mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-29 02:40:35 +05:00
NPAL14335 (EDF 344 SMESH : "ERROR : Iterator not implemented " when loading a script)
1) use GetInverseElementIterator(type) instead of facesIterator and edgesIterator() 2) use set<element,comparator> instead of map<ID,element> to have elements sorted by ID
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@ -69,6 +69,7 @@
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#include <TopoDS_Face.hxx>
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#include <map>
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#include <set>
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using namespace std;
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using namespace SMESH::Controls;
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@ -450,17 +451,16 @@ static bool findTriangles(const SMDS_MeshNode * theNode1,
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theTria1 = theTria2 = 0;
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set< const SMDS_MeshElement* > emap;
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SMDS_ElemIteratorPtr it = theNode1->GetInverseElementIterator();
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SMDS_ElemIteratorPtr it = theNode1->GetInverseElementIterator(SMDSAbs_Face);
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while (it->more()) {
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const SMDS_MeshElement* elem = it->next();
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if ( elem->GetType() == SMDSAbs_Face && elem->NbNodes() == 3 )
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if ( elem->NbNodes() == 3 )
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emap.insert( elem );
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}
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it = theNode2->GetInverseElementIterator();
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it = theNode2->GetInverseElementIterator(SMDSAbs_Face);
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while (it->more()) {
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const SMDS_MeshElement* elem = it->next();
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if ( elem->GetType() == SMDSAbs_Face &&
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emap.find( elem ) != emap.end() )
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if ( emap.find( elem ) != emap.end() )
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if ( theTria1 ) {
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// theTria1 must be element with minimum ID
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if( theTria1->GetID() < elem->GetID() ) {
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@ -812,7 +812,7 @@ static double getBadRate (const SMDS_MeshElement* theElem,
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// theCrit is used to select a diagonal to cut
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//=======================================================================
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bool SMESH_MeshEditor::QuadToTri (map<int,const SMDS_MeshElement*> & theElems,
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bool SMESH_MeshEditor::QuadToTri (TIDSortedElemSet & theElems,
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SMESH::Controls::NumericalFunctorPtr theCrit)
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{
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myLastCreatedElems.Clear();
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@ -828,9 +828,9 @@ bool SMESH_MeshEditor::QuadToTri (map<int,const SMDS_MeshElement*> & theElems,
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Handle(Geom_Surface) surface;
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SMESH_MesherHelper helper( *GetMesh() );
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map<int, const SMDS_MeshElement * >::iterator itElem;
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TIDSortedElemSet::iterator itElem;
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for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
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const SMDS_MeshElement* elem = (*itElem).second;
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const SMDS_MeshElement* elem = *itElem;
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if ( !elem || elem->GetType() != SMDSAbs_Face )
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continue;
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if ( elem->NbNodes() != ( elem->IsQuadratic() ? 8 : 4 ))
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@ -1049,8 +1049,8 @@ void SMESH_MeshEditor::RemoveElemFromGroups (const SMDS_MeshElement* removeelem,
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// theCrit is used to select a diagonal to cut
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//=======================================================================
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bool SMESH_MeshEditor::QuadToTri (std::map<int,const SMDS_MeshElement*> & theElems,
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const bool the13Diag)
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bool SMESH_MeshEditor::QuadToTri (TIDSortedElemSet & theElems,
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const bool the13Diag)
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{
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myLastCreatedElems.Clear();
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myLastCreatedNodes.Clear();
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@ -1062,9 +1062,9 @@ bool SMESH_MeshEditor::QuadToTri (std::map<int,const SMDS_MeshElement*> & theEle
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Handle(Geom_Surface) surface;
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SMESH_MesherHelper helper( *GetMesh() );
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map<int, const SMDS_MeshElement * >::iterator itElem;
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TIDSortedElemSet::iterator itElem;
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for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
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const SMDS_MeshElement* elem = (*itElem).second;
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const SMDS_MeshElement* elem = *itElem;
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if ( !elem || elem->GetType() != SMDSAbs_Face )
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continue;
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bool isquad = elem->NbNodes()==4 || elem->NbNodes()==8;
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@ -1284,7 +1284,7 @@ class LinkID_Gen {
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// fusion is still performed.
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//=======================================================================
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bool SMESH_MeshEditor::TriToQuad (map<int,const SMDS_MeshElement*> & theElems,
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bool SMESH_MeshEditor::TriToQuad (TIDSortedElemSet & theElems,
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SMESH::Controls::NumericalFunctorPtr theCrit,
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const double theMaxAngle)
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{
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@ -1313,9 +1313,9 @@ bool SMESH_MeshEditor::TriToQuad (map<int,const SMDS_MeshElement*> & theEl
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map< const SMDS_MeshElement*, set< NLink > > mapEl_setLi;
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map< const SMDS_MeshElement*, set< NLink > >::iterator itEL;
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map<int,const SMDS_MeshElement*>::iterator itElem;
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TIDSortedElemSet::iterator itElem;
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for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
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const SMDS_MeshElement* elem = (*itElem).second;
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const SMDS_MeshElement* elem = *itElem;
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//if ( !elem || elem->NbNodes() != 3 )
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// continue;
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if(!elem || elem->GetType() != SMDSAbs_Face ) continue;
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@ -1897,12 +1897,10 @@ void laplacianSmooth(const SMDS_MeshNode* theNode,
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// find surrounding nodes
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set< const SMDS_MeshNode* > nodeSet;
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SMDS_ElemIteratorPtr elemIt = theNode->GetInverseElementIterator();
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SMDS_ElemIteratorPtr elemIt = theNode->GetInverseElementIterator(SMDSAbs_Face);
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while ( elemIt->more() )
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{
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const SMDS_MeshElement* elem = elemIt->next();
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if ( elem->GetType() != SMDSAbs_Face )
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continue;
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for ( int i = 0; i < elem->NbNodes(); ++i ) {
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if ( elem->GetNode( i ) == theNode ) {
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@ -1980,12 +1978,10 @@ void centroidalSmooth(const SMDS_MeshNode* theNode,
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// compute new XYZ
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SMDS_ElemIteratorPtr elemIt = theNode->GetInverseElementIterator();
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SMDS_ElemIteratorPtr elemIt = theNode->GetInverseElementIterator(SMDSAbs_Face);
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while ( elemIt->more() )
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{
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const SMDS_MeshElement* elem = elemIt->next();
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if ( elem->GetType() != SMDSAbs_Face )
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continue;
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nbElems++;
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gp_XYZ elemCenter(0.,0.,0.);
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@ -2056,12 +2052,12 @@ static bool getClosestUV (Extrema_GenExtPS& projector,
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// on edges and boundary nodes are always fixed.
