mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 02:10:35 +05:00
0021711: [CEA 579] Simplify Properties dialog accordingly to dimension of mesh
This commit is contained in:
parent
5d5b9e01cd
commit
5296aeeaa6
@ -31,6 +31,7 @@
|
|||||||
<parameter name="default_grp_color" value="255, 170, 0"/>
|
<parameter name="default_grp_color" value="255, 170, 0"/>
|
||||||
<parameter name="node_color" value="255, 0, 0"/>
|
<parameter name="node_color" value="255, 0, 0"/>
|
||||||
<parameter name="fill_color" value="0, 170, 255|-100"/>
|
<parameter name="fill_color" value="0, 170, 255|-100"/>
|
||||||
|
<parameter name="volume_color" value="255, 0, 170|-100"/>
|
||||||
<parameter name="wireframe_color" value="0, 170, 255"/>
|
<parameter name="wireframe_color" value="0, 170, 255"/>
|
||||||
<parameter name="outline_color" value="0, 70, 0"/>
|
<parameter name="outline_color" value="0, 70, 0"/>
|
||||||
<parameter name="elem0d_color" value="0, 255, 0"/>
|
<parameter name="elem0d_color" value="0, 255, 0"/>
|
||||||
@ -42,6 +43,7 @@
|
|||||||
<parameter name="elem0d_size" value="5" />
|
<parameter name="elem0d_size" value="5" />
|
||||||
<parameter name="ball_elem_size" value="10" />
|
<parameter name="ball_elem_size" value="10" />
|
||||||
<parameter name="element_width" value="1" />
|
<parameter name="element_width" value="1" />
|
||||||
|
<parameter name="outline_width" value="1" />
|
||||||
<parameter name="shrink_coeff" value="75"/>
|
<parameter name="shrink_coeff" value="75"/>
|
||||||
<parameter name="orientation_color" value="255, 255, 255"/>
|
<parameter name="orientation_color" value="255, 255, 255"/>
|
||||||
<parameter name="orientation_scale" value="0.1"/>
|
<parameter name="orientation_scale" value="0.1"/>
|
||||||
|
@ -148,6 +148,7 @@ SMESH_ActorDef::SMESH_ActorDef()
|
|||||||
vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
|
vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
|
||||||
vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
|
vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
|
||||||
vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
|
vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
|
||||||
|
vtkFloatingPointType aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
|
||||||
|
|
||||||
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
|
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
|
||||||
VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
|
VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
|
||||||
@ -166,6 +167,15 @@ SMESH_ActorDef::SMESH_ActorDef()
|
|||||||
bfc = Qtx::mainColorToSecondary(ffc, delta);
|
bfc = Qtx::mainColorToSecondary(ffc, delta);
|
||||||
myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
|
myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
|
||||||
|
|
||||||
|
myNormalVProp = vtkProperty::New();
|
||||||
|
SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
|
||||||
|
myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
|
||||||
|
myDeltaVBrightness = delta;
|
||||||
|
|
||||||
|
myReversedVProp = vtkProperty::New();
|
||||||
|
bfc = Qtx::mainColorToSecondary(ffc, delta);
|
||||||
|
myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
|
||||||
|
|
||||||
my2DActor = SMESH_CellLabelActor::New();
|
my2DActor = SMESH_CellLabelActor::New();
|
||||||
my2DActor->SetStoreGemetryMapping(true);
|
my2DActor->SetStoreGemetryMapping(true);
|
||||||
my2DActor->SetUserMatrix(aMatrix);
|
my2DActor->SetUserMatrix(aMatrix);
|
||||||
@ -208,8 +218,8 @@ SMESH_ActorDef::SMESH_ActorDef()
|
|||||||
my3DActor->SetStoreGemetryMapping(true);
|
my3DActor->SetStoreGemetryMapping(true);
|
||||||
my3DActor->SetUserMatrix(aMatrix);
|
my3DActor->SetUserMatrix(aMatrix);
|
||||||
my3DActor->PickableOff();
|
my3DActor->PickableOff();
|
||||||
my3DActor->SetProperty(mySurfaceProp);
|
my3DActor->SetProperty(myNormalVProp);
|
||||||
my3DActor->SetBackfaceProperty(myBackSurfaceProp);
|
