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Fix for the bug IPAL22854: preview is wrong for Create a new mesh
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@ -73,6 +73,11 @@ SMESHGUI_MeshEditPreview::SMESHGUI_MeshEditPreview(SVTK_ViewWindow* theViewWindo
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myPreviewActor->VisibilityOn();
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myPreviewActor->PickableOff();
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vtkFloatingPointType aFactor,aUnits;
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myPreviewActor->SetResolveCoincidentTopology(true);
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myPreviewActor->GetPolygonOffsetParameters(aFactor,aUnits);
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myPreviewActor->SetPolygonOffsetParameters(aFactor,0.2*aUnits);
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vtkFloatingPointType anRGB[3];
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SMESH::GetColor( "SMESH", "selection_element_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
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SetColor( anRGB[0], anRGB[1], anRGB[2] );
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