0022108: EDF 2547 SMESH: Duplicate elements only

This commit is contained in:
eap 2013-05-28 16:47:51 +00:00
parent 85ee212909
commit 4effbfc0dc
3 changed files with 92 additions and 17 deletions

View File

@ -29,6 +29,7 @@
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_VTKUtils.h"
#include <SMESH_TypeFilter.hxx>
@ -63,6 +64,7 @@
#include <QKeyEvent>
#include <utilities.h>
#include <SALOMEDSClient_SObject.hxx>
// IDL includes
#include <SALOMEconfig.h>
@ -107,6 +109,7 @@ SMESHGUI_DuplicateNodesDlg::SMESHGUI_DuplicateNodesDlg( SMESHGUI* theModule )
SUIT_ResourceMgr* aResMgr = SMESH::GetResourceMgr( mySMESHGUI );
QPixmap iconWithoutElem (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_NODES")));
QPixmap iconWithElem (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_NODES_WITH_ELEM")));
QPixmap iconElemOnly (aResMgr->loadPixmap("SMESH", tr("ICON_SMESH_DUPLICATE_ELEM_ONLY")));
QPixmap iconSelect (aResMgr->loadPixmap("SMESH", tr("ICON_SELECT")));
// Main layout
@ -125,11 +128,15 @@ SMESHGUI_DuplicateNodesDlg::SMESHGUI_DuplicateNodesDlg( SMESHGUI* theModule )
aRadioButton1->setIcon(iconWithoutElem);
QRadioButton* aRadioButton2 = new QRadioButton(aConstructorsBox);
aRadioButton2->setIcon(iconWithElem);
QRadioButton* aRadioButton3 = new QRadioButton(aConstructorsBox);
aRadioButton3->setIcon(iconElemOnly);
aConstructorsBoxLayout->addWidget(aRadioButton1);
aConstructorsBoxLayout->addWidget(aRadioButton2);
aConstructorsBoxLayout->addWidget(aRadioButton3);
myGroupConstructors->addButton(aRadioButton1, 0);
myGroupConstructors->addButton(aRadioButton2, 1);
myGroupConstructors->addButton(aRadioButton3, 2);
// Arguments
myGroupArguments = new QGroupBox(this);
@ -200,6 +207,9 @@ SMESHGUI_DuplicateNodesDlg::SMESHGUI_DuplicateNodesDlg( SMESHGUI* theModule )
aMainLayout->addWidget(myGroupArguments);
aMainLayout->addWidget(aGroupButtons);
myCheckBoxNewElemGroup->setChecked(true);
myCheckBoxNewNodeGroup->setChecked(true);
// Initialize the dialog
Init();
@ -237,8 +247,6 @@ SMESHGUI_DuplicateNodesDlg::~SMESHGUI_DuplicateNodesDlg()
void SMESHGUI_DuplicateNodesDlg::Init()
{
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
myCheckBoxNewElemGroup->setChecked(true);
myCheckBoxNewNodeGroup->setChecked(true);
// Set initial parameters
myBusy = false;
@ -316,6 +324,25 @@ void SMESHGUI_DuplicateNodesDlg::onConstructorsClicked (int constructorId)
mySelectButton3->show();
myLineEdit3->show();
break;
}
case 2:
{
// Set text to the group of arguments and to all the labels
myGroupArguments->setTitle(tr("DUPLICATION_ONLY_ELEMS"));
myTextLabel1->setText(tr("GROUP_ELEMS_TO_DUPLICATE"));
myCheckBoxNewElemGroup->show();
myCheckBoxNewNodeGroup->hide();
// Hide the second and the third field
myTextLabel2->hide();
mySelectButton2->hide();
myLineEdit2->hide();
myTextLabel3->hide();
mySelectButton3->hide();
myLineEdit3->hide();
break;
}
}
@ -336,17 +363,20 @@ bool SMESHGUI_DuplicateNodesDlg::onApply()
bool toCreateElemGroup = myCheckBoxNewElemGroup->isChecked();
bool toCreateNodeGroup = myCheckBoxNewNodeGroup->isChecked();
int operationMode = myGroupConstructors->checkedId();
int operationMode = myGroupConstructors->checkedId();
// Apply changes
bool result = false;
SUIT_OverrideCursor aWaitCursor;
QStringList anEntryList;
try {
SMESH::SMESH_Mesh_var aMesh = myGroups1[0]->GetMesh();
SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor();
if ( operationMode == 0 ) {
switch ( operationMode ) {
case 0:
{
SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
g1->length( myGroups1.count() );
for ( int i = 0; i < myGroups1.count(); i++ )
@ -364,8 +394,10 @@ bool SMESHGUI_DuplicateNodesDlg::onApply()
else {
result = aMeshEditor->DoubleNodeGroups( g1.in(), g2.in() );
}
break;
}
else {
case 1:
{
SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups();
g1->length( myGroups1.count() );
for ( int i = 0; i < myGroups1.count(); i++ )
@ -388,6 +420,31 @@ bool SMESHGUI_DuplicateNodesDlg::onApply()
else {
result = aMeshEditor->DoubleNodeElemGroups( g1.in(), g2.in(), g3.in() );
}
break;
}
case 2:
{
result = true;
QString groupName;
if ( toCreateElemGroup )
groupName = SMESH::UniqueName("DoubleElements");
for ( int i = 0; i < myGroups1.count(); i++ )
{
SMESH::SMESH_Group_var group =
aMeshEditor->DoubleElements( myGroups1[i], groupName.toLatin1().data() );
if ( group->_is_nil() )
{
if ( toCreateElemGroup )
result = false;
}
else
{
if ( _PTR(SObject) so = SMESH::FindSObject( group ))
anEntryList.append( so->GetID().c_str() );
}
}
break;
}
}
}
catch (const SALOME::SALOME_Exception& S_ex) {
@ -396,7 +453,7 @@ bool SMESHGUI_DuplicateNodesDlg::onApply()
catch ( const std::exception& exc ) {
INFOS( "Follow exception was cought:\n\t" << exc.what() );
}
catch (...){
catch (...) {
INFOS( "Unknown exception was cought !!!" );
}
@ -413,9 +470,14 @@ bool SMESHGUI_DuplicateNodesDlg::onApply()
SMESHGUI::Modified();
mySMESHGUI->updateObjBrowser(true);
if ( !anEntryList.isEmpty())
if( LightApp_Application* anApp =
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ))
anApp->browseObjects( anEntryList, true, false );
// Reinitialize the dialog
Init();
return true;
}
@ -471,15 +533,20 @@ void SMESHGUI_DuplicateNodesDlg::onSelectionChanged()
// check group of proper type is selected
if ( ok ) {
SMESH::ElementType aGroupType = aGroup->GetType();
if ( operationMode == 0 ) {
switch ( operationMode ) {
case 0:
ok = ( myCurrentLineEdit == myLineEdit1 && aGroupType == SMESH::NODE ) ||
( myCurrentLineEdit == myLineEdit2 && aGroupType != SMESH::NODE );
}
else {
break;
case 1:
ok = ( myCurrentLineEdit == myLineEdit1 && ( aGroupType == SMESH::EDGE ||
aGroupType == SMESH::FACE ) ) ||
( myCurrentLineEdit == myLineEdit2 && aGroupType == SMESH::NODE ) ||
( myCurrentLineEdit == myLineEdit3 && aGroupType != SMESH::NODE );
break;
case 2:
ok = ( aGroupType != SMESH::NODE );
break;
}
}
if ( ok ) aGroups << aGroup;
@ -533,7 +600,7 @@ void SMESHGUI_DuplicateNodesDlg::onEditCurrentArgument()
/*!
\brief Check if the input data is valid.
\return \c true id the data is valid
\return \c true if the data is valid
*/
bool SMESHGUI_DuplicateNodesDlg::isValid()
{

