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https://git.salome-platform.org/gitpub/modules/smesh.git
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0021543: EDF 1978 SMESH: Viscous layer for 2D meshes
debug on a complex sketch -- almost OK
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@ -242,6 +242,7 @@ namespace VISCOUS_2D
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StdMeshers_FaceSide* _wire;
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int _edgeInd; // index of my EDGE in _wire
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bool _advancable; // true if there is a viscous layer on my EDGE
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bool _isStraight2D;// pcurve type
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_PolyLine* _leftLine; // lines of neighbour EDGE's
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_PolyLine* _rightLine;
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int _firstPntInd; // index in vector<UVPtStruct> of _wire
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@ -260,6 +261,8 @@ namespace VISCOUS_2D
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typedef vector< _Segment >::iterator TSegIterator;
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typedef vector< _LayerEdge >::iterator TEdgeIterator;
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TIDSortedElemSet _newFaces; // faces generated from this line
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bool IsCommonEdgeShared( const _PolyLine& other );
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size_t FirstLEdge() const
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{
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@ -430,9 +433,9 @@ StdMeshers_ViscousLayers2D::Compute(SMESH_Mesh& theMesh,
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SMESH_ComputeErrorPtr error = builder.GetError();
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if ( error && !error->IsOK() )
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theMesh.GetSubMesh( theFace )->GetComputeError() = error;
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// else if ( !pm )
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// pm.reset( new SMESH_ProxyMesh( theMesh ));
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pm.reset();
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else if ( !pm )
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pm.reset( new SMESH_ProxyMesh( theMesh ));
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//pm.reset();
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}
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else
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{
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@ -543,7 +546,7 @@ SMESH_ProxyMesh::Ptr _ViscousBuilder2D::Compute()
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if ( ! refine() ) // make faces
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return _proxyMesh;
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improve();
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//improve();
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return _proxyMesh;
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}
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@ -827,7 +830,8 @@ bool _ViscousBuilder2D::makePolyLines()
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}
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// add self to _reachableLines
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Geom2dAdaptor_Curve pcurve( L1._wire->Curve2d( L1._edgeInd ));
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if ( pcurve.GetType() != GeomAbs_Line )
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L1._isStraight2D = ( pcurve.GetType() == GeomAbs_Line );
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if ( !L1._isStraight2D )
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{
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// TODO: check carefully
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L1._reachableLines.push_back( & L1 );
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@ -863,8 +867,8 @@ void _ViscousBuilder2D::adjustCommonEdge( _PolyLine& LL, _PolyLine& LR )
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EL._normal2D = normCommon;
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EL._ray.SetLocation ( EL._uvOut );
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EL._ray.SetDirection( EL._normal2D );
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if ( nbAdvancableL == 1 ) {
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EL._isBlocked = true;
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if ( nbAdvancableL == 1 ) { // _normal2D is true normal (not average)
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EL._isBlocked = true; // prevent intersecting with _Segments of _advancable line
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EL._length2D = 0;
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}
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// update _LayerEdge::_len2dTo3dRatio according to a new direction
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@ -969,13 +973,15 @@ void _ViscousBuilder2D::adjustCommonEdge( _PolyLine& LL, _PolyLine& LR )
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{
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if ( nbAdvancableL == 1 )
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{
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// make that the _LayerEdge at VERTEX is not shared by LL and LR
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// make that the _LayerEdge at VERTEX is not shared by LL and LR:
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// different normals is a sign that they are not shared
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_LayerEdge& notSharedEdge = LL._advancable ? LR._lEdges[0] : LL._lEdges.back();
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_LayerEdge& sharedEdge = LR._advancable ? LR._lEdges[0] : LL._lEdges.back();
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notSharedEdge._normal2D.SetCoord( 0.,0. );
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sharedEdge._normal2D = normAvg;
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sharedEdge._isBlocked = false;
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sharedEdge._normal2D = normAvg;
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sharedEdge._isBlocked = false;
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notSharedEdge._isBlocked = true;
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}
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}
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}
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@ -1188,7 +1194,7 @@ bool _ViscousBuilder2D::fixCollisions()
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bool _ViscousBuilder2D::shrink()
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{
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gp_Pnt2d uv; gp_Vec2d tangent;
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gp_Pnt2d uv; //gp_Vec2d tangent;
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_SegmentIntersection intersection;
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double sign;
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@ -1282,7 +1288,12 @@ bool _ViscousBuilder2D::shrink()
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double u1 = L._wire->FirstU( L._edgeInd ), uf = u1;
