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Fix INT PAL 54352: Camera clipping range is not reset at Show and Show Only.
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@ -736,7 +736,7 @@ namespace SMESH
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//MESSAGE("--- display " << anActor);
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anActor->Update();
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anActor->SetVisibility(true);
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if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
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aRenderer->ResetCameraClippingRange();
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aStudy->setVisibilityState(theEntry, Qtx::ShownState);
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break;
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case eErase:
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