PAL7913. Add static ShellPoint() and several methos about sub-shapes indexation

This commit is contained in:
eap 2005-02-01 07:43:14 +00:00
parent 35c1f52506
commit 316e159045

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@ -68,6 +68,16 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
ID_Shell
};
public: // methods about ids of the block sub-shapes
static int NbVertices() { return 8; }
static int NbEdges() { return 12; }
static int NbFaces() { return 6; }
static int NbSubShapes() { return ID_Shell; }
// to avoid magic numbers when allocating memory for subshapes
static inline bool IsVertexID( int theShapeID )
{ return ( theShapeID >= ID_V000 && theShapeID <= ID_V111 ); }
@ -77,59 +87,17 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
static inline bool IsFaceID( int theShapeID )
{ return ( theShapeID >= ID_Fxy0 && theShapeID <= ID_F1yz ); }
SMESH_Block (): myNbIterations(0), mySumDist(0.) {}
bool LoadBlockShapes(const TopoDS_Shell& theShell,
const TopoDS_Vertex& theVertex000,
const TopoDS_Vertex& theVertex001,
// TopTools_IndexedMapOfShape& theShapeIDMap
TopTools_IndexedMapOfOrientedShape& theShapeIDMap );
// add sub-shapes of theBlock to theShapeIDMap so that they get
// IDs acoording to enum TShapeID
bool LoadMeshBlock(const SMDS_MeshVolume* theVolume,
const int theNode000Index,
const int theNode001Index,
vector<const SMDS_MeshNode*>& theOrderedNodes);
// prepare to work with theVolume and
// return nodes in the order of TShapeID enum
static int GetShapeIDByParams ( const gp_XYZ& theParams );
// define an id of the block sub-shape by point parameters
bool VertexPoint( const int theVertexID, gp_XYZ& thePoint ) const {
if ( !IsVertexID( theVertexID )) return false;
thePoint = myPnt[ theVertexID - ID_V000 ]; return true;
static int ShapeIndex( int theShapeID )
{
if ( IsVertexID( theShapeID )) return theShapeID - ID_V000;
if ( IsEdgeID( theShapeID )) return theShapeID - ID_Ex00;
if ( IsFaceID( theShapeID )) return theShapeID - ID_Fxy0;
return 0;
}
// return vertex coordinates
bool EdgePoint( const int theEdgeID, const gp_XYZ& theParams, gp_XYZ& thePoint ) const {
if ( !IsEdgeID( theEdgeID )) return false;
thePoint = myEdge[ theEdgeID - ID_Ex00 ].Point( theParams ); return true;
}
// return coordinates of a point on edge
bool FacePoint( const int theFaceID, const gp_XYZ& theParams, gp_XYZ& thePoint ) const {
if ( !IsFaceID ( theFaceID )) return false;
thePoint = myFace[ theFaceID - ID_Fxy0 ].Point( theParams ); return true;
}
// return coordinates of a point on face
bool ShellPoint( const gp_XYZ& theParams, gp_XYZ& thePoint ) const;
// return coordinates of a point in shell
bool ComputeParameters (const gp_Pnt& thePoint,
gp_XYZ& theParams,
const int theShapeID = ID_Shell);
// compute point parameters in the block.
