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0020139: EDF 944 SMESH : Get 2D/3D element with X, Y, Z coordinates
fix isOut()
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@ -5640,9 +5640,9 @@ bool SMESH_MeshEditor::isOut( const SMDS_MeshElement* element, const gp_Pnt& poi
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for ( i = 0; i < nbNodes; ++i )
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for ( i = 0; i < nbNodes; ++i )
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{
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{
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double r;
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double r;
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if ( dist[i] < tol )
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if ( fabs( dist[i]) < tol )
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r = 0.;
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r = 0.;
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else if ( dist[i+1] < tol )
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else if ( fabs( dist[i+1]) < tol )
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r = 1.;
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r = 1.;
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else if ( dist[i] * dist[i+1] < 0 )
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else if ( dist[i] * dist[i+1] < 0 )
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r = dist[i] / ( dist[i] - dist[i+1] );
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r = dist[i] / ( dist[i] - dist[i+1] );
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