mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-25 08:50:35 +05:00
PAL7864, PAL7951, PAL7915
This commit is contained in:
parent
c9be7f0ec9
commit
29b9e89cb6
@ -97,7 +97,7 @@ SMESHGUI_MultiEditDlg::SMESHGUI_MultiEditDlg( QWidget* theParent,
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const bool the3d2d,
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const bool the3d2d,
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const char* theName )
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const char* theName )
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: QDialog( theParent, theName, false,
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: QDialog( theParent, theName, false,
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WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
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WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose )
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{
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{
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myFilterDlg = 0;
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myFilterDlg = 0;
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mySubmeshFilter = new SMESH_TypeFilter( SUBMESH );
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mySubmeshFilter = new SMESH_TypeFilter( SUBMESH );
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@ -214,11 +214,10 @@ QFrame* SMESHGUI_MultiEditDlg::createButtonFrame( QWidget* theParent )
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// name : SMESHGUI_MultiEditDlg::isValid
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// name : SMESHGUI_MultiEditDlg::isValid
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// Purpose : Verify validity of input data
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// Purpose : Verify validity of input data
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//=======================================================================
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//=======================================================================
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bool SMESHGUI_MultiEditDlg::isValid( const bool /*theMess*/ )
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bool SMESHGUI_MultiEditDlg::isValid( const bool /*theMess*/ ) const
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{
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{
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SMESH::long_array_var anIds = getIds();
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return (!myMesh->_is_nil() &&
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return (!myMesh->_is_nil() &&
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(myListBox->count() > 0 || (myToAllChk->isChecked() && myActor)) && anIds->length() > 0);
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(myListBox->count() > 0 || (myToAllChk->isChecked() && myActor)));
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}
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}
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//=======================================================================
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//=======================================================================
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@ -288,16 +287,10 @@ void SMESHGUI_MultiEditDlg::Init( SALOME_Selection* theSelection )
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connect( myListBox, SIGNAL( selectionChanged() ), SLOT( onListSelectionChanged() ) );
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connect( myListBox, SIGNAL( selectionChanged() ), SLOT( onListSelectionChanged() ) );
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int nbSel = mySelection->IObjectCount();
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onSelectionDone();
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if ( nbSel == 1 )
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myIO = mySelection->firstIObject();
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// set selection mode
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// set selection mode
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setSelectionMode();
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setSelectionMode();
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// process selection
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//onSelectionDone();
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updateButtons();
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updateButtons();
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}
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}
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@ -323,9 +316,12 @@ SMESH::long_array_var SMESHGUI_MultiEditDlg::getIds()
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if ( myToAllChk->isChecked() )
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if ( myToAllChk->isChecked() )
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{
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{
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myIds.Clear();
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myIds.Clear();
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if ( myActor != 0 )
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SMESH_Actor * anActor = SMESH::FindActorByObject( myMesh );
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if ( !anActor )
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anActor = myActor;
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if ( anActor != 0 )
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{
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{
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TVisualObjPtr aVisualObj = myActor->GetObject();
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TVisualObjPtr aVisualObj = anActor->GetObject();
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vtkUnstructuredGrid* aGrid = aVisualObj->GetUnstructuredGrid();
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vtkUnstructuredGrid* aGrid = aVisualObj->GetUnstructuredGrid();
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if ( aGrid != 0 )
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if ( aGrid != 0 )
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{
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{
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@ -372,11 +368,7 @@ void SMESHGUI_MultiEditDlg::onClose()
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disconnect( SMESHGUI::GetSMESHGUI(), 0, this, 0 );
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disconnect( SMESHGUI::GetSMESHGUI(), 0, this, 0 );
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SMESHGUI::GetSMESHGUI()->ResetState();
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SMESHGUI::GetSMESHGUI()->ResetState();
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SMESH::RemoveFilter(SMESHGUI_EdgeFilter);
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SMESH::RemoveFilters();
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SMESH::RemoveFilter(SMESHGUI_FaceFilter);
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SMESH::RemoveFilter(SMESHGUI_VolumeFilter);
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SMESH::RemoveFilter(SMESHGUI_QuadFilter);
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SMESH::RemoveFilter(SMESHGUI_TriaFilter);
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SMESH::SetPickable();
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SMESH::SetPickable();
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mySelection->ClearIObjects();
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mySelection->ClearIObjects();
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@ -394,9 +386,6 @@ void SMESHGUI_MultiEditDlg::onSelectionDone()
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if ( myBusy || !isEnabled() ) return;
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if ( myBusy || !isEnabled() ) return;
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myBusy = true;
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myBusy = true;
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myMesh = SMESH::SMESH_Mesh::_nil();
