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22599: EDF 8159 SMESH: Bad groups created by extrusion
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@ -43,7 +43,7 @@ Mesh module provides several ways to create the mesh:
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importing_exporting_meshes_page "imported" or manually created. To
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setup the meshing parameters of a mesh not based on a geometry, just
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invoke \ref editing_meshes_page "Edit mesh / sub-mesh" command on
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your 3D mesh.
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your 2D mesh.
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</li>
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<li>Several meshes can be \subpage building_compounds_page "combined"
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into a new mesh.
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@ -22,6 +22,14 @@ elements is extruded into a corresponding type of result elements:
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<tr><td>Hexagonal polygon </td><td> Hexagonal prism </td></tr>
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</table>
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When 2D elements are extruded, in addition to 3D elements segments are
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created on ribs of the result 3D mesh. Free edges of input 2D elements
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generate logically horizontal rib segments. Logically vertical rib
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segments are generated from nodes belonging to a sole input 2D element
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(a figure below illustrates this rule).
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\image html extru_rib_segs.png "Two triangles extruded: no vertical rib segments generated from nodes #2 and #3 as they are shared by both triangles"
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<em>To use extrusion:</em>
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<ol>
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<li>From the \b Modification menu choose the \b Extrusion item or click
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@ -6,7 +6,9 @@
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dimension than the input ones. Boundary elements around generated
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mesh of plus one dimension are additionally created. All created
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elements can be automatically grouped. Revolution can be used to create
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a \ref extrusion_struct "structured mesh from scratch".
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a \ref extrusion_struct "structured mesh from scratch".
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See \ref extrusion_page page for general information on Revolution
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which can be viewed as extrusion along a circular path.
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<em>To apply revolution:</em>
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<ol>
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@ -1591,13 +1591,13 @@ class Mesh:
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return groups
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## Return sub-mesh objects list in meshing order
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# @return list of list of submesh objects
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# @return list of list of sub-meshes
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# @ingroup l2_construct
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def GetMeshOrder(self):
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return self.mesh.GetMeshOrder()
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## Set order in which concurrent sub-meshes sould be meshed
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# @param list of sub-meshes
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# @param submeshes list of sub-meshes
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# @ingroup l2_construct
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def SetMeshOrder(self, submeshes):
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return self.mesh.SetMeshOrder(submeshes)
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