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//=======================================================================
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void SMESH_MeshEditor::Smooth (map<int,const SMDS_MeshElement*> & theElems,
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set<const SMDS_MeshNode*> & theFixedNodes,
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const SmoothMethod theSmoothMethod,
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const int theNbIterations,
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double theTgtAspectRatio,
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const bool the2D)
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void SMESH_MeshEditor::Smooth (TIDSortedElemSet & theElems,
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set<const SMDS_MeshNode*> & theFixedNodes,
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const SmoothMethod theSmoothMethod,
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const int theNbIterations,
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double theTgtAspectRatio,
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const bool the2D)
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{
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myLastCreatedElems.Clear();
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myLastCreatedNodes.Clear();
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@ -2082,15 +2078,15 @@ void SMESH_MeshEditor::Smooth (map<int,const SMDS_MeshElement*> & theElems,
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SMDS_FaceIteratorPtr fIt = aMesh->facesIterator();
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while ( fIt->more() ) {
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const SMDS_MeshElement* face = fIt->next();
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theElems.insert( make_pair(face->GetID(),face) );
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theElems.insert( face );
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}
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}
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// get all face ids theElems are on
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set< int > faceIdSet;
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map<int, const SMDS_MeshElement* >::iterator itElem;
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TIDSortedElemSet::iterator itElem;
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if ( the2D )
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for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
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int fId = FindShape( (*itElem).second );
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int fId = FindShape( *itElem );
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// check that corresponding submesh exists and a shape is face
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if (fId &&
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faceIdSet.find( fId ) == faceIdSet.end() &&
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@ -2153,7 +2149,7 @@ void SMESH_MeshEditor::Smooth (map<int,const SMDS_MeshElement*> & theElems,
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if ( faceSubMesh && nbElemOnFace == faceSubMesh->NbElements() )
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break; // all elements found
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const SMDS_MeshElement* elem = (*itElem).second;
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const SMDS_MeshElement* elem = *itElem;
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if ( !elem || elem->GetType() != SMDSAbs_Face || elem->NbNodes() < 3 ||
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( faceSubMesh && !faceSubMesh->Contains( elem ))) {
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++itElem;
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@ -2183,13 +2179,12 @@ void SMESH_MeshEditor::Smooth (map<int,const SMDS_MeshElement*> & theElems,
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{
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// check if all faces around the node are on faceSubMesh
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// because a node on edge may be bound to face
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SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator();
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SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator(SMDSAbs_Face);
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bool all = true;
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if ( faceSubMesh ) {
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while ( eIt->more() && all ) {
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const SMDS_MeshElement* e = eIt->next();
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if ( e->GetType() == SMDSAbs_Face )
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all = faceSubMesh->Contains( e );
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all = faceSubMesh->Contains( e );
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}
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}
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if ( all )
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@ -2215,10 +2210,10 @@ void SMESH_MeshEditor::Smooth (map<int,const SMDS_MeshElement*> & theElems,
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if ( uvMap.find( node ) == uvMap.end() )
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uvCheckNodes.push_back( node );
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// add nodes of elems sharing node
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// SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator();
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// SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator(SMDSAbs_Face);
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// while ( eIt->more() ) {
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// const SMDS_MeshElement* e = eIt->next();
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// if ( e != elem && e->GetType() == SMDSAbs_Face ) {
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// if ( e != elem ) {
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// SMDS_ElemIteratorPtr nIt = e->nodesIterator();
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// while ( nIt->more() ) {
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// const SMDS_MeshNode* n =
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@ -2397,11 +2392,9 @@ void SMESH_MeshEditor::Smooth (map<int,const SMDS_MeshElement*> & theElems,
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uvMap2[ nSeam ] = &listUV.back();
