diff --git a/doc/salome/gui/SMESH/images/duplicate01.png b/doc/salome/gui/SMESH/images/duplicate01.png index f7acf9025..af668e195 100644 Binary files a/doc/salome/gui/SMESH/images/duplicate01.png and b/doc/salome/gui/SMESH/images/duplicate01.png differ diff --git a/doc/salome/gui/SMESH/images/duplicate02.png b/doc/salome/gui/SMESH/images/duplicate02.png index 4bca64476..e8a6a8cd0 100644 Binary files a/doc/salome/gui/SMESH/images/duplicate02.png and b/doc/salome/gui/SMESH/images/duplicate02.png differ diff --git a/doc/salome/gui/SMESH/images/duplicate03.png b/doc/salome/gui/SMESH/images/duplicate03.png index 00c8c871f..02911031e 100644 Binary files a/doc/salome/gui/SMESH/images/duplicate03.png and b/doc/salome/gui/SMESH/images/duplicate03.png differ diff --git a/doc/salome/gui/SMESH/images/duplicate04.png b/doc/salome/gui/SMESH/images/duplicate04.png index eab51a1fb..7bab0dac4 100644 Binary files a/doc/salome/gui/SMESH/images/duplicate04.png and b/doc/salome/gui/SMESH/images/duplicate04.png differ diff --git a/doc/salome/gui/SMESH/input/double_nodes_page.doc b/doc/salome/gui/SMESH/input/double_nodes_page.doc index 955d0cffe..1d5a5ddd4 100644 --- a/doc/salome/gui/SMESH/input/double_nodes_page.doc +++ b/doc/salome/gui/SMESH/input/double_nodes_page.doc @@ -42,7 +42,10 @@ Parameters to be defined in this mode:
  • Group of nodes to duplicate (mandatory): these nodes will be duplicated.
  • Group of elements to replace nodes with new ones - (optional): the new nodes will replace the duplicated nodes within these elements.
  • + (optional): the new nodes will replace the duplicated nodes + within these elements. \b Generate button automatically creates + these groups. +
  • Construct group with newly created nodes option (checked by default): if checked - the group with newly created nodes will be built.
  • @@ -73,7 +76,8 @@ Parameters to be defined in this mode: group of nodes at crack bottom which will not be duplicated.
  • Group of elements to replace nodes with new ones (mandatory): the new nodes will replace the nodes to - duplicate within these elements.
  • + duplicate within these elements. \b Generate button automatically + creates these groups.
  • Construct group with newly created elements option (checked by default): if checked - the group of newly created elements will be built.
  • diff --git a/src/SMESH/SMESH_MeshEditor.cxx b/src/SMESH/SMESH_MeshEditor.cxx index 83066678d..62bb61a72 100644 --- a/src/SMESH/SMESH_MeshEditor.cxx +++ b/src/SMESH/SMESH_MeshEditor.cxx @@ -93,6 +93,7 @@ #include #include +#include #include #include @@ -4567,11 +4568,7 @@ void SMESH_MeshEditor::sweepElement(const SMDS_MeshElement* elem, std::swap( itNN[0], itNN[1] ); std::swap( prevNod[0], prevNod[1] ); std::swap( nextNod[0], nextNod[1] ); -#if defined(__APPLE__) std::swap( isSingleNode[0], isSingleNode[1] ); -#else - isSingleNode.swap( isSingleNode[0], isSingleNode[1] ); -#endif if ( nbSame > 0 ) sames[0] = 1 - sames[0]; iNotSameNode = 1 - iNotSameNode; @@ -10596,6 +10593,559 @@ SMESH_MeshEditor::FindMatchingNodes(set& theSide1, return SEW_OK; } +namespace // automatically find theAffectedElems for DoubleNodes() +{ + bool isOut( const SMDS_MeshNode* n, const gp_XYZ& norm, const SMDS_MeshElement* elem ); + + //-------------------------------------------------------------------------------- + // Nodes shared by adjacent FissureBorder's. + // 1 node if FissureBorder separates faces + // 2 nodes if FissureBorder separates volumes + struct SubBorder + { + const SMDS_MeshNode* _nodes[2]; + int _nbNodes; + + SubBorder( const SMDS_MeshNode* n1, const SMDS_MeshNode* n2 = 0 ) + { + _nodes[0] = n1; + _nodes[1] = n2; + _nbNodes = bool( n1 ) + bool( n2 ); + if ( _nbNodes == 2 && n1 > n2 ) + std::swap( _nodes[0], _nodes[1] ); + } + bool operator<( const SubBorder& other ) const + { + for ( int i = 0; i < _nbNodes; ++i ) + { + if ( _nodes[i] < other._nodes[i] ) return true; + if ( _nodes[i] > other._nodes[i] ) return false; + } + return false; + } + }; + + //-------------------------------------------------------------------------------- + // Map a SubBorder to all FissureBorder it bounds + struct FissureBorder; + typedef std::map< SubBorder, std::vector< FissureBorder* > > TBorderLinks; + typedef TBorderLinks::iterator TMappedSub; + + //-------------------------------------------------------------------------------- + /*! + * \brief Element border (volume facet or face edge) at a fissure + */ + struct FissureBorder + { + std::vector< const SMDS_MeshNode* > _nodes; // border nodes + const SMDS_MeshElement* _elems[2]; // volume or face adjacent to fissure + + std::vector< TMappedSub > _mappedSubs; // Sub() in TBorderLinks map + std::vector< const SMDS_MeshNode* > _sortedNodes; // to compare FissureBorder's + + FissureBorder( FissureBorder && from ) // move constructor + { + std::swap( _nodes, from._nodes ); + std::swap( _sortedNodes, from._sortedNodes ); + _elems[0] = from._elems[0]; + _elems[1] = from._elems[1]; + } + + FissureBorder( const SMDS_MeshElement* elemToDuplicate, + std::vector< const SMDS_MeshElement* > & adjElems) + : _nodes( elemToDuplicate->NbCornerNodes() ) + { + for ( size_t i = 0; i < _nodes.size(); ++i ) + _nodes[i] = elemToDuplicate->GetNode( i ); + + SMDSAbs_ElementType type = SMDSAbs_ElementType( elemToDuplicate->GetType() + 1 ); + findAdjacent( type, adjElems ); + } + + FissureBorder( const SMDS_MeshNode** nodes, + const size_t nbNodes, + const SMDSAbs_ElementType adjElemsType, + std::vector< const SMDS_MeshElement* > & adjElems) + : _nodes( nodes, nodes + nbNodes ) + { + findAdjacent( adjElemsType, adjElems ); + } + + void findAdjacent( const SMDSAbs_ElementType adjElemsType, + std::vector< const SMDS_MeshElement* > & adjElems) + { + _elems[0] = _elems[1] = 0; + adjElems.clear(); + if ( SMDS_Mesh::GetElementsByNodes( _nodes, adjElems, adjElemsType )) + for ( size_t i = 0; i < adjElems.size() && i < 2; ++i ) + _elems[i] = adjElems[i]; + } + + bool operator<( const FissureBorder& other ) const + { + return GetSortedNodes() < other.GetSortedNodes(); + } + + const std::vector< const SMDS_MeshNode* >& GetSortedNodes() const + { + if ( _sortedNodes.empty() && !