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double u2 = L._wire->LastU ( L._edgeInd ), ul = u2;
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// Get length of existing segments (from edge start to node) and their nodes
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// a ratio to pass 2D <--> 1D
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const double len1D = 1e-3;
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const double len2D = pcurve->Value(uf).Distance( pcurve->Value(uf+len1D));
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double len1dTo2dRatio = len1D / len2D;
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// Get length of existing segments (from edge start to a node) and their nodes
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const vector<UVPtStruct>& points = L._wire->GetUVPtStruct();
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UVPtStructVec nodeDataVec( & points[ L._firstPntInd ],
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& points[ L._lastPntInd + 1 ]);
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@ -1329,10 +1340,11 @@ bool _ViscousBuilder2D::shrink()
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// try to find length of advancement along L by intersecting L with
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// an adjacent _Segment of L2
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double & length2D = nearLE._length2D;
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double length1D = 0, length2D = 0; //nearLE._length2D;
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sign = ( isR ^ edgeReversed ) ? -1. : 1.;
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pcurve->D1( u, uv, tangent );
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//pcurve->D1( u, uv, tangent );
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bool isConvex = false;
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if ( L2->_advancable )
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{
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int iFSeg2 = isR ? 0 : L2->_segments.size() - 1;
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@ -1345,41 +1357,46 @@ bool _ViscousBuilder2D::shrink()
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Geom2dAdaptor_Curve edgeCurve( pcurve, Min( uf, ul ), Max( uf, ul ));
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Geom2dAdaptor_Curve seg2Curve( seg2Line );
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Geom2dInt_GInter curveInt( edgeCurve, seg2Curve, 1e-7, 1e-7 );
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double maxDist2d = 2 * L2->_lEdges[ iLSeg2 ]._length2D;
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if ( curveInt.IsDone() &&
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!curveInt.IsEmpty() &&
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curveInt.Point( 1 ).Value().Distance( uvFSeg2Out ) <= maxDist2d )
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{ /* convex VERTEX */
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length2D = Abs( u - curveInt.Point( 1 ).ParamOnFirst() );
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isConvex = ( curveInt.IsDone() && !curveInt.IsEmpty() );
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if ( isConvex ) {
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/* convex VERTEX */
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length1D = Abs( u - curveInt.Point( 1 ).ParamOnFirst() );
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double maxDist2d = 2 * L2->_lEdges[ iLSeg2 ]._length2D;
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isConvex = ( length1D < maxDist2d * len1dTo2dRatio );
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/* |L seg2
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* | o---o---
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* | / |
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* |/ | L2
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* x------x--- */
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}
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else { /* concave VERTEX */ /* o-----o---
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if ( !isConvex ) { /* concave VERTEX */ /* o-----o---
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* \ |
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* \ | L2
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* x--x---
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* /
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* L / */
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length2D = sign * L2->_lEdges[ iFSeg2 ]._length2D;
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length2D = L2->_lEdges[ iFSeg2 ]._length2D;
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}
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}
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else // L2 is advancable but in the face adjacent by L
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{
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length2D = farLE._length2D;
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if ( length2D == 0 )
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length2D = ( isR ? L._leftLine->_lEdges.back() : L._rightLine->_lEdges.front() )._length2D;
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if ( length2D == 0 ) {
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_LayerEdge& neighborLE =
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( isR ? L._leftLine->_lEdges.back() : L._rightLine->_lEdges.front() );
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length2D = neighborLE._length2D;
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}
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}
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// move u to the internal boundary of layers
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double maxLen3D = Min( _thickness, edgeLen / ( 1 + nbAdvancable ));
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double maxLen2D = maxLen3D * nearLE._len2dTo3dRatio;
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if ( length2D > maxLen2D )
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length2D = maxLen2D;
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if ( !length2D ) length2D = length1D / len1dTo2dRatio;
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if ( Abs( length2D ) > maxLen2D )
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length2D = maxLen2D * sign;
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nearLE._uvIn = nearLE._uvOut + nearLE._normal2D * length2D;
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u += length2D * sign;
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u += length2D * len1dTo2dRatio * sign;
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nodeDataVec[ iPEnd ].param = u;
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gp_Pnt2d newUV = pcurve->Value( u );
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@ -1576,12 +1593,14 @@ bool _ViscousBuilder2D::refine()
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// replace an inactive (1st) _LayerEdge with an active one of a neighbour _PolyLine
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size_t iLE = 0, nbLE = L._lEdges.size();
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if ( /*!L._leftLine->_advancable &&*/ L.IsCommonEdgeShared( *L._leftLine ))
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const bool leftEdgeShared = L.IsCommonEdgeShared( *L._leftLine );
