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020749: EDF 1291 SMESH : Create 2D Mesh from 3D improvement / note 0011031
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@ -7,7 +7,7 @@ elements of a higher dimension.
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<em>To generate border elements:</em>
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<ol>
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<li>Select a mesh in the Object Browser or in the 3D Viewer</li>
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<li>Select a mesh or groups in the Object Browser or in the 3D Viewer</li>
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<li>From the Modification menu choose "Create boundary elements"
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item, or click "Create boundary elements" button in the toolbar
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@ -16,26 +16,23 @@ item, or click "Create boundary elements" button in the toolbar
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The following dialog box will appear:
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\image html 2d_from_3d_dlg.png "Create boundary elements dialog box".
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</li>
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<li>Check in the dialog box one of three radio buttons corresponding to
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<li>Check in the dialog box one of two radio buttons corresponding to
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the type of operation you would like to perform.</li>
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<li>Fill the other fields available in the dialog box.</li>
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<li>Click the \b Apply or <b>Apply and Close</b> button to perform the operation.</li>
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</ol>
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\n "Create boundary elements" dialog allows creation of boundary elements
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of three types.
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of two types.
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<ul>
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<li><b>2D from 3D</b> creates mesh faces on free facets of volume elements</li>
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<li><b>1D from 2D</b> creates mesh edges on free edges of mesh faces</li>
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<li><b>1D from 2D groups</b> creates mesh edges on borders of groups of faces</li>
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</ul>
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Here a <em>free facet</em> means a facet shared by only one volume, a <em>free edge</em>
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means an edge shared by only one mesh face.
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In this dialog:
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<ul>
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<li>specify the <b>2D groups</b> on borders of which the edges will be
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generated (if <b>1D from 2D groups</b> is selected).</li>
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<li>specify the <b>Target</b> mesh, where the boundary elements will
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be created.
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<ul>
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@ -26,6 +26,8 @@
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESH_TypeFilter.hxx"
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#include "SMESH_LogicalFilter.hxx"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESH_Actor.h"
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// SALOME GUI includes
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#include <LightApp_Application.h>
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@ -37,6 +39,7 @@
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#include <SUIT_OverrideCursor.h>
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#include <SUIT_Session.h>
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#include <SVTK_ViewModel.h>
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//#include <SVTK_ViewWindow.h>
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#include <SalomeApp_Study.h>
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#include <SalomeApp_Tools.h>
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@ -53,6 +56,8 @@
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#include <QGridLayout>
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#include <QToolButton>
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#include <Standard_ErrorHandler.hxx>
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#define SPACING 6
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#define MARGIN 11
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@ -74,16 +79,22 @@ SMESHGUI_Make2DFrom3DDlg::SMESHGUI_Make2DFrom3DDlg( QWidget* parent )
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aModeGrpLayout->setSpacing( SPACING );
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my2dFrom3dRB = new QRadioButton( tr( "2D_FROM_3D" ), aModeGrp );
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my1dFrom2dRB = new QRadioButton( tr( "1D_FROM_2D" ), aModeGrp );
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my1dFrom3dRB = new QRadioButton( tr( "1D_FROM_3D" ), aModeGrp );
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//my1dFrom3dRB = new QRadioButton( tr( "1D_FROM_3D" ), aModeGrp );
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aModeGrpLayout->addWidget( my2dFrom3dRB );
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aModeGrpLayout->addWidget( my1dFrom2dRB );
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aModeGrpLayout->addWidget( my1dFrom3dRB );
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//aModeGrpLayout->addWidget( my1dFrom3dRB );
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// Groups of mesh faces
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setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
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createObject( tr( "Groups" ), mainFrame(), Groups );
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setNameIndication( Groups, ListOfNames );
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objectWg( Groups, Btn )->hide();
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// // Groups of mesh faces
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// setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
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// createObject( tr( "Groups" ), mainFrame(), Groups );
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// setNameIndication( Groups, ListOfNames );
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// objectWg( Groups, Btn )->hide();
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// Mesh or Groups