my3DActor->SetBackfaceProperty(myReversedVProp);
|
||||||
my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
|
my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
|
||||||
my3DActor->SetCoincident3DAllowed(true);
|
my3DActor->SetCoincident3DAllowed(true);
|
||||||
aFilter = my3DActor->GetExtractUnstructuredGrid();
|
aFilter = my3DActor->GetExtractUnstructuredGrid();
|
||||||
@ -231,11 +241,19 @@ SMESH_ActorDef::SMESH_ActorDef()
|
|||||||
aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
|
aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
|
||||||
//#endif
|
//#endif
|
||||||
|
|
||||||
|
my3DExtProp = vtkProperty::New();
|
||||||
|
my3DExtProp->DeepCopy(myNormalVProp);
|
||||||
|
SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
|
||||||
|
anRGB[0] = 1 - anRGB[0];
|
||||||
|
anRGB[1] = 1 - anRGB[1];
|
||||||
|
anRGB[2] = 1 - anRGB[2];
|
||||||
|
my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
|
||||||
|
|
||||||
my3DExtActor = SMESH_DeviceActor::New();
|
my3DExtActor = SMESH_DeviceActor::New();
|
||||||
my3DExtActor->SetUserMatrix(aMatrix);
|
my3DExtActor->SetUserMatrix(aMatrix);
|
||||||
my3DExtActor->PickableOff();
|
my3DExtActor->PickableOff();
|
||||||
my3DExtActor->SetProperty(my2DExtProp);
|
my3DExtActor->SetProperty(my3DExtProp);
|
||||||
my3DExtActor->SetBackfaceProperty(my2DExtProp);
|
my3DExtActor->SetBackfaceProperty(my3DExtProp);
|
||||||
my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
|
my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
|
||||||
my3DExtActor->SetCoincident3DAllowed(true);
|
my3DExtActor->SetCoincident3DAllowed(true);
|
||||||
aFilter = my3DExtActor->GetExtractUnstructuredGrid();
|
aFilter = my3DExtActor->GetExtractUnstructuredGrid();
|
||||||
@ -426,7 +444,7 @@ SMESH_ActorDef::SMESH_ActorDef()
|
|||||||
myOutLineProp->SetSpecular(0.0);
|
myOutLineProp->SetSpecular(0.0);
|
||||||
SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
|
SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
|
||||||
myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
|
myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
|
||||||
myOutLineProp->SetLineWidth(aLineWidth);
|
myOutLineProp->SetLineWidth(aOutlineWidth);
|
||||||
myOutLineProp->SetRepresentation(1);
|
myOutLineProp->SetRepresentation(1);
|
||||||
|
|
||||||
myPreselectProp = vtkProperty::New();
|
myPreselectProp = vtkProperty::New();
|
||||||
@ -503,7 +521,7 @@ SMESH_ActorDef::SMESH_ActorDef()
|
|||||||
my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
|
my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
|
||||||
|
|
||||||
// Set colors of the name actor
|
// Set colors of the name actor
|
||||||
SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
|
SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
|
||||||
myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
|
myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
|
||||||
SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
|
SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
|
||||||
myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
|
myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
|
||||||
@ -533,6 +551,8 @@ SMESH_ActorDef::~SMESH_ActorDef()
|
|||||||
|
|
||||||
mySurfaceProp->Delete();
|
mySurfaceProp->Delete();
|
||||||
myBackSurfaceProp->Delete();
|
myBackSurfaceProp->Delete();
|
||||||
|
myNormalVProp->Delete();
|
||||||
|
myReversedVProp->Delete();
|
||||||
myOutLineProp->Delete();
|
myOutLineProp->Delete();
|
||||||
|
|
||||||
myEdgeProp->Delete();
|
myEdgeProp->Delete();
|
||||||
@ -559,6 +579,7 @@ SMESH_ActorDef::~SMESH_ActorDef()
|
|||||||
my2DExtProp->Delete();
|
my2DExtProp->Delete();
|
||||||
my2DExtActor->Delete();
|
my2DExtActor->Delete();
|
||||||
my3DActor->Delete();
|
my3DActor->Delete();
|
||||||
|
my3DExtProp->Delete();
|
||||||
my3DExtActor->Delete();
|
my3DExtActor->Delete();
|
||||||
|
|
||||||
myNodeActor->Delete();
|
myNodeActor->Delete();
|
||||||
