Bug PAL7334 DEVELOPMENT : Control Improvement

This commit is contained in:
enk 2004-12-27 06:09:31 +00:00
parent 2d926edd92
commit 35875a9c84
4 changed files with 283 additions and 23 deletions

View File

@ -55,6 +55,7 @@ module SMESH
FT_FreeEdges,
FT_MultiConnection,
FT_Length,
FT_Length2D,
FT_BelongToGeom,
FT_BelongToPlane,
FT_BelongToCylinder,
@ -102,6 +103,17 @@ module SMESH
interface Skew : NumericalFunctor{};
interface Area : NumericalFunctor{};
interface Length : NumericalFunctor{};
interface Length2D : NumericalFunctor
{
struct Value
{
double myLength;
long myElemId;
long myPnt1, myPnt2;
};
typedef sequence<Value> Values;
Values GetValues();
};
interface MultiConnection : NumericalFunctor{};
/*!
@ -328,6 +340,7 @@ module SMESH
Skew CreateSkew();
Area CreateArea();
Length CreateLength();
Length2D CreateLength2D();
MultiConnection CreateMultiConnection();
/*!

View File

@ -74,6 +74,7 @@
<!-- ************************** Control (menubar) ************************************ -->
<menu-item label-id="Controls" item-id="60" pos-id="5">
<popup-item item-id="6001" pos-id="" label-id="Length" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6018" pos-id="" label-id="Length2D" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6002" pos-id="" label-id="Free Edges" icon-id="mesh_free_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6003" pos-id="" label-id="Free borders" icon-id="mesh_free_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6004" pos-id="" label-id="Borders at multi-connection" icon-id="mesh_multi_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
@ -244,9 +245,8 @@
<popup-item item-id="1134" pos-id="" label-id="Clipping" icon-id="" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
<submenu label-id="Control" item-id="2000" pos-id="">
<popup-item item-id="200" pos-id="" label-id="Reset" icon-id="" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
<popup-item item-id="6001" pos-id="" label-id="Length" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6018" pos-id="" label-id="Length2D" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6002" pos-id="" label-id="Free Edges" icon-id="mesh_free_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6003" pos-id="" label-id="Free borders" icon-id="mesh_free_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6004" pos-id="" label-id="Borders at multi-connection" icon-id="mesh_multi_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
@ -258,6 +258,8 @@
<popup-item item-id="6015" pos-id="" label-id="Warping" icon-id="mesh_wrap.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6016" pos-id="" label-id="Skew" icon-id="mesh_skew.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
<popup-item item-id="200" pos-id="" label-id="Reset" icon-id="" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
<popup-item item-id="201" pos-id="" label-id="Scalar Bar Properties" icon-id="" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
</submenu>
<endsubmenu />
@ -295,20 +297,21 @@
<popup-item item-id="1134" pos-id="" label-id="Clipping" icon-id="" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
<submenu label-id="Control" item-id="2000" pos-id="">
<popup-item item-id="6001" pos-id="" label-id="Length" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="200" pos-id="" label-id="Reset" icon-id="" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
<popup-item item-id="6001" pos-id="" label-id="Length" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6018" pos-id="" label-id="Length2D" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6002" pos-id="" label-id="Free Edges" icon-id="mesh_free_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6003" pos-id="" label-id="Free borders" icon-id="mesh_free_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6004" pos-id="" label-id="Borders at multi-connection" icon-id="mesh_multi_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6011" pos-id="" label-id="Area" icon-id="mesh_area.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6012" pos-id="" label-id="Taper" icon-id="mesh_taper.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6013" pos-id="" label-id="Aspect Ratio" icon-id="mesh_aspect.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6017" pos-id="" label-id="Aspect Ratio 3D" icon-id="mesh_aspect.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6014" pos-id="" label-id="Minimum angle" icon-id="mesh_angle.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6017" pos-id="" label-id="Aspect Ratio 3D" icon-id="mesh_aspect.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6014" pos-id="" label-id="Minimum angle" icon-id="mesh_angle.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6015" pos-id="" label-id="Warping" icon-id="mesh_wrap.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6016" pos-id="" label-id="Skew" icon-id="mesh_skew.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
<popup-item item-id="200" pos-id="" label-id="Reset" icon-id="" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
<popup-item item-id="201" pos-id="" label-id="Scalar Bar Properties" icon-id="" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
</submenu>
<endsubmenu />
@ -349,14 +352,15 @@
<separator pos-id=""/>
<submenu label-id="Control" item-id="2000" pos-id="">
<popup-item item-id="6001" pos-id="" label-id="Length" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6018" pos-id="" label-id="Length2D" icon-id="mesh_length.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6002" pos-id="" label-id="Free Edges" icon-id="mesh_free_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6003" pos-id="" label-id="Free borders" icon-id="mesh_free_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6004" pos-id="" label-id="Borders at multi-connection" icon-id="mesh_multi_edges.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6011" pos-id="" label-id="Area" icon-id="mesh_area.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6012" pos-id="" label-id="Taper" icon-id="mesh_taper.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6013" pos-id="" label-id="Aspect Ratio" icon-id="mesh_aspect.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6017" pos-id="" label-id="Aspect Ratio 3D" icon-id="mesh_aspect.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6014" pos-id="" label-id="Minimum angle" icon-id="mesh_angle.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6017" pos-id="" label-id="Aspect Ratio 3D" icon-id="mesh_aspect.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6014" pos-id="" label-id="Minimum angle" icon-id="mesh_angle.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6015" pos-id="" label-id="Warping" icon-id="mesh_wrap.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<popup-item item-id="6016" pos-id="" label-id="Skew" icon-id="mesh_skew.png" tooltip-id="" accel-id="" toggle-id="" execute-action=""/>
<separator pos-id=""/>
@ -398,6 +402,7 @@
<toolbar label-id="Controls toolbar">
<toolbutton-item item-id="6001" label-id="Length" icon-id="mesh_length.png" tooltip-id="Length" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6018" label-id="Length2D" icon-id="mesh_length.png" tooltip-id="Length2D" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6002" label-id="Free Edges" icon-id="mesh_free_edges.png" tooltip-id="Free edges" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6003" label-id="Free borders" icon-id="mesh_free_edges.png" tooltip-id="Free borders" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6004" label-id="Borders at multi-connection" icon-id="mesh_multi_edges.png" tooltip-id="Borders at multi-connection" accel-id="" toggle-id="" execute-action=""/>
@ -405,7 +410,7 @@
<toolbutton-item item-id="6012" label-id="Taper" icon-id="mesh_taper.png" tooltip-id="Taper" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6013" label-id="Aspect Ratio" icon-id="mesh_aspect.png" tooltip-id="Aspect Ratio" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6017" label-id="Aspect Ratio 3D" icon-id="mesh_aspect.png" tooltip-id="Aspect Ratio 3D" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6014" label-id="Minimum angle" icon-id="mesh_angle.png" tooltip-id="Minimum angle" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6014" label-id="Minimum angle" icon-id="mesh_angle.png" tooltip-id="Minimum angle" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6015" label-id="Warping" icon-id="mesh_wrap.png" tooltip-id="Warping angle" accel-id="" toggle-id="" execute-action=""/>
<toolbutton-item item-id="6016" label-id="Skew" icon-id="mesh_skew.png" tooltip-id="Skew" accel-id="" toggle-id="" execute-action=""/>
</toolbar>