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//setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
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createObject( tr( "Groups" ), mainFrame(), MeshOrGroups );
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setNameIndication( MeshOrGroups, ListOfNames );
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objectWg( MeshOrGroups, Btn )->hide();
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// target
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QGroupBox* aTargetGrp = new QGroupBox( tr( "TARGET" ), mainFrame() );
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@ -106,8 +117,8 @@ SMESHGUI_Make2DFrom3DDlg::SMESHGUI_Make2DFrom3DDlg( QWidget* parent )
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aDlgLay->setMargin( 0 );
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aDlgLay->setSpacing( SPACING );
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aDlgLay->addWidget( aModeGrp, 0, 0, 1, 3 );
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aDlgLay->addWidget( objectWg( Groups, Label ), 1, 0 );
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aDlgLay->addWidget( objectWg( Groups, Control ), 1, 1 );
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aDlgLay->addWidget( objectWg( MeshOrGroups, Label ), 1, 0 );
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aDlgLay->addWidget( objectWg( MeshOrGroups, Control ), 1, 1 );
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aDlgLay->addWidget( aTargetGrp, 2, 0, 1, 3 );
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aDlgLay->addWidget( myGroupCheck, 3, 0 );
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aDlgLay->addWidget( myGroupName, 3, 1, 1, 2 );
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@ -153,6 +164,21 @@ void SMESHGUI_Make2DFrom3DDlg::setNewMeshName( const QString& name )
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myMeshName->setText( name );
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}
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void SMESHGUI_Make2DFrom3DDlg::setNewMeshEnabled( bool enable )
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{
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if ( !enable )
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myThisMeshRB->setChecked( true );
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myNewMeshRB->setEnabled( enable );
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onTargetChanged();
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}
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bool SMESHGUI_Make2DFrom3DDlg::getNewMeshEnabled() const
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{
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return myNewMeshRB->isEnabled();
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}
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bool SMESHGUI_Make2DFrom3DDlg::needGroup() const
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{
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return myGroupCheck->isChecked();
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@ -190,7 +216,9 @@ void SMESHGUI_Make2DFrom3DDlg::onGroupChecked()
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*/
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SMESHGUI_Make2DFrom3DOp::SMESHGUI_Make2DFrom3DOp()
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: SMESHGUI_SelectionOp()
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: SMESHGUI_SelectionOp(),
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myMeshFilter(MESH),
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myGroupFilter(GROUP)
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{
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}
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@ -220,33 +248,43 @@ void SMESHGUI_Make2DFrom3DOp::startOperation()
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connect( myDlg->my2dFrom3dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
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connect( myDlg->my1dFrom2dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
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connect( myDlg->my1dFrom3dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
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//connect( myDlg->my1dFrom3dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
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onModeChanged();
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//onModeChanged();
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myDlg->activateObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
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selectionDone();
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}
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//================================================================================
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/*!
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* \brief Set filter corresponding to dimension
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*/
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//================================================================================
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void SMESHGUI_Make2DFrom3DOp::onModeChanged()
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{
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QRadioButton* b = dynamic_cast<QRadioButton*>( sender());
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if ( b && !b->isChecked() )
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return;
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// QRadioButton* b = dynamic_cast<QRadioButton*>( sender());
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// if ( b && !b->isChecked() )
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// return;
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// enable "2D groups" field
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bool enableGroups = ( myDlg->mode() == SMESH::BND_1DFROM3D );
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myDlg->setObjectEnabled( SMESHGUI_Make2DFrom3DDlg::Groups, enableGroups );
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((QToolButton*) myDlg->objectWg( SMESHGUI_Make2DFrom3DDlg::Groups,
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SMESHGUI_Make2DFrom3DDlg::Btn ))->setChecked( enableGroups );
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// // enable "2D groups" field
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// bool enableGroups = ( myDlg->mode() == SMESH::BND_1DFROM3D );
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// myDlg->setObjectEnabled( SMESHGUI_Make2DFrom3DDlg::Groups, enableGroups );
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// ((QToolButton*) myDlg->objectWg( SMESHGUI_Make2DFrom3DDlg::Groups,
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// SMESHGUI_Make2DFrom3DDlg::Btn ))->setChecked( enableGroups );
