mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-25 08:50:35 +05:00
typo-fix by Kunda
http://www.salome-platform.org/forum/forum_9/975195177
This commit is contained in:
parent
eda06d81d6
commit
30628bd54b
@ -206,7 +206,7 @@ module SMESH
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{
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HYP_OK,
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HYP_MISSING, // algo misses a hypothesis
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HYP_CONCURENT, // several applicable hypotheses
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HYP_CONCURRENT, // several applicable hypotheses
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HYP_BAD_PARAMETER,// hypothesis has a bad parameter value
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HYP_HIDDEN_ALGO, // an algo is hidden by an upper dim algo generating all-dim elements
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HYP_HIDING_ALGO, // an algo hides lower dim algos by generating all-dim elements
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@ -1029,7 +1029,7 @@ static int ScaKwdTab(GmfMshSct *msh)
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if(isalpha(str[0]))
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{
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/* Search which kwd code this string is associated with,
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then get its header and save the curent position in file (just before the data) */
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then get its header and save the current position in file (just before the data) */
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for(KwdCod=1; KwdCod<= GmfMaxKwd; KwdCod++)
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if(!strcmp(str, GmfKwdFmt[ KwdCod ][0]))
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@ -675,7 +675,7 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
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checkConform = false; // no more check conformity
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INFOS( "ERROR: Local <" << algo->GetName() <<
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"> would produce not conform mesh: "
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"<Not Conform Mesh Allowed> hypotesis is missing");
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"<Not Conform Mesh Allowed> hypothesis is missing");
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theErrors.push_back( SMESH_Gen::TAlgoStateError() );
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theErrors.back().Set( SMESH_Hypothesis::HYP_NOTCONFORM, algo, false );
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}
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@ -77,7 +77,7 @@ int SMESH_HypoFilter::DimPredicate::Value( const SMESH_Hypothesis* aHyp ) const
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bool SMESH_HypoFilter::ApplicablePredicate::IsOk(const SMESH_Hypothesis* aHyp,
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const TopoDS_Shape& /*aShape*/) const
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{
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return SMESH_subMesh::IsApplicableHypotesis( aHyp, (TopAbs_ShapeEnum)_shapeType );
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return SMESH_subMesh::IsApplicableHypothesis( aHyp, (TopAbs_ShapeEnum)_shapeType );
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};
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//=======================================================================
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@ -51,7 +51,7 @@ public:
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{
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HYP_OK = 0,
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HYP_MISSING, // algo misses a hypothesis
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HYP_CONCURENT, // several applicable hypotheses assigned to father shapes
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HYP_CONCURRENT, // several applicable hypotheses assigned to father shapes
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HYP_BAD_PARAMETER,// hypothesis has a bad parameter value
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HYP_HIDDEN_ALGO, // an algo is hidden by an upper dim algo generating all-dim elements
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HYP_HIDING_ALGO, // an algo hides lower dim algos by generating all-dim elements
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@ -661,7 +661,7 @@ SMESH_Mesh::AddHypothesis(const TopoDS_Shape & aSubShape,
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string hypName = anHyp->GetName();
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if ( hypName == "NotConformAllowed" )
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{
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if(MYDEBUG) MESSAGE( "Hypotesis <NotConformAllowed> can be only global" );
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if(MYDEBUG) MESSAGE( "Hypothesis <NotConformAllowed> can be only global" );
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return SMESH_Hypothesis::HYP_INCOMPATIBLE;
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}
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}
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@ -698,13 +698,13 @@ SMESH_Mesh::AddHypothesis(const TopoDS_Shape & aSubShape,
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}
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// check concurrent hypotheses on ancestors
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if (ret < SMESH_Hypothesis::HYP_CONCURENT && !isGlobalHyp )
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if (ret < SMESH_Hypothesis::HYP_CONCURRENT && !isGlobalHyp )
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{
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SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false);
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while ( smIt->more() ) {
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SMESH_subMesh* sm = smIt->next();
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if ( sm->IsApplicableHypotesis( anHyp )) {
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ret2 = sm->CheckConcurentHypothesis( anHyp->GetType() );
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if ( sm->IsApplicableHypothesis( anHyp )) {
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ret2 = sm->CheckConcurrentHypothesis( anHyp->GetType() );
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if (ret2 > ret) {
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ret = ret2;
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break;
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@ -751,10 +751,10 @@ SMESH_Mesh::RemoveHypothesis(const TopoDS_Shape & aSubShape,
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SMESH_Hypothesis::Hypothesis_Status ret = subMesh->AlgoStateEngine(event, anHyp);
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// there may appear concurrent hyps that were covered by the removed hyp
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if (ret < SMESH_Hypothesis::HYP_CONCURENT &&
