*** empty log message ***

This commit is contained in:
asl 2005-07-15 09:03:42 +00:00
parent 717a547e50
commit 56b5060f4b
18 changed files with 633 additions and 1417 deletions

View File

@ -69,9 +69,8 @@ LIB_SRC = SMESHGUI.cxx \
SMESHGUI_TransparencyDlg.cxx \
SMESHGUI_ClippingDlg.cxx \
SMESHGUI_GroupDlg.cxx \
SMESHGUI_RemoveNodesDlg.cxx \
SMESHGUI_RemoveNodesOp.cxx \
SMESHGUI_RemoveElementsDlg.cxx \
SMESHGUI_RemoveDlg.cxx \
SMESHGUI_RemoveOp.cxx \
SMESHGUI_MeshInfosDlg.cxx \
SMESHGUI_StandardMeshInfosDlg.cxx \
SMESHGUI_Preferences_ColorDlg.cxx \
@ -98,6 +97,7 @@ LIB_SRC = SMESHGUI.cxx \
SMESHGUI_RenumberingDlg.cxx \
SMESHGUI_RenumberingOp.cxx \
SMESHGUI_ExtrusionDlg.cxx \
SMESHGUI_ExtrusionOp.cxx \
SMESHGUI_ExtrusionAlongPathDlg.cxx \
SMESHGUI_RevolutionDlg.cxx \
SMESHGUI_RotationDlg.cxx \
@ -138,9 +138,8 @@ LIB_MOC = \
SMESHGUI_TransparencyDlg.h \
SMESHGUI_ClippingDlg.h \
SMESHGUI_GroupDlg.h \
SMESHGUI_RemoveNodesDlg.h \
SMESHGUI_RemoveNodesOp.h \
SMESHGUI_RemoveElementsDlg.h \
SMESHGUI_RemoveDlg.h \
SMESHGUI_RemoveOp.h \
SMESHGUI_MeshInfosDlg.h \
SMESHGUI_StandardMeshInfosDlg.h \
SMESHGUI_Preferences_ColorDlg.h \
@ -163,6 +162,7 @@ LIB_MOC = \
SMESHGUI_RenumberingDlg.h \
SMESHGUI_RenumberingOp.h \
SMESHGUI_ExtrusionDlg.h \
SMESHGUI_ExtrusionOp.h \
SMESHGUI_ExtrusionAlongPathDlg.h \
SMESHGUI_RevolutionDlg.h \
SMESHGUI_RotationDlg.h \

View File

@ -32,8 +32,7 @@
#include "SMESHGUI_TransparencyDlg.h"
#include "SMESHGUI_ClippingDlg.h"
#include "SMESHGUI_GroupDlg.h"
#include "SMESHGUI_RemoveNodesOp.h"
#include "SMESHGUI_RemoveElementsDlg.h"
#include "SMESHGUI_RemoveOp.h"
#include "SMESHGUI_MeshInfosDlg.h"
#include "SMESHGUI_StandardMeshInfosDlg.h"
#include "SMESHGUI_Preferences_ColorDlg.h"
@ -53,7 +52,7 @@
#include "SMESHGUI_DeleteGroupDlg.h"
#include "SMESHGUI_SmoothingDlg.h"
#include "SMESHGUI_RenumberingOp.h"
#include "SMESHGUI_ExtrusionDlg.h"
#include "SMESHGUI_ExtrusionOp.h"
#include "SMESHGUI_ExtrusionAlongPathDlg.h"
#include "SMESHGUI_RevolutionDlg.h"
#include "SMESHGUI_TranslationDlg.h"
@ -1337,17 +1336,19 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
case 410: // Union of triangles
case 411: // Cutting of quadrangles
{
if ( !vtkwnd )
/* if ( !vtkwnd )
{
SUIT_MessageBox::warn1( desktop(), tr( "SMESH_WRN_WARNING" ),
tr( "NOT_A_VTK_VIEWER" ),tr( "SMESH_BUT_OK" ) );
break;
}
}*/
if ( checkLock( aStudy ) )
break;
EmitSignalDeactivateDialog();
startOperation( theCommandID );
/* EmitSignalDeactivateDialog();
SMESHGUI_MultiEditDlg* aDlg = NULL;
if ( theCommandID == 409 )
aDlg = new SMESHGUI_ChangeOrientationDlg(this);
@ -1359,7 +1360,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
int x, y ;
DefineDlgPosition( aDlg, x, y );
aDlg->move( x, y );
aDlg->show();
aDlg->show();*/
break;
}
case 412: // Smoothing
@ -1378,15 +1379,17 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
}
case 413: // Extrusion
{
if (checkLock(aStudy)) break;
if (vtkwnd) {
if( checkLock( aStudy) )
break;
startOperation( 413 );
/* if (vtkwnd) {
EmitSignalDeactivateDialog();
new SMESHGUI_ExtrusionDlg ( this );
} else {
SUIT_MessageBox::warn1(desktop(),
tr("SMESH_WRN_WARNING"), tr("SMESH_WRN_VIEWER_VTK"),
tr("SMESH_BUT_OK"));
}
}*/
break;
}
case 414: // Revolution
@ -1938,7 +1941,8 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
case 4042: // REMOVES ELEMENTS
{
if(checkLock(aStudy)) break;
if( vtkwnd ) {
startOperation( 4042 );
/* if( vtkwnd ) {
EmitSignalDeactivateDialog();
new SMESHGUI_RemoveElementsDlg(this);
}
@ -1947,7 +1951,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
SUIT_MessageBox::warn1(desktop(),
tr("SMESH_WRN_WARNING"), tr("SMESH_WRN_VIEWER_VTK"),
tr("SMESH_BUT_OK"));
}
}*/
break;
}
case 4051: // RENUMBERING NODES
@ -3223,10 +3227,14 @@ SalomeApp_Operation* SMESHGUI::createOperation( const int id ) const
op = new SMESHGUI_AddMeshElementOp( SMDSAbs_Volume, 8 );
break;
case 4041:
op = new SMESHGUI_RemoveNodesOp();
case 4041: //REMOVE NODES
op = new SMESHGUI_RemoveOp( false );
break;
case 4042: //REMOVE ELEMENTS
op = new SMESHGUI_RemoveOp( true );
break;
case 4051: // RENUMBERING NODES
op = new SMESHGUI_RenumberingOp( 0 );
break;
@ -3258,6 +3266,22 @@ SalomeApp_Operation* SMESHGUI::createOperation( const int id ) const
case 812:
op = new SMESHGUI_GroupOp( SMESHGUI_GroupOp::CUT );
break;
/* case 409: // Change orientation
op = new SMESHGUI_ChangeOrientationOp();
break;
case 410: // Union of triangles
op = new SMESHGUI_UnionOfTrianglesDlg();
break;*/
/* case 411: // Cutting of quadrangles
op = new SMESHGUI_CuttingOfQuadsDlg();
break;*/
case 413:
op = new SMESHGUI_ExtrusionOp();
break;
default:
op = SalomeApp_Module::createOperation( id );
@ -3265,12 +3289,3 @@ SalomeApp_Operation* SMESHGUI::createOperation( const int id ) const
}
return op;
}