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// install filter
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int id = enableGroups ? SMESHGUI_Make2DFrom3DDlg::Groups : SMESHGUI_Make2DFrom3DDlg::Mesh;
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onDeactivateObject( id );
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onActivateObject( id );
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// // install filter
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// int id = enableGroups ? SMESHGUI_Make2DFrom3DDlg::Groups : SMESHGUI_Make2DFrom3DDlg::Mesh;
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// onDeactivateObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
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// onActivateObject ( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
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// selectionDone();
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}
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void SMESHGUI_Make2DFrom3DOp::selectionDone()
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{
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myDlg->clearSelection( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
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mySrcMesh = SMESH::SMESH_Mesh::_nil();
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myDlg->clearSelection( SMESHGUI_Make2DFrom3DDlg::Groups );
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if ( !dlg() ) return;
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@ -258,13 +296,16 @@ void SMESHGUI_Make2DFrom3DOp::selectionDone()
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selected( names, types, ids );
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myDlg->selectObject( names, types, ids );
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SALOME_ListIO sel; selectionMgr()->selectedObjects( sel, SVTK_Viewer::Type() );
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if ( !sel.IsEmpty() )
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// enable/desable "new mesh" button
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bool isMesh = true;
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for ( int i = 0; i < ids.count() && isMesh; ++i )
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{
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SMESH::SMESH_IDSource_var IS = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(sel.First());
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if(!CORBA::is_nil(IS))
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mySrcMesh = IS->GetMesh();
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_PTR(SObject) sobj =
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SMESHGUI::activeStudy()->studyDS()->FindObjectID( ids[i].toLatin1().constData() );
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mySrcMesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( sobj );
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isMesh = !mySrcMesh->_is_nil();
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}
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myDlg->setNewMeshEnabled( isMesh );
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}
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catch ( const SALOME::SALOME_Exception& S_ex ) {
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SalomeApp_Tools::QtCatchCorbaException( S_ex );
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@ -276,8 +317,13 @@ void SMESHGUI_Make2DFrom3DOp::selectionDone()
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SUIT_SelectionFilter* SMESHGUI_Make2DFrom3DOp::createFilter( const int theId ) const
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{
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MeshObjectType type = ( theId == SMESHGUI_Make2DFrom3DDlg::Groups ? GROUP_FACE : MESH );
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SUIT_SelectionFilter* f = new SMESH_TypeFilter( type );
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SMESHGUI_Make2DFrom3DOp* me = (SMESHGUI_Make2DFrom3DOp*) this;
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QList<SUIT_SelectionFilter*> subFilters;
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subFilters.append( & me->myMeshFilter );
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subFilters.append( & me->myGroupFilter );
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SUIT_SelectionFilter* f = new SMESH_LogicalFilter( subFilters, SMESH_LogicalFilter::LO_OR );
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return f;
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}
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@ -286,43 +332,61 @@ bool SMESHGUI_Make2DFrom3DOp::isValid( QString& msg ) const
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if ( !dlg() ) return false;
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// check if a mesh is selected
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if ( mySrcMesh->_is_nil() )
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if ( !myDlg->hasSelection( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups ))
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{
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msg = tr( "SMESH_ERR_NO_INPUT_MESH" );
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return false;
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}
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// check if groups are selected
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SMESH::Bnd_Dimension mode = myDlg->mode();
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if ( mode == SMESH::BND_1DFROM3D )
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QStringList entries;
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dlg()->selectedObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups, entries );
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const bool isMeshSelected = ( !mySrcMesh->_is_nil() );
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if ( isMeshSelected )
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{
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SMESH::SMESH_GroupBase_var grp;
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QStringList entries;
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dlg()->selectedObject( SMESHGUI_Make2DFrom3DDlg::Groups, entries );
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if ( !entries.isEmpty() )
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{
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_PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entries[0].toLatin1().constData() );
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if ( sobj )
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grp = SMESH::SObjectToInterface<SMESH::SMESH_GroupBase>( sobj );
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}
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if ( grp->_is_nil() ) {