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subMesh->IsApplicableHypotesis( anHyp ) &&
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subMesh->CheckConcurentHypothesis( anHyp->GetType() ) != SMESH_Hypothesis::HYP_OK)
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ret = SMESH_Hypothesis::HYP_CONCURENT;
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if (ret < SMESH_Hypothesis::HYP_CONCURRENT &&
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subMesh->IsApplicableHypothesis( anHyp ) &&
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subMesh->CheckConcurrentHypothesis( anHyp->GetType() ) != SMESH_Hypothesis::HYP_OK)
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ret = SMESH_Hypothesis::HYP_CONCURRENT;
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// sub-shapes
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if (!SMESH_Hypothesis::IsStatusFatal(ret) &&
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@ -768,13 +768,13 @@ SMESH_Mesh::RemoveHypothesis(const TopoDS_Shape & aSubShape,
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ret = ret2;
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// check concurrent hypotheses on ancestors
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if (ret < SMESH_Hypothesis::HYP_CONCURENT && !IsMainShape( aSubShape ) )
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if (ret < SMESH_Hypothesis::HYP_CONCURRENT && !IsMainShape( aSubShape ) )
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{
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SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false);
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while ( smIt->more() ) {
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SMESH_subMesh* sm = smIt->next();
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if ( sm->IsApplicableHypotesis( anHyp )) {
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ret2 = sm->CheckConcurentHypothesis( anHyp->GetType() );
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if ( sm->IsApplicableHypothesis( anHyp )) {
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ret2 = sm->CheckConcurrentHypothesis( anHyp->GetType() );
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if (ret2 > ret) {
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ret = ret2;
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break;
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@ -1169,7 +1169,7 @@ bool SMESH_Mesh::IsUsedHypothesis(SMESHDS_Hypothesis * anHyp,
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SMESH_Hypothesis* hyp = static_cast<SMESH_Hypothesis*>(anHyp);
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// check if anHyp can be used to mesh aSubMesh
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if ( !aSubMesh || !aSubMesh->IsApplicableHypotesis( hyp ))
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if ( !aSubMesh || !aSubMesh->IsApplicableHypothesis( hyp ))
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return false;
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SMESH_Algo *algo = aSubMesh->GetAlgo();
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@ -1232,7 +1232,7 @@ void SMESH_Mesh::NotifySubMeshesHypothesisModification(const SMESH_Hypothesis* h
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{
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const TopoDS_Shape & aSubShape = aSubMesh->GetSubShape();
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if (( aSubMesh->IsApplicableHypotesis( hyp )) &&
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if (( aSubMesh->IsApplicableHypothesis( hyp )) &&
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( algo = aSubMesh->GetAlgo() ) &&
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( compatibleHypoKind = algo->GetCompatibleHypoFilter( !hyp->IsAuxiliary() )) &&
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( compatibleHypoKind->IsOk( hyp, aSubShape )))
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@ -512,25 +512,25 @@ bool SMESH_subMesh::CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) cons
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}
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//=======================================================================
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//function : IsApplicableHypotesis
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//function : IsApplicableHypothesis
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//purpose : check if this sub-mesh can be computed using a hypothesis
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//=======================================================================
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bool SMESH_subMesh::IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis) const
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bool SMESH_subMesh::IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis) const
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{
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if ( !_father->HasShapeToMesh() && _subShape.ShapeType() == TopAbs_SOLID )
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return true; // true for the PseudoShape
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return IsApplicableHypotesis( theHypothesis, _subShape.ShapeType() );
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return IsApplicableHypothesis( theHypothesis, _subShape.ShapeType() );
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}
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//=======================================================================
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//function : IsApplicableHypotesis
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//function : IsApplicableHypothesis
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//purpose : compare shape type and hypothesis type
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//=======================================================================
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bool SMESH_subMesh::IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis,
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const TopAbs_ShapeEnum theShapeType)
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bool SMESH_subMesh::IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis,
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const TopAbs_ShapeEnum theShapeType)
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{
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if ( theHypothesis->GetType() > SMESHDS_Hypothesis::PARAM_ALGO)
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{
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@ -622,7 +622,7 @@ SMESH_Hypothesis::Hypothesis_Status
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bool modifiedHyp = (event == MODIF_HYP); // if set to true, force event MODIF_ALGO_STATE
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SMESH_Algo* algoRequiringCleaning = 0;
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bool isApplicableHyp = IsApplicableHypotesis( anHyp );
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bool isApplicableHyp = IsApplicableHypothesis( anHyp );