View File

@ -47,7 +47,6 @@
#include "SMDS_MeshNode.hxx"
/*
AUXILIARY METHODS
*/
@ -73,13 +72,33 @@ namespace{
return getArea( P1.XYZ(), P2.XYZ(), P3.XYZ() );
}
inline double getDistance( const gp_XYZ& P1, const gp_XYZ& P2 )
{
double aDist = gp_Pnt( P1 ).Distance( gp_Pnt( P2 ) );
return aDist;
}
int getNbMultiConnection( SMDS_Mesh* theMesh, const int theId )
{
if ( theMesh == 0 )
return 0;
@ -115,8 +134,10 @@ namespace{
return aResult;
}
}
}
using namespace SMESH::Controls;
/*
@ -139,7 +160,7 @@ void NumericalFunctor::SetMesh( SMDS_Mesh* theMesh )
}
bool NumericalFunctor::GetPoints(const int theId,
TSequenceOfXYZ& theRes) const
TSequenceOfXYZ& theRes ) const
{
theRes.clear();
@ -150,7 +171,7 @@ bool NumericalFunctor::GetPoints(const int theId,
}
bool NumericalFunctor::GetPoints(const SMDS_MeshElement* anElem,
TSequenceOfXYZ& theRes)
TSequenceOfXYZ& theRes )
{
theRes.clear();
@ -259,8 +280,8 @@ double AspectRatio::GetValue( const TSequenceOfXYZ& P )
double aLen[ nbNodes ];
for ( int i = 0; i < nbNodes - 1; i++ )
aLen[ i ] = getDistance( P(i+1), P(i+2) );
aLen[ nbNodes - 1 ] = getDistance( P( 1 ), P(nbNodes) );
aLen[ i ] = getDistance( P( i + 1 ), P( i + 2 ) );
aLen[ nbNodes - 1 ] = getDistance( P( 1 ), P( nbNodes ) );
// Compute aspect ratio
@ -303,7 +324,6 @@ SMDSAbs_ElementType AspectRatio::GetType() const
Class : AspectRatio3D
Description : Functor for calculating aspect ratio
*/
namespace{
inline double getHalfPerimeter(double theTria[3]){
@ -354,6 +374,11 @@ namespace{
return abs(aVec3 * anAreaVec) / 6.0;
}
inline double getMaxHeight(double theLen[6])
{
double aHeight = max(theLen[0],theLen[1]);
@ -364,6 +389,15 @@ namespace{
return aHeight;
}
}
double AspectRatio3D::GetValue( const TSequenceOfXYZ& P )
@ -806,6 +840,194 @@ SMDSAbs_ElementType Length::GetType() const
return SMDSAbs_Edge;
}
/*
Class : Length2D
Description : Functor for calculating length of edge
*/
double Length2D::GetValue( long theElementId)
{
TSequenceOfXYZ P;
if (GetPoints(theElementId,P)){
double aVal;// = GetValue( P );
const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
SMDSAbs_ElementType aType = aElem->GetType();
int len = P.size();
switch (aType){
case SMDSAbs_All:
case SMDSAbs_Node:
case SMDSAbs_Edge:
if (len == 2){
aVal = getDistance( P( 1 ), P( 2 ) );
break;
}
case SMDSAbs_Face:
if (len == 3){ // triangles
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 1 ));
aVal = Max(L1,Max(L2,L3));
break;
}
else if (len == 4){ // quadrangles
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 4 ));
double L4 = getDistance(P( 4 ),P( 1 ));
aVal = Max(Max(L1,L2),Max(L3,L4));
break;
}
case SMDSAbs_Volume:
if (len == 4){ // tetraidrs
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 1 ));
double L4 = getDistance(P( 1 ),P( 4 ));
double L5 = getDistance(P( 2 ),P( 4 ));
double L6 = getDistance(P( 3 ),P( 4 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
break;
}
else if (len == 5){ // piramids
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 1 ));
double L4 = getDistance(P( 4 ),P( 1 ));
double L5 = getDistance(P( 1 ),P( 5 ));
double L6 = getDistance(P( 2 ),P( 5 ));
double L7 = getDistance(P( 3 ),P( 5 ));
double L8 = getDistance(P( 4 ),P( 5 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
aVal = Max(aVal,Max(L7,L8));
break;
}
else if (len == 6){ // pentaidres
