diff --git a/src/SMESHGUI/Makefile.am b/src/SMESHGUI/Makefile.am index a7104237c..e1dca0250 100644 --- a/src/SMESHGUI/Makefile.am +++ b/src/SMESHGUI/Makefile.am @@ -95,6 +95,7 @@ salomeinclude_HEADERS = \ SMESHGUI_MeshOrderOp.h \ SMESHGUI_FileValidator.h \ SMESHGUI_CopyMeshDlg.h \ + SMESHGUI_PreviewDlg.h \ SMESH_SMESHGUI.hxx # Libraries targets @@ -169,7 +170,8 @@ dist_libSMESH_la_SOURCES = \ SMESHGUI_MeshOrderDlg.cxx \ SMESHGUI_MeshOrderOp.cxx \ SMESHGUI_CopyMeshDlg.cxx \ - SMESHGUI_FileValidator.cxx + SMESHGUI_FileValidator.cxx \ + SMESHGUI_PreviewDlg.cxx MOC_FILES = \ SMESHGUI_moc.cxx \ @@ -227,7 +229,8 @@ MOC_FILES = \ SMESHGUI_FindElemByPointDlg_moc.cxx \ SMESHGUI_MeshOrderDlg_moc.cxx \ SMESHGUI_CopyMeshDlg_moc.cxx \ - SMESHGUI_MeshOrderOp_moc.cxx + SMESHGUI_MeshOrderOp_moc.cxx \ + SMESHGUI_PreviewDlg_moc.cxx nodist_libSMESH_la_SOURCES= \ $(MOC_FILES) diff --git a/src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.cxx b/src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.cxx index 7b9997de3..eb9a7aa37 100644 --- a/src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.cxx @@ -34,6 +34,7 @@ #include "SMESHGUI_SpinBox.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" +#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -109,8 +110,7 @@ private: // purpose : constructor //================================================================================= SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule ) - : QDialog( SMESH::GetDesktop( theModule ) ), - mySMESHGUI( theModule ), + : SMESHGUI_PreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myFilterDlg( 0 ) { @@ -262,6 +262,9 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments); MakeGroupsCheck->setChecked(true); + //Preview check box + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); + // layouting GroupArgumentsLayout->addWidget(ElementsLab, 0, 0); GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); @@ -271,7 +274,8 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 4); GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 4); GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 4); - GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 4); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 5, 0, 1, 4); + GroupArgumentsLayout->addWidget(MakeGroupsCheck, 6, 0, 1, 4); /***************************************************************/ // common buttons group box @@ -362,6 +366,17 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh())); + connect(XSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(YSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(ZSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation())); + connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation())); + connect(LinearAnglesCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh())); + + + //To Connect preview check box + connectPreviewControl(); + AnglesList->installEventFilter(this); ElementsLineEdit->installEventFilter(this); StartPointLineEdit->installEventFilter(this); @@ -410,6 +425,8 @@ void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls) MeshCheck->setChecked(false); ConstructorsClicked(0); onSelectMesh(); + myPreviewCheckBox->setChecked(false); + onDisplaySimulation(false); } SetEditCurrentArgument(0); } @@ -424,6 +441,8 @@ void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type) disconnect(mySelectionMgr, 0, this, 0); + hidePreview(); + if (type == 0) GroupArguments->setTitle(tr("EXTRUSION_1D")); else if (type == 1) @@ -480,46 +499,12 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply() if (!isValid()) return false; - SMESH::long_array_var anElementsId = new SMESH::long_array; - - if (!MeshCheck->isChecked()) { - // If "Select whole mesh, submesh or group" check box is off -> - // use only elements of given type selected by user - - SMDS_Mesh* aMesh; - if ( myMeshActor ) - aMesh = myMeshActor->GetObject()->GetMesh(); - - if (aMesh) { - QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts); - anElementsId = new SMESH::long_array; - anElementsId->length(aListElementsId.count()); - bool bOk; - int j = 0; - for (int i = 0; i < aListElementsId.count(); i++) { - long ind = aListElementsId[ i ].toLong(&bOk); - if (bOk) { - const SMDS_MeshElement* e = aMesh->FindElement(ind); - if (e) { - bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge || - Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face; - if (typeMatch) - anElementsId[ j++ ] = ind; - } - } - } - anElementsId->length(j); - } - - if (anElementsId->length() <= 0) { - return false; - } - } + SMESH::long_array_var anElementsId = getSelectedElements(); if (StartPointLineEdit->text().trimmed().isEmpty()) { return false; } - + bool bOk; long aNodeStart = StartPointLineEdit->text().toLong(&bOk); if (!bOk) { @@ -527,19 +512,13 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply() } QStringList aParameters; + + //get angles + SMESH::double_array_var anAngles = getAngles(); + + for (int i = 0; i < myAnglesList.count(); i++) + aParameters << AnglesList->item(i)->text(); - // get angles - SMESH::double_array_var anAngles = new SMESH::double_array; - if (AnglesGrp->isChecked()) { - anAngles->length(myAnglesList.count()); - int j = 0; - for (int i = 0; i < myAnglesList.count(); i++) { - double angle = myAnglesList[i]; - anAngles[ j++ ] = angle*PI/180; - aParameters << AnglesList->item(i)->text(); - } - anAngles->length(j); - } // get base point SMESH::PointStruct aBasePoint; @@ -973,6 +952,7 @@ void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument() YSpin->SetValue(n->Y()); ZSpin->SetValue(n->Z()); } + onDisplaySimulation(true); } //================================================================================= @@ -1286,3 +1266,155 @@ void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles() LinearAnglesCheck->setChecked( false ); LinearAnglesCheck->setEnabled( enableLinear ); } + +//================================================================================= +// function : isValuesValid() +// purpose : Return true in case if values entered into dialog are valid +//================================================================================= +bool SMESHGUI_ExtrusionAlongPathDlg::isValuesValid() { + + if ( MeshCheck->isChecked() && myIDSource->_is_nil() || + myMesh->_is_nil() || + myPath->_is_nil() ) + return false; + + if(!MeshCheck->isChecked()) { + QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts); + if(aListElementsId.count() <= 0) + return false; + } + + bool bOk; + StartPointLineEdit->text().toLong(&bOk); + if (!bOk) { + return false; + } + + return true; +} + + +//================================================================================= +// function : onDisplaySimulation +// purpose : Show/Hide preview +//================================================================================= +void SMESHGUI_ExtrusionAlongPathDlg::onDisplaySimulation( bool toDisplayPreview ) { + if (myPreviewCheckBox->isChecked() && toDisplayPreview) { + if(isValid() && isValuesValid()) { + + //Get selected elements: + SMESH::long_array_var anElementsId = getSelectedElements(); + + // get angles + SMESH::double_array_var anAngles = getAngles(); + + // get base point + SMESH::PointStruct aBasePoint; + if (BasePointGrp->isChecked()) { + aBasePoint.x = XSpin->GetValue(); + aBasePoint.y = YSpin->GetValue(); + aBasePoint.z = ZSpin->GetValue(); + } + bool bOk; + long aNodeStart = StartPointLineEdit->text().toLong(&bOk); + if (bOk) { + + try { + SUIT_OverrideCursor wc; + + SMESH::SMESH_MeshEditor::Extrusion_Error retVal; + SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); + bool NeedGroups = false; + SMESH::ElementType ElemType = SMESH::FACE; + if( GetConstructorId() == 0 ) + ElemType = SMESH::EDGE; + if( !MeshCheck->isChecked() ) { + aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(), + anAngles, LinearAnglesCheck->isChecked(), + BasePointGrp->isChecked(), aBasePoint, + NeedGroups, ElemType, retVal); + } + else { + SMESH::ListOfGroups_var groups = + aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(), + anAngles, LinearAnglesCheck->isChecked(), + BasePointGrp->isChecked(), aBasePoint, + NeedGroups, ElemType, retVal); + } + + wc.suspend(); + if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK ) { + SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); + mySimulation->SetData(aMeshPreviewStruct._retn()); + } else { + hidePreview(); + } + + } catch (...) { + hidePreview(); + } + } else { + hidePreview(); + } + + } else { + hidePreview(); + } + } else { + hidePreview(); + } +} + + +//================================================================================= +// function : getSelectedElements +// purpose : return list of the selected elements +//================================================================================= +SMESH::long_array_var SMESHGUI_ExtrusionAlongPathDlg::getSelectedElements() { + + // If "Select whole mesh, submesh or group" check box is off -> + // use only elements of given type selected by user + SMESH::long_array_var anElementsId = new SMESH::long_array; + if (!MeshCheck->isChecked()) { + + SMDS_Mesh* aMesh; + if ( myMeshActor ) + aMesh = myMeshActor->GetObject()->GetMesh(); + + if (aMesh) { + QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts); + anElementsId = new SMESH::long_array; + anElementsId->length(aListElementsId.count()); + bool bOk; + int j = 0; + for (int i = 0; i < aListElementsId.count(); i++) { + long ind = aListElementsId[ i ].toLong(&bOk); + if (bOk) { + const SMDS_MeshElement* e = aMesh->FindElement(ind); + if (e) { + bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge || + Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face; + if (typeMatch) + anElementsId[ j++ ] = ind; + } + } + } + anElementsId->length(j); + } + } + return anElementsId; +} + +SMESH::double_array_var SMESHGUI_ExtrusionAlongPathDlg::getAngles() { + SMESH::double_array_var anAngles = new SMESH::double_array; + if (AnglesGrp->isChecked()) { + anAngles->length(myAnglesList.count()); + int j = 0; + for (int i = 0; i < myAnglesList.count(); i++) { + double angle = myAnglesList[i]; + anAngles[ j++ ] = angle*PI/180; + } + anAngles->length(j); + } + return anAngles; +} diff --git a/src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.h b/src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.h index 1049011cb..e39b58a30 100644 --- a/src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.h +++ b/src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.h @@ -29,9 +29,7 @@ // SMESH includes #include "SMESH_SMESHGUI.hxx" - -// Qt includes -#include +#include "SMESHGUI_PreviewDlg.h" // IDL includes #include @@ -60,7 +58,7 @@ class SUIT_SelectionFilter; // class : SMESHGUI_ExtrusionAlongPathDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_ExtrusionAlongPathDlg : public QDialog +class SMESHGUI_EXPORT SMESHGUI_ExtrusionAlongPathDlg : public SMESHGUI_PreviewDlg { Q_OBJECT @@ -81,10 +79,13 @@ private: void SetEditCurrentArgument( QToolButton* ); bool isValid(); + bool isValuesValid(); + + SMESH::long_array_var getSelectedElements(); + SMESH::double_array_var getAngles(); void updateLinearAngles(); - SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SMESHGUI_IdValidator* myIdValidator; LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ SVTK_Selector* mySelector; @@ -147,6 +148,7 @@ private: protected slots: void reject(); + virtual void onDisplaySimulation( bool ); private slots: void ConstructorsClicked( int ); diff --git a/src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx b/src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx index b402a0dfe..0a8256bbe 100644 --- a/src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx @@ -34,6 +34,7 @@ #include "SMESHGUI_SpinBox.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" +#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -88,8 +89,7 @@ // purpose : constructor //================================================================================= SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule) - : QDialog( SMESH::GetDesktop( theModule ) ), - mySMESHGUI( theModule ), + : SMESHGUI_PreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myFilterDlg( 0 ), mySelectedObject(SMESH::SMESH_IDSource::_nil()) @@ -215,6 +215,9 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule) // CheckBox for groups generation MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments); + //Preview check box + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); + GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5); @@ -241,7 +244,8 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule) GroupArgumentsLayout->addWidget(SpinBox_VDist, 5, 3); GroupArgumentsLayout->addWidget(TextLabelNbSteps, 6, 0, 1, 3); GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 6, 3); - GroupArgumentsLayout->addWidget(MakeGroupsCheck, 7, 0, 1, 8); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0, 1, 8); + GroupArgumentsLayout->addWidget(MakeGroupsCheck, 8, 0, 1, 8); GroupArgumentsLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 8, 0); @@ -313,6 +317,18 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule) connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&))); connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); + connect(SpinBox_Dx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Dy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Dz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Vx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Vy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Vz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_VDist, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation())); + + //To Connect preview check box + connectPreviewControl(); + /***************************************************************/ ConstructorsClicked(0); @@ -359,6 +375,8 @@ void SMESHGUI_ExtrusionDlg::Init (bool ResetControls) CheckBoxMesh->setChecked(false); onSelectMesh(false); + myPreviewCheckBox->setChecked(false); + onDisplaySimulation(false); } CheckIsEnable(); @@ -369,8 +387,19 @@ void SMESHGUI_ExtrusionDlg::Init (bool ResetControls) // purpose : Check whether the Ok and Apply buttons should be enabled or not //================================================================================= void SMESHGUI_ExtrusionDlg::CheckIsEnable() -{ - double aX, aY, aZ, aModule; +{ + bool anIsEnable = myNbOkElements > 0 && isValuesValid(); + + buttonOk->setEnabled(anIsEnable); + buttonApply->setEnabled(anIsEnable); +} + +//================================================================================= +// function : isValuesValid() +// purpose : Return true in case if values entered into dialog are valid +//================================================================================= +bool SMESHGUI_ExtrusionDlg::isValuesValid() { + double aX, aY, aZ, aModule = 0; if ( RadioButton3->isChecked() ) { aX = SpinBox_Dx->GetValue(); aY = SpinBox_Dy->GetValue(); @@ -382,11 +411,7 @@ void SMESHGUI_ExtrusionDlg::CheckIsEnable() aZ = SpinBox_Vz->GetValue(); aModule = sqrt(aX*aX + aY*aY + aZ*aZ); } - - bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38; - - buttonOk->setEnabled(anIsEnable); - buttonApply->setEnabled(anIsEnable); + return aModule > 1.0E-38; } //================================================================================= @@ -397,6 +422,8 @@ void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId) { disconnect(mySelectionMgr, 0, this, 0); + hidePreview(); + switch (constructorId) { case 0: { @@ -478,6 +505,7 @@ void SMESHGUI_ExtrusionDlg::ClickOnRadio() SpinBox_VDist->show(); SelectVectorButton->show(); } + onDisplaySimulation(true); // AdjustSize qApp->processEvents(); updateGeometry(); @@ -499,29 +527,14 @@ bool SMESHGUI_ExtrusionDlg::ClickOnApply() if (myNbOkElements) { SMESH::DirStruct aVector; + getExtrusionVector(aVector); + QStringList aParameters; - if ( RadioButton3->isChecked() ) { - aVector.PS.x = SpinBox_Dx->GetValue(); - aVector.PS.y = SpinBox_Dy->GetValue(); - aVector.PS.z = SpinBox_Dz->GetValue(); - aParameters << SpinBox_Dx->text(); aParameters << SpinBox_Dy->text(); aParameters << SpinBox_Dz->text(); } else