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if (event == ADD_ALGO || event == ADD_FATHER_ALGO)
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{
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@ -1072,7 +1072,7 @@ bool SMESH_subMesh::IsConform(const SMESH_Algo* theAlgo)
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if ( !theAlgo ) return false;
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// Suppose that theAlgo is applicable to _subShape, do not check it here
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//if ( !IsApplicableHypotesis( theAlgo )) return false;
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//if ( !IsApplicableHypothesis( theAlgo )) return false;
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// check only algo that doesn't NeedDiscreteBoundary(): because mesh made
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// on a sub-shape will be ignored by theAlgo
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@ -2207,13 +2207,13 @@ const SMESH_Hypothesis* SMESH_subMesh::getSimilarAttached(const TopoDS_Shape&
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}
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//=======================================================================
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//function : CheckConcurentHypothesis
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//function : CheckConcurrentHypothesis
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//purpose : check if there are several applicable hypothesis attached to
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// ancestors
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//=======================================================================
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SMESH_Hypothesis::Hypothesis_Status
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SMESH_subMesh::CheckConcurentHypothesis (const int theHypType)
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SMESH_subMesh::CheckConcurrentHypothesis (const int theHypType)
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{
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// is there local hypothesis on me?
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if ( getSimilarAttached( _subShape, 0, theHypType ) )
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@ -2235,7 +2235,7 @@ SMESH_Hypothesis::Hypothesis_Status
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aPrevHyp = hyp;
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}
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else if ( aPrevWithHyp.ShapeType() == ancestor.ShapeType() && aPrevHyp != hyp )
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return SMESH_Hypothesis::HYP_CONCURENT;
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return SMESH_Hypothesis::HYP_CONCURRENT;
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else
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return SMESH_Hypothesis::HYP_OK;
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}
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@ -238,14 +238,14 @@ public:
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// return true if theHypothesis can be attached to me:
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// its dimension is checked
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static bool IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis,
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static bool IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis,
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const TopAbs_ShapeEnum theShapeType);
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bool IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis) const;
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bool IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis) const;
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// return true if theHypothesis can be used to mesh me:
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// its shape type is checked
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SMESH_Hypothesis::Hypothesis_Status CheckConcurentHypothesis (const int theHypType);
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SMESH_Hypothesis::Hypothesis_Status CheckConcurrentHypothesis (const int theHypType);
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// check if there are several applicable hypothesis on fathers
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/*!
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@ -1994,7 +1994,7 @@ void SMESHGUI_PrecomputeOp::onPreview()
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{
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computeFailed = false;
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myPreviewDisplayer->SetData( previewRes );
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// append shape indeces with computed mesh entities
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// append shape indices with computed mesh entities
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for ( int i = 0, n = aShapesId->length(); i < n; i++ )
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myMapShapeId[ aShapesId[ i ] ] = 0;
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}
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@ -622,7 +622,7 @@ void SMESHGUI_CreatePatternDlg::onSelectionDone()
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//=======================================================================
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// function : onDeactivate()
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// purpose : SLOT called when dialog must be deativated
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// purpose : SLOT called when dialog must be deactivated
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//=======================================================================
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void SMESHGUI_CreatePatternDlg::onDeactivate()
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{
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@ -315,7 +315,7 @@ void SMESHGUI_DeleteGroupDlg::onSelectionDone()
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//=================================================================================
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// function : onDeactivate()
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// purpose : SLOT called when dialog must be deativated
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// purpose : SLOT called when dialog must be deactivated
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//=================================================================================
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void SMESHGUI_DeleteGroupDlg::onDeactivate()
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{
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@ -688,7 +688,7 @@ bool SMESHGUI_DuplicateNodesDlg::isValid()
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}
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/*!