@ -657,15 +678,15 @@ bool SMESH_ActorDef::GetFacesOriented()
|
|||||||
return myIsFacesOriented;
|
return myIsFacesOriented;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
|
void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
|
||||||
{
|
{
|
||||||
my2DActor->SetFacesOrientationColor( theColor );
|
my2DActor->SetFacesOrientationColor( r, g, b );
|
||||||
my3DActor->SetFacesOrientationColor( theColor );
|
my3DActor->SetFacesOrientationColor( r, g, b );
|
||||||
}
|
}
|
||||||
|
|
||||||
void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
|
void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
|
||||||
{
|
{
|
||||||
my3DActor->GetFacesOrientationColor( theColor );
|
my3DActor->GetFacesOrientationColor( r, g, b );
|
||||||
}
|
}
|
||||||
|
|
||||||
void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
|
void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
|
||||||
@ -1074,6 +1095,7 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
|
|||||||
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
|
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
|
||||||
my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
|
my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
|
||||||
my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
|
my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
|
||||||
|
my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
|
||||||
|
|
||||||
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
|
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
|
||||||
if( !mgr )
|
if( !mgr )
|
||||||
@ -1551,6 +1573,7 @@ void SMESH_ActorDef::SetRepresentation (int theMode)
|
|||||||
myNodeActor->SetVisibility(false);
|
myNodeActor->SetVisibility(false);
|
||||||
myNodeExtActor->SetVisibility(false);
|
myNodeExtActor->SetVisibility(false);
|
||||||
vtkProperty *aProp = NULL, *aBackProp = NULL;
|
vtkProperty *aProp = NULL, *aBackProp = NULL;
|
||||||
|
vtkProperty *aPropVN = NULL, *aPropVR = NULL;
|
||||||
SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
|
SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
|
||||||
SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
|
SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
|
||||||
switch (myRepresentation) {
|
switch (myRepresentation) {
|
||||||
@ -1558,16 +1581,18 @@ void SMESH_ActorDef::SetRepresentation (int theMode)
|
|||||||
myPickableActor = myNodeActor;
|
myPickableActor = myNodeActor;
|
||||||
myNodeActor->SetVisibility(true);
|
myNodeActor->SetVisibility(true);
|
||||||
aQuadraticMode = SMESH_Actor::eLines;
|
aQuadraticMode = SMESH_Actor::eLines;
|
||||||
aProp = aBackProp = myNodeProp;
|
aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
|
||||||
aReperesent = SMESH_DeviceActor::ePoint;
|
aReperesent = SMESH_DeviceActor::ePoint;
|
||||||
break;
|
break;
|
||||||
case eEdge:
|
case eEdge:
|
||||||
aProp = aBackProp = myEdgeProp;
|
aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
|
||||||
aReperesent = SMESH_DeviceActor::eInsideframe;
|
aReperesent = SMESH_DeviceActor::eInsideframe;
|
||||||
break;
|
break;
|
||||||
case eSurface:
|
case eSurface:
|
||||||
aProp = mySurfaceProp;
|
aProp = mySurfaceProp;
|
||||||
aBackProp = myBackSurfaceProp;
|
aBackProp = myBackSurfaceProp;
|
||||||
|
aPropVN = myNormalVProp;
|
||||||
|
aPropVR = myReversedVProp;
|
||||||
aReperesent = SMESH_DeviceActor::eSurface;
|
aReperesent = SMESH_DeviceActor::eSurface;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -1583,8 +1608,8 @@ void SMESH_ActorDef::SetRepresentation (int theMode)
|
|||||||
|
|
||||||
my2DExtActor->SetRepresentation(aReperesent);
|
my2DExtActor->SetRepresentation(aReperesent);
|
||||||
|
|
||||||
my3DActor->SetProperty(aProp);
|
my3DActor->SetProperty(aPropVN);
|
||||||
my3DActor->SetBackfaceProperty(aBackProp);
|
my3DActor->SetBackfaceProperty(aPropVR);
|
||||||
my3DActor->SetRepresentation(aReperesent);
|
my3DActor->SetRepresentation(aReperesent);
|
||||||