if ( RadioButton4->isChecked() ) { - gp_XYZ aNormale(SpinBox_Vx->GetValue(), - SpinBox_Vy->GetValue(), - SpinBox_Vz->GetValue()); - - - aNormale /= aNormale.Modulus(); - long aVDist = (long)SpinBox_VDist->value(); - - aVector.PS.x = aNormale.X()*aVDist; - aVector.PS.y = aNormale.Y()*aVDist; - aVector.PS.z = aNormale.Z()*aVDist; - aParameters << SpinBox_Vx->text(); aParameters << SpinBox_Vy->text(); aParameters << SpinBox_Vz->text(); @@ -676,6 +689,8 @@ void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText) CheckIsEnable(); + onDisplaySimulation(true); + myBusy = false; } @@ -786,6 +801,8 @@ void SMESHGUI_ExtrusionDlg::SelectionIntoArgument() } + onDisplaySimulation(true); + // OK CheckIsEnable(); } @@ -1036,3 +1053,66 @@ bool SMESHGUI_ExtrusionDlg::isValid() } return true; } + +//================================================================================= +// function : onDisplaySimulation +// purpose : Show/Hide preview +//================================================================================= +void SMESHGUI_ExtrusionDlg::onDisplaySimulation( bool toDisplayPreview ) { + if (myPreviewCheckBox->isChecked() && toDisplayPreview) { + if (myNbOkElements && isValid() && isValuesValid()) { + //Get input vector + SMESH::DirStruct aVector; + getExtrusionVector(aVector); + + //Get Number of the steps + long aNbSteps = (long)SpinBox_NbSteps->value(); + + try { + SUIT_OverrideCursor aWaitCursor; + SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); + if( CheckBoxMesh->isChecked() ) { + if( GetConstructorId() == 0 ) + aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps); + else + aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps); + } + else + aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps); + + SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); + mySimulation->SetData(aMeshPreviewStruct._retn()); + } catch (...) { + hidePreview(); + } + } else { + hidePreview(); + } + } else { + hidePreview(); + } +} + +//================================================================================= +// function : getExtrusionVector() +// purpose : get direction of the extrusion +//================================================================================= +void SMESHGUI_ExtrusionDlg::getExtrusionVector(SMESH::DirStruct& aVector) { + if ( RadioButton3->isChecked() ) { + aVector.PS.x = SpinBox_Dx->GetValue(); + aVector.PS.y = SpinBox_Dy->GetValue(); + aVector.PS.z = SpinBox_Dz->GetValue(); + } else if ( RadioButton4->isChecked() ) { + gp_XYZ aNormale(SpinBox_Vx->GetValue(), + SpinBox_Vy->GetValue(), + SpinBox_Vz->GetValue()); + + + aNormale /= aNormale.Modulus(); + long aVDist = (long)SpinBox_VDist->value(); + + aVector.PS.x = aNormale.X()*aVDist; + aVector.PS.y = aNormale.Y()*aVDist; + aVector.PS.z = aNormale.Z()*aVDist; + } +} diff --git a/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h b/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h index 543fe2827..2795b87d0 100644 --- a/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h +++ b/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h @@ -29,13 +29,11 @@ // SMESH includes #include "SMESH_SMESHGUI.hxx" +#include "SMESHGUI_PreviewDlg.h" // SALOME GUI includes #include -// Qt includes -#include - // IDL includes #include #include CORBA_SERVER_HEADER(SMESH_Mesh) @@ -62,7 +60,7 @@ class SalomeApp_IntSpinBox; // class : SMESHGUI_ExtrusionDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_ExtrusionDlg : public QDialog +class SMESHGUI_EXPORT SMESHGUI_ExtrusionDlg : public SMESHGUI_PreviewDlg { Q_OBJECT @@ -78,10 +76,11 @@ private: void closeEvent( QCloseEvent* ); void keyPressEvent( QKeyEvent* ); int GetConstructorId(); - - bool isValid(); + void getExtrusionVector(SMESH::DirStruct& aVector); + + bool isValid(); + bool isValuesValid(); - SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SMESHGUI_IdValidator* myIdValidator; LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ QWidget* myEditCurrentArgument; /* Current argument editor */ @@ -143,6 +142,9 @@ private: QPushButton* myFilterBtn; SMESHGUI_FilterDlg* myFilterDlg; + +protected slots: + virtual void onDisplaySimulation( bool ); private slots: void ConstructorsClicked( int ); diff --git a/src/SMESHGUI/SMESHGUI_PreviewDlg.cxx b/src/SMESHGUI/SMESHGUI_PreviewDlg.cxx new file mode 100644 index 000000000..5dc2818e1 --- /dev/null +++ b/src/SMESHGUI/SMESHGUI_PreviewDlg.cxx @@ -0,0 +1,103 @@ +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE +// +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// + +// SMESH SMESHGUI : GUI for SMESH component +// File : SMESHGUI_PreviewDlg.cxx +// Author : Roman NIKOLAEV, Open CASCADE S.A.S. +// SMESH includes +// + +//SMESH includes +#include "SMESHGUI.h" +#include "SMESHGUI_PreviewDlg.h" +#include "SMESHGUI_MeshEditPreview.h" +#include "SMESHGUI_VTKUtils.h" +#include "SMESHGUI_Utils.h" + +//GUI includes +#include + +//QT includes +#include + + +//================================================================================= +// class : SMESHGUI_SMESHGUI_PreviewDlg() +// purpose : +//================================================================================= +SMESHGUI_PreviewDlg::SMESHGUI_PreviewDlg(SMESHGUI* theModule) : + mySMESHGUI(theModule), + QDialog(SMESH::GetDesktop( theModule )) { + mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI )); +} + +//================================================================================= +// function : ~SMESHGUI_PreviewDlg() +// purpose : Destroys the object and frees any allocated resources +//================================================================================= +SMESHGUI_PreviewDlg::~SMESHGUI_PreviewDlg() +{ + delete mySimulation; +} + +//================================================================================= +// function : showPreview +// purpose : Show preview in the viewer +//================================================================================= +void SMESHGUI_PreviewDlg::showPreview(){ + if(mySimulation) + mySimulation->SetVisibility(true); +} + +//================================================================================= +// function : hidePreview +// purpose : Hide preview in the viewer +//================================================================================= +void SMESHGUI_PreviewDlg::hidePreview(){ + if(mySimulation) + mySimulation->SetVisibility(false); +} + +//================================================================================= +// function : connectPreviewControl +// purpose : Connect the preview check box +//================================================================================= +void SMESHGUI_PreviewDlg::connectPreviewControl(){ + connect(myPreviewCheckBox, SIGNAL(toggled(bool)), this, SLOT(onDisplaySimulation(bool))); +} + + +//================================================================================= +// function : toDisplaySimulation +// purpose : +//================================================================================= +void SMESHGUI_PreviewDlg::toDisplaySimulation() { + onDisplaySimulation(true); +} + +//================================================================================= +// function : onDisplaySimulation +// purpose : +//================================================================================= +void SMESHGUI_PreviewDlg::onDisplaySimulation(bool toDisplayPreview) { + //Empty implementation here +} diff --git a/src/SMESHGUI/SMESHGUI_PreviewDlg.h b/src/SMESHGUI/SMESHGUI_PreviewDlg.h new file mode 100644 index 000000000..517170c75 --- /dev/null +++ b/src/SMESHGUI/SMESHGUI_PreviewDlg.h @@ -0,0 +1,63 @@ +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE +// +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// + +// SMESH SMESHGUI : GUI for SMESH component +// File : SMESHGUI_RotationDlg.h +// Author : Roman NIKOLAEV, Open CASCADE S.A.S. +// +#ifndef SMESHGUI_PREVIEWDLG_H +#define SMESHGUI_PREVIEWDLG_H + +// SMESH includes +#include "SMESH_SMESHGUI.hxx" + +// Qt includes +#include + +class SMESHGUI; +class SMESHGUI_MeshEditPreview; +class