||
#
|
||||
|
||||
import SalomePyQt
|
||||
sgPyQt = SalomePyQt.SalomePyQt()
|
||||
import eficasSalome
|
||||
|
||||
class EficasForZcracks(eficasSalome.MyEficas):
|
||||
"""
|
||||
"""
|
||||
def __init__(self, fichier = None, version = None):
|
||||
eficasSalome.MyEficas.__init__(self, sgPyQt.getDesktop(),
|
||||
"ZCRACKS",
|
||||
fichier, version = version)
|
||||
#sgPyQt.createView(custom_appli.widgetname, self)
|
||||
|
||||
|
||||
def ZcracksLct(context):
|
||||
|
||||
window=EficasForZcracks()
|
||||
window.show()
|
@ -46,3 +46,18 @@ salome_pluginsmanager.AddFunction('ReMesh with MGCleaner',
|
||||
salome_pluginsmanager.AddFunction('Meshed Pipe with a crack',
|
||||
'Create a mesh with blocFissure tool',
|
||||
fissureCoudeDlg)
|
||||
|
||||
# ZCracks plugin requires the module EFICAS to be installed
|
||||
# thus it is first tested if this module is available before
|
||||
# adding the plugin to salome_pluginsmanager
|
||||
enable_zcracks = True
|
||||
try:
|
||||
import eficasSalome
|
||||
except:
|
||||
enable_zcracks = False
|
||||
|
||||
if enable_zcracks:
|
||||
from zcracks_plugin import ZcracksLct
|
||||
salome_pluginsmanager.AddFunction('Run Zcrack',
|
||||
'Run Zcrack',
|
||||
ZcracksLct)
|
||||
|
Loading…
Reference in New Issue
Block a user