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BUG: SMESH/doc: the formula used to calculate taper was wrong in the doc
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of two triangles separated by a diagonal. So it can be calculated only
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for elements consisting of 4 nodes.
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\image html image25.png
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<b><center>JA=0.25 * (A1 + A2 + A3 + A4)
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<br> TAPER= MAX(|A1/JA - 1|, |A2/JA - 1|, |A3/JA - 1|, |A4/JA - 1|)</center></b>
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<br><em>To apply the Taper quality criterion to your mesh:</em>
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