Issue 0020638: EDF 1225 SMESH: Missing options in Color/Size menu

This commit is contained in:
ouv 2010-01-11 13:30:06 +00:00
parent 6c4be33671
commit 3334ebae06
10 changed files with 333 additions and 24 deletions

View File

@ -661,6 +661,39 @@ bool SMESH_ActorDef::GetFacesOriented()
return myIsFacesOriented;
}
void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
{
my2DActor->SetFacesOrientationColor( theColor );
my3DActor->SetFacesOrientationColor( theColor );
}
void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
{
my3DActor->GetFacesOrientationColor( theColor );
}
void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
{
my2DActor->SetFacesOrientationScale( theScale );
my3DActor->SetFacesOrientationScale( theScale );
}
vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
{
return my3DActor->GetFacesOrientationScale();
}
void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
{
my2DActor->SetFacesOrientation3DVectors( theState );
my3DActor->SetFacesOrientation3DVectors( theState );
}
bool SMESH_ActorDef::GetFacesOrientation3DVectors()
{
return my3DActor->GetFacesOrientation3DVectors();
}
void
SMESH_ActorDef::
@ -1640,6 +1673,15 @@ void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType&
::GetColor(myNodeProp,r,g,b);
}
void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
my0DProp->SetColor(r,g,b);
Modified();
}
void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
::GetColor(my0DProp,r,g,b);
}
void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
myHighlightProp->SetColor(r,g,b);
Modified();
@ -1694,6 +1736,22 @@ vtkFloatingPointType SMESH_ActorDef::GetNodeSize(){
return myNodeProp->GetPointSize();
}
void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
my0DProp->SetPointSize(theVal);
vtkFloatingPointType aPointSize = myNodeProp->GetPointSize() > theVal ? myNodeProp->GetPointSize() : theVal;
//myHighlightProp->SetPointSize(theVal);
myHighlightProp->SetPointSize(aPointSize); // ??
//myPreselectProp->SetPointSize(theVal);
myPreselectProp->SetPointSize(aPointSize); // ??
Modified();
}
vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
return my0DProp->GetPointSize();
}
int SMESH_ActorDef::GetObjDimension( const int theObjId )
{
return myVisualObj->GetElemDimension( theObjId );

View File

@ -60,6 +60,9 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
@ -72,6 +75,9 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
virtual void SetNodeSize(vtkFloatingPointType size) = 0;
virtual vtkFloatingPointType GetNodeSize() = 0;
virtual void Set0DSize(vtkFloatingPointType size) = 0;
virtual vtkFloatingPointType Get0DSize() = 0;
enum EReperesent { ePoint, eEdge, eSurface};
enum EEntityMode { e0DElements = 0x01, eEdges = 0x02, eFaces = 0x04, eVolumes = 0x08, eAllEntity = 0x0f};
@ -100,6 +106,15 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
virtual void SetFacesOriented(bool theIsFacesOriented) = 0;
virtual bool GetFacesOriented() = 0;
virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0;
virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0;
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale) = 0;
virtual vtkFloatingPointType GetFacesOrientationScale() = 0;
virtual void SetFacesOrientation3DVectors(bool theState) = 0;
virtual bool GetFacesOrientation3DVectors() = 0;
enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D};

View File

@ -115,6 +115,9 @@ class SMESH_ActorDef : public SMESH_Actor
virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
@ -127,6 +130,9 @@ class SMESH_ActorDef : public SMESH_Actor
virtual void SetNodeSize(vtkFloatingPointType size) ;
virtual vtkFloatingPointType GetNodeSize() ;
virtual void Set0DSize(vtkFloatingPointType size);
virtual vtkFloatingPointType Get0DSize();
virtual int GetNodeObjId(int theVtkID);
virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
@ -170,6 +176,15 @@ class SMESH_ActorDef : public SMESH_Actor
virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented();
virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
virtual vtkFloatingPointType GetFacesOrientationScale();
virtual void SetFacesOrientation3DVectors(bool theState);
virtual bool GetFacesOrientation3DVectors();
virtual void SetControlMode(eControl theMode);
virtual eControl GetControlMode(){ return myControlMode;}

