typo-fix by Kunda

http://www.salome-platform.org/forum/forum_9/975195177
This commit is contained in:
eap 2018-02-27 14:23:35 +03:00
parent eda06d81d6
commit 30628bd54b
36 changed files with 77 additions and 77 deletions

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@ -206,7 +206,7 @@ module SMESH
{
HYP_OK,
HYP_MISSING, // algo misses a hypothesis
HYP_CONCURENT, // several applicable hypotheses
HYP_CONCURRENT, // several applicable hypotheses
HYP_BAD_PARAMETER,// hypothesis has a bad parameter value
HYP_HIDDEN_ALGO, // an algo is hidden by an upper dim algo generating all-dim elements
HYP_HIDING_ALGO, // an algo hides lower dim algos by generating all-dim elements

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@ -1029,7 +1029,7 @@ static int ScaKwdTab(GmfMshSct *msh)
if(isalpha(str[0]))
{
/* Search which kwd code this string is associated with,
then get its header and save the curent position in file (just before the data) */
then get its header and save the current position in file (just before the data) */
for(KwdCod=1; KwdCod<= GmfMaxKwd; KwdCod++)
if(!strcmp(str, GmfKwdFmt[ KwdCod ][0]))

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@ -675,7 +675,7 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
checkConform = false; // no more check conformity
INFOS( "ERROR: Local <" << algo->GetName() <<
"> would produce not conform mesh: "
"<Not Conform Mesh Allowed> hypotesis is missing");
"<Not Conform Mesh Allowed> hypothesis is missing");
theErrors.push_back( SMESH_Gen::TAlgoStateError() );
theErrors.back().Set( SMESH_Hypothesis::HYP_NOTCONFORM, algo, false );
}

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@ -77,7 +77,7 @@ int SMESH_HypoFilter::DimPredicate::Value( const SMESH_Hypothesis* aHyp ) const
bool SMESH_HypoFilter::ApplicablePredicate::IsOk(const SMESH_Hypothesis* aHyp,
const TopoDS_Shape& /*aShape*/) const
{
return SMESH_subMesh::IsApplicableHypotesis( aHyp, (TopAbs_ShapeEnum)_shapeType );
return SMESH_subMesh::IsApplicableHypothesis( aHyp, (TopAbs_ShapeEnum)_shapeType );
};
//=======================================================================

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@ -51,7 +51,7 @@ public:
{
HYP_OK = 0,
HYP_MISSING, // algo misses a hypothesis
HYP_CONCURENT, // several applicable hypotheses assigned to father shapes
HYP_CONCURRENT, // several applicable hypotheses assigned to father shapes
HYP_BAD_PARAMETER,// hypothesis has a bad parameter value
HYP_HIDDEN_ALGO, // an algo is hidden by an upper dim algo generating all-dim elements
HYP_HIDING_ALGO, // an algo hides lower dim algos by generating all-dim elements