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\brief SLOT called when dialog shoud be deativated.
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\brief SLOT called when dialog should be deactivated.
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*/
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void SMESHGUI_DuplicateNodesDlg::onDeactivate()
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{
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@ -3073,7 +3073,7 @@ void SMESHGUI_FilterDlg::onHelp()
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//=======================================================================
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// name : SMESHGUI_FilterDlg::onDeactivate
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// Purpose : SLOT called when dialog must be deativated
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// Purpose : SLOT called when dialog must be deactivated
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//=======================================================================
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void SMESHGUI_FilterDlg::onDeactivate()
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{
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@ -517,7 +517,7 @@ void SMESHGUI_FilterLibraryDlg::onHelp()
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//=======================================================================
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// name : SMESHGUI_FilterLibraryDlg::onDeactivate
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// Purpose : SLOT called when dialog must be deativated
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// Purpose : SLOT called when dialog must be deactivated
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//=======================================================================
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void SMESHGUI_FilterLibraryDlg::onDeactivate()
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{
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@ -602,7 +602,7 @@ QStringList SMESHGUI_FilterLibraryDlg::prepareFilters() const
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//================================================================
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// Function : onBrowse
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// Purpose : SLOT. Display "Open file" dialog for chosing library name
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// Purpose : SLOT. Display "Open file" dialog for choosing library name
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//================================================================
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void SMESHGUI_FilterLibraryDlg::onBrowse()
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{
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@ -1197,7 +1197,7 @@ bool SMESHGUI_GroupDlg::onApply()
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anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, delta ); break;
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break;
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}
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// update a visible group accoding to a changed contents
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// update a visible group according to a changed contents
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if ( !isConversion && anActor->GetVisibility() )
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{
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SMESH::Update( anIO, true );
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@ -2310,7 +2310,7 @@ void SMESHGUI_GroupDlg::onHelp()
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//=================================================================================
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// function : SMESHGUI_GroupDlg::onDeactivate
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// purpose : SLOT called when dialog must be deativated
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// purpose : SLOT called when dialog must be deactivated
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//=================================================================================
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void SMESHGUI_GroupDlg::onDeactivate()
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{
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@ -134,7 +134,7 @@ SMESHGUI_GroupOnShapeDlg::~SMESHGUI_GroupOnShapeDlg()
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//================================================================================
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/*!
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* \brief slot to enable/diable [Apply]
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* \brief slot to enable/disable [Apply]
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*/
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//================================================================================
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@ -505,6 +505,6 @@ void SMESHGUI_GroupOnShapeOp::selectionDone()
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myNodeGeoIDs = goodIds;
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}
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// enable/diable Apply, which can change at selection
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// enable/disable Apply, which can change at selection
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myDlg->updateButtons();
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}
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@ -482,7 +482,7 @@ void SMESHGUI_GroupOpDlg::setVisible( bool visible )
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}
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/*!
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\brief SLOT called when dialog must be deativated
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\brief SLOT called when dialog must be deactivated
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*/
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void SMESHGUI_GroupOpDlg::onDeactivate()
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{
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@ -692,7 +692,7 @@ void SMESHGUI_MeshDlg::reset()
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//================================================================================
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/*!
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* \brief Sets curent tab
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* \brief Sets current tab
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*/
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//================================================================================
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void SMESHGUI_MeshDlg::setCurrentTab( const int theId )
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@ -122,7 +122,7 @@ static void addMeshItem( QListWidget* theList,
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// =========================================================================================
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/*!