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msg = tr( "SMESH_ERR_NO_INPUT_GROUP" );
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// only one mesh is allowed
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if ( entries.size() > 1 ) {
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msg = tr( "SMESH_TOO_MANY_MESHES" );
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return false;
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}
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}
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else
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{
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// check if mesh contains elements of required type
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SMESH::Bnd_Dimension mode = myDlg->mode();
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if ( mode == SMESH::BND_2DFROM3D && mySrcMesh->NbVolumes() == 0 ) {
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msg = tr( "SMESH_ERR_NO_3D_ELEMENTS" );
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return false;
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// check if only groups are selected
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for ( int i = 0; i < entries.count(); ++i )
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{
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SMESH::SMESH_GroupBase_var grp;
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if ( _PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entries[i].toLatin1().constData() ))
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grp = SMESH::SObjectToInterface<SMESH::SMESH_GroupBase>( sobj );
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if ( grp->_is_nil() ) {
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msg = tr( "SMESH_NOT_ONLY_GROUPS" );
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return false;
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}
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}
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else if ( mode == SMESH::BND_1DFROM2D && mySrcMesh->NbFaces() == 0 ) {
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msg = tr( "SMESH_ERR_NO_2D_ELEMENTS" );
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return false;
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}
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// check if the selected objects contains elements of required type
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bool hasFaces = false, hasVolumes = false;
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SMESH::Bnd_Dimension mode = myDlg->mode();
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for ( int i = 0; i < entries.count(); ++i )
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{
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SMESH::SMESH_IDSource_var idSource;
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if ( _PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entries[i].toLatin1().constData() ))
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idSource = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
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if ( !idSource->_is_nil() ) {
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SMESH::array_of_ElementType_var types = idSource->GetTypes();
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for ( int j = 0; j < types->length(); ++j )
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if ( types[j] == SMESH::VOLUME )
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hasVolumes = true;
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else if ( types[j] == SMESH::FACE )
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hasFaces = true;
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}
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}
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if ( mode == SMESH::BND_2DFROM3D && !hasVolumes ) {
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msg = tr( "SMESH_ERR_NO_3D_ELEMENTS" );
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return false;
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}
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else if ( mode == SMESH::BND_1DFROM2D && !hasFaces ) {
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msg = tr( "SMESH_ERR_NO_2D_ELEMENTS" );
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return false;
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}
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// check if new mesh name is specified
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if ( myDlg->needNewMesh() && myDlg->getNewMeshName().isEmpty() ) {
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@ -335,7 +399,7 @@ bool SMESHGUI_Make2DFrom3DOp::isValid( QString& msg ) const
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msg = tr( "SMESH_ERR_GRP_NAME_NOT_SPECIFIED" );
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return false;
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}
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return true;
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}
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@ -345,20 +409,41 @@ bool SMESHGUI_Make2DFrom3DOp::compute2DMesh( QStringList& theEntryList )
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bool ok = false;
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try {
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QStringList entries;
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dlg()->selectedObject( SMESHGUI_Make2DFrom3DDlg::Groups, entries );
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SMESH::ListOfIDSources_var groups = new SMESH::ListOfIDSources;
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groups->length( entries.count() );
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for ( int i = 0; i < entries.count(); ++i )
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{
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_PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entries[i].toLatin1().constData() );
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SMESH::SMESH_IDSource_var grp = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
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groups[i] = grp;
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}
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SMESH::Bnd_Dimension mode = myDlg->mode();
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QString meshName = myDlg->needNewMesh() ? myDlg->getNewMeshName() : QString();
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QString groupName = myDlg->needGroup() ? myDlg->getGroupName() : QString();
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bool copyAll = myDlg->copySource();
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QString meshName = myDlg->needNewMesh() ? myDlg->getNewMeshName() : QString();
