mise à jour

This commit is contained in:
Gérald NICOLAS 2020-06-04 17:44:51 +02:00
parent 3fb47a6522
commit 2362b00dd2
4 changed files with 138 additions and 138 deletions

View File

@ -217,6 +217,7 @@ namespace SMESH
void SetBallPosition(SMESH_Actor* theActor,TVTKIds& theIds, double theDiameter)
{
vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
myBallPolyData->SetPoints(NULL);
myBallPolyData->Reset();
myBallPolyData->DeleteCells();
myBallPolyData->SetPoints(aGrid->GetPoints());

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@ -58,9 +58,10 @@ namespace SMESHUtils
const double& theSize,
std::vector<ControlPnt>& thePoints );
std::vector<gp_Pnt> computePointsForSplitting( const gp_Pnt& p1,
const gp_Pnt& p2,
const gp_Pnt& p3 );
void computePointsForSplitting( const gp_Pnt& p1,
const gp_Pnt& p2,
const gp_Pnt& p3,
gp_Pnt midPoints[3]);
gp_Pnt tangencyPoint(const gp_Pnt& p1,
const gp_Pnt& p2,
const gp_Pnt& Center);
@ -164,8 +165,7 @@ void SMESHUtils::createPointsSampleFromFace( const TopoDS_Face& theFace,
// Get triangles
int nbTriangles = aTri->NbTriangles();
Poly_Array1OfTriangle triangles(1,nbTriangles);
triangles=aTri->Triangles();
const Poly_Array1OfTriangle& triangles = aTri->Triangles();
// GetNodes
int nbNodes = aTri->NbNodes();
@ -173,9 +173,10 @@ void SMESHUtils::createPointsSampleFromFace( const TopoDS_Face& theFace,
nodes = aTri->Nodes();
// Iterate on triangles and subdivide them
for(int i=1; i<=nbTriangles; i++)
thePoints.reserve( thePoints.size() + nbTriangles );
for ( int i = 1; i <= nbTriangles; i++ )
{
Poly_Triangle aTriangle = triangles.Value(i);
const Poly_Triangle& aTriangle = triangles.Value(i);
gp_Pnt p1 = nodes.Value(aTriangle.Value(1));
gp_Pnt p2 = nodes.Value(aTriangle.Value(2));
gp_Pnt p3 = nodes.Value(aTriangle.Value(3));
@ -184,7 +185,7 @@ void SMESHUtils::createPointsSampleFromFace( const TopoDS_Face& theFace,
p2.Transform(aTrsf);
p3.Transform(aTrsf);
subdivideTriangle(p1, p2, p3, theSize, thePoints);
subdivideTriangle( p1, p2, p3, theSize, thePoints );
}
}
@ -221,10 +222,8 @@ void SMESHUtils::createPointsSampleFromSolid( const TopoDS_Solid& theSolid,
// Step2 : for each face of theSolid:
std::set<double> intersections;
std::set<double>::iterator it = intersections.begin();
TopExp_Explorer Ex;
for (Ex.Init(theSolid,TopAbs_FACE); Ex.More(); Ex.Next())
for ( TopExp_Explorer Ex( theSolid, TopAbs_FACE ); Ex.More(); Ex.Next() )
{
// check if there is an intersection
IntCurvesFace_Intersector anIntersector(TopoDS::Face(Ex.Current()), Precision::Confusion());
@ -232,13 +231,13 @@ void SMESHUtils::createPointsSampleFromSolid( const TopoDS_Solid& theSolid,
// get the intersection's parameter and store it
int nbPoints = anIntersector.NbPnt();
for(int i = 0 ; i < nbPoints ; i++ )
for ( int i = 0 ; i < nbPoints; i++ )
{
it = intersections.insert( it, anIntersector.WParameter(i+1) );
intersections.insert( anIntersector.WParameter(i+1) );
}
}
// Step3 : go through the line chunk by chunk
if ( intersections.begin() != intersections.end() )
if ( intersections.size() > 1 )
{
std::set<double>::iterator intersectionsIterator=intersections.begin();
double first = *intersectionsIterator;
@ -254,9 +253,9 @@ void SMESHUtils::createPointsSampleFromSolid( const TopoDS_Solid& theSolid,
double localStep = (second -first) / ceil( (second - first) / step );
for ( double z = Zmin + first; z < Zmin + second; z = z + localStep )
{
thePoints.push_back(ControlPnt( x, y, z, theSize ));
thePoints.emplace_back( x, y, z, theSize );
}
thePoints.push_back(ControlPnt( x, y, Zmin + second, theSize ));
thePoints.emplace_back( x, y, Zmin + second, theSize );
}
first = second;
innerPoints = !innerPoints;