View File

@ -625,6 +625,48 @@ SMESH_DeviceActor
}
}
void
SMESH_DeviceActor
::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
{
myFaceOrientation->GetProperty()->SetColor( theColor );
}
void
SMESH_DeviceActor
::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
{
myFaceOrientation->GetProperty()->GetColor( theColor );
}
void
SMESH_DeviceActor
::SetFacesOrientationScale(vtkFloatingPointType theScale)
{
myFaceOrientationFilter->SetOrientationScale( theScale );
}
vtkFloatingPointType
SMESH_DeviceActor
::GetFacesOrientationScale()
{
return myFaceOrientationFilter->GetOrientationScale();
}
void
SMESH_DeviceActor
::SetFacesOrientation3DVectors(bool theState)
{
myFaceOrientationFilter->Set3dVectors( theState );
}
bool
SMESH_DeviceActor
::GetFacesOrientation3DVectors()
{
return myFaceOrientationFilter->Get3dVectors();
}
void
SMESH_DeviceActor
::UpdateFaceOrientation()

View File

@ -77,6 +77,15 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented() { return myIsFacesOriented; }
virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
virtual vtkFloatingPointType GetFacesOrientationScale();
virtual void SetFacesOrientation3DVectors(bool theState);
virtual bool GetFacesOrientation3DVectors();
//----------------------------------------------------------------------------
//! Setting for displaying quadratic elements
virtual void SetQuadraticArcMode(bool theFlag);

View File

@ -91,6 +91,19 @@ SMESH_FaceOrientationFilter::~SMESH_FaceOrientationFilter()
myBaseGlyph->Delete();
}
void SMESH_FaceOrientationFilter::SetOrientationScale( vtkFloatingPointType theScale )
{
myOrientationScale = theScale;
Modified();
}
void SMESH_FaceOrientationFilter::Set3dVectors( bool theState )
{
my3dVectors = theState;
myBaseGlyph->SetSource(my3dVectors ? myArrowPolyData : myGlyphSource->GetOutput());
Modified();
}
vtkPolyData* SMESH_FaceOrientationFilter::CreateArrowPolyData()
{
vtkPoints* points = vtkPoints::New();

View File

@ -39,6 +39,12 @@ public:
/*!Create a new SMESH_FaceOrientationFilter.*/
static SMESH_FaceOrientationFilter *New();
void SetOrientationScale( vtkFloatingPointType );
vtkFloatingPointType GetOrientationScale() const { return myOrientationScale; }
void Set3dVectors( bool );
bool Get3dVectors() const { return my3dVectors; }
protected:
SMESH_FaceOrientationFilter();
virtual ~SMESH_FaceOrientationFilter();