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// collect movable nodes linked to ones on seam in nodesNearSeam
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SMDS_ElemIteratorPtr eIt = nSeam->GetInverseElementIterator();
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SMDS_ElemIteratorPtr eIt = nSeam->GetInverseElementIterator(SMDSAbs_Face);
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while ( eIt->more() ) {
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const SMDS_MeshElement* e = eIt->next();
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if ( e->GetType() != SMDSAbs_Face )
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continue;
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int nbUseMap1 = 0, nbUseMap2 = 0;
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SMDS_ElemIteratorPtr nIt = e->nodesIterator();
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int nn = 0, nbn = e->NbNodes();
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@ -2919,12 +2912,12 @@ static void sweepElement(SMESHDS_Mesh* aMesh,
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//purpose : create 1D and 2D elements around swept elements
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//=======================================================================
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static void makeWalls (SMESHDS_Mesh* aMesh,
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TNodeOfNodeListMap & mapNewNodes,
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TElemOfElemListMap & newElemsMap,
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TElemOfVecOfNnlmiMap & elemNewNodesMap,
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map<int,const SMDS_MeshElement*>& elemSet,
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const int nbSteps,
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static void makeWalls (SMESHDS_Mesh* aMesh,
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TNodeOfNodeListMap & mapNewNodes,
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TElemOfElemListMap & newElemsMap,
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TElemOfVecOfNnlmiMap & elemNewNodesMap,
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TIDSortedElemSet& elemSet,
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const int nbSteps,
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SMESH_SequenceOfElemPtr& myLastCreatedElems)
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{
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ASSERT( newElemsMap.size() == elemNewNodesMap.size() );
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@ -2947,7 +2940,7 @@ static void makeWalls (SMESHDS_Mesh* aMesh,
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nbInitElems = 0;
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highType = type;
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}
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if ( elemSet.find(el->GetID()) != elemSet.end() )
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if ( elemSet.find(el) != elemSet.end() )
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nbInitElems++;
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}
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if ( nbInitElems < 2 ) {
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@ -2993,8 +2986,8 @@ static void makeWalls (SMESHDS_Mesh* aMesh,
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bool hasFreeLinks = false;
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map<int,const SMDS_MeshElement*> avoidSet;
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avoidSet.insert( make_pair(elem->GetID(),elem) );
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TIDSortedElemSet avoidSet;
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avoidSet.insert( elem );
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set<const SMDS_MeshNode*> aFaceLastNodes;
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int iNode, nbNodes = vecNewNodes.size();
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@ -3195,11 +3188,11 @@ static void makeWalls (SMESHDS_Mesh* aMesh,
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//purpose :
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//=======================================================================
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void SMESH_MeshEditor::RotationSweep(map<int,const SMDS_MeshElement*> & theElems,
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const gp_Ax1& theAxis,
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const double theAngle,
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const int theNbSteps,
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const double theTol)
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void SMESH_MeshEditor::RotationSweep(TIDSortedElemSet & theElems,
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const gp_Ax1& theAxis,
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const double theAngle,
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const int theNbSteps,
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const double theTol)
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{
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myLastCreatedElems.Clear();
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myLastCreatedNodes.Clear();
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@ -3220,9 +3213,9 @@ void SMESH_MeshEditor::RotationSweep(map<int,const SMDS_MeshElement*> & theElems
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TElemOfElemListMap newElemsMap;
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// loop on theElems
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map<int, const SMDS_MeshElement* >::iterator itElem;
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TIDSortedElemSet::iterator itElem;
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for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
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const SMDS_MeshElement* elem = (*itElem).second;
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const SMDS_MeshElement* elem = *itElem;
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if ( !elem )
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continue;
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vector<TNodeOfNodeListMapItr> & newNodesItVec = mapElemNewNodes[ elem ];
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@ -3352,13 +3345,12 @@ const SMDS_MeshNode* SMESH_MeshEditor::CreateNode(const double x,
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//purpose :
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//=======================================================================