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myActor = 0;
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int nbSel = mySelection->IObjectCount();
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int nbSel = mySelection->IObjectCount();
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myListBox->clearSelection();
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myListBox->clearSelection();
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@ -453,20 +442,14 @@ void SMESHGUI_MultiEditDlg::onSelectionDone()
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if ( nbSel == 1 ) {
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if ( nbSel == 1 ) {
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myActor = SMESH::FindActorByEntry(mySelection->firstIObject()->getEntry());
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myActor = SMESH::FindActorByEntry(mySelection->firstIObject()->getEntry());
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//if ( !myActor && !myMesh->_is_nil() )
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if (!myActor)
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// myActor = SMESH::FindActorByObject( myMesh );
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myActor = SMESH::FindActorByObject( myMesh );
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VTKViewer_InteractorStyleSALOME* aStyle = SMESH::GetInteractorStyle();
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VTKViewer_InteractorStyleSALOME* aStyle = SMESH::GetInteractorStyle();
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Handle(VTKViewer_Filter) aFilter = aStyle->GetFilter( myFilterType );
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Handle(VTKViewer_Filter) aFilter = aStyle->GetFilter( myFilterType );
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if ( myActor ) {
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if ( !aFilter.IsNull() )
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if ( !aFilter.IsNull() ) {
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aFilter->SetActor( myActor );
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aFilter->SetActor( myActor );
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//if ( myActor )
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//SMESH::SetPickable( myActor );
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// SMESH::SetPickable(myActor);
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myIO = myActor->getIO();
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}
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}
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else {
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myIO.Nullify();
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}
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}
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}
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myBusy = false;
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myBusy = false;
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@ -571,6 +554,7 @@ bool SMESHGUI_MultiEditDlg::isIdValid( const int theId ) const
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VTKViewer_InteractorStyleSALOME* aStyle = SMESH::GetInteractorStyle();
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VTKViewer_InteractorStyleSALOME* aStyle = SMESH::GetInteractorStyle();
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Handle(SMESHGUI_Filter) aFilter =
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Handle(SMESHGUI_Filter) aFilter =
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Handle(SMESHGUI_Filter)::DownCast( aStyle->GetFilter( myFilterType ) );
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Handle(SMESHGUI_Filter)::DownCast( aStyle->GetFilter( myFilterType ) );
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return ( !aFilter.IsNull() && aFilter->IsObjValid( theId ) );
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return ( !aFilter.IsNull() && aFilter->IsObjValid( theId ) );
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}
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}
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@ -600,7 +584,7 @@ void SMESHGUI_MultiEditDlg::onAddBtn()
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SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>( anIter.Value() );
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SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>( anIter.Value() );
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if ( !aSubMesh->_is_nil() )
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if ( !aSubMesh->_is_nil() )
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{
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{
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if ( !myMesh->_is_nil() && aSubMesh->GetFather()->GetId() == myMesh->GetId() )
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if ( aSubMesh->GetFather()->GetId() == myMesh->GetId() )
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{
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{
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SMESH::long_array_var anIds = aSubMesh->GetElementsId();
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SMESH::long_array_var anIds = aSubMesh->GetElementsId();
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for ( int i = 0, n = anIds->length(); i < n; i++ )
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for ( int i = 0, n = anIds->length(); i < n; i++ )
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@ -619,9 +603,9 @@ void SMESHGUI_MultiEditDlg::onAddBtn()
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{
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{
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SMESH::SMESH_GroupBase_var aGroup =
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SMESH::SMESH_GroupBase_var aGroup =
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SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>( anIter.Value() );
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SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>( anIter.Value() );
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if ( !aGroup->_is_nil() && ( aGroup->GetType() == SMESH::FACE || aGroup->GetType() == SMESH::VOLUME ) )
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if ( !aGroup->_is_nil() && ( aGroup->GetType() == SMESH::FACE && entityType() == 0 || aGroup->GetType() == SMESH::VOLUME && entityType() == 1 ) )
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{
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{
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if ( !myMesh->_is_nil() && aGroup->GetMesh()->GetId() == myMesh->GetId() )
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if ( aGroup->GetMesh()->GetId() == myMesh->GetId() )
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{
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{
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SMESH::long_array_var anIds = aGroup->GetListOfID();
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SMESH::long_array_var anIds = aGroup->GetListOfID();
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for ( int i = 0, n = anIds->length(); i < n; i++ )
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for ( int i = 0, n = anIds->length(); i < n; i++ )
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@ -845,11 +829,11 @@ void SMESHGUI_MultiEditDlg::onToAllChk()
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emit ListContensChanged();
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emit ListContensChanged();
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updateButtons();
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setSelectionMode();
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setSelectionMode();
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//if ( !myIO.IsNull() )
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if ( myActor )
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//mySelection->AddIObject( myIO, true );
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mySelection->AddIObject( myActor->getIO(), true );
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updateButtons();
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}
