[CEA] Export structured CGNS - Wrong transform value

This commit is contained in:
Esukhareva 2024-09-26 12:32:45 +01:00 committed by Christophe Bourcier
parent 728033f121
commit 2cfe9de73e
3 changed files with 111 additions and 12 deletions

View File

@ -335,6 +335,63 @@ std::tuple<int,int,int,int> SMESH_RegularGrid::getFaceLimits( const FaceType fac
}
}
// Find the left bottom corner of the box face from the 4 points and return its index
// Auxiliary for the GetCommontInterface function
static int findLeftBottomCorner(auto& V0, auto& V1, auto& V2, auto& V3)
{
// Find the left bottom corner of the box face from the 4 points
auto isLeftBottom = [](const std::shared_ptr<gp_Pnt>& a, const std::shared_ptr<gp_Pnt>& b) {
return (a->X() < b->X()) ||
(a->X() == b->X() && a->Y() < b->Y()) ||
(a->X() == b->X() && a->Y() == b->Y() && a->Z() < b->Z());
};
int index = 0;
if (isLeftBottom(V1, V0)) {
index = 1;
}
if (isLeftBottom(V2, (index == 1 ? V1 : V0))) {
index = 2;
}
if (isLeftBottom(V3, (index == 2 ? V2 : (index == 1 ? V1 : V0)))) {
index = 3;
}
return index;
}
// This function transforms the index limits of a face based on the position of the left bottom corner.
// It ensures that the face limits are correctly oriented by swapping indices if necessary.
// Auxiliary for the GetCommontInterface function
void SMESH_RegularGrid::transformIndexLimits(FaceType face, std::vector<int>& faceLimits, auto& V0, auto& V1, auto& V2, auto& V3)
{
int indexOfLeftBottom = findLeftBottomCorner(V0, V1, V2, V3);
if(indexOfLeftBottom == 0)
return;
if(indexOfLeftBottom == 1)
{
std::swap(faceLimits[0],faceLimits[3]);
std::swap(faceLimits[1],faceLimits[4]);
std::swap(faceLimits[2],faceLimits[5]);
return;
}
if(face == FaceType::B_BOTTOM || face == FaceType::B_TOP)
{
indexOfLeftBottom == 2? std::swap(faceLimits[0],faceLimits[3]) : std::swap(faceLimits[1],faceLimits[4]);
}
else if(face == FaceType::B_RIGHT || face == FaceType::B_LEFT)
{
indexOfLeftBottom == 2? std::swap(faceLimits[1],faceLimits[4]) : std::swap(faceLimits[2],faceLimits[5]);
}
else if(face == FaceType::B_BACK || face == FaceType::B_FRONT)
{
indexOfLeftBottom == 2? std::swap(faceLimits[0],faceLimits[3]) : std::swap(faceLimits[2],faceLimits[5]);
}
}
void SMESH_RegularGrid::GetCommontInterface( FaceType face, SMESH_RegularGrid * grid, std::vector<int>& interface )
{
const double tol = Precision::Confusion(); /*confusion is 1e-7, the recommended tolerance to find coincident points in 3D*/
@ -368,12 +425,11 @@ void SMESH_RegularGrid::GetCommontInterface( FaceType face, SMESH_RegularGrid *
auto neighboorVertex = grid->getFaceLimits( gridFace );
auto v4 = grid->GetNode(std::get<0>(neighboorVertex));
auto v5 = grid->GetNode(std::get<1>(neighboorVertex));
auto v5 = grid->GetNode(std::get<1>(neighboorVertex));
auto v6 = grid->GetNode(std::get<2>(neighboorVertex));
auto v7 = grid->GetNode(std::get<3>(neighboorVertex));
std::vector<bool> trueTable({ v0->IsEqual(*v4,tol),v0->IsEqual(*v5,tol),v0->IsEqual(*v6,tol),v0->IsEqual(*v7,tol),
std::vector<bool> trueTable({ v0->IsEqual(*v4,tol),v0->IsEqual(*v5,tol),v0->IsEqual(*v6,tol),v0->IsEqual(*v7,tol),
v1->IsEqual(*v4,tol),v1->IsEqual(*v5,tol),v1->IsEqual(*v6,tol),v1->IsEqual(*v7,tol),
v2->IsEqual(*v4,tol),v2->IsEqual(*v5,tol),v2->IsEqual(*v6,tol),v2->IsEqual(*v7,tol),
v3->IsEqual(*v4,tol),v3->IsEqual(*v5,tol),v3->IsEqual(*v6,tol),v3->IsEqual(*v7,tol)});
@ -389,7 +445,7 @@ void SMESH_RegularGrid::GetCommontInterface( FaceType face, SMESH_RegularGrid *
trueCorner[3] ) /*Face to Face interface 100% conform*/
{
interfaceRange = this->getFaceIndexLimits<int>( face );
interfaceDonor = grid->getFaceIndexLimits<int>( gridFace );
interfaceDonor = grid->getFaceIndexLimits<int>( gridFace );
}
else if ( trueCorner[0] || trueCorner[1] ||
trueCorner[2] || trueCorner[3] ) /*Partial Face to Face. Only one intersection then all the other 3 vertex are: 2 in the edges 1 inside the face*/
@ -401,7 +457,7 @@ void SMESH_RegularGrid::GetCommontInterface( FaceType face, SMESH_RegularGrid *
auto nodeToSearch = trueCorner[0] ? v1 : trueCorner[2] ? v3 : trueCorner[1] ? v0 : v2;
grid->foreachNodeOnFace( gridFace, [&] (const std::shared_ptr<gp_Pnt> sidePoint, const int nodeIndex)
{
{
if ( nodeToSearch->IsEqual( *sidePoint, tol ) )
{
interfaceRange = this->getFaceIndexLimits<int>( face );
@ -415,7 +471,7 @@ void SMESH_RegularGrid::GetCommontInterface( FaceType face, SMESH_RegularGrid *
grid->getFaceIndexLimits( startIndex, nodeIndex ) :
grid->getFaceIndexLimits( nodeIndex, startIndex );
return;
}
}
});
}
// 2) face > gridEdge
@ -437,23 +493,27 @@ void SMESH_RegularGrid::GetCommontInterface( FaceType face, SMESH_RegularGrid *
this->getFaceIndexLimits( startIndex, nodeIndex) :
this->getFaceIndexLimits( nodeIndex, startIndex );
interfaceDonor = grid->getFaceIndexLimits<int>( gridFace );
interfaceDonor = grid->getFaceIndexLimits<int>( gridFace );
return;
}
}
});
}
}
}
if ( !interfaceRange.empty() && !interfaceDonor.empty() )
{
{
// Transform the index limits of the face based on the position of the left bottom corner
transformIndexLimits(face, interfaceRange, v0, v1, v2, v3);
transformIndexLimits(gridFace, interfaceDonor, v4, v5, v6, v7);
tranformationRange = this->computeTransformation( face, gridFace, interfaceRange, interfaceDonor );
tranformationDonor = grid->computeTransformation( gridFace, face, interfaceDonor, interfaceRange );
interface = std::vector<int>{(int)face}+interfaceRange+interfaceDonor+tranformationRange;
auto dualInterface = std::vector<int>{(int)face}+interfaceDonor+interfaceRange+tranformationDonor;
this->setInterface( face, grid->id(), interface );
grid->setInterface( gridFace, this->id(), dualInterface );
}
});
}
});
}
void SMESH_RegularGrid::GetCommontInterface( EdgeType edge, SMESH_RegularGrid * grid, std::vector<int>& interface )