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void SMESH_MeshEditor::ExtrusionSweep
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(map<int,const SMDS_MeshElement*> & theElems,
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const gp_Vec& theStep,
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const int theNbSteps,
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TElemOfElemListMap& newElemsMap,
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const int theFlags,
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const double theTolerance)
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void SMESH_MeshEditor::ExtrusionSweep (TIDSortedElemSet & theElems,
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const gp_Vec& theStep,
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const int theNbSteps,
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TElemOfElemListMap& newElemsMap,
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const int theFlags,
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const double theTolerance)
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{
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ExtrusParam aParams;
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aParams.myDir = gp_Dir(theStep);
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@ -3378,12 +3370,11 @@ void SMESH_MeshEditor::ExtrusionSweep
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//purpose :
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//=======================================================================
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void SMESH_MeshEditor::ExtrusionSweep
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(map<int,const SMDS_MeshElement*> & theElems,
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ExtrusParam& theParams,
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TElemOfElemListMap& newElemsMap,
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const int theFlags,
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const double theTolerance)
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void SMESH_MeshEditor::ExtrusionSweep (TIDSortedElemSet & theElems,
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ExtrusParam& theParams,
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TElemOfElemListMap& newElemsMap,
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const int theFlags,
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const double theTolerance)
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{
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myLastCreatedElems.Clear();
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myLastCreatedNodes.Clear();
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@ -3398,10 +3389,10 @@ void SMESH_MeshEditor::ExtrusionSweep
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//TElemOfVecOfMapNodesMap mapElemNewNodes;
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// loop on theElems
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map<int, const SMDS_MeshElement* >::iterator itElem;
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TIDSortedElemSet::iterator itElem;
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for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
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// check element type
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const SMDS_MeshElement* elem = (*itElem).second;
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const SMDS_MeshElement* elem = *itElem;
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if ( !elem )
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continue;
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@ -3563,13 +3554,13 @@ protected:
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//purpose :
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//=======================================================================
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SMESH_MeshEditor::Extrusion_Error
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SMESH_MeshEditor::ExtrusionAlongTrack (std::map<int,const SMDS_MeshElement*> & theElements,
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SMESH_subMesh* theTrack,
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SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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SMESH_subMesh* theTrack,
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const SMDS_MeshNode* theN1,
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const bool theHasAngles,
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std::list<double>& theAngles,
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const bool theHasRefPoint,
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const gp_Pnt& theRefPoint)
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const bool theHasAngles,
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list<double>& theAngles,
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const bool theHasRefPoint,
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const gp_Pnt& theRefPoint)
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{
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myLastCreatedElems.Clear();
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myLastCreatedNodes.Clear();
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@ -3579,7 +3570,7 @@ SMESH_MeshEditor::Extrusion_Error
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double aT1, aT2, aT, aAngle, aX, aY, aZ;
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std::list<double> aPrms;
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std::list<double>::iterator aItD;
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std::map<int, const SMDS_MeshElement* >::iterator itElem;
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TIDSortedElemSet::iterator itElem;
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Standard_Real aTx1, aTx2, aL2, aTolVec, aTolVec2;
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gp_Pnt aP3D, aV0;
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@ -3719,7 +3710,7 @@ SMESH_MeshEditor::Extrusion_Error
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itElem = theElements.begin();
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for ( ; itElem != theElements.end(); itElem++ ) {
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const SMDS_MeshElement* elem = (*itElem).second;
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const SMDS_MeshElement* elem = *itElem;
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SMDS_ElemIteratorPtr itN = elem->nodesIterator();
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while ( itN->more() ) {
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@ -3748,7 +3739,7 @@ SMESH_MeshEditor::Extrusion_Error