_nodes.empty() ) + { + FissureBorder* me = const_cast( this ); + me->_sortedNodes = me->_nodes; + std::sort( me->_sortedNodes.begin(), me->_sortedNodes.end() ); + } + return _sortedNodes; + } + + size_t NbSub() const + { + return _nodes.size(); + } + + SubBorder Sub(size_t i) const + { + return SubBorder( _nodes[i], NbSub() > 2 ? _nodes[ (i+1)%NbSub() ] : 0 ); + } + + void AddSelfTo( TBorderLinks& borderLinks ) + { + _mappedSubs.resize( NbSub() ); + for ( size_t i = 0; i < NbSub(); ++i ) + { + TBorderLinks::iterator s2b = + borderLinks.insert( std::make_pair( Sub(i), TBorderLinks::mapped_type() )).first; + s2b->second.push_back( this ); + _mappedSubs[ i ] = s2b; + } + } + + void Clear() + { + _nodes.clear(); + } + + const SMDS_MeshElement* GetMarkedElem() const + { + if ( _nodes.empty() ) return 0; // cleared + if ( _elems[0] && _elems[0]->isMarked() ) return _elems[0]; + if ( _elems[1] && _elems[1]->isMarked() ) return _elems[1]; + return 0; + } + + gp_XYZ GetNorm() const // normal to the border + { + gp_XYZ norm; + if ( _nodes.size() == 2 ) + { + gp_XYZ avgNorm( 0,0,0 ); // sum of normals of adjacent faces + if ( SMESH_MeshAlgos::FaceNormal( _elems[0], norm )) + avgNorm += norm; + if ( SMESH_MeshAlgos::FaceNormal( _elems[1], norm )) + avgNorm += norm; + + gp_XYZ bordDir( SMESH_NodeXYZ( _nodes[0] ) - SMESH_NodeXYZ( _nodes[1] )); + norm = bordDir ^ avgNorm; + } + else + { + SMESH_NodeXYZ p0( _nodes[0] ); + SMESH_NodeXYZ p1( _nodes[1] ); + SMESH_NodeXYZ p2( _nodes[2] ); + norm = ( p0 - p1 ) ^ ( p2 - p1 ); + } + if ( isOut( _nodes[0], norm, GetMarkedElem() )) + norm.Reverse(); + + return norm; + } + + void ChooseSide() // mark an _elem located at positive side of fissure + { + _elems[0]->setIsMarked( true ); + gp_XYZ norm = GetNorm(); + double maxX = norm.Coord(1); + if ( Abs( maxX ) < Abs( norm.Coord(2)) ) maxX = norm.Coord(2); + if ( Abs( maxX ) < Abs( norm.Coord(3)) ) maxX = norm.Coord(3); + if ( maxX < 0 ) + { + _elems[0]->setIsMarked( false ); + _elems[1]->setIsMarked( true ); + } + } + + }; // struct FissureBorder + + //-------------------------------------------------------------------------------- + /*! + * \brief Classifier of elements at fissure edge + */ + class FissureNormal + { + std::vector< gp_XYZ > _normals; + bool _bothIn; + + public: + void Add( const SMDS_MeshNode* n, const FissureBorder& bord ) + { + _bothIn = false; + _normals.reserve(2); + _normals.push_back( bord.GetNorm() ); + if ( _normals.size() == 2 ) + _bothIn = !isOut( n, _normals[0], bord.GetMarkedElem() ); + } + + bool IsIn( const SMDS_MeshNode* n, const SMDS_MeshElement* elem ) const + { + bool isIn = false; + switch ( _normals.size() ) { + case 1: + { + isIn = !isOut( n, _normals[0], elem ); + break; + } + case 2: + { + bool in1 = !isOut( n, _normals[0], elem ); + bool in2 = !isOut( n, _normals[1], elem ); + isIn = _bothIn ? ( in1 && in2 ) : ( in1 || in2 ); + } + } + return isIn; + } + }; + + //================================================================================ + /*! + * \brief Classify an element by a plane passing through a node + */ + //================================================================================ + + bool isOut( const SMDS_MeshNode* n, const gp_XYZ& norm, const SMDS_MeshElement* elem ) + { + SMESH_NodeXYZ p = n; + double sumDot = 0; + for ( int i = 0, nb = elem->NbCornerNodes(); i < nb; ++i ) + { + SMESH_NodeXYZ pi = elem->GetNode( i ); + sumDot += norm * ( pi - p ); + } + return sumDot < -1e-100; + } + + //================================================================================ + /*! + * \brief Find FissureBorder's by nodes to duplicate + */ + //================================================================================ + + void findFissureBorders( const TIDSortedElemSet& theNodes, + std::vector< FissureBorder > & theFissureBorders ) + { + TIDSortedElemSet::const_iterator nIt = theNodes.begin(); + const SMDS_MeshNode* n = dynamic_cast< const SMDS_MeshNode*>( *nIt ); + if ( !n ) return; + SMDSAbs_ElementType elemType = SMDSAbs_Volume; + if ( n->NbInverseElements( elemType ) == 0 ) + { + elemType = SMDSAbs_Face; + if ( n->NbInverseElements( elemType ) == 0 ) + return; + } + // unmark elements touching the fissure + for ( ; nIt != theNodes.end(); ++nIt ) + SMESH_MeshAlgos::MarkElems( cast2Node(*nIt)->GetInverseElementIterator(), false ); + + // loop on elements touching the fissure to get their borders belonging to the fissure + std::set< FissureBorder > fissureBorders; + std::vector< const SMDS_MeshElement* > adjElems; + std::vector< const SMDS_MeshNode* > nodes; + SMDS_VolumeTool volTool; + for ( nIt = theNodes.begin(); nIt != theNodes.end(); ++nIt ) + { + SMDS_ElemIteratorPtr invIt = cast2Node(*nIt)->GetInverseElementIterator( elemType ); + while ( invIt->more() ) + { + const SMDS_MeshElement* eInv = invIt->next(); + if ( eInv->isMarked() ) continue; + eInv->setIsMarked( true ); + + if ( elemType == SMDSAbs_Volume ) + { + volTool.Set( eInv ); + int iQuad = eInv->IsQuadratic() ? 