diff --git a/doc/salome/gui/SMESH/images/add0delement.png b/doc/salome/gui/SMESH/images/add0delement.png index 432387998..d3d8da302 100644 Binary files a/doc/salome/gui/SMESH/images/add0delement.png and b/doc/salome/gui/SMESH/images/add0delement.png differ diff --git a/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc b/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc index fde5fc0f0..451823b74 100644 --- a/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc +++ b/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc @@ -26,10 +26,10 @@ following associated submenu will appear: \image html image146.png From this submenu select the type of element which you would like to add to your mesh. -\note All dialogs intended for adding nodes or elements to mesh provide a possibility -to add these nodes/elements to the specified group (or to create the group if it -doesn't exist). Add to group box allows to choose an existing group for created -node or element or to specify a name for new group. +\note All dialogs intended for adding nodes or elements to mesh (except dialog for adding +0D elements) provide a possibility to add these nodes/elements to the specified group +(or to create the group if it doesn't exist). Add to group box allows to choose +an existing group for created node or element or to specify a name for new group. See Also sample TUI Scripts of diff --git a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx index 6df9978de..9814a97f4 100644 --- a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx @@ -429,6 +429,7 @@ void SMESHGUI_AddMeshElementDlg::Init() /* reset "Add to group" control */ GroupGroups->setChecked( false ); + GroupGroups->setVisible( myElementType != SMDSAbs_0DElement ); myNbOkNodes = 0; myActor = 0;