#16797 [CEA 16781] QuadFromMedialAxis_1D2D: Failed to mesh sinuous edges

This commit is contained in:
eap 2019-04-19 16:56:57 +03:00
parent ce56cca517
commit 31fce7937d

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@ -673,14 +673,12 @@ namespace
// make 'scale' such that to have coordinates precise enough when converted to int
gp_XY uvMin = uvBox.CornerMin(), uvMax = uvBox.CornerMax();
uvMin.ChangeCoord(1) = uvMin.X() * scale[0];
uvMin.ChangeCoord(2) = uvMin.Y() * scale[1];
uvMax.ChangeCoord(1) = uvMax.X() * scale[0];
uvMax.ChangeCoord(2) = uvMax.Y() * scale[1];
uvMin *= gp_XY( scale[0], scale[1] );
uvMax *= gp_XY( scale[0], scale[1] );
double vMax[2] = { Max( Abs( uvMin.X() ), Abs( uvMax.X() )),
Max( Abs( uvMin.Y() ), Abs( uvMax.Y() )) };
int iMax = ( vMax[0] > vMax[1] ) ? 0 : 1;
const double precision = Min( 1e-5, minSegLen * 1e-2 );
const double precision = Min( 1e-5, Min( minSegLen * 1e-2, vMax[iMax] * 1e-5 ));
double preciScale = Min( vMax[iMax] / precision,
std::numeric_limits<int>::max() / vMax[iMax] );
preciScale /= scale[iMax];