View File

@ -435,6 +435,10 @@
<source>ICON_SMESH_DUPLICATE_NODES_WITH_ELEM</source>
<translation>mesh_duplicate_nodes_with_elem.png</translation>
</message>
<message>
<source>ICON_SMESH_DUPLICATE_ELEM_ONLY</source>
<translation>mesh_duplicate_elem_only.png</translation>
</message>
<message>
<source>ICON_SMESH_TREE_ALGO</source>
<translation>mesh_tree_algo.png</translation>

View File

@ -946,7 +946,7 @@
</message>
<message>
<source>MEN_DUPLICATE_NODES</source>
<translation>Duplicate Nodes</translation>
<translation>Duplicate Nodes or/and Elements</translation>
</message>
<message>
<source>MEN_TRANSF</source>
@ -2555,7 +2555,7 @@ Check algorithm documentation for supported geometry</translation>
</message>
<message>
<source>SMESH_DUPLICATE_TITLE</source>
<translation>Duplicate Nodes</translation>
<translation>Duplicate Nodes and/or Elements</translation>
</message>
<message>
<source>SMESH_SCALE</source>
@ -3283,7 +3283,7 @@ Please check preferences of Mesh module.
</message>
<message>
<source>STB_DUPLICATE_NODES</source>
<translation>Duplicate Nodes</translation>
<translation>Duplicate Nodes or/and Elements</translation>
</message>
<message>
<source>STB_TRANSP</source>
@ -3891,7 +3891,7 @@ Please check preferences of Mesh module.
</message>
<message>
<source>TOP_DUPLICATE_NODES</source>
<translation>Duplicate Nodes</translation>
<translation>Duplicate Nodes or/and Elements</translation>
</message>
<message>
<source>TOP_TRANSP</source>
@ -6463,7 +6463,7 @@ It is impossible to read point coordinates from file</translation>
</message>
<message>
<source>DUPLICATION_WITHOUT_ELEMS</source>
<translation>Without duplication of border elements</translation>
<translation>Duplicate nodes only</translation>
</message>
<message>
<source>GROUP_NODES_TO_DUPLICATE</source>
@ -6475,7 +6475,11 @@ It is impossible to read point coordinates from file</translation>
</message>
<message>
<source>DUPLICATION_WITH_ELEMS</source>
<translation>With duplication of border elements</translation>
<translation>Duplicate nodes and border elements</translation>
</message>
<message>
<source>DUPLICATION_ONLY_ELEMS</source>
<translation>Duplicate elements only</translation>
</message>
<message>
<source>GROUP_ELEMS_TO_DUPLICATE</source>