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Minor change (message "too many same nodes" in sweepElement() method is displayed only in debug mode since this moment).
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@ -2823,8 +2823,8 @@ void SMESH_MeshEditor::sweepElement(const SMDS_MeshElement* elem,
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//cout<<" nbSame = "<<nbSame<<endl;
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if ( nbSame == nbNodes || nbSame > 2) {
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//MESSAGE( " Too many same nodes of element " << elem->GetID() );
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INFOS( " Too many same nodes of element " << elem->GetID() );
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MESSAGE( " Too many same nodes of element " << elem->GetID() );
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//INFOS( " Too many same nodes of element " << elem->GetID() );
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return;
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}
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