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}
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@ -859,27 +843,20 @@ void SMESHGUI_MultiEditDlg::onToAllChk()
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//=======================================================================
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//=======================================================================
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void SMESHGUI_MultiEditDlg::setSelectionMode()
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void SMESHGUI_MultiEditDlg::setSelectionMode()
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{
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{
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SMESH::RemoveFilter(SMESHGUI_EdgeFilter);
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SMESH::RemoveFilters();
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SMESH::RemoveFilter(SMESHGUI_FaceFilter);
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SMESH::RemoveFilter(SMESHGUI_VolumeFilter);
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SMESH::RemoveFilter(SMESHGUI_QuadFilter);
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SMESH::RemoveFilter(SMESHGUI_TriaFilter);
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SMESH::SetPickable();
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mySelection->ClearIObjects();
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mySelection->ClearIObjects();
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mySelection->ClearFilters();
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mySelection->ClearFilters();
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if ( mySubmeshChk->isChecked() )
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if ( mySubmeshChk->isChecked() ) {
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{
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QAD_Application::getDesktop()->SetSelectionMode( ActorSelection, true );
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QAD_Application::getDesktop()->SetSelectionMode( ActorSelection, true );
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mySelection->AddFilter( mySubmeshFilter );
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mySelection->AddFilter( mySubmeshFilter );
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}
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}
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else if ( myGroupChk->isChecked() )
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else if ( myGroupChk->isChecked() ) {
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{
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QAD_Application::getDesktop()->SetSelectionMode( ActorSelection, true );
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QAD_Application::getDesktop()->SetSelectionMode( ActorSelection, true );
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mySelection->AddFilter( myGroupFilter );
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mySelection->AddFilter( myGroupFilter );
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}
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}
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if ( myFilterType == SMESHGUI_VolumeFilter ) {
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if ( entityType() ) {
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QAD_Application::getDesktop()->SetSelectionMode( VolumeSelection, true );
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QAD_Application::getDesktop()->SetSelectionMode( VolumeSelection, true );
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SMESH::SetFilter( new SMESHGUI_VolumesFilter() );
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SMESH::SetFilter( new SMESHGUI_VolumesFilter() );
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}
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}
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@ -892,8 +869,6 @@ void SMESHGUI_MultiEditDlg::setSelectionMode()
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else
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else
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SMESH::SetFilter( new SMESHGUI_FacesFilter() );
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SMESH::SetFilter( new SMESHGUI_FacesFilter() );
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}
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}
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if ( !myIO.IsNull() )
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mySelection->AddIObject( myIO, true );
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}
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}
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//=======================================================================
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//=======================================================================
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@ -954,11 +929,9 @@ void SMESHGUI_MultiEditDlg::on3d2dChanged(int type)
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myFilterType = SMESHGUI_VolumeFilter;
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myFilterType = SMESHGUI_VolumeFilter;
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else
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else
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myFilterType = SMESHGUI_FaceFilter;
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myFilterType = SMESHGUI_FaceFilter;
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setSelectionMode();
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updateButtons();
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updateButtons();
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setSelectionMode();
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//myActor = 0;
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}
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}
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}
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}
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@ -100,7 +100,7 @@ protected:
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void hideEvent ( QHideEvent * ); /* ESC key */
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void hideEvent ( QHideEvent * ); /* ESC key */
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QFrame* createButtonFrame( QWidget* );
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QFrame* createButtonFrame( QWidget* );
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QFrame* createMainFrame ( QWidget*, const bool );
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QFrame* createMainFrame ( QWidget*, const bool );
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bool isValid( const bool );
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bool isValid( const bool ) const;
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SMESH::long_array_var getIds();
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SMESH::long_array_var getIds();
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void updateButtons();
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void updateButtons();
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void setSelectionMode();
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void setSelectionMode();
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@ -143,7 +143,6 @@ protected:
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Handle(SMESH_TypeFilter) myGroupFilter;
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Handle(SMESH_TypeFilter) myGroupFilter;
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bool myBusy;
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bool myBusy;
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int myEntityType;
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int myEntityType;
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Handle(SALOME_InteractiveObject) myIO;
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};
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};
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/*
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/*
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