|
|
||||||
//my0DExtActor->SetVisibility(false);
|
//my0DExtActor->SetVisibility(false);
|
||||||
@ -1803,7 +1828,10 @@ static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloati
|
|||||||
void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
|
void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
|
||||||
mySurfaceProp->SetOpacity(theValue);
|
mySurfaceProp->SetOpacity(theValue);
|
||||||
myBackSurfaceProp->SetOpacity(theValue);
|
myBackSurfaceProp->SetOpacity(theValue);
|
||||||
|
myNormalVProp->SetOpacity(theValue);
|
||||||
|
myReversedVProp->SetOpacity(theValue);
|
||||||
myEdgeProp->SetOpacity(theValue);
|
myEdgeProp->SetOpacity(theValue);
|
||||||
|
myOutLineProp->SetOpacity(theValue);
|
||||||
myNodeProp->SetOpacity(theValue);
|
myNodeProp->SetOpacity(theValue);
|
||||||
|
|
||||||
my1DProp->SetOpacity(theValue);
|
my1DProp->SetOpacity(theValue);
|
||||||
@ -1819,9 +1847,9 @@ vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
|
|||||||
|
|
||||||
void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
|
void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
|
||||||
mySurfaceProp->SetColor(r,g,b);
|
mySurfaceProp->SetColor(r,g,b);
|
||||||
|
my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
|
||||||
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
|
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
|
||||||
if( aGroupObj->GetElementType() == SMDSAbs_Face ||
|
if( aGroupObj->GetElementType() == SMDSAbs_Face )
|
||||||
aGroupObj->GetElementType() == SMDSAbs_Volume )
|
|
||||||
myNameActor->SetBackgroundColor(r,g,b);
|
myNameActor->SetBackgroundColor(r,g,b);
|
||||||
|
|
||||||
myDeltaBrightness = delta;
|
myDeltaBrightness = delta;
|
||||||
@ -1832,10 +1860,27 @@ void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType
|
|||||||
|
|
||||||
void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
|
void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
|
||||||
::GetColor(mySurfaceProp,r,g,b);
|
::GetColor(mySurfaceProp,r,g,b);
|
||||||
my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
|
|
||||||
delta = myDeltaBrightness;
|
delta = myDeltaBrightness;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
|
||||||
|
myNormalVProp->SetColor(r,g,b);
|
||||||
|
my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
|
||||||
|
if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
|
||||||
|
if( aGroupObj->GetElementType() == SMDSAbs_Volume )
|
||||||
|
myNameActor->SetBackgroundColor(r,g,b);
|
||||||
|
|
||||||
|
myDeltaVBrightness = delta;
|
||||||
|
QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
|
||||||
|
myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
|
||||||
|
Modified();
|
||||||
|
}
|
||||||
|
|
||||||
|
void SMESH_ActorDef::GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
|
||||||
|
::GetColor(myNormalVProp,r,g,b);
|
||||||
|
delta = myDeltaVBrightness;
|
||||||
|
}
|
||||||
|
|
||||||
void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
|
void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
|
||||||
myEdgeProp->SetColor(r,g,b);
|
myEdgeProp->SetColor(r,g,b);
|
||||||
my1DProp->SetColor(r,g,b);
|
my1DProp->SetColor(r,g,b);
|
||||||
@ -1929,12 +1974,23 @@ void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
|
|||||||
my1DProp->SetLineWidth(theVal + aLineWidthInc);
|
my1DProp->SetLineWidth(theVal + aLineWidthInc);
|
||||||
my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
|
my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
|
||||||
my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
|
my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
|
||||||
|
my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
|
||||||
myOutLineProp->SetLineWidth(theVal);
|
myOutLineProp->SetLineWidth(theVal);
|
||||||
myHighlightProp->SetLineWidth(theVal);
|
myHighlightProp->SetLineWidth(theVal);
|
||||||
myPreselectProp->SetLineWidth(theVal);
|
myPreselectProp->SetLineWidth(theVal);
|
