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#17013 [CEA 17006] Meshing a compsolid with one internal vertex per face
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@ -81,10 +81,10 @@ struct Triangulate::PolyVertex
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PolyVertex* Delete();
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// compare PolyVertex'es by node
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bool operator()(const PolyVertex* a, const PolyVertex* b) const
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{
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return ( a->_nxyz.Node() < b->_nxyz.Node() );
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}
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bool operator()(const PolyVertex* a, const PolyVertex* b) const
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{
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return ( a->_nxyz.Node() < b->_nxyz.Node() );
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}
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// set of PolyVertex sorted by mesh node
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typedef boost::container::flat_set< PolyVertex*, PolyVertex > PVSet;
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};
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