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bug of NbElements() which misses nb of SEG2 elements
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@ -102,23 +102,23 @@ inline SMDS_MeshInfo::SMDS_MeshInfo():
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myNbPrisms (0), myNbQuadPrisms (0),
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myNbPolyhedrons(0)
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{
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// Number of nodes in standard element types
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// Number of nodes in standard element types (. - actual nb, * - after the shift)
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// n v f e 0 n
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// o o a d d o
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// d l c g d
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// e e e e
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// s
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// -----------------
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// 0 *
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// 0 - DON't USE 0!!!
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// 1 . *
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// 2 *
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// 2 .
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// 3 . *
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// 4 * . .
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// 5 *
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// 6 * .
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// 7
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// 7 *
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// 8 * .
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// 9
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// 9 *
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// 10 *
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// 11 *
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// 12 *
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@ -135,7 +135,7 @@ inline SMDS_MeshInfo::SMDS_MeshInfo():
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myShift.resize(SMDSAbs_NbElementTypes, 0);
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myShift[ SMDSAbs_Face ] = +8; // 3->11, 4->12, 6->14, 8->16
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myShift[ SMDSAbs_Edge ] = -2; // 2->0, 4->2
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myShift[ SMDSAbs_Edge ] = +5; // 2->7, 4->9
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myShift[ SMDSAbs_0DElement ] = +2; // 1->3
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myNb.resize( index( SMDSAbs_Volume,20 ) + 1, NULL);
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