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 1 ));
double L4 = getDistance(P( 4 ),P( 5 ));
double L5 = getDistance(P( 5 ),P( 6 ));
double L6 = getDistance(P( 6 ),P( 4 ));
double L7 = getDistance(P( 1 ),P( 4 ));
double L8 = getDistance(P( 2 ),P( 5 ));
double L9 = getDistance(P( 3 ),P( 6 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
aVal = Max(aVal,Max(Max(L7,L8),L9));
break;
}
else if (len == 8){ // hexaider
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 4 ));
double L4 = getDistance(P( 4 ),P( 1 ));
double L5 = getDistance(P( 5 ),P( 6 ));
double L6 = getDistance(P( 6 ),P( 7 ));
double L7 = getDistance(P( 7 ),P( 8 ));
double L8 = getDistance(P( 8 ),P( 5 ));
double L9 = getDistance(P( 1 ),P( 5 ));
double L10= getDistance(P( 2 ),P( 6 ));
double L11= getDistance(P( 3 ),P( 7 ));
double L12= getDistance(P( 4 ),P( 8 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
aVal = Max(aVal,Max(L11,L12));
break;
}
default: aVal=-1;
}
if (aVal <0){
return 0.;
}
if ( myPrecision >= 0 )
{
double prec = pow( 10., (double)( myPrecision ) );
aVal = floor( aVal * prec + 0.5 ) / prec;
}
return aVal;
}
return 0.;
}
double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
{
return Value;
}
SMDSAbs_ElementType Length2D::GetType() const
{
return SMDSAbs_Face;
}
Length2D::Value::Value(double theLength,long thePntId1, long thePntId2):
myLength(theLength)
{
myPntId[0] = thePntId1; myPntId[1] = thePntId2;
if(thePntId1 > thePntId2){
myPntId[1] = thePntId1; myPntId[0] = thePntId2;
}
}
bool Length2D::Value::operator<(const Length2D::Value& x) const{
if(myPntId[0] < x.myPntId[0]) return true;
if(myPntId[0] == x.myPntId[0])
if(myPntId[1] < x.myPntId[1]) return true;
return false;
}
void Length2D::GetValues(TValues& theValues){
TValues aValues;
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
int i = 0;
for(; anIter->more(); ){
const SMDS_MeshFace* anElem = anIter->next();
long anElemId = anElem->GetID();
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
long aNodeId[2];
gp_Pnt P[3];
double aLength;
const SMDS_MeshElement* aNode;
if(aNodesIter->more()){
aNode = aNodesIter->next();
const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode;
P[0] = P[1] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
aNodeId[0] = aNodeId[1] = aNode->GetID();
aLength = 0;
}
for(; aNodesIter->more(); ){
aNode = aNodesIter->next();
const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode;
long anId = aNode->GetID();
P[2] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
aLength = P[1].Distance(P[2]);
Value aValue(aLength,aNodeId[1],anId);
aNodeId[1] = anId;
P[1] = P[2];
theValues.insert(aValue);
}
aLength = P[0].Distance(P[1]);
Value aValue(aLength,aNodeId[0],aNodeId[1]);
theValues.insert(aValue);
}
}
/*
Class : MultiConnection
@ -1638,12 +1860,12 @@ static gp_XYZ getNormale( const SMDS_MeshFace* theFace )
anArrOfXYZ.SetValue(i, gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
}
gp_XYZ q1 = anArrOfXYZ.Value( 2 ) - anArrOfXYZ.Value( 1 );
gp_XYZ q2 = anArrOfXYZ.Value( 3 ) - anArrOfXYZ.Value( 1 );
gp_XYZ q1 = anArrOfXYZ.Value(2) - anArrOfXYZ.Value(1);
gp_XYZ q2 = anArrOfXYZ.Value(3) - anArrOfXYZ.Value(1);
n = q1 ^ q2;
if ( aNbNode > 3 )
{
gp_XYZ q3 = anArrOfXYZ.Value( 4 ) - anArrOfXYZ.Value( 1 );
gp_XYZ q3 = anArrOfXYZ.Value(4) - anArrOfXYZ.Value(1);
n += q2 ^ q3;
}
double len = n.Modulus();

