0020183: EDF SMESH 966 : Mesh element info anomaly

enable selecting nodes common to 2 shown groups
This commit is contained in:
eap 2009-02-27 13:34:22 +00:00
parent 4f4312b86e
commit 2db16adfe0

View File

@ -51,6 +51,7 @@
#include <SVTK_Selection.h>
#include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx>
#include <SALOME_ListIteratorOfListIO.hxx>
// OCCT includes
#include <TColStd_MapOfInteger.hxx>
@ -373,7 +374,7 @@ void SMESHGUI_WhatIsDlg::SelectionIntoArgument()
int nbSel = aList.Extent();
if (nbSel != 1)
if (nbSel < 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
@ -381,15 +382,43 @@ void SMESHGUI_WhatIsDlg::SelectionIntoArgument()
if (myMesh->_is_nil())
return;
if (nbSel != 1) {
//check if all selected objects belongs to one mesh
SALOME_ListIteratorOfListIO io( aList );
for (io.Next(); io.More(); io.Next() ) {
SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO(io.Value());
if (!mesh->_is_nil() && !mesh->_is_equivalent( myMesh ))
return;
}
// select IO with any element selected (for case of selection by rectangle)
IO.Nullify();
for (io.Initialize(aList); io.More() && IO.IsNull(); io.Next() )
if ( mySelector->HasIndex( io.Value() ))
IO = io.Value();
if ( IO.IsNull() ) return;
// unhilight others
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) {
for (io.Initialize(aList); io.More(); io.Next() )
if ( !IO->isSame( io.Value() ))
aViewWindow->highlight( io.Value(), false, true );
}
}
myActor = SMESH::FindActorByObject(myMesh);
if (!myActor)
myActor = SMESH::FindActorByEntry(IO->getEntry());
if (!myActor)
return;
QString aName;
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aName);
MeshName->setText(aName);
QString aName = IO->getName();
// cut off wite spaces from tail, else meaningful head is not visible
int size = aName.length();
while (size && aName.at(size-1).isSpace() )
--size;
if ( size != aName.length() )
aName.truncate( size );
MeshName->setText(aName); // can be something like "2 objects"
if(!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) {
GroupMesh->setTitle(tr("SMESH_MESH"));
} else if(!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) {