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bos #20643 EDF 22805 - Pb Viscous Layer
1) Fix computing average thickness of layers 2) Don't block an edge with not limited _maxLen if it not reached an obstacle yet
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@ -4934,7 +4934,7 @@ bool _ViscousBuilder::inflate(_SolidData& data)
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if ( eos._edges[i]->_nodes.size() > 1 )
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avgThick += Min( 1., eos._edges[i]->_len / shapeTgtThick );
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else
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avgThick += shapeTgtThick;
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avgThick += 1;
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nbActiveEdges += ( ! eos._edges[i]->Is( _LayerEdge::BLOCKED ));
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}
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}
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@ -5448,8 +5448,11 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data,
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// intersection not ignored
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if ( toBlockInfaltion &&
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dist < ( eos._edges[i]->_len * theThickToIntersection ))
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double minDist = 0;
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if ( eos._edges[i]->_maxLen < 0.99 * eos._hyp.GetTotalThickness() ) // limited length
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minDist = eos._edges[i]->_len * theThickToIntersection;
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if ( toBlockInfaltion && dist < minDist )
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{
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if ( is1stBlocked ) { is1stBlocked = false; // debug
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dumpFunction(SMESH_Comment("blockIntersected") <<data._index<<"_InfStep"<<infStep);
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