QCheckBox; + +class SMESHGUI_EXPORT SMESHGUI_PreviewDlg : public QDialog { + Q_OBJECT +public: + SMESHGUI_PreviewDlg( SMESHGUI* ); + ~SMESHGUI_PreviewDlg(); + + void showPreview(); + void hidePreview(); + +protected: + void connectPreviewControl(); + +protected slots: + void toDisplaySimulation(); + virtual void onDisplaySimulation( bool ); + + +protected: + SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ + SMESHGUI_MeshEditPreview* mySimulation; + QCheckBox* myPreviewCheckBox; +}; + +#endif diff --git a/src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx b/src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx index d292d2996..f2f5661b9 100644 --- a/src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx @@ -89,8 +89,7 @@ // purpose : //================================================================================= SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule ) - : QDialog( SMESH::GetDesktop( theModule ) ), - mySMESHGUI( theModule ), + : SMESHGUI_PreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myVectorDefinition(NONE_SELECT), myFilterDlg( 0 ), @@ -232,7 +231,7 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule ) SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments); // Control for mesh preview - CheckBoxPreview = new QCheckBox(tr("PREVIEW"), GroupArguments); + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); // CheckBox for groups generation MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments); @@ -247,7 +246,7 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule ) GroupArgumentsLayout->addWidget(GroupAngleBox, 3, 0, 1, 4); GroupArgumentsLayout->addWidget(TextLabelTolerance, 4, 0, 1, 2); GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 4, 2, 1, 2); - GroupArgumentsLayout->addWidget(CheckBoxPreview, 5, 0, 1, 4); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 5, 0, 1, 4); GroupArgumentsLayout->addWidget(MakeGroupsCheck, 6, 0, 1, 4); /***************************************************************/ @@ -352,7 +351,9 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule ) connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation())); connect(SpinBox_Tolerance, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); - connect(CheckBoxPreview, SIGNAL(toggled(bool)), this, SLOT(onDisplaySimulation(bool))); + + //To Connect preview check box + connectPreviewControl(); connect(SpinBox_Angle, SIGNAL(textChanged(const QString&)), this, SLOT(onAngleTextChange(const QString&))); @@ -405,7 +406,7 @@ void SMESHGUI_RevolutionDlg::Init (bool ResetControls) CheckBoxMesh->setChecked(false); onSelectMesh(false); - CheckBoxPreview->setChecked(false); + myPreviewCheckBox->setChecked(false); onDisplaySimulation(false); } } @@ -707,7 +708,7 @@ void SMESHGUI_RevolutionDlg::SelectionIntoArgument() const SALOME_ListIO& aList = mySelector->StoredIObjects(); int nbSel = aList.Extent(); - if (nbSel != 1) + if (nbSel != 1) return; Handle(SALOME_InteractiveObject) IO = aList.First(); @@ -1033,22 +1034,13 @@ void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e ) } } -//================================================================================= -// function : toDisplaySimulation() -// purpose : -//================================================================================= -void SMESHGUI_RevolutionDlg::toDisplaySimulation() -{ - onDisplaySimulation(true); -} - //================================================================================= // function : onDisplaySimulation() -// purpose : +// purpose : Show/Hide preview //================================================================================= void SMESHGUI_RevolutionDlg::onDisplaySimulation(bool toDisplayPreview) { - if (CheckBoxPreview->isChecked() && toDisplayPreview) + if (myPreviewCheckBox->isChecked() && toDisplayPreview) { //display preview if (myNbOkElements && IsAxisOk()) diff --git a/src/SMESHGUI/SMESHGUI_RevolutionDlg.h b/src/SMESHGUI/SMESHGUI_RevolutionDlg.h index 44eae2fd3..7b7768fa9 100644 --- a/src/SMESHGUI/SMESHGUI_RevolutionDlg.h +++ b/src/SMESHGUI/SMESHGUI_RevolutionDlg.h @@ -29,12 +29,12 @@ // SMESH includes #include "SMESH_SMESHGUI.hxx" +#include "SMESHGUI_PreviewDlg.h" // SALOME GUI includes #include // Qt includes -#include #include // IDL includes @@ -66,7 +66,7 @@ class QAction; // class : SMESHGUI_RevolutionDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_RevolutionDlg : public QDialog +class SMESHGUI_EXPORT SMESHGUI_RevolutionDlg : public SMESHGUI_PreviewDlg { Q_OBJECT @@ -88,7 +88,6 @@ private: bool isValid(); - SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SMESHGUI_IdValidator* myIdValidator; LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ int myNbOkElements; /* to check when elements are defined */ @@ -126,7 +125,6 @@ private: QButtonGroup* GroupAngle; QRadioButton* RadioButton3; QRadioButton* RadioButton4; - QCheckBox* CheckBoxPreview; QLabel* TextLabelPoint; QPushButton* SelectPointButton; @@ -162,6 +160,9 @@ private: QPushButton* myFilterBtn; SMESHGUI_FilterDlg* myFilterDlg; + +protected slots: + virtual void onDisplaySimulation( bool ); private slots: void ConstructorsClicked( int ); @@ -177,8 +178,6 @@ private slots: void onAngleTextChange( const QString& ); void onSelectMesh( bool ); void onVectorChanged(); - void toDisplaySimulation(); - void onDisplaySimulation( bool ); void onSelectVectorMenu( QAction* ); void onSelectVectorButton(); void setFilters(); diff --git a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx index 46d8ba53c..d13cabbf1 100644 --- a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx @@ -33,6 +33,7 @@ #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" +#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -91,9 +92,8 @@ enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action // class : SMESHGUI_RotationDlg() // purpose : //================================================================================= -SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) - : QDialog( SMESH::GetDesktop( theModule ) ), - mySMESHGUI( theModule ), +SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) : + SMESHGUI_PreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myFilterDlg(0), mySelectedObject(SMESH::SMESH_IDSource::_nil()) @@ -217,6 +217,10 @@ SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) // Name of a mesh to create LineEditNewMesh = new QLineEdit(GroupArguments); + + //Preview check box + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); + GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 1); @@ -228,6 +232,8 @@ SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) GroupArgumentsLayout->addWidget(ActionBox, 4, 0, 3, 3); GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 3); GroupArgumentsLayout->addWidget(LineEditNewMesh, 6, 3); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0); + /***************************************************************/ GroupButtons = new QGroupBox(this); @@ -312,6 +318,17 @@ SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); + connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + //To Connect preview check box + connectPreviewControl(); + onActionClicked(MOVE_ELEMS_BUTTON); } @@ -359,6 +376,9 @@ void SMESHGUI_RotationDlg::Init (bool ResetControls) ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true); CheckBoxMesh->setChecked(false); + myPreviewCheckBox->setChecked(false); + onDisplaySimulation(false); + // MakeGroupsCheck->setChecked(false); // MakeGroupsCheck->setEnabled(false); // onSelectMesh(false); @@ -737,6 +757,7 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument() buttonOk->setEnabled(true); buttonApply->setEnabled(true); } + onDisplaySimulation(true); } //================================================================================= @@ -883,6 +904,7 @@ void SMESHGUI_RotationDlg::onSelectMesh (bool toSelectMesh) LineEditElements->setReadOnly(false); LineEditElements->setValidator(myIdValidator); onTextChange(LineEditElements->text()); + hidePreview(); } SelectionIntoArgument(); @@ -1033,3 +1055,51 @@ bool SMESHGUI_RotationDlg::isValid() } return