Make dubug output more clear

This commit is contained in:
eap 2006-05-02 09:02:42 +00:00
parent 5704a806a0
commit 44a4764fcf

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@ -1284,6 +1284,7 @@ bool SMESH_subMesh::ComputeStateEngine(int event)
#ifdef _DEBUG_
// Show vertices location of a failed shape
cout << algo->GetName() << " failed on shape with the following vertices:" << endl;
TopTools_IndexedMapOfShape vMap;
TopExp::MapShapes( _subShape, TopAbs_VERTEX, vMap );
for ( int iv = 1; iv <= vMap.Extent(); ++iv ) {