in frame of 0020622: EDF 1194 SMESH: Merge nodes or elements

This commit is contained in:
dmv 2009-12-18 13:14:54 +00:00
parent e6e7b52bbf
commit 31873e6e23

View File

@ -638,13 +638,17 @@ void SMESHGUI_EditMeshDlg::ClickOnOk()
void SMESHGUI_EditMeshDlg::ClickOnCancel()
{
myIdPreview->SetPointsLabeled(false);
SMESH::SetPointRepresentation(false);
disconnect(mySelectionMgr, 0, this, 0);
disconnect(mySMESHGUI, 0, this, 0);
mySMESHGUI->ResetState();
mySelectionMgr->clearFilters();
//mySelectionMgr->clearSelected();
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
reject();
}
@ -862,7 +866,11 @@ void SMESHGUI_EditMeshDlg::onAddGroup()
return;
QString anIDs = "";
SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), anIDs);
int aNbElements = 0;
aNbElements = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), anIDs);
if (aNbElements < 1)
return;
ListCoincident->clearSelection();
ListCoincident->addItem(anIDs);