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const bool rightEdgeShared = L.IsCommonEdgeShared( *L._rightLine );
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if ( /*!L._leftLine->_advancable &&*/ leftEdgeShared )
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{
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L._lEdges[0] = L._leftLine->_lEdges.back();
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iLE += int( !L._leftLine->_advancable );
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}
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if ( !L._rightLine->_advancable && L.IsCommonEdgeShared( *L._rightLine ))
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if ( !L._rightLine->_advancable && rightEdgeShared )
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{
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L._lEdges.back() = L._rightLine->_lEdges[0];
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--nbLE;
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@ -1674,8 +1693,8 @@ bool _ViscousBuilder2D::refine()
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// Create layers of faces
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int hasLeftNode = ( !L._leftLine->_rightNodes.empty() );
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int hasRightNode = ( !L._rightLine->_leftNodes.empty() );
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int hasLeftNode = ( !L._leftLine->_rightNodes.empty() && leftEdgeShared );
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int hasRightNode = ( !L._rightLine->_leftNodes.empty() && rightEdgeShared );
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size_t iS, iN0 = hasLeftNode, nbN = innerNodes.size() - hasRightNode;
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L._leftNodes .resize( _hyp->GetNumberLayers() );
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L._rightNodes.resize( _hyp->GetNumberLayers() );
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@ -1710,11 +1729,30 @@ bool _ViscousBuilder2D::refine()
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// create faces
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// TODO care of orientation
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for ( size_t i = 1; i < innerNodes.size(); ++i )
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_helper.AddFace( outerNodes[ i-1 ], outerNodes[ i ],
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innerNodes[ i ], innerNodes[ i-1 ]);
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if ( SMDS_MeshElement* f = _helper.AddFace( outerNodes[ i-1 ], outerNodes[ i ],
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innerNodes[ i ], innerNodes[ i-1 ]))
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L._newFaces.insert( L._newFaces.end(), f );
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outerNodes.swap( innerNodes );
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}
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// faces between not shared _LayerEdge's
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for ( int isR = 0; isR < 2; ++isR )
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{
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if ( isR ? rightEdgeShared : leftEdgeShared)
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continue;
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vector< const SMDS_MeshNode* > &
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lNodes = (isR ? L._rightNodes : L._leftLine->_rightNodes ),
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rNodes = (isR ? L._rightLine->_leftNodes : L._leftNodes );
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if ( lNodes.empty() || rNodes.empty() || lNodes.size() != rNodes.size() )
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continue;
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for ( size_t i = 1; i < lNodes.size(); ++i )
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_helper.AddFace( lNodes[ i-1 ], rNodes[ i-1 ],
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rNodes[ i ], lNodes[ i ]);
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const UVPtStruct& ptOnVertex = points[ isR ? L._lastPntInd : L._firstPntInd ];
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_helper.AddFace( ptOnVertex.node, rNodes[ 0 ], lNodes[ 0 ]);
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}
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// Fill the _ProxyMeshOfFace
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@ -1753,15 +1791,6 @@ bool _ViscousBuilder2D::improve()
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if ( !_proxyMesh )
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return false;
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// faces to smooth
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TIDSortedElemSet facesToSmooth;
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if ( SMESHDS_SubMesh* sm = getMeshDS()->MeshElements( _face ))
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{
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SMDS_ElemIteratorPtr fIt = sm->GetElements();
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while ( fIt->more() )
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facesToSmooth.insert( facesToSmooth.end(), fIt->next() );
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}
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// fixed nodes on EDGE's
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std::set<const SMDS_MeshNode*> fixedNodes;
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for ( size_t iWire = 0; iWire < _faceSideVec.size(); ++iWire )
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@ -1788,10 +1817,16 @@ bool _ViscousBuilder2D::improve()
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// smoothing
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SMESH_MeshEditor editor( _mesh );
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editor.Smooth( facesToSmooth, fixedNodes, SMESH_MeshEditor::CENTROIDAL, /*nbIt = */3 );
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//editor.Smooth( facesToSmooth, fixedNodes, SMESH_MeshEditor::LAPLACIAN, /*nbIt = */1 );
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//editor.Smooth( facesToSmooth, fixedNodes, SMESH_MeshEditor::CENTROIDAL, /*nbIt = */1 );
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for ( size_t iL = 0; iL < _polyLineVec.size(); ++iL )
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{
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_PolyLine& L = _polyLineVec[ iL ];
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if ( L._isStraight2D ) continue;
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// SMESH_MeshEditor::SmoothMethod how =
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// L._isStraight2D ? SMESH_MeshEditor::LAPLACIAN : SMESH_MeshEditor::CENTROIDAL;
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//editor.Smooth( L._newFaces, fixedNodes, how, /*nbIt = */3 );
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//editor.Smooth( L._newFaces, fixedNodes, SMESH_MeshEditor::LAPLACIAN, /*nbIt = */1 );
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editor.Smooth( L._newFaces, fixedNodes, SMESH_MeshEditor::CENTROIDAL, /*nbIt = */3 );
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}
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return true;
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}
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