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for ( itElem = theElements.begin(); itElem != theElements.end(); itElem++ ) {
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// check element type
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const SMDS_MeshElement* elem = (*itElem).second;
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const SMDS_MeshElement* elem = *itElem;
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aTypeE = elem->GetType();
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if ( !elem || ( aTypeE != SMDSAbs_Face && aTypeE != SMDSAbs_Edge ) )
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continue;
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@ -3893,9 +3884,9 @@ SMESH_MeshEditor::Extrusion_Error
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//purpose :
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//=======================================================================
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void SMESH_MeshEditor::Transform (map<int,const SMDS_MeshElement*> & theElems,
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const gp_Trsf& theTrsf,
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const bool theCopy)
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void SMESH_MeshEditor::Transform (TIDSortedElemSet & theElems,
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const gp_Trsf& theTrsf,
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const bool theCopy)
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{
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myLastCreatedElems.Clear();
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myLastCreatedNodes.Clear();
|
||||
@ -3917,12 +3908,12 @@ void SMESH_MeshEditor::Transform (map<int,const SMDS_MeshElement*> & theElems,
|
||||
|
||||
// elements sharing moved nodes; those of them which have all
|
||||
// nodes mirrored but are not in theElems are to be reversed
|
||||
map<int,const SMDS_MeshElement*> inverseElemSet;
|
||||
TIDSortedElemSet inverseElemSet;
|
||||
|
||||
// loop on theElems
|
||||
map<int, const SMDS_MeshElement* >::iterator itElem;
|
||||
TIDSortedElemSet::iterator itElem;
|
||||
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
|
||||
const SMDS_MeshElement* elem = (*itElem).second;
|
||||
const SMDS_MeshElement* elem = *itElem;
|
||||
if ( !elem )
|
||||
continue;
|
||||
|
||||
@ -3959,7 +3950,7 @@ void SMESH_MeshEditor::Transform (map<int,const SMDS_MeshElement*> & theElems,
|
||||
SMDS_ElemIteratorPtr invElemIt = node->GetInverseElementIterator();
|
||||
while ( invElemIt->more() ) {
|
||||
const SMDS_MeshElement* iel = invElemIt->next();
|
||||
inverseElemSet.insert( make_pair(iel->GetID(),iel) );
|
||||
inverseElemSet.insert( iel );
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3971,7 +3962,7 @@ void SMESH_MeshEditor::Transform (map<int,const SMDS_MeshElement*> & theElems,
|
||||
return;
|
||||
|
||||
if ( !inverseElemSet.empty()) {
|
||||
map<int,const SMDS_MeshElement*>::iterator invElemIt = inverseElemSet.begin();
|
||||
TIDSortedElemSet::iterator invElemIt = inverseElemSet.begin();
|
||||
for ( ; invElemIt != inverseElemSet.end(); invElemIt++ )
|
||||
theElems.insert( *invElemIt );
|
||||
}
|
||||
@ -3996,7 +3987,7 @@ void SMESH_MeshEditor::Transform (map<int,const SMDS_MeshElement*> & theElems,
|
||||
};
|
||||
|
||||
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
|
||||
const SMDS_MeshElement* elem = (*itElem).second;
|
||||
const SMDS_MeshElement* elem = *itElem;
|
||||
if ( !elem || elem->GetType() == SMDSAbs_Node )
|
||||
continue;
|
||||
|
||||
@ -4972,19 +4963,18 @@ void SMESH_MeshEditor::MergeEqualElements()
|
||||
//=======================================================================
|
||||
|
||||
const SMDS_MeshElement*
|
||||
SMESH_MeshEditor::FindFaceInSet(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const map<int,const SMDS_MeshElement*>& elemSet,
|
||||
const map<int,const SMDS_MeshElement*>& avoidSet)
|
||||
SMESH_MeshEditor::FindFaceInSet(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const TIDSortedElemSet& elemSet,
|
||||
const TIDSortedElemSet& avoidSet)
|
||||
|
||||
{
|
||||
SMDS_ElemIteratorPtr invElemIt = n1->GetInverseElementIterator();
|
||||
SMDS_ElemIteratorPtr invElemIt = n1->GetInverseElementIterator(SMDSAbs_Face);
|
||||
while ( invElemIt->more() ) { // loop on inverse elements of n1
|
||||
const SMDS_MeshElement* elem = invElemIt->next();
|
||||
if (elem->GetType() != SMDSAbs_Face ||
|
||||
avoidSet.find( elem->GetID() ) != avoidSet.end() )
|
||||
if (avoidSet.find( elem ) != avoidSet.end() )
|
||||
continue;
|
||||
if ( !elemSet.empty() && elemSet.find( elem->GetID() ) == elemSet.end())
|
||||
if ( !elemSet.empty() && elemSet.find( elem ) == elemSet.end())
|
||||
continue;
|
||||
// get face nodes and find index of n1
|
||||
int i1, nbN = elem->NbNodes(), iNode = 0;
|
||||
@ -5056,9 +5046,9 @@ static const SMDS_MeshElement* findAdjacentFace(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const SMDS_MeshElement* elem)
|
||||
{
|
||||
map<int,const SMDS_MeshElement*> elemSet, avoidSet;
|
||||
TIDSortedElemSet elemSet, avoidSet;
|
||||
if ( elem )
|
||||
avoidSet.insert ( make_pair(elem->GetID(),elem) );
|
||||
avoidSet.insert ( elem );
|
||||
return SMESH_MeshEditor::FindFaceInSet( n1, n2, elemSet, avoidSet );
|
||||
}
|
||||
|
||||
@ -5099,7 +5089,7 @@ bool SMESH_MeshEditor::FindFreeBorder (const SMDS_MeshNode* theFirst
|
||||
|
||||
list< const SMDS_MeshElement* > curElemList;
|
||||
list< const SMDS_MeshNode* > nStartList;
|
||||
SMDS_ElemIteratorPtr invElemIt = nStart->facesIterator();
|
||||
SMDS_ElemIteratorPtr invElemIt = nStart->GetInverseElementIterator(SMDSAbs_Face);
|
||||
while ( invElemIt->more() ) {
|
||||
const SMDS_MeshElement* e = invElemIt->next();
|
||||
if ( e == curElem || foundElems.insert( e ).second ) {
|
||||
@ -6017,11 +6007,9 @@ void SMESH_MeshEditor::UpdateVolumes (const SMDS_MeshNode* theBetweenNode
|
||||
myLastCreatedElems.Clear();
|
||||
myLastCreatedNodes.Clear();
|
||||
|
||||
SMDS_ElemIteratorPtr invElemIt = theBetweenNode1->GetInverseElementIterator();
|
||||
SMDS_ElemIteratorPtr invElemIt = theBetweenNode1->GetInverseElementIterator(SMDSAbs_Volume);
|
||||
while (invElemIt->more()) { // loop on inverse elements of theBetweenNode1
|
||||
const SMDS_MeshElement* elem = invElemIt->next();
|
||||
if (elem->GetType() != SMDSAbs_Volume)
|
||||
continue;
|
||||
|
||||
// check, if current volume has link theBetweenNode1 - theBetweenNode2
|
||||
SMDS_VolumeTool aVolume (elem);
|
||||
@ -6428,12 +6416,12 @@ bool SMESH_MeshEditor::ConvertFromQuadratic()
|
||||
//=======================================================================
|
||||
|
||||
SMESH_MeshEditor::Sew_Error
|
||||
SMESH_MeshEditor::SewSideElements (map<int,const SMDS_MeshElement*>& theSide1,