||||||
Modified();
|
Modified();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
vtkFloatingPointType SMESH_ActorDef::GetOutlineWidth()
|
||||||
|
{
|
||||||
|
return myOutLineProp->GetLineWidth();
|
||||||
|
}
|
||||||
|
|
||||||
|
void SMESH_ActorDef::SetOutlineWidth(vtkFloatingPointType theVal)
|
||||||
|
{
|
||||||
|
myOutLineProp->SetLineWidth(theVal);
|
||||||
|
Modified();
|
||||||
|
}
|
||||||
|
|
||||||
void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
|
void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
|
||||||
my0DProp->SetPointSize(theVal);
|
my0DProp->SetPointSize(theVal);
|
||||||
|
@ -64,6 +64,9 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
|
|||||||
virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ) = 0;
|
virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ) = 0;
|
||||||
virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta ) = 0;
|
virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta ) = 0;
|
||||||
|
|
||||||
|
virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ) = 0;
|
||||||
|
virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta) = 0;
|
||||||
|
|
||||||
virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||||
virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||||
|
|
||||||
@ -88,6 +91,9 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
|
|||||||
virtual vtkFloatingPointType GetLineWidth() = 0;
|
virtual vtkFloatingPointType GetLineWidth() = 0;
|
||||||
virtual void SetLineWidth(vtkFloatingPointType theVal) = 0;
|
virtual void SetLineWidth(vtkFloatingPointType theVal) = 0;
|
||||||
|
|
||||||
|
virtual vtkFloatingPointType GetOutlineWidth() = 0;
|
||||||
|
virtual void SetOutlineWidth(vtkFloatingPointType theVal) = 0;
|
||||||
|
|
||||||
virtual void Set0DSize(vtkFloatingPointType size) = 0;
|
virtual void Set0DSize(vtkFloatingPointType size) = 0;
|
||||||
virtual vtkFloatingPointType Get0DSize() = 0;
|
virtual vtkFloatingPointType Get0DSize() = 0;
|
||||||
|
|
||||||
@ -122,8 +128,8 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
|
|||||||
virtual void SetFacesOriented(bool theIsFacesOriented) = 0;
|
virtual void SetFacesOriented(bool theIsFacesOriented) = 0;
|
||||||
virtual bool GetFacesOriented() = 0;
|
virtual bool GetFacesOriented() = 0;
|
||||||
|
|
||||||
virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0;
|
virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
|
||||||
virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0;
|
virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
|
||||||
|
|
||||||
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale) = 0;
|
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale) = 0;
|
||||||
virtual vtkFloatingPointType GetFacesOrientationScale() = 0;
|
virtual vtkFloatingPointType GetFacesOrientationScale() = 0;
|
||||||
|
@ -106,6 +106,9 @@ class SMESH_ActorDef : public SMESH_Actor
|
|||||||
virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
|
virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
|
||||||
virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
|
virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
|
||||||
|
|
||||||
|
virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
|
||||||
|
virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
|
||||||
|
|
||||||
virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||||
virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||||
|
|
||||||
@ -131,6 +134,9 @@ class SMESH_ActorDef : public SMESH_Actor
|
|||||||
virtual vtkFloatingPointType GetLineWidth();
|
virtual vtkFloatingPointType GetLineWidth();
|
||||||
virtual void SetLineWidth(vtkFloatingPointType theVal);
|
virtual void SetLineWidth(vtkFloatingPointType theVal);
|
||||||
|
|
||||||
|
virtual vtkFloatingPointType GetOutlineWidth();
|
||||||
|
virtual void SetOutlineWidth(vtkFloatingPointType theVal);
|
||||||
|
|
||||||
virtual void Set0DSize(vtkFloatingPointType size);
|
