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untabify
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@ -1982,7 +1982,7 @@ bool SMESHGUI::automaticUpdate(unsigned int requestedSize, bool* limitExceeded)
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*/
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//=============================================================================
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bool SMESHGUI::automaticUpdate( SMESH::SMESH_Mesh_ptr theMesh,
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int* entities, bool* limitExceeded )
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int* entities, bool* limitExceeded )
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{
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SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
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if ( !resMgr )
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@ -2010,41 +2010,41 @@ bool SMESHGUI::automaticUpdate( SMESH::SMESH_Mesh_ptr theMesh,
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if ( nbOdElems > 0 ) {
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if ( total + nbOdElems > updateLimit )
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*entities = *entities & ~SMESH_Actor::e0DElements;
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*entities = *entities & ~SMESH_Actor::e0DElements;
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else
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exceeded = false;
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exceeded = false;
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}
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total += nbOdElems;
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if ( nbEdges > 0 ) {
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if ( total + nbEdges > updateLimit )
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*entities = *entities & ~SMESH_Actor::eEdges;
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*entities = *entities & ~SMESH_Actor::eEdges;
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else
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exceeded = false;
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exceeded = false;
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}
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total += nbEdges;
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if ( nbFaces > 0 ) {
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if ( total + nbFaces > updateLimit )
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*entities = *entities & ~SMESH_Actor::eFaces;
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*entities = *entities & ~SMESH_Actor::eFaces;
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else
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exceeded = false;
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exceeded = false;
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}
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total += nbFaces;
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if ( nbVolumes > 0 ) {
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if ( total + nbVolumes > updateLimit )
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*entities = *entities & ~SMESH_Actor::eVolumes;
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*entities = *entities & ~SMESH_Actor::eVolumes;
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else
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exceeded = false;
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exceeded = false;
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}
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total += nbVolumes;
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if ( nbBalls > 0 ) {
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if ( total + nbBalls > updateLimit )
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*entities = *entities & ~SMESH_Actor::eBallElem;
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*entities = *entities & ~SMESH_Actor::eBallElem;
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else
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exceeded = false;
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exceeded = false;
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}
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total += nbBalls;
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}
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