diff --git a/src/SMESH/SMESH_Gen.cxx b/src/SMESH/SMESH_Gen.cxx index 01d864c6f..18df11ed3 100644 --- a/src/SMESH/SMESH_Gen.cxx +++ b/src/SMESH/SMESH_Gen.cxx @@ -166,6 +166,9 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) SMESH_subMesh *sm = aMesh.GetSubMesh(aShape); + if ( sm->GetComputeState() == SMESH_subMesh::COMPUTE_OK ) + return true; // already computed + // ----------------------------------------------------------------- // apply algos that do not require descretized boundaries, starting // from the most complex shapes