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* \brief Clear submesh names and indeces
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* \brief Clear submesh names and indices
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*/
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// =========================================================================================
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@ -134,7 +134,7 @@ void SMESHGUI_MeshOrderBox::Clear()
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// =========================================================================================
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/*!
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* \brief Set submesh names and indeces
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* \brief Set submesh names and indices
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*/
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// =========================================================================================
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@ -159,7 +159,7 @@ void SMESHGUI_MeshOrderBox::SetMeshes(const ListListName& theMeshNames,
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// =========================================================================================
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/*!
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* \brief cehck that item exists and not a separator
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* \brief check that item exists and not a separator
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*/
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// =========================================================================================
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@ -191,7 +191,7 @@ ListListId SMESHGUI_MeshOrderBox::GetMeshIds() const
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// =========================================================================================
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/*!
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* \brief Returns result (ordered by user) mesh indeces
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* \brief Returns result (ordered by user) mesh indices
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*/
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// =========================================================================================
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@ -57,7 +57,7 @@ class SMESHGUI_EXPORT SMESHGUI_MeshOrderBox : public QGroupBox
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//! Clear mesh box
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void Clear();
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//! Set mesh (submesh) names and indeces
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//! Set mesh (submesh) names and indices
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void SetMeshes(const ListListName& theMeshNames,
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const ListListId& theMeshIds);
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@ -66,7 +66,7 @@ class SMESHGUI_EXPORT SMESHGUI_MeshOrderBox : public QGroupBox
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//! Returns result (ordered by user) mesh names
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ListListId GetMeshIds() const;
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//! Returns result (ordered by user) mesh indeces
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//! Returns result (ordered by user) mesh indices
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ListListName GetMeshNames() const;
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private slots:
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@ -120,7 +120,7 @@ void SMESHGUI_MeshOrderOp::initDialog()
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if ( !myMgr->GetMeshOrder() ) {
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SUIT_MessageBox::information(desktop(),
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tr("SMESH_INFORMATION"),
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tr("SMESH_NO_CONCURENT_MESH"));
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tr("SMESH_NO_CONCURRENT_MESH"));
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onCancel();
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return;
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@ -199,7 +199,7 @@ void SMESHGUI_MeshOrderMgr::SetMesh(SMESH::SMESH_Mesh_var& theMesh)
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//================================================================================
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/*!
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* \brief Check for concurents between submesh objects
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* \brief Check for concurrents between submesh objects
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*/
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//================================================================================
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@ -211,7 +211,7 @@ bool SMESHGUI_MeshOrderMgr::GetMeshOrder()
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//================================================================================
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/*!
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* \brief Check for concurents between submesh objects
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* \brief Check for concurrents between submesh objects
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
@ -300,8 +300,8 @@ bool SMESHGUI_MeshOrderMgr::SetMeshOrder( const ListListId& theListListIds )
|
||||
}
|
||||
}
|
||||
|
||||
// is it enought to set modifid attribute on root mesh objects only?
|
||||
// it is seems that modifaction flag will be set on child submeshes
|
||||
// is it enough to set modified attribute on root mesh objects only?
