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Regression SALOME_TESTS/Grids/smesh/viscous_layers_00/A1
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@ -2122,7 +2122,7 @@ TopoDS_Shape SMESH_subMesh::getCollection(SMESH_Gen * theGen,
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theAlgo->GetUsedHypothesis( *_father, _subShape, ignoreAuxiliaryHyps ); // copy
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// put in a compound all shapes with the same hypothesis assigned
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// and a good ComputState
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// and a good ComputeState
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TopoDS_Compound aCompound;
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BRep_Builder aBuilder;
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@ -54,6 +54,7 @@
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#include <Geom2d_Line.hxx>
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#include <Geom2d_TrimmedCurve.hxx>
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#include <GeomAdaptor_Curve.hxx>
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#include <GeomLib.hxx>
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#include <Geom_Circle.hxx>
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#include <Geom_Curve.hxx>
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#include <Geom_Line.hxx>
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@ -1811,45 +1812,36 @@ bool _ViscousBuilder::setEdgeData(_LayerEdge& edge,
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totalNbFaces++;
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F = TopoDS::Face( s );
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// IDEA: if there is a problem with finding a normal,
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// we can compute an area-weighted sum of normals of all faces sharing the node
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gp_XY uv = helper.GetNodeUV( F, node, 0, &normOK );
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Handle(Geom_Surface) surface = BRep_Tool::Surface( F );
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surface->D1( uv.X(), uv.Y(), p, du,dv );
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geomNorm = du ^ dv;
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double size2 = geomNorm.SquareMagnitude();
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if ( size2 < 1e-10 ) // singularity
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{
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SMDS_ElemIteratorPtr fIt = node->GetInverseElementIterator(SMDSAbs_Face);
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while ( fIt->more() )
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gp_Dir normal;
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if ( GeomLib::NormEstim( surface, uv, 1e-10, normal ) < 3 )
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{
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const SMDS_MeshElement* f = fIt->next();
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if ( editor.FindShape( f ) == *id )
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{
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SMESH_MeshAlgos::FaceNormal( f, (gp_XYZ&) geomNorm.XYZ(), /*normalized=*/false );
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size2 = geomNorm.SquareMagnitude();
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break;
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}
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geomNorm = normal;
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normOK = true;
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}
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else // hard singularity
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{
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SMDS_ElemIteratorPtr fIt = node->GetInverseElementIterator(SMDSAbs_Face);
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while ( fIt->more() )
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{
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const SMDS_MeshElement* f = fIt->next();
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if ( editor.FindShape( f ) == *id )
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{
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SMESH_MeshAlgos::FaceNormal( f, (gp_XYZ&) geomNorm.XYZ(), /*normalized=*/false );
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if ( helper.IsReversedSubMesh( F ))
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geomNorm.Reverse();
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break;
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}
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}
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double size2 = geomNorm.SquareMagnitude();
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if ( size2 > numeric_limits<double>::min() )
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geomNorm /= sqrt( size2 );
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else
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normOK = false;
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}
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// double ddu = 0, ddv = 0;
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// if ( du.SquareMagnitude() > dv.SquareMagnitude() )
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// ddu = 1e-3;
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// else
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// ddv = 1e-3;
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// surface->D1( uv.X()+ddu, uv.Y()+ddv, p, du,dv );
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// geomNorm = du ^ dv;
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// size2 = geomNorm.SquareMagnitude();
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// if ( size2 < 1e-10 )
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// {
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// surface->D1( uv.X()-ddu, uv.Y()-ddv, p, du,dv );
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// geomNorm = du ^ dv;
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// size2 = geomNorm.SquareMagnitude();
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// }
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}
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if ( size2 > numeric_limits<double>::min() )
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geomNorm /= sqrt( size2 );
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else
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normOK = false;
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if ( helper.GetSubShapeOri( data._solid, F ) != TopAbs_REVERSED )
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geomNorm.Reverse();
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edge._normal += geomNorm.XYZ();
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