@ -288,45 +287,45 @@ void SMESHUtils::subdivideTriangle( const gp_Pnt& p1,
// and the distance between two mass centers of two neighbouring triangles
// sharing an edge is < 2 * 1/2 * S = S
// If the traingles share a Vertex and no Edge the distance of the mass centers
// to the Vertices is 2*D < S so the mass centers are distant of less than 2*S
// to the Vertices is 2*D < S so the mass centers are distant of less than 2*S
double threshold = sqrt( 3. ) * theSize;
if ( (p1.Distance(p2) > threshold ||
p2.Distance(p3) > threshold ||
p3.Distance(p1) > threshold))
{
std::vector<gp_Pnt> midPoints = computePointsForSplitting(p1, p2, p3);
if ( p1.Distance(p2) > threshold ||
p2.Distance(p3) > threshold ||
p3.Distance(p1) > threshold )
try
{
gp_Pnt midPoints[3];
computePointsForSplitting( p1, p2, p3, midPoints );
subdivideTriangle( midPoints[0], midPoints[1], midPoints[2], theSize, thePoints );
subdivideTriangle( midPoints[0], p2, midPoints[1], theSize, thePoints );
subdivideTriangle( midPoints[2], midPoints[1], p3, theSize, thePoints );
subdivideTriangle( p1, midPoints[0], midPoints[2], theSize, thePoints );
}
else
{
double x = (p1.X() + p2.X() + p3.X()) / 3 ;
double y = (p1.Y() + p2.Y() + p3.Y()) / 3 ;
double z = (p1.Z() + p2.Z() + p3.Z()) / 3 ;
subdivideTriangle( midPoints[0], midPoints[1], midPoints[2], theSize, thePoints );
subdivideTriangle( midPoints[0], p2, midPoints[1], theSize, thePoints );
subdivideTriangle( midPoints[2], midPoints[1], p3, theSize, thePoints );
subdivideTriangle( p1, midPoints[0], midPoints[2], theSize, thePoints );
return;
}
catch (...)
{
}
ControlPnt massCenter( x ,y ,z, theSize );
thePoints.push_back( massCenter );
}
gp_Pnt massCenter = ( p1.XYZ() + p2.XYZ() + p3.XYZ() ) / 3.;
thePoints.emplace_back( massCenter, theSize );
}
//================================================================================
/*!
* \brief Returns the appropriate points for splitting a triangle
* \brief the tangency points of the incircle are used in order to have mostly
* \brief well-shaped sub-triangles
* the tangency points of the incircle are used in order to have mostly
* well-shaped sub-triangles
*/
//================================================================================
std::vector<gp_Pnt> SMESHUtils::computePointsForSplitting( const gp_Pnt& p1,
const gp_Pnt& p2,
const gp_Pnt& p3 )
void SMESHUtils::computePointsForSplitting( const gp_Pnt& p1,
const gp_Pnt& p2,
const gp_Pnt& p3,
gp_Pnt midPoints[3])
{
std::vector<gp_Pnt> midPoints;
//Change coordinates
gp_Trsf Trsf_1; // Identity transformation
gp_Ax3 reference_system(gp::Origin(), gp::DZ(), gp::DX()); // OXY
@ -359,15 +358,11 @@ std::vector<gp_Pnt> SMESHUtils::computePointsForSplitting( const gp_Pnt& p1,
gp_Pnt T2 = tangencyPoint( B, C, Center);
gp_Pnt T3 = tangencyPoint( C, A, Center);
gp_Pnt p1_2 = T1.Transformed(Trsf_1.Inverted());
gp_Pnt p2_3 = T2.Transformed(Trsf_1.Inverted());
gp_Pnt p3_1 = T3.Transformed(Trsf_1.Inverted());
midPoints[0] = T1.Transformed(Trsf_1.Inverted());
midPoints[1] = T2.Transformed(Trsf_1.Inverted());
midPoints[2] = T3.Transformed(Trsf_1.Inverted());
midPoints.push_back(p1_2);
midPoints.push_back(p2_3);
midPoints.push_back(p3_1);
return midPoints;
return;
}
//================================================================================

View File

@ -42,11 +42,9 @@ namespace SMESHUtils
{
ControlPnt()
: gp_Pnt(), size(0) {}
ControlPnt( const gp_Pnt& aPnt, double theSize)
ControlPnt( const gp_Pnt& aPnt, double theSize=0)
: gp_Pnt( aPnt ), size( theSize ) {}
ControlPnt(double theX,double theY,double theZ)
: gp_Pnt(theX, theY, theZ), size(0) {}
ControlPnt(double theX,double theY,double theZ, double theSize)
ControlPnt(double theX,double theY,double theZ, double theSize=0)
