From 2fb74f97f6789b067b03ae3e9574b1b332c52832 Mon Sep 17 00:00:00 2001 From: eap Date: Thu, 6 Feb 2020 13:33:19 +0300 Subject: [PATCH] #18665 [CEA 17339] Polyhedron volume calculation --- src/OBJECT/SMESH_FaceOrientationFilter.cxx | 29 ++++++++++++---------- src/SMDS/SMDS_VolumeTool.cxx | 6 +++-- 2 files changed, 20 insertions(+), 15 deletions(-) diff --git a/src/OBJECT/SMESH_FaceOrientationFilter.cxx b/src/OBJECT/SMESH_FaceOrientationFilter.cxx index e77f9a7d8..515629ca9 100644 --- a/src/OBJECT/SMESH_FaceOrientationFilter.cxx +++ b/src/OBJECT/SMESH_FaceOrientationFilter.cxx @@ -25,18 +25,18 @@ #include +#include #include #include -#include -#include -#include -#include - #include -#include -#include #include #include +#include +#include +#include +#include +#include +#include #include @@ -216,13 +216,16 @@ void GetFaceParams( vtkCell* theFace, double theNormal[3], double& theSize ) vtkPoints* aPoints = theFace->GetPoints(); // here we get first 3 points from the face and calculate the normal as a cross-product of vectors - double x0 = aPoints->GetPoint(0)[0], y0 = aPoints->GetPoint(0)[1], z0 = aPoints->GetPoint(0)[2]; - double x1 = aPoints->GetPoint(1)[0], y1 = aPoints->GetPoint(1)[1], z1 = aPoints->GetPoint(1)[2]; - double x2 = aPoints->GetPoint(2)[0], y2 = aPoints->GetPoint(2)[1], z2 = aPoints->GetPoint(2)[2]; + // double x0 = aPoints->GetPoint(0)[0], y0 = aPoints->GetPoint(0)[1], z0 = aPoints->GetPoint(0)[2]; + // double x1 = aPoints->GetPoint(1)[0], y1 = aPoints->GetPoint(1)[1], z1 = aPoints->GetPoint(1)[2]; + // double x2 = aPoints->GetPoint(2)[0], y2 = aPoints->GetPoint(2)[1], z2 = aPoints->GetPoint(2)[2]; - theNormal[0] = ( y1 - y0 ) * ( z2 - z0 ) - ( z1 - z0 ) * ( y2 - y0 ); - theNormal[1] = ( z1 - z0 ) * ( x2 - x0 ) - ( x1 - x0 ) * ( z2 - z0 ); - theNormal[2] = ( x1 - x0 ) * ( y2 - y0 ) - ( y1 - y0 ) * ( x2 - x0 ); + // theNormal[0] = ( y1 - y0 ) * ( z2 - z0 ) - ( z1 - z0 ) * ( y2 - y0 ); + // theNormal[1] = ( z1 - z0 ) * ( x2 - x0 ) - ( x1 - x0 ) * ( z2 - z0 ); + // theNormal[2] = ( x1 - x0 ) * ( y2 - y0 ) - ( y1 - y0 ) * ( x2 - x0 ); + + // issue #18665: Polyhedron volume calculation + vtkPolygon::ComputeNormal( aPoints, theNormal ); double* aBounds = theFace->GetBounds(); theSize = pow( pow( aBounds[1] - aBounds[0], 2 ) + diff --git a/src/SMDS/SMDS_VolumeTool.cxx b/src/SMDS/SMDS_VolumeTool.cxx index 2148a15a5..ba0798484 100644 --- a/src/SMDS/SMDS_VolumeTool.cxx +++ b/src/SMDS/SMDS_VolumeTool.cxx @@ -1203,11 +1203,13 @@ bool SMDS_VolumeTool::GetFaceNormal (int faceIndex, double & X, double & Y, doub XYZ aVec13( p3 - p1 ); XYZ cross = aVec12.Crossed( aVec13 ); - if ( myCurFace.myNbNodes >3*iQuad ) { - XYZ p4 ( myCurFace.myNodes[3*iQuad] ); + for ( int i = 3*iQuad; i < myCurFace.myNbNodes; i += iQuad ) + { + XYZ p4 ( myCurFace.myNodes[i] ); XYZ aVec14( p4 - p1 ); XYZ cross2 = aVec13.Crossed( aVec14 ); cross = cross + cross2; + aVec13 = aVec14; } double size = cross.Magnitude();