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remove compilation error on Windows
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@ -5121,7 +5121,7 @@ struct SMESH_NodeSearcherImpl: public SMESH_NodeSearcher
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{
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SMDS_MeshNode tgtNode( thePnt.X(), thePnt.Y(), thePnt.Z() );
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list<const SMDS_MeshNode*> nodes;
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const double precision = 1e-6;
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//const double precision = 1e-6;
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//myOctreeNode->NodesAround( &tgtNode, &nodes, precision );
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double minSqDist = DBL_MAX;
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@ -8239,7 +8239,7 @@ bool SMESH_MeshEditor::doubleNodes( SMESHDS_Mesh* theMeshDS,
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{
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// iterate on through element and duplicate them (by nodes duplication)
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bool res = false;
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const TIDSortedElemSet::iterator elemItr = theElems.begin();
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TIDSortedElemSet::const_iterator elemItr = theElems.begin();
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for ( ; elemItr != theElems.end(); ++elemItr )
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{
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const SMDS_MeshElement* anElem = *elemItr;
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@ -8329,7 +8329,7 @@ bool SMESH_MeshEditor::DoubleNodesInRegion( const TIDSortedElemSet& theElems,
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// iterates on indicated elements and get elements by back references from their nodes
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TIDSortedElemSet anAffected;
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const TIDSortedElemSet::iterator elemItr = theElems.begin();
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TIDSortedElemSet::const_iterator elemItr = theElems.begin();
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for ( ; elemItr != theElems.end(); ++elemItr )
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{
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SMDS_MeshElement* anElem = (SMDS_MeshElement*)*elemItr;
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