: gp_Pnt(theX, theY, theZ), size( theSize ) {}
double Size() const { return size; };
@ -57,20 +55,20 @@ namespace SMESHUtils
// Functions to get sample point from shapes
SMESHUtils_EXPORT void createControlPoints( const TopoDS_Shape& theShape,
const double& theSize,
std::vector< ControlPnt >& thePoints );
const double& theSize,
std::vector< ControlPnt >& thePoints );
SMESHUtils_EXPORT void createPointsSampleFromEdge( const TopoDS_Edge& theEdge,
const double& theSize,
std::vector<ControlPnt>& thePoints );
SMESHUtils_EXPORT void createPointsSampleFromEdge( const TopoDS_Edge& theEdge,
const double& theSize,
std::vector<ControlPnt>& thePoints );
SMESHUtils_EXPORT void createPointsSampleFromFace( const TopoDS_Face& theFace,
const double& theSize,
std::vector<ControlPnt>& thePoints );
SMESHUtils_EXPORT void createPointsSampleFromFace( const TopoDS_Face& theFace,
const double& theSize,
std::vector<ControlPnt>& thePoints );
SMESHUtils_EXPORT void createPointsSampleFromSolid( const TopoDS_Solid& theSolid,
const double& theSize,
std::vector<ControlPnt>& thePoints );
SMESHUtils_EXPORT void createPointsSampleFromSolid( const TopoDS_Solid& theSolid,
const double& theSize,
std::vector<ControlPnt>& thePoints );
}
#endif

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@ -6425,8 +6425,8 @@ class SMESH_DimHyp
//! fields
int _dim; //!< a dimension the algo can build (concurrent dimension)
int _ownDim; //!< dimension of shape of _subMesh (>=_dim)
TopTools_MapOfShape _shapeMap; //!< [sub-]shapes of dimension == _dim
SMESH_subMesh* _subMesh;
TopTools_MapOfShape _shapeMap; //!< [sub-]shapes of dimension == _dim
const SMESH_subMesh* _subMesh;
list<const SMESHDS_Hypothesis*> _hypotheses; //!< algo is first, then its parameters
//-----------------------------------------------------------------------------
@ -6440,7 +6440,7 @@ class SMESH_DimHyp
const int theDim,
const TopoDS_Shape& theShape)
{
_subMesh = (SMESH_subMesh*)theSubMesh;
_subMesh = theSubMesh;
SetShape( theDim, theShape );
}
@ -6571,7 +6571,8 @@ void addDimHypInstance(const int theDim,
theAlgo->NeedLowerHyps( theDim )) // IPAL54678
return;
TDimHypList& listOfdimHyp = theDimHypListArr[theDim];
if ( listOfdimHyp.empty() || listOfdimHyp.back()->_subMesh != theSubMesh ) {
if ( listOfdimHyp.empty() || listOfdimHyp.back()->_subMesh != theSubMesh )
{
SMESH_DimHyp* dimHyp = new SMESH_DimHyp( theSubMesh, theDim, theShape );
dimHyp->_hypotheses.push_front(theAlgo);
listOfdimHyp.push_back( dimHyp );
@ -6627,7 +6628,8 @@ void unionLists(TListOfInt& theListOfId,
const int theIndx )
{
TListOfListOfInt::iterator it = theListOfListOfId.begin();
for ( int i = 0; it != theListOfListOfId.end(); it++, i++ ) {
for ( int i = 0; it != theListOfListOfId.end(); it++, i++ )
{
if ( i < theIndx )
continue; //skip already treated lists
// check if other list has any same submesh object
@ -6750,83 +6752,85 @@ TListOfListOfInt SMESH_Mesh_i::findConcurrentSubMeshes()
{
TListOfListOfInt anOrder;
::SMESH_Mesh& mesh = GetImpl();
{
// collect submeshes and detect concurrent algorithms and hypothesises
TDimHypList dimHypListArr[4]; // dimHyp list for each shape dimension
map<int, ::SMESH_subMesh*>::iterator i_sm = _mapSubMesh.begin();
for ( ; i_sm != _mapSubMesh.end(); i_sm++ ) {
::SMESH_subMesh* sm = (*i_sm).second;
// shape of submesh
const TopoDS_Shape& aSubMeshShape = sm->GetSubShape();
// collect submeshes and detect concurrent algorithms and hypothesises
TDimHypList dimHypListArr[4]; // dimHyp list for each shape dimension
// list of assigned hypothesises
const list <const SMESHDS_Hypothesis*>& hypList = mesh.GetHypothesisList(aSubMeshShape);
// Find out dimensions where the submesh can be concurrent.