2 : 1; + for ( int iF = 0, nbF = volTool.NbFaces(); iF < nbF; ++iF ) + { + const SMDS_MeshNode** nn = volTool.GetFaceNodes( iF ); + int nbN = volTool.NbFaceNodes( iF ) / iQuad; + nodes.clear(); + bool allOnFissure = true; + for ( int iN = 0; iN < nbN && allOnFissure; iN += iQuad ) + if (( allOnFissure = theNodes.count( nn[ iN ]))) + nodes.push_back( nn[ iN ]); + if ( allOnFissure ) + fissureBorders.insert( std::move( FissureBorder( &nodes[0], nodes.size(), + elemType, adjElems ))); + } + } + else // elemType == SMDSAbs_Face + { + const SMDS_MeshNode* nn[2] = { eInv->GetNode( eInv->NbCornerNodes()-1 ), 0 }; + bool onFissure0 = theNodes.count( nn[0] ), onFissure1; + for ( int iN = 0, nbN = eInv->NbCornerNodes(); iN < nbN; ++iN ) + { + nn[1] = eInv->GetNode( iN ); + onFissure1 = theNodes.count( nn[1] ); + if ( onFissure0 && onFissure1 ) + fissureBorders.insert( std::move( FissureBorder( nn, 2, elemType, adjElems ))); + nn[0] = nn[1]; + onFissure0 = onFissure1; + } + } + } + } + + theFissureBorders.reserve( theFissureBorders.size() + fissureBorders.size()); + std::set< FissureBorder >::iterator bord = fissureBorders.begin(); + for ( ; bord != fissureBorders.end(); ++bord ) + { + theFissureBorders.push_back( std::move( const_cast( *bord ) )); + } + return; + } // findFissureBorders() + + //================================================================================ + /*! + * \brief Find elements on one side of a fissure defined by elements or nodes to duplicate + * \param [in] theElemsOrNodes - elements or nodes to duplicate + * \param [in] theNodesNot - nodes not to duplicate + * \param [out] theAffectedElems - the found elements + */ + //================================================================================ + + void findAffectedElems( const TIDSortedElemSet& theElemsOrNodes, + TIDSortedElemSet& theAffectedElems) + { + if ( theElemsOrNodes.empty() ) return; + + // find FissureBorder's + + std::vector< FissureBorder > fissure; + std::vector< const SMDS_MeshElement* > elemsByFacet; + + TIDSortedElemSet::const_iterator elIt = theElemsOrNodes.begin(); + if ( (*elIt)->GetType() == SMDSAbs_Node ) + { + findFissureBorders( theElemsOrNodes, fissure ); + } + else + { + fissure.reserve( theElemsOrNodes.size() ); + for ( ; elIt != theElemsOrNodes.end(); ++elIt ) + fissure.push_back( std::move( FissureBorder( *elIt, elemsByFacet ))); + } + if ( fissure.empty() ) + return; + + // fill borderLinks + + TBorderLinks borderLinks; + + for ( size_t i = 0; i < fissure.size(); ++i ) + { + fissure[i].AddSelfTo( borderLinks ); + } + + // get theAffectedElems + + // unmark elements having nodes on the fissure, theAffectedElems elements will be marked + for ( size_t i = 0; i < fissure.size(); ++i ) + for ( size_t j = 0; j < fissure[i]._nodes.size(); ++j ) + { + SMESH_MeshAlgos::MarkElemNodes( fissure[i]._nodes[j]->GetInverseElementIterator(), + false, /*markElem=*/true ); + } + + std::vector facetNodes; + std::map< const SMDS_MeshNode*, FissureNormal > fissEdgeNodes2Norm; + boost::container::flat_set< const SMDS_MeshNode* > fissureNodes; + + // choose a side of fissure + fissure[0].ChooseSide(); + theAffectedElems.insert( fissure[0].GetMarkedElem() ); + + size_t nbCheckedBorders = 0; + while ( nbCheckedBorders < fissure.size() ) + { + // find a FissureBorder to treat + FissureBorder* bord = 0; + for ( size_t i = 0; i < fissure.size() && !bord; ++i ) + if ( fissure[i].GetMarkedElem() ) + bord = & fissure[i]; + for ( size_t i = 0; i < fissure.size() && !bord; ++i ) + if ( fissure[i].NbSub() > 0 && fissure[i]._elems[0] ) + { + bord = & fissure[i]; + bord->ChooseSide(); + theAffectedElems.insert( bord->GetMarkedElem() ); + } + if ( !bord ) return; + ++nbCheckedBorders; + + // treat FissureBorder's linked to bord + fissureNodes.clear(); + fissureNodes.insert( bord->_nodes.begin(), bord->_nodes.end() ); + for ( size_t i = 0; i < bord->NbSub(); ++i ) + { + TBorderLinks::iterator l2b = bord->_mappedSubs[ i ]; + if ( l2b == borderLinks.end() || l2b->second.empty() ) continue; + std::vector< FissureBorder* >& linkedBorders = l2b->second; + const SubBorder& sb = l2b->first; + const SMDS_MeshElement* bordElem = bord->GetMarkedElem(); + + if ( linkedBorders.size() == 1 ) // fissure edge reached, fill fissEdgeNodes2Norm + { + for ( int j = 0; j < sb._nbNodes; ++j ) + fissEdgeNodes2Norm[ sb._nodes[j] ].Add( sb._nodes[j], *bord ); + continue; + } + + // add to theAffectedElems elems sharing nodes of a SubBorder and a node of bordElem + // until an elem adjacent to a neighbour FissureBorder is found + facetNodes.clear(); + facetNodes.insert( facetNodes.end(), sb._nodes, sb._nodes + sb._nbNodes ); + facetNodes.resize( sb._nbNodes + 1 ); + + while ( bordElem ) + { + // check if bordElem is adjacent to a neighbour FissureBorder + for ( size_t j = 0; j < linkedBorders.size(); ++j ) + { + FissureBorder* bord2 = linkedBorders[j]; + if ( bord2 == bord ) continue; + if ( bordElem == bord2->_elems[0] || bordElem == bord2->_elems[1] ) + bordElem = 0; + else + fissureNodes.insert( bord2->_nodes.begin(), bord2->_nodes.end() ); + } + if ( !bordElem ) + break; + + // find the next bordElem + const SMDS_MeshElement* nextBordElem = 0; + for ( int iN = 0, nbN = bordElem->NbCornerNodes(); iN < nbN && !nextBordElem; ++iN ) + { + const SMDS_MeshNode* n = bordElem->GetNode( iN ); + if ( fissureNodes.count( n )) continue; + + facetNodes[ sb._nbNodes ] = n; + elemsByFacet.clear(); + if ( SMDS_Mesh::GetElementsByNodes( facetNodes, elemsByFacet ) > 1 ) + { + for ( size_t iE = 0; iE < elemsByFacet.size(); ++iE ) + if ( elemsByFacet[ iE ] != bordElem && + !elemsByFacet[ iE ]->isMarked() ) + { + theAffectedElems.insert( elemsByFacet[ iE ]); + elemsByFacet[ iE ]->setIsMarked( true ); + if ( elemsByFacet[ iE ]->GetType() == bordElem->GetType() ) + nextBordElem = elemsByFacet[ iE ]; + } + } + } + bordElem = nextBordElem; + + } // while ( bordElem ) + + linkedBorders.clear(); // not to treat this link any more + + } // loop on SubBorder's of a FissureBorder + + bord->Clear(); + + } // loop on FissureBorder's + + + // add elements sharing only one node of the fissure, except those sharing fissure edge nodes + + // mark nodes of theAffectedElems + SMESH_MeshAlgos::MarkElemNodes( theAffectedElems.begin(), theAffectedElems.end(), true ); + + // unmark nodes of the fissure + elIt = theElemsOrNodes.begin(); + if ( (*elIt)->GetType() == SMDSAbs_Node ) + SMESH_MeshAlgos::MarkElems( elIt, theElemsOrNodes.end(), false ); + else + SMESH_MeshAlgos::MarkElemNodes( elIt, theElemsOrNodes.end(), false ); + + std::vector< gp_XYZ > normVec; + + // loop on nodes of the fissure, add elements having marked nodes + for ( elIt = theElemsOrNodes.begin(); elIt != theElemsOrNodes.end(); ++elIt ) + { + const SMDS_MeshElement* e = (*elIt); + if ( e->GetType() != SMDSAbs_Node ) + e->setIsMarked( true ); // avoid adding a fissure element + + for ( int iN = 0, nbN = e->NbCornerNodes(); iN < nbN; ++iN ) + { + const SMDS_MeshNode* n = e->GetNode( iN ); + if ( fissEdgeNodes2Norm.count( n )) + continue; + + SMDS_ElemIteratorPtr invIt = n->GetInverseElementIterator(); + while ( invIt->more() ) + { + const SMDS_MeshElement* eInv = invIt->next(); + if ( eInv->isMarked() ) continue; + eInv->setIsMarked( true ); + + SMDS_ElemIteratorPtr nIt = eInv->nodesIterator(); + while( nIt->more() ) + if ( nIt->next()->isMarked()) + { + theAffectedElems.insert( eInv ); + SMESH_MeshAlgos::MarkElems( eInv->nodesIterator(), true ); + n->setIsMarked( false ); + break; + } + } + } + } + + // add elements on the fissure edge + std::map< const SMDS_MeshNode*, FissureNormal >::iterator n2N; + for ( n2N = fissEdgeNodes2Norm.begin(); n2N != fissEdgeNodes2Norm.end(); ++n2N ) + { + const SMDS_MeshNode* edgeNode = n2N->first; + const FissureNormal & normals = n2N->second; + + SMDS_ElemIteratorPtr invIt = edgeNode->GetInverseElementIterator(); + while ( invIt->more() ) + { + const SMDS_MeshElement* eInv = invIt->next(); + if ( eInv->isMarked() ) continue; + eInv->setIsMarked( true ); + + // classify eInv using normals + bool toAdd = normals.IsIn( edgeNode, eInv ); + if ( toAdd ) // check if all nodes lie on the fissure edge + { + bool notOnEdge = false; + for ( int iN = 0, nbN = eInv->NbCornerNodes(); iN < nbN && !notOnEdge; ++iN ) + notOnEdge = !fissEdgeNodes2Norm.count( eInv->GetNode( iN )); + toAdd = notOnEdge; + } + if ( toAdd ) + { + theAffectedElems.insert( eInv ); + } + } + } + + return; + } // findAffectedElems() +} // namespace + //================================================================================ /*! * \brief Create elements equal (on same nodes) to given ones @@ -10613,7 +11163,6 @@ void SMESH_MeshEditor::DoubleElements( const TIDSortedElemSet& theElements ) SMDSAbs_ElementType type = SMDSAbs_All; SMDS_ElemIteratorPtr elemIt; - vector< const SMDS_MeshElement* > allElems; if ( theElements.empty() ) { if ( mesh->NbNodes() == 0 ) @@ -10629,12 +11178,7 @@ void SMESH_MeshEditor::DoubleElements( const TIDSortedElemSet& theElements ) type = types[i]; break; } - // put all elements in the vector - allElems.reserve( mesh->GetMeshInfo().NbElements( type )); elemIt = mesh->elementsIterator( type ); - while ( elemIt->more() ) - allElems.push_back( elemIt->next()); - elemIt = elemSetIterator( allElems ); } else { @@ -10676,8 +11220,7 @@ bool SMESH_MeshEditor::DoubleNodes( const TIDSortedElemSet& theElems, const TIDSortedElemSet& theNodesNot, const TIDSortedElemSet& theAffectedElems ) { - myLastCreatedElems.Clear(); - myLastCreatedNodes.Clear(); + ClearLastCreated(); if ( theElems.size() == 0 ) return false; @@ -10722,8 +11265,8 @@ bool SMESH_MeshEditor::doubleNodes(SMESHDS_Mesh* theMeshDS, for ( ; elemItr != theElems.end(); ++elemItr ) { const SMDS_MeshElement* anElem = *elemItr; - if (!anElem) - continue; + // if (!anElem) + // continue; // duplicate nodes to duplicate element bool isDuplicate = false; @@ -10777,8 +11320,7 @@ bool SMESH_MeshEditor::doubleNodes(SMESHDS_Mesh* theMeshDS, bool SMESH_MeshEditor::DoubleNodes( const std::list< int >& theListOfNodes, const std::list< int >& theListOfModifiedElems ) { - myLastCreatedElems.Clear(); - myLastCreatedNodes.Clear(); + ClearLastCreated(); if ( theListOfNodes.size() == 0 ) return false; @@ -10794,8 +11336,7 @@ bool SMESH_MeshEditor::DoubleNodes( const std::list< int >& theListOfNodes, std::list< int >::const_iterator aNodeIter; for ( aNodeIter = theListOfNodes.begin(); aNodeIter != theListOfNodes.end(); ++aNodeIter ) { - int aCurr = *aNodeIter; - SMDS_MeshNode* aNode = (SMDS_MeshNode*)aMeshDS->FindNode( aCurr ); + const SMDS_MeshNode* aNode = aMeshDS->FindNode( *aNodeIter ); if ( !aNode ) continue; @@ -10810,49 +11351,28 @@ bool SMESH_MeshEditor::DoubleNodes( const std::list< int >& theListOfNodes, } } - // Create map of new nodes for modified elements + // Change nodes of elements - std::map< SMDS_MeshElement*, vector > anElemToNodes; + std::vector aNodeArr; std::list< int >::const_iterator anElemIter; - for ( anElemIter = theListOfModifiedElems.begin(); - anElemIter != theListOfModifiedElems.end(); ++anElemIter ) + for ( anElemIter = theListOfModifiedElems.begin(); + anElemIter != theListOfModifiedElems.end(); + anElemIter++ ) { - int aCurr = *anElemIter; - SMDS_MeshElement* anElem = (SMDS_MeshElement*)aMeshDS->FindElement( aCurr ); + const SMDS_MeshElement* anElem = aMeshDS->FindElement( *anElemIter ); if ( !anElem ) continue; - vector aNodeArr( anElem->NbNodes() ); - - SMDS_ElemIteratorPtr anIter = anElem->nodesIterator(); - int ind = 0; - while ( anIter->more() ) + aNodeArr.assign( anElem->begin_nodes(), anElem->end_nodes() ); + for( size_t i = 0; i < aNodeArr.size(); ++i ) { - SMDS_MeshNode* aCurrNode = (SMDS_MeshNode*)anIter->next(); - if ( aCurr && anOldNodeToNewNode.find( aCurrNode ) != anOldNodeToNewNode.end() ) - { - const SMDS_MeshNode* aNewNode = anOldNodeToNewNode[ aCurrNode ]; - aNodeArr[ ind++ ] = aNewNode; - } - else - aNodeArr[ ind++ ] = aCurrNode; - } - anElemToNodes[ anElem ] = aNodeArr; - } - - // Change nodes of elements - - std::map< SMDS_MeshElement*, vector >::iterator - anElemToNodesIter = anElemToNodes.begin(); - for ( ; anElemToNodesIter != anElemToNodes.end(); ++anElemToNodesIter ) - { - const SMDS_MeshElement* anElem = anElemToNodesIter->first; - vector aNodeArr = anElemToNodesIter->second; - if ( anElem ) - { - aMeshDS->ChangeElementNodes( anElem, &aNodeArr[ 0 ], anElem->NbNodes() ); + std::map< const SMDS_MeshNode*, const SMDS_MeshNode* >::iterator n2n = + anOldNodeToNewNode.find( aNodeArr[ i ]); + if ( n2n != anOldNodeToNewNode.end() ) + aNodeArr[ i ] = n2n->second; } + aMeshDS->ChangeElementNodes( anElem, &aNodeArr[ 0 ], aNodeArr.size() ); } return true; @@ -10874,8 +11394,8 @@ namespace { { gp_XYZ centerXYZ (0, 0, 0); SMDS_ElemIteratorPtr aNodeItr = theElem->nodesIterator(); - while (aNodeItr->more()) - centerXYZ += SMESH_TNodeXYZ(cast2Node( aNodeItr->next())); + while ( aNodeItr->more() ) + centerXYZ += SMESH_NodeXYZ( aNodeItr->next() ); gp_Pnt aPnt = centerXYZ / theElem->NbNodes(); theClassifier.Perform(aPnt, theTol); @@ -10930,9 +11450,9 @@ namespace { (select elements with a gravity center on the side given by faces normals). This mode (null shape) is faster, but works only when theElems are faces, with coherents orientations. The replicated nodes should be associated to affected elements. - \return groups of affected elements + \return true \sa DoubleNodeElemGroupsInRegion() - */ +*/ //================================================================================ bool SMESH_MeshEditor::AffectedElemGroupsInRegion( const TIDSortedElemSet& theElems, @@ -10942,94 +11462,7 @@ bool SMESH_MeshEditor::AffectedElemGroupsInRegion( const TIDSortedElemSet& theEl { if ( theShape.IsNull() ) { - std::set alreadyCheckedNodes; - std::set alreadyCheckedElems; - std::set edgesToCheck; - alreadyCheckedNodes.clear(); - alreadyCheckedElems.clear(); - edgesToCheck.clear(); - - // --- iterates on elements to be replicated and get elements by back references from their nodes - - TIDSortedElemSet::const_iterator elemItr = theElems.begin(); - for ( ; elemItr != theElems.end(); ++elemItr ) - { - SMDS_MeshElement* anElem = (SMDS_MeshElement*)*elemItr; - if (!anElem || (anElem->GetType() != SMDSAbs_Face)) - continue; - gp_XYZ normal; - SMESH_MeshAlgos::FaceNormal( anElem, normal, /*normalized=*/true ); - std::set nodesElem; - nodesElem.clear(); - SMDS_ElemIteratorPtr nodeItr = anElem->nodesIterator(); - while ( nodeItr->more() ) - { - const SMDS_MeshNode* aNode = cast2Node(nodeItr->next()); - nodesElem.insert(aNode); - } - std::set::iterator nodit = nodesElem.begin(); - for (; nodit != nodesElem.end(); nodit++) - { - const SMDS_MeshNode* aNode = *nodit; - if ( !aNode || theNodesNot.find(aNode) != theNodesNot.end() ) - continue; - if (alreadyCheckedNodes.find(aNode) != alreadyCheckedNodes.end()) - continue; - alreadyCheckedNodes.insert(aNode); - SMDS_ElemIteratorPtr backElemItr = aNode->GetInverseElementIterator(); - while ( backElemItr->more() ) - { - const SMDS_MeshElement* curElem = backElemItr->next(); - if (alreadyCheckedElems.find(curElem) != alreadyCheckedElems.end()) - continue; - if (theElems.find(curElem) != theElems.end()) - continue; - alreadyCheckedElems.insert(curElem); - double x=0, y=0, z=0; - int nb = 0; - SMDS_ElemIteratorPtr nodeItr2 = curElem->nodesIterator(); - while ( nodeItr2->more() ) - { - const SMDS_MeshNode* anotherNode = cast2Node(nodeItr2->next()); - x += anotherNode->X(); - y += anotherNode->Y(); - z += anotherNode->Z(); - nb++; - } - gp_XYZ p; - p.SetCoord( x/nb -aNode->X(), - y/nb -aNode->Y(), - z/nb -aNode->Z() ); - if (normal*p > 0) - { - theAffectedElems.insert( curElem ); - } - else if (curElem->GetType() == SMDSAbs_Edge) - edgesToCheck.insert(curElem); - } - } - } - // --- add also edges lying on the set of faces (all nodes in alreadyCheckedNodes) - std::set::iterator eit = edgesToCheck.begin(); - for( ; eit != edgesToCheck.end(); eit++) - { - bool onside = true; - const SMDS_MeshElement* anEdge = *eit; - SMDS_ElemIteratorPtr nodeItr = anEdge->nodesIterator(); - while ( nodeItr->more() ) - { - const SMDS_MeshNode* aNode = cast2Node(nodeItr->next()); - if (alreadyCheckedNodes.find(aNode) == alreadyCheckedNodes.end()) - { - onside = false; - break; - } - } - if (onside) - { - theAffectedElems.insert(anEdge); - } - } + findAffectedElems( theElems, theAffectedElems ); } else { @@ -11050,9 +11483,7 @@ bool SMESH_MeshEditor::AffectedElemGroupsInRegion( const TIDSortedElemSet& theEl TIDSortedElemSet::const_iterator elemItr = theElems.begin(); for ( ; elemItr != theElems.end(); ++elemItr ) { - SMDS_MeshElement* anElem = (SMDS_MeshElement*)*elemItr; - if (!anElem) - continue; + SMDS_MeshElement* anElem = (SMDS_MeshElement*)*elemItr; SMDS_ElemIteratorPtr nodeItr = anElem->nodesIterator(); while ( nodeItr->more() ) { @@ -11064,9 +11495,9 @@ bool SMESH_MeshEditor::AffectedElemGroupsInRegion( const TIDSortedElemSet& theEl { const SMDS_MeshElement* curElem = backElemItr->next(); if ( curElem && theElems.find(curElem) == theElems.end() && - ( bsc3d.get() ? - isInside( curElem, *bsc3d, aTol ) : - isInside( curElem, *aFaceClassifier, aTol ))) + ( bsc3d.get() ? + isInside( curElem, *bsc3d, aTol ) : + isInside( curElem, *aFaceClassifier, aTol ))) theAffectedElems.insert( curElem ); } } diff --git a/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.cxx b/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.cxx index 297a85d47..e9e235766 100644 --- a/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.cxx @@ -165,21 +165,23 @@ SMESHGUI_DuplicateNodesDlg::SMESHGUI_DuplicateNodesDlg( SMESHGUI* theModule ) mySelectButton3->setIcon(iconSelect); myLineEdit3 = new QLineEdit(myGroupArguments); myLineEdit3->setReadOnly(true); + myGenerateButton3 = new QPushButton(tr("GENERATE_GROUPS"), myGroupArguments); myCheckBox1 = new QCheckBox(tr("CONSTRUCT_NEW_GROUP_ELEMENTS"), myGroupArguments); myCheckBox2 = new QCheckBox(tr("CONSTRUCT_NEW_GROUP_NODES"), myGroupArguments); - aGroupArgumentsLayout->addWidget(myTextLabel1, 0, 0); - aGroupArgumentsLayout->addWidget(mySelectButton1, 0, 1); - aGroupArgumentsLayout->addWidget(myLineEdit1, 0, 2); - aGroupArgumentsLayout->addWidget(myTextLabel2, 1, 0); - aGroupArgumentsLayout->addWidget(mySelectButton2, 1, 1); - aGroupArgumentsLayout->addWidget(myLineEdit2, 1, 2); - aGroupArgumentsLayout->addWidget(myTextLabel3, 2, 0); - aGroupArgumentsLayout->addWidget(mySelectButton3, 2, 1); - aGroupArgumentsLayout->addWidget(myLineEdit3, 2, 2); - aGroupArgumentsLayout->addWidget(myCheckBox1, 3, 0); - aGroupArgumentsLayout->addWidget(myCheckBox2, 4, 0); + aGroupArgumentsLayout->addWidget(myTextLabel1, 0, 0); + aGroupArgumentsLayout->addWidget(mySelectButton1, 0, 1); + aGroupArgumentsLayout->addWidget(myLineEdit1, 0, 2, 1, 2); + aGroupArgumentsLayout->addWidget(myTextLabel2, 1, 0); + aGroupArgumentsLayout->addWidget(mySelectButton2, 1, 1); + aGroupArgumentsLayout->addWidget(myLineEdit2, 