|
||||
// it is seems that modifcation flag will be set on child submeshes
|
||||
// automatically (see SMESH::ModifiedMesh for details)
|
||||
SMESH::ModifiedMesh( aMeshSObj, false, false );
|
||||
|
||||
|
@ -45,9 +45,9 @@ public:
|
||||
virtual ~SMESHGUI_MeshOrderMgr();
|
||||
//! Set root mesh object
|
||||
void SetMesh( SMESH::SMESH_Mesh_var& theMesh );
|
||||
//! Check for concurents between submesh objects
|
||||
//! Check for concurrents between submesh objects
|
||||
bool GetMeshOrder();
|
||||
//! Check for concurents between submesh objects
|
||||
//! Check for concurrents between submesh objects
|
||||
bool GetMeshOrder( ListListId& theIds );
|
||||
//! Store submesh priority order
|
||||
bool SetMeshOrder();
|
||||
|
@ -723,7 +723,7 @@ void SMESHGUI_MeshPatternDlg::resetSelInput()
|
||||
|
||||
//=======================================================================
|
||||
// name : SMESHGUI_MeshPatternDlg::onDeactivate
|
||||
// Purpose : SLOT called when dialog must be deativated
|
||||
// Purpose : SLOT called when dialog must be deactivated
|
||||
//=======================================================================
|
||||
void SMESHGUI_MeshPatternDlg::onDeactivate()
|
||||
{
|
||||
|
@ -600,7 +600,7 @@ void SMESHGUI_MultiEditDlg::onSelectionDone()
|
||||
|
||||
//=======================================================================
|
||||
// name : SMESHGUI_MultiEditDlg::onDeactivate
|
||||
// Purpose : SLOT called when dialog must be deativated
|
||||
// Purpose : SLOT called when dialog must be deactivated
|
||||
//=======================================================================
|
||||
void SMESHGUI_MultiEditDlg::onDeactivate()
|
||||
{
|
||||
@ -1628,7 +1628,7 @@ SMESHGUI_SplitVolumesDlg::SMESHGUI_SplitVolumesDlg(SMESHGUI* theModule)
|
||||
gb->setTitle( tr("TARGET_ELEM_TYPE"));
|
||||
}
|
||||
|
||||
myToAllChk->setChecked( true ); //aplly to the whole mesh by default
|
||||
myToAllChk->setChecked( true ); //apply to the whole mesh by default
|
||||
|
||||
bool hasHexa = true;//myMesh->_is_nil() ? false : myMesh->NbHexas();
|
||||
if ( hasHexa )
|
||||
|
@ -538,7 +538,7 @@ void SMESHGUI_OffsetDlg::onTextChange (const QString& theNewText)
|
||||
buttonOk->setEnabled(false);
|
||||
buttonApply->setEnabled(false);
|
||||
|
||||
// hilight entered elements
|
||||
// highlight entered elements
|
||||
SMDS_Mesh* aMesh = 0;
|
||||
if (myActor)
|
||||
aMesh = myActor->GetObject()->GetMesh();
|
||||
|
@ -20,7 +20,7 @@
|
||||
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||
//
|
||||
|
||||
// SMESH SMDS : implementaion of Salome mesh data structure
|
||||
// SMESH SMDS : implementation of Salome mesh data structure
|
||||
// File : SMESHGUI_Operation.h
|
||||
// Author : Sergey LITONIN, Open CASCADE S.A.S.
|
||||
//
|
||||
|
@ -439,7 +439,7 @@ void SMESHGUI_SingleEditDlg::onSelectionDone()
|
||||
|
||||
//=======================================================================
|
||||
// name : onDeactivate()
|
||||
// Purpose : SLOT called when dialog must be deativated
|
||||
// Purpose : SLOT called when dialog must be deactivated
|
||||
//=======================================================================
|
||||
void SMESHGUI_SingleEditDlg::onDeactivate()
|
||||
{
|
||||
|
@ -191,7 +191,7 @@ void SMESHGUI_TransparencyDlg::ClickOnHelp()
|
||||
//=================================================================================
|
||||
// function : SetTransparency()
|
||||
// purpose : Called when value of slider change
|
||||
// : or the first time as initilisation
|
||||
// : or the first time as initialisation
|
||||
//=================================================================================
|
||||
void SMESHGUI_TransparencyDlg::SetTransparency()
|
||||
{
|
||||
|
@ -85,7 +85,7 @@ bool SMESHGUI_XmlHandler::startElement (const QString&, const QString&,