// We define the dimensions by algo of each of hypotheses in hypList
list <const SMESHDS_Hypothesis*>::const_iterator hypIt = hypList.begin();
for( ; hypIt != hypList.end(); hypIt++ ) {
SMESH_Algo* anAlgo = 0;
const SMESH_Hypothesis* hyp = dynamic_cast<const SMESH_Hypothesis*>(*hypIt);
if ( hyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO )
// hyp it-self is algo
anAlgo = (SMESH_Algo*)dynamic_cast<const SMESH_Algo*>(hyp);
else {
// try to find algorithm with help of sub-shapes
TopExp_Explorer anExp( aSubMeshShape, shapeTypeByDim(hyp->GetDim()) );
for ( ; !anAlgo && anExp.More(); anExp.Next() )
anAlgo = mesh.GetGen()->GetAlgo( mesh, anExp.Current() );
}
if (!anAlgo)
continue; // no algorithm assigned to a current submesh
map<int, ::SMESH_subMesh*>::iterator i_sm = _mapSubMesh.begin();
for ( ; i_sm != _mapSubMesh.end(); i_sm++ ) {
::SMESH_subMesh* sm = (*i_sm).second;
// shape of submesh
const TopoDS_Shape& aSubMeshShape = sm->GetSubShape();
int dim = anAlgo->GetDim(); // top concurrent dimension (see comment to SMESH_DimHyp)
// the submesh can concurrent at <dim> (or lower dims if !anAlgo->NeedDiscreteBoundary()
// and !anAlgo->NeedLowerHyps( dim ))
// create instance of dimension-hypothesis for found concurrent dimension(s) and algorithm
for ( int j = anAlgo->NeedDiscreteBoundary() ? dim : 1, jn = dim; j <= jn; j++ )
addDimHypInstance( j, aSubMeshShape, anAlgo, sm, hypList, dimHypListArr );
// list of assigned hypothesises
const list <const SMESHDS_Hypothesis*>& hypList = mesh.GetHypothesisList(aSubMeshShape);
// Find out dimensions where the submesh can be concurrent.
// We define the dimensions by algo of each of hypotheses in hypList
list <const SMESHDS_Hypothesis*>::const_iterator hypIt = hypList.begin();
for( ; hypIt != hypList.end(); hypIt++ ) {
SMESH_Algo* anAlgo = 0;
const SMESH_Hypothesis* hyp = dynamic_cast<const SMESH_Hypothesis*>(*hypIt);
if ( hyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO )
// hyp it-self is algo
anAlgo = (SMESH_Algo*)dynamic_cast<const SMESH_Algo*>(hyp);
else {
// try to find algorithm with help of sub-shapes
TopExp_Explorer anExp( aSubMeshShape, shapeTypeByDim(hyp->GetDim()) );
for ( ; !anAlgo && anExp.More(); anExp.Next() )
anAlgo = mesh.GetGen()->GetAlgo( mesh, anExp.Current() );
}
} // end iterations on submesh
if (!anAlgo)
continue; // no algorithm assigned to a current submesh
int dim = anAlgo->GetDim(); // top concurrent dimension (see comment to SMESH_DimHyp)
// the submesh can concurrent at <dim> (or lower dims if !anAlgo->NeedDiscreteBoundary()
// and !anAlgo->NeedLowerHyps( dim ))
// create instance of dimension-hypothesis for found concurrent dimension(s) and algorithm
for ( int j = anAlgo->NeedDiscreteBoundary() ? dim : 1, jn = dim; j <= jn; j++ )
addDimHypInstance( j, aSubMeshShape, anAlgo, sm, hypList, dimHypListArr );
}
} // end iterations on submesh
// iterate on created dimension-hypotheses and check for concurrents
for ( int i = 0; i < 4; i++ ) {
const TDimHypList& listOfDimHyp = dimHypListArr[i];
// check for concurrents in own and other dimensions (step-by-step)
TDimHypList::const_iterator dhIt = listOfDimHyp.begin();
for ( ; dhIt != listOfDimHyp.end(); dhIt++ ) {