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@ -661,7 +661,7 @@ SMESH_Mesh::AddHypothesis(const TopoDS_Shape & aSubShape,
string hypName = anHyp->GetName();
if ( hypName == "NotConformAllowed" )
{
if(MYDEBUG) MESSAGE( "Hypotesis <NotConformAllowed> can be only global" );
if(MYDEBUG) MESSAGE( "Hypothesis <NotConformAllowed> can be only global" );
return SMESH_Hypothesis::HYP_INCOMPATIBLE;
}
}
@ -698,13 +698,13 @@ SMESH_Mesh::AddHypothesis(const TopoDS_Shape & aSubShape,
}
// check concurrent hypotheses on ancestors
if (ret < SMESH_Hypothesis::HYP_CONCURENT && !isGlobalHyp )
if (ret < SMESH_Hypothesis::HYP_CONCURRENT && !isGlobalHyp )
{
SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false);
while ( smIt->more() ) {
SMESH_subMesh* sm = smIt->next();
if ( sm->IsApplicableHypotesis( anHyp )) {
ret2 = sm->CheckConcurentHypothesis( anHyp->GetType() );
if ( sm->IsApplicableHypothesis( anHyp )) {
ret2 = sm->CheckConcurrentHypothesis( anHyp->GetType() );
if (ret2 > ret) {
ret = ret2;
break;
@ -751,10 +751,10 @@ SMESH_Mesh::RemoveHypothesis(const TopoDS_Shape & aSubShape,
SMESH_Hypothesis::Hypothesis_Status ret = subMesh->AlgoStateEngine(event, anHyp);
// there may appear concurrent hyps that were covered by the removed hyp
if (ret < SMESH_Hypothesis::HYP_CONCURENT &&
subMesh->IsApplicableHypotesis( anHyp ) &&
subMesh->CheckConcurentHypothesis( anHyp->GetType() ) != SMESH_Hypothesis::HYP_OK)
ret = SMESH_Hypothesis::HYP_CONCURENT;
if (ret < SMESH_Hypothesis::HYP_CONCURRENT &&
subMesh->IsApplicableHypothesis( anHyp ) &&
subMesh->CheckConcurrentHypothesis( anHyp->GetType() ) != SMESH_Hypothesis::HYP_OK)
ret = SMESH_Hypothesis::HYP_CONCURRENT;
// sub-shapes
if (!SMESH_Hypothesis::IsStatusFatal(ret) &&
@ -768,13 +768,13 @@ SMESH_Mesh::RemoveHypothesis(const TopoDS_Shape & aSubShape,
ret = ret2;
// check concurrent hypotheses on ancestors
if (ret < SMESH_Hypothesis::HYP_CONCURENT && !IsMainShape( aSubShape ) )
if (ret < SMESH_Hypothesis::HYP_CONCURRENT && !IsMainShape( aSubShape ) )
{
SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false);
while ( smIt->more() ) {
SMESH_subMesh* sm = smIt->next();
if ( sm->IsApplicableHypotesis( anHyp )) {
ret2 = sm->CheckConcurentHypothesis( anHyp->GetType() );
if ( sm->IsApplicableHypothesis( anHyp )) {
ret2 = sm->CheckConcurrentHypothesis( anHyp->GetType() );
if (ret2 > ret) {
ret = ret2;
break;
@ -1169,7 +1169,7 @@ bool SMESH_Mesh::IsUsedHypothesis(SMESHDS_Hypothesis * anHyp,
SMESH_Hypothesis* hyp = static_cast<SMESH_Hypothesis*>(anHyp);
// check if anHyp can be used to mesh aSubMesh
if ( !aSubMesh || !aSubMesh->IsApplicableHypotesis( hyp ))
if ( !aSubMesh || !aSubMesh->IsApplicableHypothesis( hyp ))
return false;
SMESH_Algo *algo = aSubMesh->GetAlgo();
@ -1232,7 +1232,7 @@ void SMESH_Mesh::NotifySubMeshesHypothesisModification(const SMESH_Hypothesis* h
{
const TopoDS_Shape & aSubShape = aSubMesh->GetSubShape();
if (( aSubMesh->IsApplicableHypotesis( hyp )) &&
if (( aSubMesh->IsApplicableHypothesis( hyp )) &&
( algo = aSubMesh->GetAlgo() ) &&
( compatibleHypoKind = algo->GetCompatibleHypoFilter( !hyp->IsAuxiliary() )) &&
( compatibleHypoKind->IsOk( hyp, aSubShape )))

