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bos #29143 [CEA] Compute takes too much time in polyhedron per solid use case
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@ -39,11 +39,12 @@
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#include "SMESH_MesherHelper.hxx"
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#include "SMESH_MesherHelper.hxx"
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#include "SMESH_subMesh.hxx"
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#include "SMESH_subMesh.hxx"
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#include "utilities.h"
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#include <utilities.h>
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#include "Utils_ExceptHandlers.hxx"
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#include <Utils_ExceptHandlers.hxx>
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#include <TopoDS_Iterator.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Iterator.hxx>
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#include "memoire.h"
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#include "memoire.h"
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@ -331,6 +332,32 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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else
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else
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smWithAlgoSupportingSubmeshes[0].push_front( shDim2smIt->second );
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smWithAlgoSupportingSubmeshes[0].push_front( shDim2smIt->second );
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// gather sub-shapes with local uni-dimensional algos (bos #29143)
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// ----------------------------------------------------------------
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TopTools_MapOfShape uniDimAlgoShapes;
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ShapeToHypothesis::Iterator s2hyps( aMesh.GetMeshDS()->GetHypotheses() );
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for ( ; s2hyps.More(); s2hyps.Next() )
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{
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const TopoDS_Shape& s = s2hyps.Key();
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if ( s.IsSame( aMesh.GetShapeToMesh() ))
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continue;
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for ( auto & hyp : s2hyps.Value() )
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{
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if ( const SMESH_Algo* algo = dynamic_cast< const SMESH_Algo*>( hyp ))
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if ( algo->NeedDiscreteBoundary() )
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{
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TopAbs_ShapeEnum sType;
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switch ( algo->GetDim() ) {
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case 3: sType = TopAbs_SOLID; break;
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case 2: sType = TopAbs_FACE; break;
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default: sType = TopAbs_EDGE; break;
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}
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for ( TopExp_Explorer ex( s2hyps.Key(), sType ); ex.More(); ex.Next() )
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uniDimAlgoShapes.Add( ex.Current() );
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}
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}
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}
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// ======================================================
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// ======================================================
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// Apply all-dimensional algorithms supporing sub-meshes
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// Apply all-dimensional algorithms supporing sub-meshes
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// ======================================================
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// ======================================================
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@ -374,9 +401,11 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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SMESH_subMesh* smToCompute = smIt->next();
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SMESH_subMesh* smToCompute = smIt->next();
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const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
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const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
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const int aShapeDim = GetShapeDim( aSubShape );
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const int aShapeDim = GetShapeDim( aSubShape );
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if ( aShapeDim < 1 || aSubShape.ShapeType() <= shapeType )
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if ( aShapeDim < 1 || aSubShape.ShapeType() <= shapeType )
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continue;
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continue;
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if ( !uniDimAlgoShapes.Contains( aSubShape ))
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continue; // [bos #29143] aMesh.GetHypothesis() is too long
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// check for preview dimension limitations
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// check for preview dimension limitations
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if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim )
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if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim )
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@ -1222,6 +1251,26 @@ int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
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return dim[ aShapeType ];
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return dim[ aShapeType ];
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}
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}
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//================================================================================
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/*!
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* \brief Return shape dimension by exploding compounds
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*/
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//================================================================================
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int SMESH_Gen::GetFlatShapeDim(const TopoDS_Shape &aShape)
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{
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int aShapeDim;
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if ( aShape.ShapeType() == TopAbs_COMPOUND ||
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aShape.ShapeType() == TopAbs_COMPSOLID )
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{
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TopoDS_Iterator it( aShape );
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aShapeDim = GetFlatShapeDim( it.Value() );
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}
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else
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aShapeDim = GetShapeDim( aShape );
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return aShapeDim;
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}
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//=============================================================================
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//=============================================================================
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/*!
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/*!
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* Generate a new id unique within this Gen
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* Generate a new id unique within this Gen
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@ -154,6 +154,7 @@ public:
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static int GetShapeDim(const TopAbs_ShapeEnum & aShapeType);
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static int GetShapeDim(const TopAbs_ShapeEnum & aShapeType);
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static int GetShapeDim(const TopoDS_Shape & aShape)
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static int GetShapeDim(const TopoDS_Shape & aShape)
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{ return GetShapeDim( aShape.ShapeType() ); }
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{ return GetShapeDim( aShape.ShapeType() ); }
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static int GetFlatShapeDim(const TopoDS_Shape &aShape);
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SMESH_Algo* GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, TopoDS_Shape* assignedTo=0);
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SMESH_Algo* GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, TopoDS_Shape* assignedTo=0);
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SMESH_Algo* GetAlgo(SMESH_subMesh * aSubMesh, TopoDS_Shape* assignedTo=0);
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SMESH_Algo* GetAlgo(SMESH_subMesh * aSubMesh, TopoDS_Shape* assignedTo=0);
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