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QString groupName = myDlg->needGroup() ? myDlg->getGroupName() : QString();
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bool copyAll = myDlg->copySource();
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QStringList entries;
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dlg()->selectedObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups, entries );
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SMESH::ListOfIDSources_var groups = new SMESH::ListOfIDSources;
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QString wrongGroups = "";
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if ( mySrcMesh->_is_nil() ) // get selected groups, find groups of wrong type
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{
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int nbGroups = 0;
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int goodType = ( mode == SMESH::BND_2DFROM3D ? SMESH::VOLUME : SMESH::FACE );
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groups->length( entries.count() );
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for ( int i = 0; i < entries.count(); ++i )
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{
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_PTR(SObject) sobj =
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SMESHGUI::activeStudy()->studyDS()->FindObjectID( entries[i].toLatin1().constData() );
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SMESH::SMESH_IDSource_var grp = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
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SMESH::array_of_ElementType_var types = grp->GetTypes();
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if ( types->length() < 1 || types[0] != goodType )
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{
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if ( !wrongGroups.isEmpty() )
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wrongGroups += ", ";
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wrongGroups += sobj->GetName().c_str();
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}
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else
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{
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groups[ nbGroups++ ] = grp;
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}
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}
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groups->length( nbGroups );
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mySrcMesh = groups[0]->GetMesh();
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}
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if ( !CORBA::is_nil( mySrcMesh ) ) {
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SMESH::SMESH_MeshEditor_var aMeshEditor = mySrcMesh->GetMeshEditor();
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@ -371,9 +456,11 @@ bool SMESHGUI_Make2DFrom3DOp::compute2DMesh( QStringList& theEntryList )
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groups,
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newMesh.out(),
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newGrp.out() );
|
||||
SUIT_MessageBox::information( myDlg,
|
||||
tr("SMESH_INFORMATION"),
|
||||
tr("NB_ADDED").arg( nbAdded ));
|
||||
QString msg = tr("NB_ADDED").arg( nbAdded );
|
||||
if ( !wrongGroups.isEmpty() )
|
||||
msg += ".\n" + tr("WRONG_GROUPS").arg( wrongGroups );
|
||||
SUIT_MessageBox::information( myDlg, tr("SMESH_INFORMATION"), msg);
|
||||
|
||||
if ( !newMesh->_is_nil() ) {
|
||||
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( newMesh ) )
|
||||
theEntryList.append( aSObject->GetID().c_str() );
|
||||
@ -387,6 +474,11 @@ bool SMESHGUI_Make2DFrom3DOp::compute2DMesh( QStringList& theEntryList )
|
||||
#endif
|
||||
}
|
||||
ok = true;
|
||||
|
||||
for ( int i = 0; i < entries.count(); ++i )
|
||||
if ( SMESH_Actor* actor = SMESH::FindActorByEntry( entries[i].toLatin1().constData() ))
|
||||
SMESH::Update(actor->getIO(),actor->GetVisibility());
|
||||
SMESH::RepaintCurrentView();
|
||||
}
|
||||
}
|
||||
catch ( ... ) {
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include "SMESH_SMESHGUI.hxx"
|
||||
#include "SMESHGUI_Dialog.h"
|
||||
#include "SMESHGUI_SelectionOp.h"
|
||||
#include "SMESH_TypeFilter.hxx"
|
||||
|
||||
#include <SALOMEconfig.h>
|
||||
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
|
||||
@ -45,7 +46,7 @@ class SMESHGUI_EXPORT SMESHGUI_Make2DFrom3DDlg : public SMESHGUI_Dialog
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
enum { Mesh, Groups };
|
||||
enum { MeshOrGroups };
|
||||
|
||||
SMESHGUI_Make2DFrom3DDlg( QWidget* );
|
||||
virtual ~SMESHGUI_Make2DFrom3DDlg();
|
||||
@ -55,6 +56,8 @@ public:
|
||||
bool needNewMesh() const;
|
||||
QString getNewMeshName() const;
|
||||
void setNewMeshName( const QString& );
|
||||
void setNewMeshEnabled( bool );
|
||||
bool getNewMeshEnabled() const;
|
||||
|
||||
bool needGroup() const;
|
||||
QString getGroupName() const;
|
||||
@ -110,6 +113,9 @@ private:
|
||||
private:
|
||||
SMESH::SMESH_Mesh_var mySrcMesh;
|
||||
QPointer<SMESHGUI_Make2DFrom3DDlg> myDlg;
|
||||
|
||||
SMESH_TypeFilter myMeshFilter;
|
||||
SMESH_TypeFilter myGroupFilter;
|
||||
};
|
||||
|
||||
#endif // SMESHGUI_Make2DFrom3DOp_H
|
||||
|
@ -5594,7 +5594,7 @@ It is impossible to read point coordinates from file</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>Groups</source>
|
||||
<translation>2D groups</translation>
|
||||
<translation>Mesh or groups</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>MODE</source>
|
||||
@ -5643,21 +5643,31 @@ It is impossible to read point coordinates from file</translation>
|
||||
<source>NB_ADDED</source>
|
||||
<translation>%1 boundary elements have been added</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>WRONG_GROUPS</source>
|
||||
<translation>The following groups have not been processed
|
||||
as they are of improper type:
|
||||
%1</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_NO_INPUT_MESH</source>
|
||||
<translation>Source mesh is not specified</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_NO_INPUT_GROUP</source>
|
||||
<translation>2D group is not specified</translation>
|
||||
<source>SMESH_TOO_MANY_MESHES</source>
|
||||
<translation>Only one mesh can be processed at once</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_NOT_ONLY_GROUPS</source>
|
||||
<translation>Can't process meshes and groups at once</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_NO_3D_ELEMENTS</source>
|
||||
<translation>The source object does not contain 3D elements</translation>
|
||||
<translation>The source objects do not contain 3D elements</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_NO_2D_ELEMENTS</source>
|
||||
<translation>The source object does not contain 2D elements</translation>
|
||||
<translation>The source objects do not contain 2D elements</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_MESH_NAME_NOT_SPECIFIED</source>
|
||||
|
Loading…
Reference in New Issue
Block a user