true; } + + +//================================================================================= +// function : onDisplaySimulation +// purpose : Show/Hide preview +//================================================================================= +void SMESHGUI_RotationDlg::onDisplaySimulation( bool toDisplayPreview ) { + if (myPreviewCheckBox->isChecked() && toDisplayPreview) { + if(myNbOkElements && isValid() && IsAxisOk()) { + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); + SMESH::long_array_var anElementsId = new SMESH::long_array; + + anElementsId->length(aListElementsId.count()); + for (int i = 0; i < aListElementsId.count(); i++) + anElementsId[i] = aListElementsId[i].toInt(); + + SMESH::AxisStruct anAxis; + + anAxis.x = SpinBox_X->GetValue(); + anAxis.y = SpinBox_Y->GetValue(); + anAxis.z = SpinBox_Z->GetValue();; + anAxis.vx = SpinBox_DX->GetValue(); + anAxis.vy = SpinBox_DY->GetValue(); + anAxis.vz = SpinBox_DZ->GetValue(); + double anAngle = (SpinBox_Angle->GetValue())*PI/180; + + try { + SUIT_OverrideCursor aWaitCursor; + bool copy = ActionGroup->checkedId() == COPY_ELEMS_BUTTON; + SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); + if(CheckBoxMesh->isChecked()) + aMeshEditor->RotateObject(mySelectedObject, anAxis, anAngle, copy); + else + aMeshEditor->Rotate(anElementsId, anAxis, anAngle, copy); + + SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); + mySimulation->SetData(aMeshPreviewStruct._retn()); + } catch (...) { + hidePreview(); + } + } + else { + hidePreview(); + } + } else { + hidePreview(); + } +} diff --git a/src/SMESHGUI/SMESHGUI_RotationDlg.h b/src/SMESHGUI/SMESHGUI_RotationDlg.h index ae74f7cda..c8431c932 100644 --- a/src/SMESHGUI/SMESHGUI_RotationDlg.h +++ b/src/SMESHGUI/SMESHGUI_RotationDlg.h @@ -29,9 +29,8 @@ // SMESH includes #include "SMESH_SMESHGUI.hxx" +#include "SMESHGUI_PreviewDlg.h" -// Qt includes -#include // IDL includes #include @@ -57,7 +56,7 @@ class SMESH_LogicalFilter; // class : SMESHGUI_RotationDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_RotationDlg : public QDialog +class SMESHGUI_EXPORT SMESHGUI_RotationDlg : public SMESHGUI_PreviewDlg { Q_OBJECT @@ -76,7 +75,6 @@ private: bool isValid(); - SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SMESHGUI_IdValidator* myIdValidator; LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ int myNbOkElements; /* to check when elements are defined */ @@ -135,6 +133,9 @@ private: QPushButton* myFilterBtn; SMESHGUI_FilterDlg* myFilterDlg; +protected slots: + virtual void onDisplaySimulation( bool ); + private slots: void ClickOnOk(); void ClickOnCancel(); diff --git a/src/SMESHGUI/SMESHGUI_ScaleDlg.cxx b/src/SMESHGUI/SMESHGUI_ScaleDlg.cxx index f7b636e7d..7a8dcb442 100644 --- a/src/SMESHGUI/SMESHGUI_ScaleDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_ScaleDlg.cxx @@ -30,6 +30,7 @@ #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" +#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -106,9 +107,8 @@ private: // class : SMESHGUI_ScaleDlg() // purpose : //================================================================================= -SMESHGUI_ScaleDlg::SMESHGUI_ScaleDlg( SMESHGUI* theModule ) - : QDialog( SMESH::GetDesktop( theModule ) ), - mySMESHGUI( theModule ), +SMESHGUI_ScaleDlg::SMESHGUI_ScaleDlg( SMESHGUI* theModule ) : + SMESHGUI_PreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myFilterDlg(0), mySelectedObject(SMESH::SMESH_IDSource::_nil()) @@ -211,6 +211,9 @@ SMESHGUI_ScaleDlg::SMESHGUI_ScaleDlg( SMESHGUI* theModule ) // Name of a mesh to create LineEditNewMesh = new QLineEdit(GroupArguments); + //Preview check box + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); + // layout GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); @@ -234,6 +237,7 @@ SMESHGUI_ScaleDlg::SMESHGUI_ScaleDlg( SMESHGUI* theModule ) GroupArgumentsLayout->addWidget(ActionBox, 7, 0, 3, 4); GroupArgumentsLayout->addWidget(MakeGroupsCheck, 7, 5, 1, 4); GroupArgumentsLayout->addWidget(LineEditNewMesh, 8, 5, 1, 4); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 10, 0); /***************************************************************/ GroupButtons = new QGroupBox(this); @@ -314,6 +318,17 @@ SMESHGUI_ScaleDlg::SMESHGUI_ScaleDlg( SMESHGUI* theModule ) connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); + connect(SpinBox1_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox1_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox1_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + connect(SpinBox_FX, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_FY, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_FZ, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + //To Connect preview check box + connectPreviewControl(); + ConstructorsClicked(0); SelectionIntoArgument(); onActionClicked(MOVE_ELEMS_BUTTON); @@ -358,6 +373,8 @@ void SMESHGUI_ScaleDlg::Init (bool ResetControls) SpinBox_FX->SetValue(1.0); SpinBox_FY->SetValue(1.0); SpinBox_FZ->SetValue(1.0); + myPreviewCheckBox->setChecked(false); + onDisplaySimulation(false); ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true); CheckBoxMesh->setChecked(false); @@ -436,20 +453,8 @@ bool SMESHGUI_ScaleDlg::ClickOnApply() anElementsId[i] = aListElementsId[i].toInt(); SMESH::PointStruct aPoint; - aPoint.x = SpinBox1_1->GetValue(); - aPoint.y = SpinBox1_2->GetValue(); - aPoint.z = SpinBox1_3->GetValue(); SMESH::double_array_var aScaleFact = new SMESH::double_array; - aScaleFact->length(3); - aScaleFact[0] = SpinBox_FX->GetValue(); - if (GetConstructorId() == 0) { - aScaleFact[1] = SpinBox_FX->GetValue(); - aScaleFact[2] = SpinBox_FX->GetValue(); - } - else { - aScaleFact[1] = SpinBox_FY->GetValue(); - aScaleFact[2] = SpinBox_FZ->GetValue(); - } + getScale(aPoint, aScaleFact); QStringList aParameters; aParameters << SpinBox1_1->text(); @@ -785,6 +790,8 @@ void SMESHGUI_ScaleDlg::SelectionIntoArgument() buttonOk->setEnabled(true); buttonApply->setEnabled(true); } + + onDisplaySimulation(true); } //================================================================================= @@ -921,6 +928,7 @@ void SMESHGUI_ScaleDlg::onSelectMesh (bool toSelectMesh) LineEditElements->setReadOnly(false); LineEditElements->setValidator(myIdValidator); onTextChange(LineEditElements->text()); + hidePreview(); } SelectionIntoArgument(); @@ -1054,3 +1062,68 @@ bool SMESHGUI_ScaleDlg::isValid() } return true; } + +//================================================================================= +// function : onDisplaySimulation +// purpose : Show/Hide preview +//================================================================================= +void SMESHGUI_ScaleDlg::onDisplaySimulation( bool toDisplayPreview ) { + if (myPreviewCheckBox->isChecked() && toDisplayPreview) { + if ( myNbOkElements && isValid() ) { + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); + + SMESH::long_array_var anElementsId = new SMESH::long_array; + + anElementsId->length(aListElementsId.count()); + for (int i = 0; i < aListElementsId.count(); i++) + anElementsId[i] = aListElementsId[i].toInt(); + + SMESH::PointStruct aPoint; + SMESH::double_array_var aScaleFact = new SMESH::double_array; + getScale(aPoint, aScaleFact); + + try { + bool copy = ActionGroup->checkedId() == COPY_ELEMS_BUTTON; + SUIT_OverrideCursor aWaitCursor; + SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); + SMESH::SMESH_IDSource_var obj; + if ( CheckBoxMesh->isChecked() ) + obj = mySelectedObject; + else + obj = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL); + aMeshEditor->Scale(obj, aPoint, aScaleFact, copy); + + SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); + mySimulation->SetData(aMeshPreviewStruct._retn()); + + } catch (...) { + hidePreview(); + } + } else { + hidePreview(); + } + } else { + hidePreview(); + } +} + +//================================================================================= +// function : getScale +// purpose : get scale parameters +//================================================================================= +void