View File

@ -106,7 +106,7 @@ namespace SMESH{
NumericalFunctor();
virtual void SetMesh( SMDS_Mesh* theMesh );
virtual double GetValue( long theElementId );
virtual double GetValue(const TSequenceOfXYZ& thePoints) = 0;
virtual double GetValue(const TSequenceOfXYZ& thePoints) {};
virtual SMDSAbs_ElementType GetType() const = 0;
virtual double GetBadRate( double Value, int nbNodes ) const = 0;
long GetPrecision() const;
@ -220,7 +220,27 @@ namespace SMESH{
virtual SMDSAbs_ElementType GetType() const;
};
/*
Class : Length2D
Description : Functor for calculating length of edge
*/
class Length2D: public virtual NumericalFunctor{
public:
virtual double GetValue( long theElementId );
virtual double GetBadRate( double Value, int nbNodes ) const;
virtual SMDSAbs_ElementType GetType() const;
struct Value{
double myLength;
long myPntId[2];
Value(double theLength, long thePntId1, long thePntId2);
bool operator<(const Value& x) const;
};
typedef std::set<Value> TValues;
void GetValues(TValues& theValues);
};
typedef boost::shared_ptr<Length2D> Length2DPtr;
/*
Class : MultiConnection
Description : Functor for calculating number of faces conneted to the edge