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@ -512,25 +512,25 @@ bool SMESH_subMesh::CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) cons
}
//=======================================================================
//function : IsApplicableHypotesis
//function : IsApplicableHypothesis
//purpose : check if this sub-mesh can be computed using a hypothesis
//=======================================================================
bool SMESH_subMesh::IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis) const
bool SMESH_subMesh::IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis) const
{
if ( !_father->HasShapeToMesh() && _subShape.ShapeType() == TopAbs_SOLID )
return true; // true for the PseudoShape
return IsApplicableHypotesis( theHypothesis, _subShape.ShapeType() );
return IsApplicableHypothesis( theHypothesis, _subShape.ShapeType() );
}
//=======================================================================
//function : IsApplicableHypotesis
//function : IsApplicableHypothesis
//purpose : compare shape type and hypothesis type
//=======================================================================
bool SMESH_subMesh::IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis,
const TopAbs_ShapeEnum theShapeType)
bool SMESH_subMesh::IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis,
const TopAbs_ShapeEnum theShapeType)
{
if ( theHypothesis->GetType() > SMESHDS_Hypothesis::PARAM_ALGO)
{
@ -622,7 +622,7 @@ SMESH_Hypothesis::Hypothesis_Status
bool modifiedHyp = (event == MODIF_HYP); // if set to true, force event MODIF_ALGO_STATE
SMESH_Algo* algoRequiringCleaning = 0;
bool isApplicableHyp = IsApplicableHypotesis( anHyp );
bool isApplicableHyp = IsApplicableHypothesis( anHyp );
if (event == ADD_ALGO || event == ADD_FATHER_ALGO)
{
@ -1072,7 +1072,7 @@ bool SMESH_subMesh::IsConform(const SMESH_Algo* theAlgo)
if ( !theAlgo ) return false;
// Suppose that theAlgo is applicable to _subShape, do not check it here
//if ( !IsApplicableHypotesis( theAlgo )) return false;
//if ( !IsApplicableHypothesis( theAlgo )) return false;
// check only algo that doesn't NeedDiscreteBoundary(): because mesh made
// on a sub-shape will be ignored by theAlgo
@ -2207,13 +2207,13 @@ const SMESH_Hypothesis* SMESH_subMesh::getSimilarAttached(const TopoDS_Shape&
}
//=======================================================================
//function : CheckConcurentHypothesis
//function : CheckConcurrentHypothesis
//purpose : check if there are several applicable hypothesis attached to
// ancestors
//=======================================================================
SMESH_Hypothesis::Hypothesis_Status
SMESH_subMesh::CheckConcurentHypothesis (const int theHypType)
SMESH_subMesh::CheckConcurrentHypothesis (const int theHypType)
{
// is there local hypothesis on me?
if ( getSimilarAttached( _subShape, 0, theHypType ) )
@ -2235,7 +2235,7 @@ SMESH_Hypothesis::Hypothesis_Status
aPrevHyp = hyp;
}
else if ( aPrevWithHyp.ShapeType() == ancestor.ShapeType() && aPrevHyp != hyp )
return SMESH_Hypothesis::HYP_CONCURENT;
return SMESH_Hypothesis::HYP_CONCURRENT;
else
return SMESH_Hypothesis::HYP_OK;
}

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@ -238,14 +238,14 @@ public:
// return true if theHypothesis can be attached to me:
// its dimension is checked
static bool IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis,
static bool IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis,
const TopAbs_ShapeEnum theShapeType);
bool IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis) const;
bool IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis) const;
// return true if theHypothesis can be used to mesh me:
// its shape type is checked
SMESH_Hypothesis::Hypothesis_Status CheckConcurentHypothesis (const int theHypType);
SMESH_Hypothesis::Hypothesis_Status CheckConcurrentHypothesis (const int theHypType);
// check if there are several applicable hypothesis on fathers
/*!

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@ -1994,7 +1994,7 @@ void SMESHGUI_PrecomputeOp::onPreview()
{
computeFailed = false;
myPreviewDisplayer->SetData( previewRes );
// append shape indeces with computed mesh entities
// append shape indices with computed mesh entities
for ( int i = 0, n = aShapesId->length(); i < n; i++ )
myMapShapeId[ aShapesId[ i ] ] = 0;
}

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@ -622,7 +622,7 @@ void SMESHGUI_CreatePatternDlg::onSelectionDone()
//=======================================================================
// function : onDeactivate()
// purpose : SLOT called when dialog must be deativated
// purpose : SLOT called when dialog must be deactivated
//=======================================================================
void SMESHGUI_CreatePatternDlg::onDeactivate()
{

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@ -315,7 +315,7 @@ void SMESHGUI_DeleteGroupDlg::onSelectionDone()
//=================================================================================
// function : onDeactivate()
// purpose : SLOT called when dialog must be deativated
// purpose : SLOT called when dialog must be deactivated
//=================================================================================
void SMESHGUI_DeleteGroupDlg::onDeactivate()
{

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@ -688,7 +688,7 @@ bool SMESHGUI_DuplicateNodesDlg::isValid()
}
/*!
\brief SLOT called when dialog shoud be deativated.
\brief SLOT called when dialog should be deactivated.
*/
void SMESHGUI_DuplicateNodesDlg::onDeactivate()
{

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@ -3073,7 +3073,7 @@ void SMESHGUI_FilterDlg::onHelp()
//=======================================================================
// name : SMESHGUI_FilterDlg::onDeactivate
// Purpose : SLOT called when dialog must be deativated
// Purpose : SLOT called when dialog must be deactivated
//=======================================================================
void SMESHGUI_FilterDlg::onDeactivate()
{