SMESHGUI_ScaleDlg::getScale( SMESH::PointStruct& thePoint , SMESH::double_array_var& theScaleFact) { + thePoint.x = SpinBox1_1->GetValue(); + thePoint.y = SpinBox1_2->GetValue(); + thePoint.z = SpinBox1_3->GetValue(); + + theScaleFact->length(3); + theScaleFact[0] = SpinBox_FX->GetValue(); + if (GetConstructorId() == 0) { + theScaleFact[1] = SpinBox_FX->GetValue(); + theScaleFact[2] = SpinBox_FX->GetValue(); + } + else { + theScaleFact[1] = SpinBox_FY->GetValue(); + theScaleFact[2] = SpinBox_FZ->GetValue(); + } +} diff --git a/src/SMESHGUI/SMESHGUI_ScaleDlg.h b/src/SMESHGUI/SMESHGUI_ScaleDlg.h index f7287d50a..be405ffa8 100644 --- a/src/SMESHGUI/SMESHGUI_ScaleDlg.h +++ b/src/SMESHGUI/SMESHGUI_ScaleDlg.h @@ -26,9 +26,7 @@ // SMESH includes #include "SMESH_SMESHGUI.hxx" - -// Qt includes -#include +#include "SMESHGUI_PreviewDlg.h" // IDL includes #include @@ -54,7 +52,7 @@ class SMESH_LogicalFilter; // class : SMESHGUI_ScaleDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_ScaleDlg : public QDialog +class SMESHGUI_EXPORT SMESHGUI_ScaleDlg : public SMESHGUI_PreviewDlg { Q_OBJECT @@ -72,8 +70,9 @@ private: void setNewMeshName(); bool isValid(); + void getScale( SMESH::PointStruct& thePoint, + SMESH::double_array_var& theScaleFact); - SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SMESHGUI_IdValidator* myIdValidator; LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ QString myElementsId; @@ -127,6 +126,10 @@ private: QPushButton* myFilterBtn; SMESHGUI_FilterDlg* myFilterDlg; + + +protected slots: + virtual void onDisplaySimulation( bool ); private slots: void ConstructorsClicked( int ); diff --git a/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx b/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx index e0abb8cc1..9d73fc6c4 100644 --- a/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx @@ -33,6 +33,7 @@ #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" +#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -93,8 +94,7 @@ enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action //================================================================================= SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule ) - : QDialog( SMESH::GetDesktop( theModule ) ), - mySMESHGUI( theModule ), + : SMESHGUI_PreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myFilterDlg(0), mySelectedObject(SMESH::SMESH_IDSource::_nil()) @@ -225,6 +225,10 @@ SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule ) // Name of a mesh to create LineEditNewMesh = new QLineEdit(GroupArguments); + + //Preview check box + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); + // layout GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); @@ -235,6 +239,7 @@ SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule ) GroupArgumentsLayout->addWidget(ActionBox, 3, 0, 3, 3); GroupArgumentsLayout->addWidget(MakeGroupsCheck, 4, 3); GroupArgumentsLayout->addWidget(LineEditNewMesh, 5, 3); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 6, 0); /***************************************************************/ GroupButtons = new QGroupBox(this); @@ -317,6 +322,16 @@ SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule ) connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); + connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + //To Connect preview check box + connectPreviewControl(); + ConstructorsClicked(0); SelectionIntoArgument(); onActionClicked(MOVE_ELEMS_BUTTON); @@ -363,6 +378,9 @@ void SMESHGUI_SymmetryDlg::Init (bool ResetControls) ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true); CheckBoxMesh->setChecked(false); + myPreviewCheckBox->setChecked(false); + onDisplaySimulation(false); + // MakeGroupsCheck->setChecked(false); // MakeGroupsCheck->setEnabled(false); onSelectMesh(false); @@ -434,6 +452,8 @@ void SMESHGUI_SymmetryDlg::ConstructorsClicked (int constructorId) connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); + onDisplaySimulation(true); + QApplication::instance()->processEvents(); updateGeometry(); resize(100,100); @@ -461,17 +481,8 @@ bool SMESHGUI_SymmetryDlg::ClickOnApply() anElementsId[i] = aListElementsId[i].toInt(); SMESH::AxisStruct aMirror; - - aMirror.x = SpinBox_X->GetValue(); - aMirror.y = SpinBox_Y->GetValue(); - aMirror.z = SpinBox_Z->GetValue(); - if (GetConstructorId() == 0) { - aMirror.vx = aMirror.vy = aMirror.vz = 0; - } else { - aMirror.vx = SpinBox_DX->GetValue(); - aMirror.vy = SpinBox_DY->GetValue(); - aMirror.vz = SpinBox_DZ->GetValue(); - } + SMESH::SMESH_MeshEditor::MirrorType aMirrorType; + getMirror(aMirror,aMirrorType); QStringList aParameters; aParameters << SpinBox_X->text(); @@ -481,15 +492,6 @@ bool SMESHGUI_SymmetryDlg::ClickOnApply() aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DY->text() ); aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DZ->text() ); - SMESH::SMESH_MeshEditor::MirrorType aMirrorType; - - if (GetConstructorId() == 0) - aMirrorType = SMESH::SMESH_MeshEditor::POINT; - if (GetConstructorId() == 1) - aMirrorType = SMESH::SMESH_MeshEditor::AXIS; - if (GetConstructorId() == 2) - aMirrorType = SMESH::SMESH_MeshEditor::PLANE; - int actionButton = ActionGroup->checkedId(); bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ); @@ -825,6 +827,7 @@ void SMESHGUI_SymmetryDlg::SelectionIntoArgument() buttonOk->setEnabled(true); buttonApply->setEnabled(true); } + onDisplaySimulation(true); } //================================================================================= @@ -965,6 +968,7 @@ void SMESHGUI_SymmetryDlg::onSelectMesh (bool toSelectMesh) LineEditElements->setReadOnly(false); LineEditElements->setValidator(myIdValidator); onTextChange(LineEditElements->text()); + hidePreview(); } SelectionIntoArgument(); @@ -1129,3 +1133,67 @@ bool SMESHGUI_SymmetryDlg::isValid() } return true; } + +//================================================================================= +// function : onDisplaySimulation +// purpose : Show/Hide preview +//================================================================================= +void SMESHGUI_SymmetryDlg::onDisplaySimulation( bool toDisplayPreview ) { + if (myPreviewCheckBox->isChecked() && toDisplayPreview) { + if ( myNbOkElements && isValid() && IsMirrorOk() ) { + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); + SMESH::long_array_var anElementsId = new SMESH::long_array; + + anElementsId->length(aListElementsId.count()); + for (int i = 0; i < aListElementsId.count(); i++) + anElementsId[i] = aListElementsId[i].toInt(); + + SMESH::AxisStruct aMirror; + SMESH::SMESH_MeshEditor::MirrorType aMirrorType; + + getMirror(aMirror,aMirrorType); + + try { + bool copy = ActionGroup->checkedId() == COPY_ELEMS_BUTTON; + SUIT_OverrideCursor aWaitCursor; + SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); + if(CheckBoxMesh->isChecked()) + aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, copy ); + else + aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, copy ); + + SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); + mySimulation->SetData(aMeshPreviewStruct._retn()); + } catch (...) { + hidePreview(); + } + } else { + hidePreview(); + } + } else { + hidePreview(); + } +} + +//================================================================================= +// function : getMirror +// purpose : return mirror parameters +//================================================================================= +void SMESHGUI_SymmetryDlg::getMirror(SMESH::AxisStruct& theMirror, SMESH::SMESH_MeshEditor::MirrorType& theMirrorType) { + theMirror.x = SpinBox_X->GetValue(); + theMirror.y = SpinBox_Y->GetValue(); + theMirror.z = SpinBox_Z->GetValue(); + if (GetConstructorId() == 0) { + theMirror.vx = theMirror.vy = theMirror.vz = 0; + } else { + theMirror.vx = SpinBox_DX->GetValue(); + theMirror.vy = SpinBox_DY->GetValue(); + theMirror.vz = SpinBox_DZ->GetValue(); + } + if (GetConstructorId() == 0) + theMirrorType = SMESH::SMESH_MeshEditor::POINT; + if (GetConstructorId() == 1) + theMirrorType = SMESH::SMESH_MeshEditor::AXIS; + if (GetConstructorId() == 2) + theMirrorType = SMESH::SMESH_MeshEditor::PLANE; +} diff --git a/src/SMESHGUI/SMESHGUI_SymmetryDlg.h b/src/SMESHGUI/SMESHGUI_SymmetryDlg.h index 0d1655074..3e737c69b 100644 --- a/src/SMESHGUI/SMESHGUI_SymmetryDlg.h +++ b/src/SMESHGUI/SMESHGUI_SymmetryDlg.h @@ -29,13 +29,12 @@ // SMESH includes #include "SMESH_SMESHGUI.hxx" - -// Qt includes -#include +#include "SMESHGUI_PreviewDlg.h" // IDL includes #include #include CORBA_SERVER_HEADER(SMESH_Mesh) +#include CORBA_SERVER_HEADER(SMESH_MeshEditor) class QButtonGroup; class QGroupBox; @@ -57,7 +56,7 @@ class SMESH_LogicalFilter; // class : SMESHGUI_SymmetryDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_SymmetryDlg : public QDialog +class SMESHGUI_EXPORT SMESHGUI_SymmetryDlg : public SMESHGUI_PreviewDlg { Q_OBJECT @@ -75,9 +74,10 @@ private: bool IsMirrorOk(); void setNewMeshName(); + void getMirror(SMESH::AxisStruct& theMirror, SMESH::SMESH_MeshEditor::MirrorType& aMirrorType); + bool isValid(); - SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SMESHGUI_IdValidator* myIdValidator; LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ int myNbOkElements; /* to check when elements are defined */ @@ -136,6 +136,9 @@ private: QPushButton* myFilterBtn; SMESHGUI_FilterDlg* myFilterDlg; + +protected slots: + virtual void onDisplaySimulation( bool ); private slots: void ConstructorsClicked( int ); diff --git a/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx b/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx index 601550ecb..4ceb446a9 100644 --- a/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx @@ -33,6 +33,7 @@ #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" +#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -109,12 +110,11 @@ private: // class : SMESHGUI_TranslationDlg() // purpose : //================================================================================= -SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) - : QDialog( SMESH::GetDesktop( theModule ) ), - mySMESHGUI( theModule ), - mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), - myFilterDlg(0), - mySelectedObject(SMESH::SMESH_IDSource::_nil()) +SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) : + SMESHGUI_PreviewDlg( theModule ), + mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), + myFilterDlg(0), + mySelectedObject(SMESH::SMESH_IDSource::_nil()) { QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_POINTS"))); QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_VECTOR"))); @@ -215,6 +215,9 @@ SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) // Name of a mesh to create LineEditNewMesh = new QLineEdit(GroupArguments); + //Preview check box + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); + // layout GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); @@ -240,6 +243,7 @@ SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) GroupArgumentsLayout->addWidget(ActionBox, 4, 0, 3, 4); GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 5, 1, 4); GroupArgumentsLayout->addWidget(LineEditNewMesh, 6, 5, 1, 4); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0); /***************************************************************/ GroupButtons = new QGroupBox(this); @@ -318,6 +322,19 @@ SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); + connect(SpinBox1_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox1_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox1_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + connect(SpinBox2_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox2_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox2_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox2_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + + //To Connect preview check box + connectPreviewControl(); + ConstructorsClicked(0); SelectionIntoArgument(); onActionClicked(MOVE_ELEMS_BUTTON); @@ -367,6 +384,8 @@ void SMESHGUI_TranslationDlg::Init (bool ResetControls) CheckBoxMesh->setChecked(false); // MakeGroupsCheck->setChecked(false); // MakeGroupsCheck->setEnabled(false); + myPreviewCheckBox->setChecked(false); + onDisplaySimulation(false); onSelectMesh(false); } } @@ -433,6 +452,8 @@ void SMESHGUI_TranslationDlg::ConstructorsClicked (int constructorId) connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); + onDisplaySimulation(true); + QApplication::instance()->processEvents(); updateGeometry(); resize(100,100); @@ -805,6 +826,7 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument() buttonOk->setEnabled(true); buttonApply->setEnabled(true); } + onDisplaySimulation(true); } //================================================================================= @@ -818,7 +840,7 @@ void SMESHGUI_TranslationDlg::SetEditCurrentArgument() disconnect(mySelectionMgr, 0, this, 0); mySelectionMgr->clearSelected(); mySelectionMgr->clearFilters(); - + if (send == SelectElementsButton) { myEditCurrentArgument = (QWidget*)LineEditElements; SMESH::SetPointRepresentation(false); @@ -947,6 +969,7 @@ void SMESHGUI_TranslationDlg::onSelectMesh (bool toSelectMesh) LineEditElements->setReadOnly(false); LineEditElements->setValidator(myIdValidator); onTextChange(LineEditElements->text()); + hidePreview(); } SelectionIntoArgument(); @@ -1080,3 +1103,53 @@ bool SMESHGUI_TranslationDlg::isValid() } return true; } + +//================================================================================= +// function : onDisplaySimulation +// purpose : Show/Hide preview +//================================================================================= +void SMESHGUI_TranslationDlg::onDisplaySimulation( bool toDisplayPreview ) { + if (myPreviewCheckBox->isChecked() && toDisplayPreview) { + + if (isValid() && myNbOkElements) { + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); + + SMESH::long_array_var anElementsId = new SMESH::long_array; + + anElementsId->length(aListElementsId.count()); + for (int i = 0; i < aListElementsId.count(); i++) + anElementsId[i] = aListElementsId[i].toInt(); + + SMESH::DirStruct aVector; + if (GetConstructorId() == 0) { + aVector.PS.x = SpinBox2_1->GetValue() - SpinBox1_1->GetValue(); + aVector.PS.y = SpinBox2_2->GetValue() - SpinBox1_2->GetValue(); + aVector.PS.z = SpinBox2_3->GetValue() - SpinBox1_3->GetValue(); + } else if (GetConstructorId() == 1) { + aVector.PS.x = SpinBox1_1->GetValue(); + aVector.PS.y = SpinBox1_2->GetValue(); + aVector.PS.z = SpinBox1_3->GetValue(); + } + + try { + bool copy = ActionGroup->checkedId() == COPY_ELEMS_BUTTON; + SUIT_OverrideCursor aWaitCursor; + SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); + if(CheckBoxMesh->isChecked()) + aMeshEditor->TranslateObject(mySelectedObject, aVector, copy); + else + aMeshEditor->Translate(anElementsId, aVector, copy); + + SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); + mySimulation->SetData(aMeshPreviewStruct._retn()); + } catch (...) { + + } + } + else { + hidePreview(); + } + } else { + hidePreview(); + } +} diff --git a/src/SMESHGUI/SMESHGUI_TranslationDlg.h b/src/SMESHGUI/SMESHGUI_TranslationDlg.h index 477bf900a..60274c9eb 100644 --- a/src/SMESHGUI/SMESHGUI_TranslationDlg.h +++ b/src/SMESHGUI/SMESHGUI_TranslationDlg.h @@ -29,9 +29,7 @@ // SMESH includes #include "SMESH_SMESHGUI.hxx" - -// Qt includes -#include +#include "SMESHGUI_PreviewDlg.h" // IDL includes #include @@ -57,7 +55,7 @@ class SMESH_LogicalFilter; // class : SMESHGUI_TranslationDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_TranslationDlg : public QDialog +class SMESHGUI_EXPORT SMESHGUI_TranslationDlg : public SMESHGUI_PreviewDlg { Q_OBJECT @@ -76,7 +74,6 @@ private: bool isValid(); - SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SMESHGUI_IdValidator* myIdValidator; LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ QString myElementsId; @@ -133,6 +130,9 @@ private: QPushButton* myFilterBtn; SMESHGUI_FilterDlg* myFilterDlg; + +protected slots: + virtual void onDisplaySimulation( bool ); private slots: void ConstructorsClicked( int ); diff --git a/src/SMESH_I/SMESH_MeshEditor_i.cxx b/src/SMESH_I/SMESH_MeshEditor_i.cxx index 9723c64dd..4ce4b901e 100644 --- a/src/SMESH_I/SMESH_MeshEditor_i.cxx +++ b/src/SMESH_I/SMESH_MeshEditor_i.cxx @@ -1808,16 +1808,30 @@ SMESH_MeshEditor_i::extrusionSweep(const SMESH::long_array & theIDsOfElements, #ifdef NO_CAS_CATCH OCC_CATCH_SIGNALS; #endif - TIDSortedElemSet elements; + TIDSortedElemSet elements, copyElements; arrayToSet(theIDsOfElements, GetMeshDS(), elements, theElementType); const SMESH::PointStruct * P = &theStepVector.PS; gp_Vec stepVec( P->x, P->y, P->z ); + TIDSortedElemSet* workElements = & elements; + TPreviewMesh tmpMesh( SMDSAbs_Face ); + SMESH_Mesh* mesh = 0; + + if ( myPreviewMode ) { + SMDSAbs_ElementType select = SMDSAbs_All, avoid = SMDSAbs_Volume; + tmpMesh.Copy( elements, copyElements, select, avoid ); + mesh = &tmpMesh; + workElements = & copyElements; + } + else { + mesh = myMesh; + } + TElemOfElemListMap aHystory; - ::SMESH_MeshEditor anEditor( myMesh ); + ::SMESH_MeshEditor anEditor( mesh ); ::SMESH_MeshEditor::PGroupIDs groupIds = - anEditor.ExtrusionSweep (elements, stepVec, theNbOfSteps, aHystory, theMakeGroups); + anEditor.ExtrusionSweep (*workElements, stepVec, theNbOfSteps, aHystory, theMakeGroups); myMesh->GetMeshDS()->Modified(); storeResult(anEditor); @@ -2214,10 +2228,26 @@ SMESH_MeshEditor_i::extrusionAlongPathX(const SMESH::long_array & IDsOfElements return EmptyGr; } - TIDSortedElemSet elements; + TIDSortedElemSet elements, copyElements; arrayToSet(IDsOfElements, GetMeshDS(), elements, ElementType); - ::SMESH_MeshEditor anEditor( myMesh ); + TIDSortedElemSet* workElements = &elements; + TPreviewMesh tmpMesh( SMDSAbs_Face ); + SMESH_Mesh* mesh = 0; + + if ( myPreviewMode ) + { + SMDSAbs_ElementType select = SMDSAbs_All, avoid = SMDSAbs_Volume; + tmpMesh.Copy( elements, copyElements, select, avoid ); + mesh = &tmpMesh; + workElements = & copyElements; + } + else + { + mesh = myMesh; + } + + ::SMESH_MeshEditor anEditor( mesh ); ::SMESH_MeshEditor::Extrusion_Error error; SMESH_Mesh_i* aMeshImp = SMESH::DownCast( Path ); @@ -2229,7 +2259,7 @@ SMESH_MeshEditor_i::extrusionAlongPathX(const SMESH::long_array & IDsOfElements Error = SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE; return EmptyGr; } - error = anEditor.ExtrusionAlongTrack( elements, &(aMeshImp->GetImpl()), aNodeStart, + error = anEditor.ExtrusionAlongTrack( *workElements, &(aMeshImp->GetImpl()), aNodeStart, HasAngles, angles, LinearVariation, HasRefPoint, refPnt, MakeGroups ); myMesh->GetMeshDS()->Modified(); @@ -2248,7 +2278,7 @@ SMESH_MeshEditor_i::extrusionAlongPathX(const SMESH::long_array & IDsOfElements } SMESH_subMesh* aSubMesh = aMeshImp->GetImpl().GetSubMeshContaining(aSubMeshImp->GetId()); - error = anEditor.ExtrusionAlongTrack( elements, aSubMesh, aNodeStart, + error = anEditor.ExtrusionAlongTrack( *workElements, aSubMesh, aNodeStart, HasAngles, angles, LinearVariation, HasRefPoint, refPnt, MakeGroups ); myMesh->GetMeshDS()->Modified(); @@ -2881,11 +2911,28 @@ SMESH_MeshEditor_i::mirror(TIDSortedElemSet & theElements, aTrsf.SetMirror( gp_Ax2( P, V )); } - ::SMESH_MeshEditor anEditor( myMesh ); - ::SMESH_MeshEditor::PGroupIDs groupIds = - anEditor.Transform (theElements, aTrsf, theCopy, theMakeGroups, theTargetMesh); + TIDSortedElemSet copyElements; + TPreviewMesh tmpMesh; + TIDSortedElemSet* workElements = 0; + SMESH_Mesh* mesh = 0; - if(theCopy) + if ( myPreviewMode ) + { + tmpMesh.Copy( theElements, copyElements); + mesh = &tmpMesh; + workElements = & copyElements; + } + else + { + mesh = myMesh; + workElements = & theElements; + } + + ::SMESH_MeshEditor anEditor( mesh ); + ::SMESH_MeshEditor::PGroupIDs groupIds = + anEditor.Transform (*workElements, aTrsf, theCopy, theMakeGroups, theTargetMesh); + + if(theCopy || myPreviewMode) storeResult(anEditor); else { @@ -2940,7 +2987,10 @@ void SMESH_MeshEditor_i::MirrorObject(SMESH::SMESH_IDSource_ptr theObj << theCopy << " )"; } TIDSortedElemSet elements; - if (idSourceToSet(theObject, GetMeshDS(), elements, SMDSAbs_All, /*emptyIfIsMesh=*/1)) + + bool emptyIfIsMesh = myPreviewMode ? false : true; + + if (idSourceToSet(theObject, GetMeshDS(), elements, SMDSAbs_All, emptyIfIsMesh)) mirror(elements, theAxis, theMirrorType, theCopy, false); } @@ -3112,11 +3162,28 @@ SMESH_MeshEditor_i::translate(TIDSortedElemSet & theElements, const SMESH::PointStruct * P = &theVector.PS; aTrsf.SetTranslation( gp_Vec( P->x, P->y, P->z )); - ::SMESH_MeshEditor anEditor( myMesh ); - ::SMESH_MeshEditor::PGroupIDs groupIds = - anEditor.Transform (theElements, aTrsf, theCopy, theMakeGroups, theTargetMesh); + TIDSortedElemSet copyElements; + TPreviewMesh tmpMesh; + TIDSortedElemSet* workElements = 0; + SMESH_Mesh* mesh = 0; - if(theCopy) + if ( myPreviewMode ) + { + tmpMesh.Copy( theElements, copyElements); + mesh = &tmpMesh; + workElements = & copyElements; + } + else + { + mesh = myMesh; + workElements = & theElements; + } + + ::SMESH_MeshEditor anEditor( mesh ); + ::SMESH_MeshEditor::PGroupIDs groupIds = + anEditor.Transform (*workElements, aTrsf, theCopy, theMakeGroups, theTargetMesh); + + if(theCopy || myPreviewMode) storeResult(anEditor); else { @@ -3165,7 +3232,10 @@ void SMESH_MeshEditor_i::TranslateObject(SMESH::SMESH_IDSource_ptr theObject, << theCopy << " )"; } TIDSortedElemSet elements; - if (idSourceToSet(theObject, GetMeshDS(), elements, SMDSAbs_All, /*emptyIfIsMesh=*/1)) + + bool emptyIfIsMesh = myPreviewMode ? false : true; + + if (idSourceToSet(theObject, GetMeshDS(), elements, SMDSAbs_All, emptyIfIsMesh)) translate(elements, theVector, theCopy, false); } @@ -3330,11 +3400,27 @@ SMESH_MeshEditor_i::rotate(TIDSortedElemSet & theElements, gp_Trsf aTrsf; aTrsf.SetRotation( gp_Ax1( P, V ), theAngle); - ::SMESH_MeshEditor anEditor( myMesh ); - ::SMESH_MeshEditor::PGroupIDs groupIds = - anEditor.Transform (theElements, aTrsf, theCopy, theMakeGroups, theTargetMesh); + TIDSortedElemSet copyElements; + TPreviewMesh tmpMesh; + TIDSortedElemSet* workElements = 0; + SMESH_Mesh* mesh = 0; - if(theCopy) + if ( myPreviewMode ) { + tmpMesh.Copy( theElements, copyElements ); + mesh = &tmpMesh; + workElements = ©Elements; + } + else + { + mesh = myMesh; + workElements=&theElements; + } + + ::SMESH_MeshEditor anEditor( mesh ); + ::SMESH_MeshEditor::PGroupIDs groupIds = + anEditor.Transform (*workElements, aTrsf, theCopy, theMakeGroups, theTargetMesh); + + if(theCopy || myPreviewMode) storeResult(anEditor); else { @@ -3388,7 +3474,8 @@ void SMESH_MeshEditor_i::RotateObject(SMESH::SMESH_IDSource_ptr theObject, << theCopy << " )"; } TIDSortedElemSet elements; - if (idSourceToSet(theObject, GetMeshDS(), elements, SMDSAbs_All, /*emptyIfIsMesh=*/1)) + bool emptyIfIsMesh = myPreviewMode ? false : true; + if (idSourceToSet(theObject, GetMeshDS(), elements, SMDSAbs_All, emptyIfIsMesh)) rotate(elements,theAxis,theAngle,theCopy,false); } @@ -3563,7 +3650,8 @@ SMESH_MeshEditor_i::scale(SMESH::SMESH_IDSource_ptr theObject, THROW_SALOME_CORBA_EXCEPTION("Invalid nb of scale factors : 2", SALOME::BAD_PARAM); TIDSortedElemSet elements; - if ( !idSourceToSet(theObject, GetMeshDS(), elements, SMDSAbs_All, /*emptyIfIsMesh=*/true)) + bool emptyIfIsMesh = myPreviewMode ? false : true; + if ( !idSourceToSet(theObject, GetMeshDS(), elements, SMDSAbs_All, emptyIfIsMesh)) return 0; vector S(3); @@ -3576,11 +3664,28 @@ SMESH_MeshEditor_i::scale(SMESH::SMESH_IDSource_ptr theObject, 0, S[1], 0, thePoint.y * (1-S[1]), 0, 0, S[2], thePoint.z * (1-S[2]), tol, tol); - ::SMESH_MeshEditor anEditor( myMesh ); - ::SMESH_MeshEditor::PGroupIDs groupIds = - anEditor.Transform (elements, aTrsf, theCopy, theMakeGroups, theTargetMesh); + TIDSortedElemSet copyElements; + TPreviewMesh tmpMesh; + TIDSortedElemSet* workElements = 0; + SMESH_Mesh* mesh = 0; + + if ( myPreviewMode ) + { + tmpMesh.Copy( elements, copyElements); + mesh = &tmpMesh; + workElements = & copyElements; + } + else + { + mesh = myMesh; + workElements = & elements; + } - if(theCopy) + ::SMESH_MeshEditor anEditor( mesh ); + ::SMESH_MeshEditor::PGroupIDs groupIds = + anEditor.Transform (*workElements, aTrsf, theCopy, theMakeGroups, theTargetMesh); + + if(theCopy || myPreviewMode ) storeResult(anEditor); else {