View File

@ -797,26 +797,53 @@
c2 = int (nodecolor[2] * 255);
QColor n(c0, c1, c2);
vtkFloatingPointType color0D[3];
anActor->Get0DColor(color0D[0], color0D[1], color0D[2]);
c0 = int (color0D[0] * 255);
c1 = int (color0D[1] * 255);
c2 = int (color0D[2] * 255);
QColor c0D(c0, c1, c2);
int size0D = (int)anActor->Get0DSize();
if(size0D == 0)
size0D = 1;
int Edgewidth = (int)anActor->GetLineWidth();
if(Edgewidth == 0)
Edgewidth = 1;
int intValue = int(anActor->GetNodeSize());
vtkFloatingPointType Shrink = anActor->GetShrinkFactor();
vtkFloatingPointType faces_orientation_color[3];
anActor->GetFacesOrientationColor(faces_orientation_color);
c0 = int (faces_orientation_color[0] * 255);
c1 = int (faces_orientation_color[1] * 255);
c2 = int (faces_orientation_color[2] * 255);
QColor o(c0, c1, c2);
vtkFloatingPointType faces_orientation_scale = anActor->GetFacesOrientationScale();
bool faces_orientation_3dvectors = anActor->GetFacesOrientation3DVectors();
SMESHGUI_Preferences_ColorDlg *aDlg =
new SMESHGUI_Preferences_ColorDlg( SMESHGUI::GetSMESHGUI() );
aDlg->SetColor(1, c);
aDlg->SetColor(2, e);
aDlg->SetColor(3, n);
aDlg->SetColor(4, b);
aDlg->SetColor(5, c0D);
aDlg->SetColor(6, o);
aDlg->SetIntValue(1, Edgewidth);
aDlg->SetIntValue(2, intValue);
aDlg->SetIntValue(3, int(Shrink*100.));
aDlg->SetIntValue(4, size0D);
aDlg->SetDoubleValue(1, faces_orientation_scale);
aDlg->SetBooleanValue(1, faces_orientation_3dvectors);
if(aDlg->exec()){
QColor color = aDlg->GetColor(1);
QColor edgecolor = aDlg->GetColor(2);
QColor nodecolor = aDlg->GetColor(3);
QColor backfacecolor = aDlg->GetColor(4);
QColor color0D = aDlg->GetColor(5);
QColor faces_orientation_color = aDlg->GetColor(6);
/* actor color and backface color */
anActor->SetSufaceColor(vtkFloatingPointType (color.red()) / 255.,
vtkFloatingPointType (color.green()) / 255.,
@ -840,6 +867,20 @@
vtkFloatingPointType (nodecolor.blue()) / 255.);
anActor->SetNodeSize(aDlg->GetIntValue(2));
/* 0D elements */
anActor->Set0DColor(vtkFloatingPointType (color0D.red()) / 255.,
vtkFloatingPointType (color0D.green()) / 255.,
vtkFloatingPointType (color0D.blue()) / 255.);
anActor->Set0DSize(aDlg->GetIntValue(4));
/* Faces orientation */
vtkFloatingPointType c[3] = {vtkFloatingPointType(faces_orientation_color.redF()),
vtkFloatingPointType(faces_orientation_color.greenF()),
vtkFloatingPointType(faces_orientation_color.blueF())};
anActor->SetFacesOrientationColor(c);
anActor->SetFacesOrientationScale(aDlg->GetDoubleValue(1));
anActor->SetFacesOrientation3DVectors(aDlg->GetBooleanValue(1));
SMESH::SMESH_GroupBase_var aGroupObject = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IObject);
if( !aGroupObject->_is_nil() )
{