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@ -517,7 +517,7 @@ void SMESHGUI_FilterLibraryDlg::onHelp()
//=======================================================================
// name : SMESHGUI_FilterLibraryDlg::onDeactivate
// Purpose : SLOT called when dialog must be deativated
// Purpose : SLOT called when dialog must be deactivated
//=======================================================================
void SMESHGUI_FilterLibraryDlg::onDeactivate()
{
@ -602,7 +602,7 @@ QStringList SMESHGUI_FilterLibraryDlg::prepareFilters() const
//================================================================
// Function : onBrowse
// Purpose : SLOT. Display "Open file" dialog for chosing library name
// Purpose : SLOT. Display "Open file" dialog for choosing library name
//================================================================
void SMESHGUI_FilterLibraryDlg::onBrowse()
{

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@ -1197,7 +1197,7 @@ bool SMESHGUI_GroupDlg::onApply()
anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, delta ); break;
break;
}
// update a visible group accoding to a changed contents
// update a visible group according to a changed contents
if ( !isConversion && anActor->GetVisibility() )
{
SMESH::Update( anIO, true );
@ -2310,7 +2310,7 @@ void SMESHGUI_GroupDlg::onHelp()
//=================================================================================
// function : SMESHGUI_GroupDlg::onDeactivate
// purpose : SLOT called when dialog must be deativated
// purpose : SLOT called when dialog must be deactivated
//=================================================================================
void SMESHGUI_GroupDlg::onDeactivate()
{

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@ -134,7 +134,7 @@ SMESHGUI_GroupOnShapeDlg::~SMESHGUI_GroupOnShapeDlg()
//================================================================================
/*!
* \brief slot to enable/diable [Apply]
* \brief slot to enable/disable [Apply]
*/
//================================================================================
@ -505,6 +505,6 @@ void SMESHGUI_GroupOnShapeOp::selectionDone()
myNodeGeoIDs = goodIds;
}
// enable/diable Apply, which can change at selection
// enable/disable Apply, which can change at selection
myDlg->updateButtons();
}

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@ -482,7 +482,7 @@ void SMESHGUI_GroupOpDlg::setVisible( bool visible )
}
/*!
\brief SLOT called when dialog must be deativated
\brief SLOT called when dialog must be deactivated
*/
void SMESHGUI_GroupOpDlg::onDeactivate()
{

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@ -692,7 +692,7 @@ void SMESHGUI_MeshDlg::reset()
//================================================================================
/*!
* \brief Sets curent tab
* \brief Sets current tab
*/
//================================================================================
void SMESHGUI_MeshDlg::setCurrentTab( const int theId )

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@ -122,7 +122,7 @@ static void addMeshItem( QListWidget* theList,
// =========================================================================================
/*!
* \brief Clear submesh names and indeces
* \brief Clear submesh names and indices
*/
// =========================================================================================
@ -134,7 +134,7 @@ void SMESHGUI_MeshOrderBox::Clear()
// =========================================================================================
/*!
* \brief Set submesh names and indeces
* \brief Set submesh names and indices
*/
// =========================================================================================
@ -159,7 +159,7 @@ void SMESHGUI_MeshOrderBox::SetMeshes(const ListListName& theMeshNames,
// =========================================================================================
/*!
* \brief cehck that item exists and not a separator
* \brief check that item exists and not a separator
*/
// =========================================================================================
@ -191,7 +191,7 @@ ListListId SMESHGUI_MeshOrderBox::GetMeshIds() const
// =========================================================================================
/*!
* \brief Returns result (ordered by user) mesh indeces
* \brief Returns result (ordered by user) mesh indices
*/
// =========================================================================================

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@ -57,7 +57,7 @@ class SMESHGUI_EXPORT SMESHGUI_MeshOrderBox : public QGroupBox
//! Clear mesh box
void Clear();
//! Set mesh (submesh) names and indeces
//! Set mesh (submesh) names and indices
void SetMeshes(const ListListName& theMeshNames,
const ListListId& theMeshIds);
@ -66,7 +66,7 @@ class SMESHGUI_EXPORT SMESHGUI_MeshOrderBox : public QGroupBox
//! Returns result (ordered by user) mesh names
ListListId GetMeshIds() const;
//! Returns result (ordered by user) mesh indeces
//! Returns result (ordered by user) mesh indices
ListListName GetMeshNames() const;
private slots:

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@ -120,7 +120,7 @@ void SMESHGUI_MeshOrderOp::initDialog()
if ( !myMgr->GetMeshOrder() ) {
SUIT_MessageBox::information(desktop(),
tr("SMESH_INFORMATION"),
tr("SMESH_NO_CONCURENT_MESH"));
tr("SMESH_NO_CONCURRENT_MESH"));
onCancel();
return;
@ -199,7 +199,7 @@ void SMESHGUI_MeshOrderMgr::SetMesh(SMESH::SMESH_Mesh_var& theMesh)
//================================================================================
/*!
* \brief Check for concurents between submesh objects
* \brief Check for concurrents between submesh objects
*/
//================================================================================
@ -211,7 +211,7 @@ bool SMESHGUI_MeshOrderMgr::GetMeshOrder()
//================================================================================
/*!
* \brief Check for concurents between submesh objects
* \brief Check for concurrents between submesh objects
*/
//================================================================================
@ -300,8 +300,8 @@ bool SMESHGUI_MeshOrderMgr::SetMeshOrder( const ListListId& theListListIds )
}
}
// is it enought to set modifid attribute on root mesh objects only?
// it is seems that modifaction flag will be set on child submeshes
// is it enough to set modified attribute on root mesh objects only?
// it is seems that modifcation flag will be set on child submeshes
// automatically (see SMESH::ModifiedMesh for details)
SMESH::ModifiedMesh( aMeshSObj, false, false );

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@ -45,9 +45,9 @@ public:
virtual ~SMESHGUI_MeshOrderMgr();
//! Set root mesh object
void SetMesh( SMESH::SMESH_Mesh_var& theMesh );
//! Check for concurents between submesh objects
//! Check for concurrents between submesh objects
bool GetMeshOrder();
//! Check for concurents between submesh objects
//! Check for concurrents between submesh objects
bool GetMeshOrder( ListListId& theIds );
//! Store submesh priority order
bool SetMeshOrder();

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@ -723,7 +723,7 @@ void SMESHGUI_MeshPatternDlg::resetSelInput()
//=======================================================================
// name : SMESHGUI_MeshPatternDlg::onDeactivate
// Purpose : SLOT called when dialog must be deativated
// Purpose : SLOT called when dialog must be deactivated
//=======================================================================
void SMESHGUI_MeshPatternDlg::onDeactivate()
{

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@ -600,7 +600,7 @@ void SMESHGUI_MultiEditDlg::onSelectionDone()
//=======================================================================
// name : SMESHGUI_MultiEditDlg::onDeactivate
// Purpose : SLOT called when dialog must be deativated
// Purpose : SLOT called when dialog must be deactivated
//=======================================================================
void SMESHGUI_MultiEditDlg::onDeactivate()
{
@ -1628,7 +1628,7 @@ SMESHGUI_SplitVolumesDlg::SMESHGUI_SplitVolumesDlg(SMESHGUI* theModule)
gb->setTitle( tr("TARGET_ELEM_TYPE"));
}
myToAllChk->setChecked( true ); //aplly to the whole mesh by default
myToAllChk->setChecked( true ); //apply to the whole mesh by default
bool hasHexa = true;//myMesh->_is_nil() ? false : myMesh->NbHexas();
if ( hasHexa )

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@ -538,7 +538,7 @@ void SMESHGUI_OffsetDlg::onTextChange (const QString& theNewText)
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
// hilight entered elements
// highlight entered elements
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();

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@ -20,7 +20,7 @@
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMDS : implementaion of Salome mesh data structure
// SMESH SMDS : implementation of Salome mesh data structure
// File : SMESHGUI_Operation.h
// Author : Sergey LITONIN, Open CASCADE S.A.S.
//

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@ -439,7 +439,7 @@ void SMESHGUI_SingleEditDlg::onSelectionDone()
//=======================================================================
// name : onDeactivate()
// Purpose : SLOT called when dialog must be deativated
// Purpose : SLOT called when dialog must be deactivated
//=======================================================================
void SMESHGUI_SingleEditDlg::onDeactivate()
{

