IPAL15344 (SMESH_MeshEditor.idl: signature of MergeEqualElements() was changed):

restore MergeEqualElements() signature;
	add MergeElements().
This commit is contained in:
akl 2007-03-27 09:49:13 +00:00
parent b772d132ea
commit 2750957fac

View File

@ -335,10 +335,25 @@ module SMESH
void MergeNodes (in array_of_long_array GroupsOfNodes); void MergeNodes (in array_of_long_array GroupsOfNodes);
/*!
* \brief Find elements built on the same nodes.
* \param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching.
* \return List of groups of equal elements.
*/
void FindEqualElements (in SMESH_IDSource MeshOrSubMeshOrGroup, void FindEqualElements (in SMESH_IDSource MeshOrSubMeshOrGroup,
out array_of_long_array GroupsOfElementsID); out array_of_long_array GroupsOfElementsID);
void MergeEqualElements(in array_of_long_array GroupsOfElementsID); /*!
* \brief Merge elements in each given group.
* \param GroupsOfElementsID Groups of elements for merging.
*/
void MergeElements(in array_of_long_array GroupsOfElementsID);
/*!
* \brief Merge equal elements in the whole mesh.
*/
void MergeEqualElements();
/*! /*!
* If the given ID is a valid node ID (nodeID > 0), just move this node, else * If the given ID is a valid node ID (nodeID > 0), just move this node, else
* move the node closest to the point to point's location and return ID of the node * move the node closest to the point to point's location and return ID of the node