// Note: for edges, it is better to use EdgeParameters()
bool VertexParameters(const int theVertexID, gp_XYZ& theParams);
// return parameters of a vertex given by TShapeID
bool EdgeParameters(const int theEdgeID, const double theU, gp_XYZ& theParams);
// return parameters of a point given by theU on edge
// return index [0-...] for each type of sub-shapes,
// for example :
// ShapeIndex( ID_Ex00 ) == 0
// ShapeIndex( ID_Ex10 ) == 1
static void GetFaceEdgesIDs (const int faceID, vector< int >& edgeVec );
// return edges IDs of a face in the order u0, u1, 0v, 1v
@ -149,8 +117,81 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
// defined by the returned coef like this:
// ki = (coef[i] == 0) ? 1 : (coef[i] < 0) ? 1 - Pi : Pi
static int GetShapeIDByParams ( const gp_XYZ& theParams );
// define an id of the block sub-shape by point parameters
static ostream& DumpShapeID (const int theBlockShapeID, ostream& stream);
// DEBUG: dump an id of a block sub-shape
public: // initialization
SMESH_Block (): myNbIterations(0), mySumDist(0.) {}
bool LoadBlockShapes(const TopoDS_Shell& theShell,
const TopoDS_Vertex& theVertex000,
const TopoDS_Vertex& theVertex001,
TopTools_IndexedMapOfOrientedShape& theShapeIDMap );
// add sub-shapes of theBlock to theShapeIDMap so that they get
// IDs acoording to enum TShapeID
bool LoadMeshBlock(const SMDS_MeshVolume* theVolume,
const int theNode000Index,
const int theNode001Index,
vector<const SMDS_MeshNode*>& theOrderedNodes);
// prepare to work with theVolume and
// return nodes in the order of TShapeID enum
public: // define coordinates by parameters
bool VertexPoint( const int theVertexID, gp_XYZ& thePoint ) const {
if ( !IsVertexID( theVertexID )) return false;
thePoint = myPnt[ theVertexID - ID_V000 ]; return true;
}
// return vertex coordinates, parameters are defined by theVertexID
bool EdgePoint( const int theEdgeID, const gp_XYZ& theParams, gp_XYZ& thePoint ) const {
if ( !IsEdgeID( theEdgeID )) return false;
thePoint = myEdge[ theEdgeID - ID_Ex00 ].Point( theParams ); return true;
}
// return coordinates of a point on edge
bool FacePoint( const int theFaceID, const gp_XYZ& theParams, gp_XYZ& thePoint ) const {
if ( !IsFaceID ( theFaceID )) return false;
thePoint = myFace[ theFaceID - ID_Fxy0 ].Point( theParams ); return true;
}
// return coordinates of a point on face
bool ShellPoint( const gp_XYZ& theParams, gp_XYZ& thePoint ) const;
// return coordinates of a point in shell
static bool ShellPoint(const gp_XYZ& theParams,
const vector<gp_XYZ>& thePointOnShape,
gp_XYZ& thePoint );
// computes coordinates of a point in shell by points on sub-shapes;
// thePointOnShape[ subShapeID ] must be a point on a subShape;
// thePointOnShape.size() == ID_Shell, thePointOnShape[0] not used
public: // define parameters by coordinates
bool ComputeParameters (const gp_Pnt& thePoint,
gp_XYZ& theParams,
const int theShapeID = ID_Shell);
// compute point parameters in the block.
// Note: for edges, it is better to use EdgeParameters()
bool VertexParameters(const int theVertexID, gp_XYZ& theParams);
// return parameters of a vertex given by TShapeID
bool EdgeParameters(const int theEdgeID, const double theU, gp_XYZ& theParams);
// return parameters of a point given by theU on edge
public: // services
static bool IsForwardEdge (const TopoDS_Edge & theEdge,
//TopTools_IndexedMapOfShape& theShapeIDMap
TopTools_IndexedMapOfOrientedShape& theShapeIDMap) {
int v1ID = theShapeIDMap.FindIndex( TopExp::FirstVertex( theEdge ).Oriented( TopAbs_FORWARD ));
int v2ID = theShapeIDMap.FindIndex( TopExp::LastVertex( theEdge ).Oriented( TopAbs_FORWARD ));
@ -160,7 +201,10 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
static void Swap(double& a, double& b) { double tmp = a; a = b; b = tmp; }
// methods of math_FunctionSetWithDerivatives
public:
// methods of math_FunctionSetWithDerivatives used internally
// to define parameters by coordinates
Standard_Integer NbVariables() const;
Standard_Integer NbEquations() const;
Standard_Boolean Value(const math_Vector& X,math_Vector& F) ;
@ -168,9 +212,6 @@ class SMESH_Block: public math_FunctionSetWithDerivatives
Standard_Boolean Values(const math_Vector& X,math_Vector& F,math_Matrix& D) ;
Standard_Integer GetStateNumber ();
static ostream& DumpShapeID (const int theBlockShapeID, ostream& stream);
// DEBUG: dump an id of a block sub-shape
private:
struct TEdge {