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0021993: EDF SMESH : Crash during extrusion of a mesh along a path
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@ -5173,10 +5173,16 @@ SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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if ( BRep_Tool::Degenerated( aTrackEdge ) )
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return EXTR_BAD_PATH_SHAPE;
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TopExp::Vertices( aTrackEdge, aV1, aV2 );
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aItN = theTrack->GetSubMesh( aV1 )->GetSubMeshDS()->GetNodes();
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const SMDS_MeshNode* aN1 = aItN->next();
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aItN = theTrack->GetSubMesh( aV2 )->GetSubMeshDS()->GetNodes();
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const SMDS_MeshNode* aN2 = aItN->next();
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const SMDS_MeshNode* aN1 = 0;
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const SMDS_MeshNode* aN2 = 0;
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if ( theTrack->GetSubMesh( aV1 ) && theTrack->GetSubMesh( aV1 )->GetSubMeshDS() ) {
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aItN = theTrack->GetSubMesh( aV1 )->GetSubMeshDS()->GetNodes();
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aN1 = aItN->next();
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}
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if ( theTrack->GetSubMesh( aV2 ) && theTrack->GetSubMesh( aV2 )->GetSubMeshDS() ) {
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aItN = theTrack->GetSubMesh( aV2 )->GetSubMeshDS()->GetNodes();
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aN2 = aItN->next();
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}
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// starting node must be aN1 or aN2
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if ( !( aN1 == theN1 || aN2 == theN1 ) )
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return EXTR_BAD_STARTING_NODE;
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@ -5206,7 +5212,7 @@ SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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}
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}
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list< list<SMESH_MeshEditor_PathPoint> > LLPPs;
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int startNid = theN1->GetID();
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TopoDS_Vertex aVprev;
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TColStd_MapOfInteger UsedNums;
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int NbEdges = Edges.Length();
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int i = 1;
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@ -5220,13 +5226,33 @@ SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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SMESH_subMesh* locTrack = *itLSM;
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SMESHDS_SubMesh* locMeshDS = locTrack->GetSubMeshDS();
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TopExp::Vertices( aTrackEdge, aV1, aV2 );
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aItN = locTrack->GetFather()->GetSubMesh(aV1)->GetSubMeshDS()->GetNodes();
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const SMDS_MeshNode* aN1 = aItN->next();
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aItN = locTrack->GetFather()->GetSubMesh(aV2)->GetSubMeshDS()->GetNodes();
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const SMDS_MeshNode* aN2 = aItN->next();
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// starting node must be aN1 or aN2
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if ( !( aN1->GetID() == startNid || aN2->GetID() == startNid ) ) continue;
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// 2. Collect parameters on the track edge
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bool aN1isOK = false, aN2isOK = false;
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if ( aVprev.IsNull() ) {
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// if previous vertex is not yet defined, it means that we in the beginning of wire
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// and we have to find initial vertex corresponding to starting node theN1
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const SMDS_MeshNode* aN1 = 0;
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const SMDS_MeshNode* aN2 = 0;
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if ( locTrack->GetFather()->GetSubMesh(aV1) && locTrack->GetFather()->GetSubMesh(aV1)->GetSubMeshDS() ) {
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aItN = locTrack->GetFather()->GetSubMesh(aV1)->GetSubMeshDS()->GetNodes();
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aN1 = aItN->next();
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}
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if ( locTrack->GetFather()->GetSubMesh(aV2) && locTrack->GetFather()->GetSubMesh(aV2)->GetSubMeshDS() ) {
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aItN = locTrack->GetFather()->GetSubMesh(aV2)->GetSubMeshDS()->GetNodes();
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aN2 = aItN->next();
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}
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// starting node must be aN1 or aN2
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aN1isOK = aN1 && aN1->GetID() == theN1->GetID();
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aN2isOK = aN2 && aN2->GetID() == theN1->GetID();
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}
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else {
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// we have specified ending vertex of the previous edge on the previous iteration
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// and we have just to check that it corresponds to any vertex in current segment
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aN1isOK = aVprev.IsSame( aV1 );
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aN2isOK = aVprev.IsSame( aV2 );
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}
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if ( !aN1isOK && !aN2isOK ) continue;
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// 2. Collect parameters on the track edge
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aPrms.clear();
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aItN = locMeshDS->GetNodes();
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while ( aItN->more() ) {
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@ -5238,12 +5264,12 @@ SMESH_MeshEditor::ExtrusionAlongTrack (TIDSortedElemSet & theElements,
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}
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list<SMESH_MeshEditor_PathPoint> LPP;
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//Extrusion_Error err =
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MakeEdgePathPoints(aPrms, aTrackEdge,(aN1->GetID()==startNid), LPP);
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MakeEdgePathPoints(aPrms, aTrackEdge, aN1isOK, LPP);
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LLPPs.push_back(LPP);
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UsedNums.Add(k);
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// update startN for search following egde
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if( aN1->GetID() == startNid ) startNid = aN2->GetID();
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else startNid = aN1->GetID();
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if ( aN1isOK ) aVprev = aV2;
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else aVprev = aV1;
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break;
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}
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}
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