View File

@ -32,6 +32,7 @@
// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <QtxColorButton.h>
#include <QtxDoubleSpinBox.h>
#include <QtxIntSpinBox.h>
// Qt includes
@ -42,6 +43,7 @@
#include <QHBoxLayout>
#include <QGridLayout>
#include <QSpinBox>
#include <QCheckBox>
#define SPACING 6
#define MARGIN 11
@ -81,6 +83,16 @@ SMESHGUI_Preferences_ColorDlg::SMESHGUI_Preferences_ColorDlg( SMESHGUI* theModul
QLabel* TextLabel_Outine = new QLabel( tr( "Outline" ), ButtonGroup1 );
btnOutlineColor = new QtxColorButton( ButtonGroup1 );
QLabel* TextLabel_0DElements_Color = new QLabel( tr( "0D elements" ), ButtonGroup1 );
btn0DElementsColor = new QtxColorButton( ButtonGroup1 );
QLabel* TextLabel_0DElements_Size = new QLabel( tr( "Size of 0D elements" ), ButtonGroup1 );
SpinBox_0DElements_Size = new QSpinBox( ButtonGroup1 );
SpinBox_0DElements_Size->setRange( 1, 10 );
SpinBox_0DElements_Size->setSingleStep( 1 );
SpinBox_0DElements_Size->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
SpinBox_0DElements_Size->setButtonSymbols( QSpinBox::PlusMinus );
QLabel* TextLabel_Width = new QLabel( tr( "Width" ), ButtonGroup1 );
SpinBox_Width = new QSpinBox( ButtonGroup1 );
SpinBox_Width->setRange( 0, 5 );
@ -95,16 +107,20 @@ SMESHGUI_Preferences_ColorDlg::SMESHGUI_Preferences_ColorDlg( SMESHGUI* theModul
SpinBox_Shrink->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
SpinBox_Shrink->setButtonSymbols( QSpinBox::PlusMinus );
ButtonGroup1Layout->addWidget( TextLabel_Fill, 0, 0 );
ButtonGroup1Layout->addWidget( btnFillColor, 0, 1 );
ButtonGroup1Layout->addWidget( TextLabel_BackFace, 0, 2 );
ButtonGroup1Layout->addWidget( btnBackFaceColor, 0, 3 );
ButtonGroup1Layout->addWidget( TextLabel_Outine, 1, 0 );
ButtonGroup1Layout->addWidget( btnOutlineColor, 1, 1 );
ButtonGroup1Layout->addWidget( TextLabel_Width, 1, 2 );
ButtonGroup1Layout->addWidget( SpinBox_Width, 1, 3 );
ButtonGroup1Layout->addWidget( TextLabel_ShrinkCoeff, 2, 0 );
ButtonGroup1Layout->addWidget( SpinBox_Shrink, 2, 1, 1, 3 );
ButtonGroup1Layout->addWidget( TextLabel_Fill, 0, 0 );
ButtonGroup1Layout->addWidget( btnFillColor, 0, 1 );
ButtonGroup1Layout->addWidget( TextLabel_BackFace, 0, 2 );
ButtonGroup1Layout->addWidget( btnBackFaceColor, 0, 3 );
ButtonGroup1Layout->addWidget( TextLabel_Outine, 1, 0 );
ButtonGroup1Layout->addWidget( btnOutlineColor, 1, 1 );
ButtonGroup1Layout->addWidget( TextLabel_0DElements_Color, 1, 2 );
ButtonGroup1Layout->addWidget( btn0DElementsColor, 1, 3 );
ButtonGroup1Layout->addWidget( TextLabel_0DElements_Size, 2, 0 );
ButtonGroup1Layout->addWidget( SpinBox_0DElements_Size, 2, 1 );
ButtonGroup1Layout->addWidget( TextLabel_Width, 3, 0 );
ButtonGroup1Layout->addWidget( SpinBox_Width, 3, 1 );
ButtonGroup1Layout->addWidget( TextLabel_ShrinkCoeff, 3, 2 );
ButtonGroup1Layout->addWidget( SpinBox_Shrink, 3, 3 );
// -------------------------------
QGroupBox* ButtonGroup2 = new QGroupBox( tr( "Nodes" ), this );
@ -127,6 +143,30 @@ SMESHGUI_Preferences_ColorDlg::SMESHGUI_Preferences_ColorDlg( SMESHGUI* theModul
ButtonGroup2Layout->addWidget( TextLabel_Nodes_Size );
ButtonGroup2Layout->addWidget( SpinBox_Nodes_Size );
// -------------------------------
QGroupBox* ButtonGroup3 = new QGroupBox( tr( "Orientation of faces" ), this );
QGridLayout* ButtonGroup3Layout = new QGridLayout( ButtonGroup3 );
ButtonGroup3Layout->setSpacing( SPACING );
ButtonGroup3Layout->setMargin( MARGIN );
QLabel* TextLabel_Orientation_Color = new QLabel( tr( "Color" ), ButtonGroup3 );
btnOrientationColor = new QtxColorButton( ButtonGroup3 );
QLabel* TextLabel_Orientation_Scale = new QLabel( tr( "Scale" ), ButtonGroup3 );
SpinBox_Orientation_Scale = new QtxDoubleSpinBox( ButtonGroup3 );
SpinBox_Orientation_Scale->setRange( 0.05, 0.5 );
SpinBox_Orientation_Scale->setSingleStep( 0.05 );
SpinBox_Orientation_Scale->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
SpinBox_Orientation_Scale->setButtonSymbols( QSpinBox::PlusMinus );
CheckBox_Orientation_3DVectors = new QCheckBox( tr( "3D vectors" ), ButtonGroup3 );
ButtonGroup3Layout->addWidget( TextLabel_Orientation_Color, 0, 0 );
ButtonGroup3Layout->addWidget( btnOrientationColor, 0, 1 );
ButtonGroup3Layout->addWidget( TextLabel_Orientation_Scale, 0, 2 );
ButtonGroup3Layout->addWidget( SpinBox_Orientation_Scale, 0, 3 );
ButtonGroup3Layout->addWidget( CheckBox_Orientation_3DVectors, 1, 0, 1, 4 );
// -------------------------------
QGroupBox* GroupButtons = new QGroupBox( this );
QHBoxLayout* GroupButtonsLayout = new QHBoxLayout( GroupButtons );
@ -148,6 +188,7 @@ SMESHGUI_Preferences_ColorDlg::SMESHGUI_Preferences_ColorDlg( SMESHGUI* theModul
// -------------------------------
topLayout->addWidget( ButtonGroup1 );