|
||||
map<int,const SMDS_MeshElement*>& theSide2,
|
||||
const SMDS_MeshNode* theFirstNode1,
|
||||
const SMDS_MeshNode* theFirstNode2,
|
||||
const SMDS_MeshNode* theSecondNode1,
|
||||
const SMDS_MeshNode* theSecondNode2)
|
||||
SMESH_MeshEditor::SewSideElements (TIDSortedElemSet& theSide1,
|
||||
TIDSortedElemSet& theSide2,
|
||||
const SMDS_MeshNode* theFirstNode1,
|
||||
const SMDS_MeshNode* theFirstNode2,
|
||||
const SMDS_MeshNode* theSecondNode1,
|
||||
const SMDS_MeshNode* theSecondNode2)
|
||||
{
|
||||
myLastCreatedElems.Clear();
|
||||
myLastCreatedNodes.Clear();
|
||||
@ -6464,16 +6452,16 @@ SMESH_MeshEditor::Sew_Error
|
||||
set<const SMDS_MeshElement*> * faceSetPtr[] = { &faceSet1, &faceSet2 };
|
||||
set<const SMDS_MeshElement*> * volSetPtr[] = { &volSet1, &volSet2 };
|
||||
set<const SMDS_MeshNode*> * nodeSetPtr[] = { &nodeSet1, &nodeSet2 };
|
||||
map<int,const SMDS_MeshElement*> * elemSetPtr[] = { &theSide1, &theSide2 };
|
||||
TIDSortedElemSet * elemSetPtr[] = { &theSide1, &theSide2 };
|
||||
int iSide, iFace, iNode;
|
||||
|
||||
for ( iSide = 0; iSide < 2; iSide++ ) {
|
||||
set<const SMDS_MeshNode*> * nodeSet = nodeSetPtr[ iSide ];
|
||||
map<int,const SMDS_MeshElement*> * elemSet = elemSetPtr[ iSide ];
|
||||
TIDSortedElemSet * elemSet = elemSetPtr[ iSide ];
|
||||
set<const SMDS_MeshElement*> * faceSet = faceSetPtr[ iSide ];
|
||||
set<const SMDS_MeshElement*> * volSet = volSetPtr [ iSide ];
|
||||
set<const SMDS_MeshElement*>::iterator vIt;
|
||||
map<int,const SMDS_MeshElement*>::iterator eIt;
|
||||
TIDSortedElemSet::iterator eIt;
|
||||
set<const SMDS_MeshNode*>::iterator nIt;
|
||||
|
||||
// check that given nodes belong to given elements
|
||||
@ -6481,7 +6469,7 @@ SMESH_MeshEditor::Sew_Error
|
||||
const SMDS_MeshNode* n2 = ( iSide == 0 ) ? theSecondNode1 : theSecondNode2;
|
||||
int firstIndex = -1, secondIndex = -1;
|
||||
for (eIt = elemSet->begin(); eIt != elemSet->end(); eIt++ ) {
|
||||
const SMDS_MeshElement* elem = (*eIt).second;
|
||||
const SMDS_MeshElement* elem = *eIt;
|
||||
if ( firstIndex < 0 ) firstIndex = elem->GetNodeIndex( n1 );
|
||||
if ( secondIndex < 0 ) secondIndex = elem->GetNodeIndex( n2 );
|
||||
if ( firstIndex > -1 && secondIndex > -1 ) break;
|
||||
@ -6502,7 +6490,7 @@ SMESH_MeshEditor::Sew_Error
|
||||
// loop on the given element of a side
|
||||
for (eIt = elemSet->begin(); eIt != elemSet->end(); eIt++ ) {
|
||||
//const SMDS_MeshElement* elem = *eIt;
|
||||
const SMDS_MeshElement* elem = (*eIt).second;
|
||||
const SMDS_MeshElement* elem = *eIt;
|
||||
if ( elem->GetType() == SMDSAbs_Face ) {
|
||||
faceSet->insert( elem );
|
||||
set <const SMDS_MeshNode*> faceNodeSet;
|
||||
@ -6522,7 +6510,7 @@ SMESH_MeshEditor::Sew_Error
|
||||
// ------------------------------------------------------------------------------
|
||||
|
||||
for ( nIt = nodeSet->begin(); nIt != nodeSet->end(); nIt++ ) { // loop on nodes of iSide
|
||||
SMDS_ElemIteratorPtr fIt = (*nIt)->facesIterator();
|
||||
SMDS_ElemIteratorPtr fIt = (*nIt)->GetInverseElementIterator(SMDSAbs_Face);
|
||||
while ( fIt->more() ) { // loop on faces sharing a node
|
||||
const SMDS_MeshElement* f = fIt->next();
|
||||
if ( faceSet->find( f ) == faceSet->end() ) {
|
||||
@ -6618,7 +6606,7 @@ SMESH_MeshEditor::Sew_Error
|
||||
const SMDS_MeshElement* e = invElemIt->next();
|
||||
if ( faceSet->find( e ) != faceSet->end() )
|
||||
nbSharedNodes++;
|
||||
if ( elemSet->find( e->GetID() ) != elemSet->end() )
|
||||
if ( elemSet->find( e ) != elemSet->end() )
|
||||
nbSharedNodes++;
|
||||
}
|
||||
}
|
||||
@ -6635,10 +6623,10 @@ SMESH_MeshEditor::Sew_Error
|
||||
// choose a face most close to the bary center of the opposite side
|
||||
gp_XYZ aBC( 0., 0., 0. );
|
||||
set <const SMDS_MeshNode*> addedNodes;
|
||||
map<int,const SMDS_MeshElement*> * elemSet2 = elemSetPtr[ 1 - iSide ];
|
||||
TIDSortedElemSet * elemSet2 = elemSetPtr[ 1 - iSide ];
|
||||
eIt = elemSet2->begin();
|
||||
for ( eIt = elemSet2->begin(); eIt != elemSet2->end(); eIt++ ) {
|
||||
SMDS_ElemIteratorPtr nodeIt = (*eIt).second->nodesIterator();
|
||||
SMDS_ElemIteratorPtr nodeIt = (*eIt)->nodesIterator();
|
||||
while ( nodeIt->more() ) { // loop on free face nodes
|
||||
const SMDS_MeshNode* n =
|
||||
static_cast<const SMDS_MeshNode*>( nodeIt->next() );
|
||||
@ -6682,7 +6670,7 @@ SMESH_MeshEditor::Sew_Error
|
||||
// // ----------------------------------------------------------
|
||||
// if ( nodeSetSize != nodeSet->size() ) {
|
||||
// for ( ; nIt != nodeSet->end(); nIt++ ) { // loop on nodes of iSide
|
||||
// SMDS_ElemIteratorPtr fIt = (*nIt)->facesIterator();
|
||||
// SMDS_ElemIteratorPtr fIt = (*nIt)->GetInverseElementIterator(SMDSAbs_Face);
|
||||
// while ( fIt->more() ) { // loop on faces sharing a node
|
||||
// const SMDS_MeshElement* f = fIt->next();
|
||||
// if ( faceSet->find( f ) == faceSet->end() ) {
|
||||
@ -6766,7 +6754,7 @@ SMESH_MeshEditor::Sew_Error
|
||||
set< const SMDS_MeshElement* > fMap;
|
||||
for ( int i = 0; i < 2; i++ ) { // loop on 2 nodes of a link
|
||||
const SMDS_MeshNode* n = i ? n1 : n2; // a node of a link
|
||||
SMDS_ElemIteratorPtr fIt = n->facesIterator();
|
||||
SMDS_ElemIteratorPtr fIt = n->GetInverseElementIterator(SMDSAbs_Face);
|
||||
while ( fIt->more() ) { // loop on faces sharing a node
|
||||
const SMDS_MeshElement* f = fIt->next();
|
||||
if (faceSet->find( f ) != faceSet->end() && // f is in face set
|
||||
@ -7092,11 +7080,10 @@ SMESH_MeshEditor::FindMatchingNodes(set<const SMDS_MeshElement*>& theSide1,
|
||||
// during a loop of the first node, we find all faces around n1,
|
||||
// during a loop of the second node, we find one face sharing both n1 and n2
|
||||
const SMDS_MeshNode* n = iNode ? n1 : n2; // a node of a link
|
||||
SMDS_ElemIteratorPtr fIt = n->GetInverseElementIterator();
|
||||
SMDS_ElemIteratorPtr fIt = n->GetInverseElementIterator(SMDSAbs_Face);
|
||||
while ( fIt->more() ) { // loop on faces sharing a node
|
||||
const SMDS_MeshElement* f = fIt->next();
|
||||
if (f->GetType() == SMDSAbs_Face &&
|
||||
faceSet->find( f ) != faceSet->end() && // f is in face set
|
||||
if (faceSet->find( f ) != faceSet->end() && // f is in face set
|
||||
! facesOfNode1.insert( f ).second ) // f encounters twice
|
||||
{
|
||||
if ( face[ iSide ] ) {
|
||||
|
@ -34,11 +34,12 @@
|
||||
#include "SMESH_Controls.hxx"
|
||||
#include "SMESH_SequenceOfNode.hxx"
|
||||
#include "SMESH_SequenceOfElemPtr.hxx"
|
||||
#include "gp_Dir.hxx"
|
||||
#include "TColStd_HSequenceOfReal.hxx"
|
||||
#include "SMESH_MesherHelper.hxx"
|
||||
#include "SMDS_MeshElement.hxx"
|
||||
|
||||
#include <gp_Dir.hxx>
|
||||
|
||||
#include <list>
|
||||
#include <map>
|
||||
|
||||
@ -55,27 +56,28 @@ class gp_Ax1;
|
||||
class gp_Vec;
|
||||
class gp_Pnt;
|
||||
|
||||
// ============================================================
|
||||
/*!