|
||||
myPluginName = atts.value("name");
|
||||
myServerLib = atts.value("server-lib");
|
||||
myClientLib = atts.value("gui-lib");
|
||||
/* It's Need to tranlate lib name for WIN32 or X platform
|
||||
/* It's Need to translate lib name for WIN32 or X platform
|
||||
* (only client lib, because server lib translates in SMESH_Gen_i::createHypothesis
|
||||
* for normal work of *.py files )
|
||||
*/
|
||||
|
@ -7107,7 +7107,7 @@ It is impossible to read point coordinates from file</translation>
|
||||
<name>SMESHGUI_MeshOrderOp</name>
|
||||
<message>
|
||||
<source>SMESH_NO_CONCURENT_MESH</source>
|
||||
<translation>No concurent sub-meshes detected</translation>
|
||||
<translation>No concurrent sub-meshes detected</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
|
@ -268,14 +268,14 @@ int SMESH_Tree<BND_BOX,NB_CHILDREN>::getHeight(const bool full) const
|
||||
if ( isLeaf() )
|
||||
return 1;
|
||||
|
||||
int heigth = 0;
|
||||
int height = 0;
|
||||
for (int i = 0; i<NB_CHILDREN; i++)
|
||||
{
|
||||
int h = myChildren[i]->getHeight( false );
|
||||
if ( h > heigth )
|
||||
heigth = h;
|
||||
if ( h > height )
|
||||
height = h;
|
||||
}
|
||||
return heigth + 1;
|
||||
return height + 1;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -5056,7 +5056,7 @@ bool _pyStringFamily::Add( const char* str )
|
||||
|
||||
_strings.erase( itLess, ++itMore );
|
||||
}
|
||||
else // to few string to make a family fot them
|
||||
else // too few string to make a family for them
|
||||
{
|
||||
_strings.insert( itStr, str );
|
||||
}
|
||||
|
@ -564,7 +564,7 @@ SMESH::Hypothesis_Status SMESH_Mesh_i::ConvertHypothesisStatus
|
||||
switch (theStatus) {
|
||||
RETURNCASE( HYP_OK );
|
||||
RETURNCASE( HYP_MISSING );
|
||||
RETURNCASE( HYP_CONCURENT );
|
||||
RETURNCASE( HYP_CONCURRENT );
|
||||
RETURNCASE( HYP_BAD_PARAMETER );
|
||||
RETURNCASE( HYP_HIDDEN_ALGO );
|
||||
RETURNCASE( HYP_HIDING_ALGO );
|
||||
|
@ -231,7 +231,7 @@ def TreatHypoStatus(status, hypName, geomName, isAlgo, mesh):
|
||||
reason = hypType + " of the same dimension is already assigned to this shape"
|
||||
elif status == HYP_BAD_DIM :
|
||||
reason = hypType + " mismatches the shape"
|
||||
elif status == HYP_CONCURENT :
|
||||
elif status == HYP_CONCURRENT :
|
||||
reason = "there are concurrent hypotheses on sub-shapes"
|
||||
elif status == HYP_BAD_SUBSHAPE :
|
||||
reason = "the shape is neither the main one, nor its sub-shape, nor a valid group"
|
||||
|
@ -669,7 +669,7 @@ public:
|
||||
return true;
|
||||
}
|
||||
// -----------------------------------------------------------------------------
|
||||
//! Make mesh on an adge using assigned 1d hyp or default nb of segments
|
||||
//! Make mesh on an edge using assigned 1d hyp or default nb of segments
|
||||
bool ComputeCircularEdge( SMESH_Mesh& aMesh,
|
||||
const StdMeshers_FaceSidePtr& aSide )
|
||||
{
|
||||
@ -697,7 +697,7 @@ public:
|
||||
return ok;
|
||||
}
|
||||
// -----------------------------------------------------------------------------
|
||||
//! Make mesh on an adge using assigned 1d hyp or default nb of segments
|
||||
//! Make mesh on an edge using assigned 1d hyp or default nb of segments
|
||||
bool EvaluateCircularEdge(SMESH_Mesh& aMesh,
|
||||
const StdMeshers_FaceSidePtr aSide,
|
||||
MapShapeNbElems& aResMap)
|
||||
|
@ -8771,7 +8771,7 @@ void _LayerEdge::ChooseSmooFunction( const set< TGeomID >& concaveVertices,
|
||||
}
|
||||
}
|
||||
|
||||
// // this coice is done only if ( !concaveVertices.empty() ) for Grids/smesh/bugs_19/X1
|
||||
// // this choice is done only if ( !concaveVertices.empty() ) for Grids/smesh/bugs_19/X1
|
||||
// // where the nodes are smoothed too far along a sphere thus creating
|
||||
// // inverted _simplices
|
||||
// double dist[theNbSmooFuns];
|
||||
|
Loading…
Reference in New Issue
Block a user