diff --git a/doc/salome/gui/SMESH/images/add0delement.png b/doc/salome/gui/SMESH/images/add0delement.png
index 432387998..d3d8da302 100644
Binary files a/doc/salome/gui/SMESH/images/add0delement.png and b/doc/salome/gui/SMESH/images/add0delement.png differ
diff --git a/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc b/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc
index fde5fc0f0..451823b74 100644
--- a/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc
+++ b/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc
@@ -26,10 +26,10 @@ following associated submenu will appear:
\image html image146.png
From this submenu select the type of element which you would like to add to your mesh.
-\note All dialogs intended for adding nodes or elements to mesh provide a possibility
-to add these nodes/elements to the specified group (or to create the group if it
-doesn't exist). Add to group box allows to choose an existing group for created
-node or element or to specify a name for new group.
+\note All dialogs intended for adding nodes or elements to mesh (except dialog for adding
+0D elements) provide a possibility to add these nodes/elements to the specified group
+(or to create the group if it doesn't exist). Add to group box allows to choose
+an existing group for created node or element or to specify a name for new group.
See Also sample TUI Scripts of
diff --git a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx
index 6df9978de..9814a97f4 100644
--- a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx
+++ b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx
@@ -429,6 +429,7 @@ void SMESHGUI_AddMeshElementDlg::Init()
/* reset "Add to group" control */
GroupGroups->setChecked( false );
+ GroupGroups->setVisible( myElementType != SMDSAbs_0DElement );
myNbOkNodes = 0;
myActor = 0;