|
||||
* \brief Set of elements sorted by ID, to be used to assure
|
||||
* predictability of edition
|
||||
*/
|
||||
// ============================================================
|
||||
|
||||
template < class TMeshElem >
|
||||
struct TIDCompare {
|
||||
bool operator () (const TMeshElem* e1, const TMeshElem* e2) const
|
||||
{ return e1->GetID() < e2->GetID(); }
|
||||
};
|
||||
typedef std::set< const SMDS_MeshElement*, TIDCompare< SMDS_MeshElement> > TIDSortedElemSet;
|
||||
|
||||
// ============================================================
|
||||
/*!
|
||||
* \brief Editor of a mesh
|
||||
*/
|
||||
// ============================================================
|
||||
|
||||
class SMESH_MeshEditor {
|
||||
public:
|
||||
|
||||
// define a set of elements sorted by ID, to be used to assure
|
||||
// predictability of edition
|
||||
struct TIDCompare {
|
||||
bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2)
|
||||
{ return e1->GetID() < e2->GetID(); }
|
||||
};
|
||||
typedef set< const SMDS_MeshElement*, TIDCompare > TIDSortedElemSet;
|
||||
|
||||
/*!
|
||||
* \brief Insert element in a map of elements sorted by ID
|
||||
* \param elem - element to insert
|
||||
* \param elemMap - the map to fill in
|
||||
*/
|
||||
static void Insert(const SMDS_MeshElement* elem,
|
||||
std::map<int,const SMDS_MeshElement*> & elemMap) {
|
||||
elemMap.insert( make_pair( elem->GetID(), elem ));
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
SMESH_MeshEditor( SMESH_Mesh* theMesh );
|
||||
@ -114,7 +116,7 @@ public:
|
||||
* is still performed; theMaxAngle is mesured in radians.
|
||||
* \retval bool - Success or not.
|
||||
*/
|
||||
bool TriToQuad (std::map<int,const SMDS_MeshElement*> & theElems,
|
||||
bool TriToQuad (TIDSortedElemSet & theElems,
|
||||
SMESH::Controls::NumericalFunctorPtr theCriterion,
|
||||
const double theMaxAngle);
|
||||
|
||||
@ -124,7 +126,7 @@ public:
|
||||
* \param theCriterion - Is used to choose a diagonal for splitting.
|
||||
* \retval bool - Success or not.
|
||||
*/
|
||||
bool QuadToTri (std::map<int,const SMDS_MeshElement*> & theElems,
|
||||
bool QuadToTri (TIDSortedElemSet & theElems,
|
||||
SMESH::Controls::NumericalFunctorPtr theCriterion);
|
||||
|
||||
/*!
|
||||
@ -133,8 +135,8 @@ public:
|
||||
* \param the13Diag - Is used to choose a diagonal for splitting.
|
||||
* \retval bool - Success or not.
|
||||
*/
|
||||
bool QuadToTri (std::map<int,const SMDS_MeshElement*> & theElems,
|
||||
const bool the13Diag);
|
||||
bool QuadToTri (TIDSortedElemSet & theElems,
|
||||
const bool the13Diag);
|
||||
|
||||
/*!
|
||||
* \brief Find better diagonal for splitting.
|
||||
@ -148,12 +150,12 @@ public:
|
||||
|
||||
enum SmoothMethod { LAPLACIAN = 0, CENTROIDAL };
|
||||
|
||||
void Smooth (std::map<int,const SMDS_MeshElement*> & theElements,
|
||||
std::set<const SMDS_MeshNode*> & theFixedNodes,
|
||||
const SmoothMethod theSmoothMethod,
|
||||
const int theNbIterations,
|
||||
double theTgtAspectRatio = 1.0,
|
||||
const bool the2D = true);
|
||||
void Smooth (TIDSortedElemSet & theElements,
|
||||
std::set<const SMDS_MeshNode*> & theFixedNodes,
|
||||
const SmoothMethod theSmoothMethod,
|
||||
const int theNbIterations,
|
||||
double theTgtAspectRatio = 1.0,
|
||||
const bool the2D = true);
|
||||
// Smooth theElements using theSmoothMethod during theNbIterations
|
||||
// or until a worst element has aspect ratio <= theTgtAspectRatio.
|
||||
// Aspect Ratio varies in range [1.0, inf].