const SMESH_DimHyp* dimHyp = *dhIt;
TDimHypList listOfConcurr;
set<int> setOfConcurrIds;
// looking for concurrents and collect into own list
for ( int j = i; j < 4; j++ )
findConcurrents( dimHyp, dimHypListArr[j], listOfConcurr, setOfConcurrIds );
// check if any concurrents found
if ( listOfConcurr.size() > 0 ) {
// add own submesh to list of concurrent
addInOrderOfPriority( dimHyp, listOfConcurr );
list<int> listOfConcurrIds;
TDimHypList::iterator hypIt = listOfConcurr.begin();
for ( ; hypIt != listOfConcurr.end(); ++hypIt )
listOfConcurrIds.push_back( (*hypIt)->_subMesh->GetId() );
anOrder.push_back( listOfConcurrIds );
}
for ( int i = 0; i < 4; i++ )
{
const TDimHypList& listOfDimHyp = dimHypListArr[i];
// check for concurrents in own and other dimensions (step-by-step)
TDimHypList::const_iterator dhIt = listOfDimHyp.begin();
for ( ; dhIt != listOfDimHyp.end(); dhIt++ )
{
const SMESH_DimHyp* dimHyp = *dhIt;
TDimHypList listOfConcurr;
set<int> setOfConcurrIds;
// looking for concurrents and collect into own list
for ( int j = i; j < 4; j++ )
findConcurrents( dimHyp, dimHypListArr[j], listOfConcurr, setOfConcurrIds );
// check if any concurrents found
if ( listOfConcurr.size() > 0 )
{
// add own submesh to list of concurrent
addInOrderOfPriority( dimHyp, listOfConcurr );
list<int> listOfConcurrIds;
TDimHypList::iterator hypIt = listOfConcurr.begin();
for ( ; hypIt != listOfConcurr.end(); ++hypIt )
listOfConcurrIds.push_back( (*hypIt)->_subMesh->GetId() );
anOrder.push_back( listOfConcurrIds );
}
}
removeDimHyps(dimHypListArr);
// now, minimize the number of concurrent groups
// Here we assume that lists of submeshes can have same submesh
// in case of multi-dimension algorithms, as result
// list with common submesh has to be united into one list
int listIndx = 0;
TListOfListOfInt::iterator listIt = anOrder.begin();
for(; listIt != anOrder.end(); listIt++, listIndx++ )
unionLists( *listIt, anOrder, listIndx + 1 );
}
removeDimHyps(dimHypListArr);
// now, minimize the number of concurrent groups
// Here we assume that lists of submeshes can have same submesh
// in case of multi-dimension algorithms, as result
// list with common submesh has to be united into one list
int listIndx = 0;
TListOfListOfInt::iterator listIt = anOrder.begin();
for(; listIt != anOrder.end(); listIt++, listIndx++ )
unionLists( *listIt, anOrder, listIndx + 1 );
return anOrder;
}
@ -6913,7 +6917,8 @@ void SMESH_Mesh_i::convertMeshOrder (const TListOfListOfInt& theIdsOrder,
theResOrder.length(nbSet);
TListOfListOfInt::const_iterator it = theIdsOrder.begin();
int listIndx = 0;
for( ; it != theIdsOrder.end(); it++ ) {
for( ; it != theIdsOrder.end(); it++ )
{
// translate submesh identificators into submesh objects
// takeing into account real number of concurrent lists
const TListOfInt& aSubOrder = (*it);
@ -6926,7 +6931,8 @@ void SMESH_Mesh_i::convertMeshOrder (const TListOfListOfInt& theIdsOrder,
aResSubSet->length(aSubOrder.size());
TListOfInt::const_iterator subIt = aSubOrder.begin();
int j;
for( j = 0; subIt != aSubOrder.end(); subIt++ ) {
for( j = 0; subIt != aSubOrder.end(); subIt++ )
{
if ( _mapSubMeshIor.find(*subIt) == _mapSubMeshIor.end() )
continue;
SMESH::SMESH_subMesh_var subMesh =