topLayout->addWidget( ButtonGroup2 );
topLayout->addWidget( ButtonGroup3 );
topLayout->addWidget( GroupButtons );
// -------------------------------
@ -226,10 +267,12 @@ void SMESHGUI_Preferences_ColorDlg::ActivateThisDialog()
void SMESHGUI_Preferences_ColorDlg::SetColor( int type, const QColor& color )
{
switch ( type ) {
case 1 : btnFillColor->setColor( color ); break; // fill
case 2 : btnOutlineColor->setColor( color ); break; // outline
case 3 : btnNodeColor->setColor( color ); break; // node
case 4 : btnBackFaceColor->setColor( color ); break; // back face
case 1 : btnFillColor->setColor( color ); break; // fill
case 2 : btnOutlineColor->setColor( color ); break; // outline
case 3 : btnNodeColor->setColor( color ); break; // node
case 4 : btnBackFaceColor->setColor( color ); break; // back face
case 5 : btn0DElementsColor->setColor( color ); break; // 0d elements
case 6 : btnOrientationColor->setColor( color ); break; // orientation of faces
default: break;
}
}
@ -242,10 +285,12 @@ QColor SMESHGUI_Preferences_ColorDlg::GetColor( int type )
{
QColor color;
switch ( type ) {
case 1 : color = btnFillColor->color(); break; // fill
case 2 : color = btnOutlineColor->color(); break; // outline
case 3 : color = btnNodeColor->color(); break; // node
case 4 : color = btnBackFaceColor->color(); break; // back face
case 1 : color = btnFillColor->color(); break; // fill
case 2 : color = btnOutlineColor->color(); break; // outline
case 3 : color = btnNodeColor->color(); break; // node
case 4 : color = btnBackFaceColor->color(); break; // back face
case 5 : color = btn0DElementsColor->color(); break; // 0d elements
case 6 : color = btnOrientationColor->color(); break; // orientation of faces
default: break;
}
return color;
@ -258,9 +303,10 @@ QColor SMESHGUI_Preferences_ColorDlg::GetColor( int type )
void SMESHGUI_Preferences_ColorDlg::SetIntValue( int type, int value )
{
switch ( type ) {
case 1 : SpinBox_Width->setValue( value ); break; // width
case 2 : SpinBox_Nodes_Size->setValue( value ); break; // nodes size = value; break;
case 3 : SpinBox_Shrink->setValue( value ); break; // shrink coeff
case 1 : SpinBox_Width->setValue( value ); break; // width
case 2 : SpinBox_Nodes_Size->setValue( value ); break; // nodes size = value; break;
case 3 : SpinBox_Shrink->setValue( value ); break; // shrink coeff
case 4 : SpinBox_0DElements_Size->setValue( value ); break; // 0d elements
default: break;
}
}
@ -273,9 +319,62 @@ int SMESHGUI_Preferences_ColorDlg::GetIntValue( int type )
{
int res = 0;
switch ( type ) {
case 1 : res = SpinBox_Width->value(); break; // width
case 2 : res = SpinBox_Nodes_Size->value(); break; // nodes size
case 3 : res = SpinBox_Shrink->value(); break; // shrink coeff
case 1 : res = SpinBox_Width->value(); break; // width
case 2 : res = SpinBox_Nodes_Size->value(); break; // nodes size
case 3 : res = SpinBox_Shrink->value(); break; // shrink coeff
case 4 : res = SpinBox_0DElements_Size->value(); break; // 0d elements
default: break;
}
return res;
}
//=================================================================================
// function : SetDoubleValue()
// purpose :
//=================================================================================
void SMESHGUI_Preferences_ColorDlg::SetDoubleValue( int type, double value )
{
switch ( type ) {
case 1 : SpinBox_Orientation_Scale->setValue( value ); break; // orientation scale
default: break;
}
}
//=================================================================================
// function : GetDoubleValue()
// purpose :
//=================================================================================
double SMESHGUI_Preferences_ColorDlg::GetDoubleValue( int type )
{
double res = 0;
switch ( type ) {
case 1 : res = SpinBox_Orientation_Scale->value(); break; // orientation scale
default: break;
}
return res;
}
//=================================================================================
// function : SetBooleanValue()
// purpose :
//=================================================================================
void SMESHGUI_Preferences_ColorDlg::SetBooleanValue( int type, bool value )
{
switch ( type ) {
case 1 : CheckBox_Orientation_3DVectors->setChecked( value ); break; // 3D vectors
default: break;
}
}
//=================================================================================
// function : GetBooleanValue()
// purpose :
//=================================================================================
bool SMESHGUI_Preferences_ColorDlg::GetBooleanValue( int type )
{
bool res = false;
switch ( type ) {
case 1 : res = CheckBox_Orientation_3DVectors->isChecked(); break; // 3D vectors
default: break;
}
return res;