1, 2, 1, 2); + aGroupArgumentsLayout->addWidget(myTextLabel3, 2, 0); + aGroupArgumentsLayout->addWidget(mySelectButton3, 2, 1); + aGroupArgumentsLayout->addWidget(myLineEdit3, 2, 2); + aGroupArgumentsLayout->addWidget(myGenerateButton3,2, 3); + aGroupArgumentsLayout->addWidget(myCheckBox1, 3, 0); + aGroupArgumentsLayout->addWidget(myCheckBox2, 4, 0); aGroupArgumentsLayout->setRowStretch(5, 1); // Buttons @@ -226,6 +228,7 @@ SMESHGUI_DuplicateNodesDlg::SMESHGUI_DuplicateNodesDlg( SMESHGUI* theModule ) connect(mySelectButton1, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument())); connect(mySelectButton2, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument())); connect(mySelectButton3, SIGNAL (clicked()), this, SLOT(onEditCurrentArgument())); + connect(myGenerateButton3, SIGNAL (clicked()), this, SLOT(onGenerate())); connect(myCheckBox2, SIGNAL(stateChanged(int)), SLOT(updateButtons())); @@ -302,20 +305,21 @@ void SMESHGUI_DuplicateNodesDlg::onConstructorsClicked (int constructorId) // Set text to the group of arguments and to the first two labels myGroupArguments->setTitle(tr("DUPLICATION_WITHOUT_ELEMS")); myTextLabel1->setText(tr("GROUP_NODES_TO_DUPLICATE")); - myTextLabel2->setText(tr("GROUP_NODES_TO_REPLACE")); + myTextLabel3->setText(tr("GROUP_NODES_TO_REPLACE")); myCheckBox1->hide(); myCheckBox2->show(); myCheckBox2->setText( tr("CONSTRUCT_NEW_GROUP_NODES")); - // Hide the third field - myTextLabel2->show(); - mySelectButton2->show(); - myLineEdit2->show(); - myTextLabel3->hide(); - mySelectButton3->hide(); - myLineEdit3->hide(); - + // Hide the 2nd field + myTextLabel2 ->hide(); + mySelectButton2 ->hide(); + myLineEdit2 ->hide(); + myTextLabel3 ->show(); + mySelectButton3 ->show(); + myLineEdit3 ->show(); + myGenerateButton3->show(); + break; } case 1: @@ -331,13 +335,14 @@ void SMESHGUI_DuplicateNodesDlg::onConstructorsClicked (int constructorId) myCheckBox1->setText( tr("CONSTRUCT_NEW_GROUP_ELEMENTS")); myCheckBox2->setText( tr("CONSTRUCT_NEW_GROUP_NODES")); - // Show the third field - myTextLabel2->show(); - mySelectButton2->show(); - myLineEdit2->show(); - myTextLabel3->show(); - mySelectButton3->show(); - myLineEdit3->show(); + // Show the 2nd field + myTextLabel2 ->show(); + mySelectButton2 ->show(); + myLineEdit2 ->show(); + myTextLabel3 ->show(); + mySelectButton3 ->show(); + myLineEdit3 ->show(); + myGenerateButton3->show(); break; } @@ -352,12 +357,13 @@ void SMESHGUI_DuplicateNodesDlg::onConstructorsClicked (int constructorId) myCheckBox2->hide(); // Hide the second and the third field - myTextLabel2->hide(); - mySelectButton2->hide(); - myLineEdit2->hide(); - myTextLabel3->hide(); - mySelectButton3->hide(); - myLineEdit3->hide(); + myTextLabel2 ->hide(); + mySelectButton2 ->hide(); + myLineEdit2 ->hide(); + myTextLabel3 ->hide(); + mySelectButton3 ->hide(); + myLineEdit3 ->hide(); + myGenerateButton3->hide(); break; } @@ -373,12 +379,13 @@ void SMESHGUI_DuplicateNodesDlg::onConstructorsClicked (int constructorId) myCheckBox2->setText( tr("ON_ALL_BOUNDARIES")); // Hide the second and the third field - myTextLabel2->hide(); - mySelectButton2->hide(); - myLineEdit2->hide(); - myTextLabel3->hide(); - mySelectButton3->hide(); - myLineEdit3->hide(); + myTextLabel2 ->hide(); + mySelectButton2 ->hide(); + myLineEdit2 ->hide(); + myTextLabel3 ->hide(); + mySelectButton3 ->hide(); + myLineEdit3 ->hide(); + myGenerateButton3->hide(); break; } @@ -410,7 +417,7 @@ bool SMESHGUI_DuplicateNodesDlg::onApply() QStringList anEntryList; try { - SMESH::SMESH_Mesh_var aMesh = myGroups1[0]->GetMesh(); + SMESH::SMESH_Mesh_var aMesh = myGroups1[0]->GetMesh(); SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor(); switch ( operationMode ) { @@ -421,9 +428,9 @@ bool SMESHGUI_DuplicateNodesDlg::onApply() for ( int i = 0; i < myGroups1.count(); i++ ) g1[i] = myGroups1[i]; SMESH::ListOfGroups_var g2 = new SMESH::ListOfGroups(); - g2->length( myGroups2.count() ); - for ( int i = 0; i < myGroups2.count(); i++ ) - g2[i] = myGroups2[i]; + g2->length( myGroups3.count() ); + for ( int i = 0; i < myGroups3.count(); i++ ) + g2[i] = myGroups3[i]; if ( toCreateNodeGroup ) { SMESH::SMESH_GroupBase_var aNewGroup = @@ -504,10 +511,10 @@ bool SMESHGUI_DuplicateNodesDlg::onApply() SalomeApp_Tools::QtCatchCorbaException(S_ex); } catch ( const std::exception& exc ) { - INFOS( "Follow exception was cought:\n\t" << exc.what() ); + INFOS( "Follow exception was caught:\n\t" << exc.what() ); } catch (...) { - INFOS( "Unknown exception was cought !!!" ); + INFOS( "Unknown exception was caught !!!" ); } if (!result) { @@ -638,6 +645,9 @@ void SMESHGUI_DuplicateNodesDlg::updateButtons() bool isDataValid = isValid(); myButtonOk->setEnabled( isDataValid ); myButtonApply->setEnabled( isDataValid ); + + int operationMode = myGroupConstructors->checkedId(); + myGenerateButton3->setEnabled( operationMode <= 1 && !myGroups1.empty() ); } /*! @@ -690,6 +700,59 @@ void SMESHGUI_DuplicateNodesDlg::onDeactivate() } } +/*! + \brief SLOT called when Generate button is clicked +*/ +void SMESHGUI_DuplicateNodesDlg::onGenerate() +{ + if ( mySMESHGUI->isActiveStudyLocked() ) + return; + + SUIT_OverrideCursor aWaitCursor; + BusyLocker lock( myBusy ); + + try { + SMESH::SMESH_Mesh_var aMesh = myGroups1[0]->GetMesh(); + SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor(); + + SMESH::ListOfGroups_var g1 = new SMESH::ListOfGroups(); + g1->length( myGroups1.count() ); + for ( int i = 0; i < myGroups1.count(); i++ ) + g1[i] = myGroups1[i]; + SMESH::ListOfGroups_var g2 = new SMESH::ListOfGroups(); + g2->length( myGroups2.count() ); + for ( int i = 0; i < myGroups2.count(); i++ ) + g2[i] = myGroups2[i]; + + SMESH::ListOfGroups_var newGroups = + aMeshEditor->AffectedElemGroupsInRegion( g1, g2, GEOM::GEOM_Object::_nil() ); + + QString text; + switch ( newGroups->length() ) { + case 0: break; + case 1: text = SMESH::toQStr( newGroups[0]->GetName() ); break; + default: text = tr( "SMESH_OBJECTS_SELECTED" ).arg( newGroups->length() ); + } + myLineEdit3->setText( text ); + + myGroups3.clear(); + for ( CORBA::ULong i = 0; i < newGroups->length(); ++i ) + myGroups3 << SMESH::SMESH_GroupBase::_duplicate( newGroups[i] ); + } + catch (const SALOME::SALOME_Exception& S_ex) { + SalomeApp_Tools::QtCatchCorbaException(S_ex); + } + catch ( const std::exception& exc ) { + INFOS( "Follow exception was caught:\n\t" << exc.what() ); + } + catch (...) { + INFOS( "Unknown exception was caught !!!" ); + } + + mySMESHGUI->updateObjBrowser(true); + updateButtons(); +} + /*! \brief Receive dialog enter events. Activates the dialog when the mouse cursor enters. diff --git a/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.h b/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.h index 337638f87..feb0207ac 100644 --- a/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.h +++ b/src/SMESHGUI/SMESHGUI_DuplicateNodesDlg.h @@ -80,8 +80,8 @@ private slots: void onEditCurrentArgument(); void onSelectionChanged(); - void onDeactivate(); + void onGenerate(); void updateButtons(); @@ -97,6 +97,7 @@ private: QPushButton* mySelectButton1; QPushButton* mySelectButton2; QPushButton* mySelectButton3; + QPushButton* myGenerateButton3; QLineEdit* myLineEdit1; QLineEdit* myLineEdit2; QLineEdit* myLineEdit3; diff --git a/src/SMESHGUI/SMESH_msg_en.ts b/src/SMESHGUI/SMESH_msg_en.ts index 31d955416..9ab185bdb 100644 --- a/src/SMESHGUI/SMESH_msg_en.ts +++ b/src/SMESHGUI/SMESH_msg_en.ts @@ -7212,6 +7212,10 @@ It is impossible to read point coordinates from file ON_ALL_BOUNDARIES On all boundaries + + GENERATE_GROUPS + Generate + SMESHGUI_Make2DFrom3DDlg diff --git a/src/SMESHUtils/SMESH_MeshAlgos.hxx b/src/SMESHUtils/SMESH_MeshAlgos.hxx index 1114bfe02..0bf9c49b5 100644 --- a/src/SMESHUtils/SMESH_MeshAlgos.hxx +++ b/src/SMESHUtils/SMESH_MeshAlgos.hxx @@ -154,6 +154,54 @@ namespace SMESH_MeshAlgos std::vector< const SMDS_MeshNode*> GetCommonNodes(const SMDS_MeshElement* e1, const SMDS_MeshElement* e2); + /*! + * \brief Mark elements given by SMDS_Iterator + */ + template< class ElemIter > + void MarkElems( ElemIter it, const bool isMarked ) + { + while ( it->more() ) it->next()->setIsMarked( isMarked ); + } + /*! + * \brief Mark elements given by std iterators + */ + template< class ElemIter > + void MarkElems( ElemIter it, ElemIter end, const bool isMarked ) + { + for ( ; it != end; ++it ) (*it)->setIsMarked( isMarked ); + } + /*! + * \brief Mark nodes of elements given by SMDS_Iterator + */ + template< class ElemIter > + void MarkElemNodes( ElemIter it, const bool isMarked, const bool markElem = false ) + { + if ( markElem ) + while ( it->more() ) { + const SMDS_MeshElement* e = it->next(); + e->setIsMarked( isMarked ); + MarkElems( e->nodesIterator(), isMarked ); + } + else + while ( it->more() ) + MarkElems( it->next()->nodesIterator(), isMarked ); + } + /*! + * \brief Mark elements given by std iterators + */ + template< class ElemIter > + void MarkElemNodes( ElemIter it, ElemIter end, const bool isMarked, const bool markElem = false ) + { + if ( markElem ) + for ( ; it != end; ++it ) { + (*it)->setIsMarked( isMarked ); + MarkElems( (*it)->nodesIterator(), isMarked ); + } + else + for ( ; it != end; ++it ) + MarkElems( (*it)->nodesIterator(), isMarked ); + } + /*! * \brief Return SMESH_NodeSearcher. The caller is responsible for deleteing it */ diff --git a/src/SMESH_I/SMESH_2smeshpy.cxx b/src/SMESH_I/SMESH_2smeshpy.cxx index 220e3d581..9ae41bf3d 100644 --- a/src/SMESH_I/SMESH_2smeshpy.cxx +++ b/src/SMESH_I/SMESH_2smeshpy.cxx @@ -740,15 +740,16 @@ Handle(_pyCommand) _pyGen::AddCommand( const TCollection_AsciiString& theCommand else if ( method == "MakeBoundaryElements") meshID = aCommand->GetResultValue(2); - if ( method.Search("MakeGroups") != -1 || - method == "ExtrusionAlongPathX" || - method == "ExtrusionAlongPathObjX" || - method == "DoubleNodeGroupNew" || - method == "DoubleNodeGroupsNew" || - method == "DoubleNodeElemGroupNew" || - method == "DoubleNodeElemGroupsNew"|| - method == "DoubleNodeElemGroup2New"|| - method == "DoubleNodeElemGroups2New" + if ( method.Search("MakeGroups") != -1 || + method == "ExtrusionAlongPathX" || + method == "ExtrusionAlongPathObjX" || + method == "DoubleNodeGroupNew" || + method == "DoubleNodeGroupsNew" || + method == "DoubleNodeElemGroupNew" || + method == "DoubleNodeElemGroupsNew" || + method == "DoubleNodeElemGroup2New" || + method == "DoubleNodeElemGroups2New" || + method == "AffectedElemGroupsInRegion" ) groups = aCommand->GetResultValue(); else if ( method == "MakeBoundaryMesh" ) @@ -2436,7 +2437,7 @@ void _pyMeshEditor::Process( const Handle(_pyCommand)& theCommand) "Scale","ScaleMakeMesh","RotateMakeMesh","RotateObjectMakeMesh","MakeBoundaryMesh", "MakeBoundaryElements", "SplitVolumesIntoTetra","SplitHexahedraIntoPrisms", "DoubleElements","DoubleNodes","DoubleNode","DoubleNodeGroup","DoubleNodeGroups", - "DoubleNodeElem","DoubleNodeElemInRegion","DoubleNodeElemGroup", + "DoubleNodeElem","DoubleNodeElemInRegion","DoubleNodeElemGroup","AffectedElemGroupsInRegion", "DoubleNodeElemGroupInRegion","DoubleNodeElemGroups","DoubleNodeElemGroupsInRegion", "DoubleNodesOnGroupBoundaries","CreateFlatElementsOnFacesGroups","CreateHoleSkin" ,"" }; // <- mark of the end diff --git a/src/SMESH_I/SMESH_MeshEditor_i.cxx b/src/SMESH_I/SMESH_MeshEditor_i.cxx index 1c93dc90a..b5a9d4f06 100644 --- a/src/SMESH_I/SMESH_MeshEditor_i.cxx +++ b/src/SMESH_I/SMESH_MeshEditor_i.cxx @@ -5546,10 +5546,7 @@ CORBA::Boolean SMESH_MeshEditor_i::DoubleNodeGroup(SMESH::SMESH_GroupBase_ptr th if ( !CORBA::is_nil( theModifiedElems ) ) aModifiedElems = theModifiedElems->GetListOfID(); else - { aModifiedElems = new SMESH::long_array; - aModifiedElems->length( 0 ); - } TPythonDump pyDump; // suppress dump by the next line @@ -6262,12 +6259,9 @@ SMESH_MeshEditor_i::AffectedElemGroupsInRegion( const SMESH::ListOfGroups& theEl { SMESH_TRY; SMESH::ListOfGroups_var aListOfGroups = new SMESH::ListOfGroups(); - bool isEdgeGroup = false; - bool isFaceGroup = false; - bool isVolumeGroup = false; - SMESH::SMESH_Group_var aNewEdgeGroup = myMesh_i->CreateGroup(SMESH::EDGE, "affectedEdges"); - SMESH::SMESH_Group_var aNewFaceGroup = myMesh_i->CreateGroup(SMESH::FACE, "affectedFaces"); - SMESH::SMESH_Group_var aNewVolumeGroup = myMesh_i->CreateGroup(SMESH::VOLUME, "affectedVolumes"); + SMESH::SMESH_Group_var aNewEdgeGroup = SMESH::SMESH_Group::_nil(); + SMESH::SMESH_Group_var aNewFaceGroup = SMESH::SMESH_Group::_nil(); + SMESH::SMESH_Group_var aNewVolumeGroup = SMESH::SMESH_Group::_nil(); initData(); @@ -6275,75 +6269,75 @@ SMESH_MeshEditor_i::AffectedElemGroupsInRegion( const SMESH::ListOfGroups& theEl SMESHDS_Mesh* aMeshDS = getMeshDS(); TIDSortedElemSet anElems, aNodes; - listOfGroupToSet(theElems, aMeshDS, anElems, false); + bool isNodeGrp = theElems.length() ? theElems[0]->GetType() == SMESH::NODE : false; + listOfGroupToSet(theElems, aMeshDS, anElems, isNodeGrp); listOfGroupToSet(theNodesNot, aMeshDS, aNodes, true); TopoDS_Shape aShape = SMESH_Gen_i::GetSMESHGen()->GeomObjectToShape(theShape); TIDSortedElemSet anAffected; bool aResult = aMeshEditor.AffectedElemGroupsInRegion(anElems, aNodes, aShape, anAffected); - declareMeshModified( /*isReComputeSafe=*/ !aResult ); TPythonDump pyDump; - if (aResult) + if ( aResult && anAffected.size() > 0 ) { - int lg = anAffected.size(); SMESH::long_array_var volumeIds = new SMESH::long_array; - volumeIds->length(lg); - SMESH::long_array_var faceIds = new SMESH::long_array; - faceIds->length(lg); - SMESH::long_array_var edgeIds = new SMESH::long_array; - edgeIds->length(lg); + SMESH::long_array_var faceIds = new SMESH::long_array; + SMESH::long_array_var edgeIds = new SMESH::long_array; + volumeIds->length( anAffected.size() ); + faceIds ->length( anAffected.size() ); + edgeIds ->length( anAffected.size() ); + int ivol = 0; int iface = 0; int iedge = 0; - TIDSortedElemSet::const_iterator eIt = anAffected.begin(); for (; eIt != anAffected.end(); ++eIt) { const SMDS_MeshElement* anElem = *eIt; - if (!anElem) - continue; int elemId = anElem->GetID(); - if (myMesh->GetElementType(elemId, true) == SMDSAbs_Volume) - volumeIds[ivol++] = elemId; - else if (myMesh->GetElementType(elemId, true) == SMDSAbs_Face) - faceIds[iface++] = elemId; - else if (myMesh->GetElementType(elemId, true) == SMDSAbs_Edge) - edgeIds[iedge++] = elemId; + switch ( anElem->GetType() ) { + case SMDSAbs_Volume: volumeIds[ivol++] = elemId; break; + case SMDSAbs_Face: faceIds[iface++] = elemId; break; + case SMDSAbs_Edge: edgeIds[iedge++] = elemId; break; + default:; + } } volumeIds->length(ivol); faceIds->length(iface); edgeIds->length(iedge); - aNewVolumeGroup->Add(volumeIds); - aNewFaceGroup->Add(faceIds); - aNewEdgeGroup->Add(edgeIds); - isVolumeGroup = (aNewVolumeGroup->Size() > 0); - isFaceGroup = (aNewFaceGroup->Size() > 0); - isEdgeGroup = (aNewEdgeGroup->Size() > 0); + int nbGroups = 0; + if ( ivol > 0 ) + { + aNewVolumeGroup = myMesh_i->CreateGroup(SMESH::VOLUME, + generateGroupName("affectedVolumes").c_str()); + aNewVolumeGroup->Add(volumeIds); + aListOfGroups->length( nbGroups+1 ); + aListOfGroups[ nbGroups++ ] = aNewVolumeGroup._retn(); + } + if ( iface > 0 ) + { + aNewFaceGroup = myMesh_i->CreateGroup(SMESH::FACE, + generateGroupName("affectedFaces").c_str()); + aNewFaceGroup->Add(faceIds); + aListOfGroups->length( nbGroups+1 ); + aListOfGroups[ nbGroups++ ] = aNewFaceGroup._retn(); + } + if ( iedge > 0 ) + { + aNewEdgeGroup = myMesh_i->CreateGroup(SMESH::EDGE, + generateGroupName("affectedEdges").c_str()); + aNewEdgeGroup->Add(edgeIds); + aListOfGroups->length( nbGroups+1 ); + aListOfGroups[ nbGroups++ ] = aNewEdgeGroup._retn(); + } } - int nbGroups = 0; - if (isEdgeGroup) nbGroups++; - if (isFaceGroup) nbGroups++; - if (isVolumeGroup) nbGroups++; - aListOfGroups->length(nbGroups); - - int i = 0; - if (isEdgeGroup) aListOfGroups[i++] = aNewEdgeGroup._retn(); - if (isFaceGroup) aListOfGroups[i++] = aNewFaceGroup._retn(); - if (isVolumeGroup) aListOfGroups[i++] = aNewVolumeGroup._retn(); - // Update Python script - pyDump << "[ "; - if (isEdgeGroup) pyDump << aNewEdgeGroup << ", "; - if (isFaceGroup) pyDump << aNewFaceGroup << ", "; - if (isVolumeGroup) pyDump << aNewVolumeGroup << ", "; - pyDump << "] = "; - pyDump << this << ".AffectedElemGroupsInRegion( " + pyDump << aListOfGroups << " = " << this << ".AffectedElemGroupsInRegion( " << &theElems << ", " << &theNodesNot << ", " << theShape << " )"; return aListOfGroups._retn(); @@ -6355,7 +6349,7 @@ SMESH_MeshEditor_i::AffectedElemGroupsInRegion( const SMESH::ListOfGroups& theEl //================================================================================ /*! \brief Generated skin mesh (containing 2D cells) from 3D mesh - The created 2D mesh elements based on nodes of free faces of boundary volumes + The created 2D mesh elements based on nodes of free faces of boundary volumes \return TRUE if operation has been completed successfully, FALSE otherwise */ //================================================================================ diff --git a/src/SMESH_SWIG/smeshBuilder.py b/src/SMESH_SWIG/smeshBuilder.py index f2bbcaccc..bd5cde5a7 100644 --- a/src/SMESH_SWIG/smeshBuilder.py +++ b/src/SMESH_SWIG/smeshBuilder.py @@ -4904,12 +4904,12 @@ class Mesh: ## Identify the elements that will be affected by node duplication (actual duplication is not performed. # This method is the first step of DoubleNodeElemGroupsInRegion. - # @param theElems - list of groups of elements (edges or faces) to be replicated + # @param theElems - list of groups of nodes or elements (edges or faces) to be replicated # @param theNodesNot - list of groups of nodes not to replicated # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. - # @return groups of affected elements + # @return groups of affected elements in order: volumes, faces, edges # @ingroup l2_modif_duplicat def AffectedElemGroupsInRegion(self, theElems, theNodesNot, theShape): return self.editor.AffectedElemGroupsInRegion(theElems, theNodesNot, theShape)