Minor change (message "too many same nodes" in sweepElement() method is displayed only in debug mode since this moment).

This commit is contained in:
ouv 2009-11-10 12:35:15 +00:00
parent 62d47434c8
commit 44e1b78904

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@ -2823,8 +2823,8 @@ void SMESH_MeshEditor::sweepElement(const SMDS_MeshElement* elem,
//cout<<" nbSame = "<<nbSame<<endl; //cout<<" nbSame = "<<nbSame<<endl;
if ( nbSame == nbNodes || nbSame > 2) { if ( nbSame == nbNodes || nbSame > 2) {
//MESSAGE( " Too many same nodes of element " << elem->GetID() ); MESSAGE( " Too many same nodes of element " << elem->GetID() );
INFOS( " Too many same nodes of element " << elem->GetID() ); //INFOS( " Too many same nodes of element " << elem->GetID() );
return; return;
} }