View File

@ -32,8 +32,10 @@
// Qt includes
#include <QDialog>
class QCheckBox;
class QSpinBox;
class SMESHGUI;
class QtxDoubleSpinBox;
class QtxIntSpinBox;
class QtxColorButton;
@ -49,6 +51,10 @@ public:
QColor GetColor( int );
void SetIntValue( int, int );
int GetIntValue( int );
void SetDoubleValue( int, double );
double GetDoubleValue( int );
void SetBooleanValue( int, bool );
bool GetBooleanValue( int );
protected:
void closeEvent( QCloseEvent* );
@ -65,10 +71,15 @@ private:
QtxColorButton* btnFillColor;
QtxColorButton* btnBackFaceColor;
QtxColorButton* btnOutlineColor;
QtxColorButton* btn0DElementsColor;
QSpinBox* SpinBox_0DElements_Size;
QSpinBox* SpinBox_Width;
QtxIntSpinBox* SpinBox_Shrink;
QtxColorButton* btnNodeColor;
QSpinBox* SpinBox_Nodes_Size;
QtxColorButton* btnOrientationColor;
QtxDoubleSpinBox* SpinBox_Orientation_Scale;
QCheckBox* CheckBox_Orientation_3DVectors;
};
#endif // SMESHGUI_PREFERENCES_COLORDLG_H