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@ -191,7 +191,7 @@ void SMESHGUI_TransparencyDlg::ClickOnHelp()
//=================================================================================
// function : SetTransparency()
// purpose : Called when value of slider change
// : or the first time as initilisation
// : or the first time as initialisation
//=================================================================================
void SMESHGUI_TransparencyDlg::SetTransparency()
{

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@ -85,7 +85,7 @@ bool SMESHGUI_XmlHandler::startElement (const QString&, const QString&,
myPluginName = atts.value("name");
myServerLib = atts.value("server-lib");
myClientLib = atts.value("gui-lib");
/* It's Need to tranlate lib name for WIN32 or X platform
/* It's Need to translate lib name for WIN32 or X platform
* (only client lib, because server lib translates in SMESH_Gen_i::createHypothesis
* for normal work of *.py files )
*/

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@ -7107,7 +7107,7 @@ It is impossible to read point coordinates from file</translation>
<name>SMESHGUI_MeshOrderOp</name>
<message>
<source>SMESH_NO_CONCURENT_MESH</source>
<translation>No concurent sub-meshes detected</translation>
<translation>No concurrent sub-meshes detected</translation>
</message>
</context>
<context>

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@ -268,14 +268,14 @@ int SMESH_Tree<BND_BOX,NB_CHILDREN>::getHeight(const bool full) const
if ( isLeaf() )
return 1;
int heigth = 0;
int height = 0;
for (int i = 0; i<NB_CHILDREN; i++)
{
int h = myChildren[i]->getHeight( false );
if ( h > heigth )
heigth = h;
if ( h > height )
height = h;
}
return heigth + 1;
return height + 1;
}
#endif

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@ -5056,7 +5056,7 @@ bool _pyStringFamily::Add( const char* str )
_strings.erase( itLess, ++itMore );
}
else // to few string to make a family fot them
else // too few string to make a family for them
{
_strings.insert( itStr, str );
}

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@ -564,7 +564,7 @@ SMESH::Hypothesis_Status SMESH_Mesh_i::ConvertHypothesisStatus
switch (theStatus) {
RETURNCASE( HYP_OK );
RETURNCASE( HYP_MISSING );
RETURNCASE( HYP_CONCURENT );
RETURNCASE( HYP_CONCURRENT );
RETURNCASE( HYP_BAD_PARAMETER );
RETURNCASE( HYP_HIDDEN_ALGO );
RETURNCASE( HYP_HIDING_ALGO );

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@ -231,7 +231,7 @@ def TreatHypoStatus(status, hypName, geomName, isAlgo, mesh):
reason = hypType + " of the same dimension is already assigned to this shape"
elif status == HYP_BAD_DIM :
reason = hypType + " mismatches the shape"
elif status == HYP_CONCURENT :
elif status == HYP_CONCURRENT :
reason = "there are concurrent hypotheses on sub-shapes"
elif status == HYP_BAD_SUBSHAPE :
reason = "the shape is neither the main one, nor its sub-shape, nor a valid group"

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@ -669,7 +669,7 @@ public:
return true;
}
// -----------------------------------------------------------------------------
//! Make mesh on an adge using assigned 1d hyp or default nb of segments
//! Make mesh on an edge using assigned 1d hyp or default nb of segments
bool ComputeCircularEdge( SMESH_Mesh& aMesh,
const StdMeshers_FaceSidePtr& aSide )
{
@ -697,7 +697,7 @@ public:
return ok;
}
// -----------------------------------------------------------------------------
//! Make mesh on an adge using assigned 1d hyp or default nb of segments
//! Make mesh on an edge using assigned 1d hyp or default nb of segments
bool EvaluateCircularEdge(SMESH_Mesh& aMesh,
const StdMeshers_FaceSidePtr aSide,
MapShapeNbElems& aResMap)

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@ -8771,7 +8771,7 @@ void _LayerEdge::ChooseSmooFunction( const set< TGeomID >& concaveVertices,
}
}
// // this coice is done only if ( !concaveVertices.empty() ) for Grids/smesh/bugs_19/X1
// // this choice is done only if ( !concaveVertices.empty() ) for Grids/smesh/bugs_19/X1
// // where the nodes are smoothed too far along a sphere thus creating
// // inverted _simplices
// double dist[theNbSmooFuns];