|
||||
@ -164,11 +166,11 @@ public:
|
||||
// on geometrical faces
|
||||
|
||||
|
||||
void RotationSweep (std::map<int,const SMDS_MeshElement*> & theElements,
|
||||
const gp_Ax1& theAxis,
|
||||
const double theAngle,
|
||||
const int theNbSteps,
|
||||
const double theToler);
|
||||
void RotationSweep (TIDSortedElemSet & theElements,
|
||||
const gp_Ax1& theAxis,
|
||||
const double theAngle,
|
||||
const int theNbSteps,
|
||||
const double theToler);
|
||||
// Generate new elements by rotation of theElements around theAxis
|
||||
// by theAngle by theNbSteps
|
||||
|
||||
@ -214,12 +216,12 @@ public:
|
||||
* EXTRUSION_FLAG_SEW is set
|
||||
*/
|
||||
void ExtrusionSweep
|
||||
(map<int,const SMDS_MeshElement*> & theElems,
|
||||
const gp_Vec& theStep,
|
||||
const int theNbSteps,
|
||||
TElemOfElemListMap& newElemsMap,
|
||||
const int theFlags = EXTRUSION_FLAG_BOUNDARY,
|
||||
const double theTolerance = 1.e-6);
|
||||
(TIDSortedElemSet & theElems,
|
||||
const gp_Vec& theStep,
|
||||
const int theNbSteps,
|
||||
TElemOfElemListMap& newElemsMap,
|
||||
const int theFlags = EXTRUSION_FLAG_BOUNDARY,
|
||||
const double theTolerance = 1.e-6);
|
||||
|
||||
/*!
|
||||
* Generate new elements by extrusion of theElements
|
||||
@ -231,11 +233,11 @@ public:
|
||||
* EXTRUSION_FLAG_SEW is set
|
||||
* param theParams - special structure for manage of extrusion
|
||||
*/
|
||||
void ExtrusionSweep (map<int,const SMDS_MeshElement*> & theElems,
|
||||
ExtrusParam& theParams,
|
||||
TElemOfElemListMap& newElemsMap,
|
||||
const int theFlags,
|
||||
const double theTolerance);
|
||||
void ExtrusionSweep (TIDSortedElemSet & theElems,
|
||||
ExtrusParam& theParams,
|
||||
TElemOfElemListMap& newElemsMap,
|
||||
const int theFlags,
|
||||
const double theTolerance);
|
||||
|
||||
|
||||
// Generate new elements by extrusion of theElements
|
||||
@ -251,19 +253,19 @@ public:
|
||||
EXTR_CANT_GET_TANGENT
|
||||
};
|
||||
|
||||
Extrusion_Error ExtrusionAlongTrack (std::map<int,const SMDS_MeshElement*> & theElements,
|
||||
SMESH_subMesh* theTrackPattern,
|
||||
const SMDS_MeshNode* theNodeStart,
|
||||
const bool theHasAngles,
|
||||
std::list<double>& theAngles,
|
||||
const bool theHasRefPoint,
|
||||
const gp_Pnt& theRefPoint);
|
||||
Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet & theElements,
|
||||
SMESH_subMesh* theTrackPattern,
|
||||
const SMDS_MeshNode* theNodeStart,
|
||||
const bool theHasAngles,
|
||||
std::list<double>& theAngles,
|
||||
const bool theHasRefPoint,
|
||||
const gp_Pnt& theRefPoint);
|
||||
// Generate new elements by extrusion of theElements along path given by theTrackPattern,
|
||||
// theHasAngles are the rotation angles, base point can be given by theRefPoint
|
||||
|
||||
void Transform (std::map<int,const SMDS_MeshElement*> & theElements,
|
||||
const gp_Trsf& theTrsf,
|
||||
const bool theCopy);
|
||||
void Transform (TIDSortedElemSet & theElements,
|
||||
const gp_Trsf& theTrsf,
|
||||
const bool theCopy);
|
||||
// Move or copy theElements applying theTrsf to their nodes
|
||||
|
||||
typedef std::list< std::list< const SMDS_MeshNode* > > TListOfListOfNodes;
|
||||
@ -346,12 +348,12 @@ public:
|
||||
// nodes are inserted.
|
||||
// Return false, if sewing failed.
|
||||
|
||||
Sew_Error SewSideElements (std::map<int,const SMDS_MeshElement*>& theSide1,
|
||||
std::map<int,const SMDS_MeshElement*>& theSide2,
|
||||
const SMDS_MeshNode* theFirstNode1ToMerge,
|
||||
const SMDS_MeshNode* theFirstNode2ToMerge,
|
||||
const SMDS_MeshNode* theSecondNode1ToMerge,
|
||||
const SMDS_MeshNode* theSecondNode2ToMerge);
|
||||
Sew_Error SewSideElements (TIDSortedElemSet& theSide1,
|
||||
TIDSortedElemSet& theSide2,
|
||||
const SMDS_MeshNode* theFirstNode1ToMerge,
|
||||
const SMDS_MeshNode* theFirstNode2ToMerge,
|
||||
const SMDS_MeshNode* theSecondNode1ToMerge,
|
||||
const SMDS_MeshNode* theSecondNode2ToMerge);
|
||||
// Sew two sides of a mesh. Nodes belonging to theSide1 are
|
||||
// merged with nodes of elements of theSide2.
|
||||
// Number of elements in theSide1 and in theSide2 must be
|
||||
@ -403,10 +405,10 @@ public:
|
||||
// remove elemToAdd from the groups
|
||||
|
||||
static const SMDS_MeshElement*
|
||||
FindFaceInSet(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const std::map<int,const SMDS_MeshElement*>& elemSet,
|
||||
const std::map<int,const SMDS_MeshElement*>& avoidSet);
|
||||
FindFaceInSet(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const TIDSortedElemSet& elemSet,
|
||||
const TIDSortedElemSet& avoidSet);
|
||||
// Return a face having linked nodes n1 and n2 and which is
|
||||
// - not in avoidSet,
|
||||
// - in elemSet provided that !elemSet.empty()
|
||||
|
Loading…
Reference in New Issue
Block a user