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0020575: EDF 1162 SMESH: Mesh is displayed in "Nodes" mode after compute
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@ -520,6 +520,19 @@ bool SMESH_VisualObjDef::GetEdgeNodes( const int theElemId,
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return true;
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}
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//=================================================================================
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// function : IsValid
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// purpose : Return true if there are some entities
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//=================================================================================
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bool SMESH_VisualObjDef::IsValid() const
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{
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return GetNbEntities(SMDSAbs_Node) > 0 ||
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GetNbEntities(SMDSAbs_0DElement) > 0 ||
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GetNbEntities(SMDSAbs_Edge) > 0 ||
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GetNbEntities(SMDSAbs_Face) > 0 ||
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GetNbEntities(SMDSAbs_Volume) > 0 ;
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}
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/*
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Class : SMESH_MeshObj
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Description : Class for visualisation of mesh
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@ -65,6 +65,7 @@ public:
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const int theEdgeNum,
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int& theNodeId1,
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int& theNodeId2 ) const = 0;
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virtual bool IsValid() const = 0;
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virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0;
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@ -69,6 +69,8 @@ public:
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virtual bool IsNodePrs() const = 0;
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virtual SMDS_Mesh* GetMesh() const = 0;
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virtual bool IsValid() const;
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virtual bool GetEdgeNodes( const int theElemId,
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const int theEdgeNum,
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int& theNodeId1,
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@ -712,7 +712,8 @@ namespace SMESH
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_PTR(Study) aDocument = aStudy->studyDS();
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// Pass non-visual objects (hypotheses, etc.), return true in this case
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CORBA::Long anId = aDocument->StudyId();
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if (TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry))
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TVisualObjPtr aVisualObj;
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if ( (aVisualObj = GetVisualObj(anId,theEntry)) && aVisualObj->IsValid())
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{
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if ((anActor = CreateActor(aDocument,theEntry,true))) {
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bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
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