virtual void Set0DSize(vtkFloatingPointType size);
|
||||||
virtual vtkFloatingPointType Get0DSize();
|
virtual vtkFloatingPointType Get0DSize();
|
||||||
|
|
||||||
@ -180,8 +186,8 @@ class SMESH_ActorDef : public SMESH_Actor
|
|||||||
virtual void SetFacesOriented(bool theIsFacesOriented);
|
virtual void SetFacesOriented(bool theIsFacesOriented);
|
||||||
virtual bool GetFacesOriented();
|
virtual bool GetFacesOriented();
|
||||||
|
|
||||||
virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
|
virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||||
virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
|
virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||||
|
|
||||||
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
|
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
|
||||||
virtual vtkFloatingPointType GetFacesOrientationScale();
|
virtual vtkFloatingPointType GetFacesOrientationScale();
|
||||||
@ -233,6 +239,8 @@ class SMESH_ActorDef : public SMESH_Actor
|
|||||||
|
|
||||||
vtkProperty* mySurfaceProp;
|
vtkProperty* mySurfaceProp;
|
||||||
vtkProperty* myBackSurfaceProp;
|
vtkProperty* myBackSurfaceProp;
|
||||||
|
vtkProperty* myNormalVProp;
|
||||||
|
vtkProperty* myReversedVProp;
|
||||||
vtkProperty* myEdgeProp;
|
vtkProperty* myEdgeProp;
|
||||||
vtkProperty* myNodeProp;
|
vtkProperty* myNodeProp;
|
||||||
|
|
||||||
@ -252,6 +260,7 @@ class SMESH_ActorDef : public SMESH_Actor
|
|||||||
eControl myControlMode;
|
eControl myControlMode;
|
||||||
SMESH::Controls::FunctorPtr myFunctor;
|
SMESH::Controls::FunctorPtr myFunctor;
|
||||||
vtkProperty* my2DExtProp;
|
vtkProperty* my2DExtProp;
|
||||||
|
vtkProperty* my3DExtProp;
|
||||||
SMESH_CellLabelActor* my2DActor;
|
SMESH_CellLabelActor* my2DActor;
|
||||||
SMESH_DeviceActor* my2DExtActor;
|
SMESH_DeviceActor* my2DExtActor;
|
||||||
SMESH_CellLabelActor* my3DActor;
|
SMESH_CellLabelActor* my3DActor;
|
||||||
@ -295,6 +304,7 @@ class SMESH_ActorDef : public SMESH_Actor
|
|||||||
bool myIsFacesOriented;
|
bool myIsFacesOriented;
|
||||||
|
|
||||||
int myDeltaBrightness;
|
int myDeltaBrightness;
|
||||||
|
int myDeltaVBrightness;
|
||||||
|
|
||||||
VTK::MarkerTexture myMarkerTexture;
|
VTK::MarkerTexture myMarkerTexture;
|
||||||
|
|
||||||
|
@ -642,16 +642,16 @@ SMESH_DeviceActor
|
|||||||
|
|
||||||
void
|
void
|
||||||
SMESH_DeviceActor
|
SMESH_DeviceActor
|
||||||
::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
|
::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
|
||||||
{
|
{
|
||||||
myFaceOrientation->GetProperty()->SetColor( theColor );
|
myFaceOrientation->GetProperty()->SetColor( r, g, b );
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
SMESH_DeviceActor
|
SMESH_DeviceActor
|
||||||
::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
|
::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
|
||||||
{
|
{
|
||||||
myFaceOrientation->GetProperty()->GetColor( theColor );
|
myFaceOrientation->GetProperty()->GetColor( r, g, b );
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -79,8 +79,8 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
|
|||||||
virtual void SetFacesOriented(bool theIsFacesOriented);
|
virtual void SetFacesOriented(bool theIsFacesOriented);
|
||||||
virtual bool GetFacesOriented() { return myIsFacesOriented; }
|
virtual bool GetFacesOriented() { return myIsFacesOriented; }
|
||||||
|
|
||||||
virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
|
virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
|
||||||
virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
|
virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
|
||||||
|
|
||||||
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
|
virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
|
||||||
virtual vtkFloatingPointType GetFacesOrientationScale();
|
virtual vtkFloatingPointType GetFacesOrientationScale();
|
||||||
|
Loading…
Reference in New Issue
Block a user