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@ -353,6 +353,11 @@ namespace SMESHUtils
// \return the index of all the nodes in the face
std::vector<int> nodesOfFace( SMESH_RegularGrid::FaceType face ) const;
// This function transforms the index limits of a face based on the position of the left bottom corner.
// It ensures that the face limits are correctly oriented by swapping indices if necessary.
// Auxiliary for the GetCommontInterface function
void transformIndexLimits(FaceType face, std::vector<int>& faceLimits, auto& V0, auto& V1, auto& V2, auto& V3);
private:
int myId;
int mnx,mny,mnz,mns;

View File

@ -80,6 +80,40 @@ namespace SMESHUtils
}
}
/* Define vertex numeration convention for vertex and face index limits!
*
* V7 V6
* +--------+--------+--------+
* / / / /|
* +--------+--------+--------+ |
* / / / /| |
* +--------+--------+--------+ | +
* / / / V5 /| |/|
* V4 +--------+--------+--------+ | + |
* | | | |/| |
* | | | + | +
* | | |/| |/|
* + | | + |
* | | | |/| |
* | +-------+----------+-| + | + V2
* | / V3 |/| |/
* + / | +
* | / | |/
* | / | +
* |/ |/
* +--------+--------+--------+
* V0 V1
*
* Canonical cartesian axis orientation
*
* ^ ^ j (or y)
* k (or z)| /
* | /
* |/
* +------> i (or x)
*
*
*/
template<typename T>
std::vector<T> SMESH_RegularGrid::getFaceIndexLimits( const FaceType face ) const
{