View File

@ -334,15 +334,3 @@ void SMESHGUI_AddSubMeshOp::onNameChanged( const QString& )
{
updateDialog();
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool SMESHGUI_AddSubMeshOp::isValid( SUIT_Operation* theOtherOp ) const
{
//if ( theOtherOp && theOtherOp->inherits( "SMESHGUI_InitMeshOp" ) )
return true;
/*else
return false;*/
}

View File

@ -53,7 +53,6 @@ public:
virtual SalomeApp_Dialog* dlg() const;
virtual void initDialog();
virtual bool isValid( SUIT_Operation* theOtherOp ) const;
protected:
virtual void startOperation();

View File

@ -27,250 +27,143 @@
// $Header:
#include "SMESHGUI_ExtrusionDlg.h"
#include <SMESHGUI_SpinBox.h>
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_IdValidator.h"
#include <SUIT_ResourceMgr.h>
#include "SMESH_Actor.h"
#include "SMESH_TypeFilter.hxx"
#include "SMESH_NumberFilter.hxx"
#include "SMESH_LogicalFilter.hxx"
#include <SMDSAbs_ElementType.hxx>
#include <SMESH_Type.h>
#include "SMDS_Mesh.hxx"
#include "SUIT_ResourceMgr.h"
#include "SUIT_OverrideCursor.h"
#include "SUIT_Desktop.h"
#include "SUIT_MessageBox.h"
#include "SVTK_ViewModel.h"
#include "SVTK_ViewWindow.h"
#include "SVTK_Selector.h"
#include "SVTK_Selection.h"
#include "SALOME_ListIO.hxx"
#include "utilities.h"
// OCCT Includes
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_IndexedMapOfInteger.hxx>
// QT Includes
#include <qapplication.h>
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qcheckbox.h>
#include <qspinbox.h>
#include <qlayout.h>
#include <qvalidator.h>
#include <qpixmap.h>
// IDL Headers
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(SMESH_Group)
using namespace std;
#include <qlabel.h>
#include <qlayout.h>
#include <qgroupbox.h>
#include <qbuttongroup.h>
#include <qradiobutton.h>
//=================================================================================
// function : SMESHGUI_ExtrusionDlg()
// purpose : constructor
//=================================================================================
SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule,
bool modal)
: QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionDlg", modal, WStyle_Customize |
WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
myViewWindow( SMESH::GetViewWindow( theModule ) ),
mySelector( myViewWindow->GetSelector() )
SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg()
: SMESHGUI_Dialog( false, true, OK | Apply | Close )
{
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
QPixmap image0( resMgr()->loadPixmap( "SMESH", tr( "ICON_DLG_EDGE") ) ),
image1( resMgr()->loadPixmap( "SMESH", tr( "ICON_DLG_TRIANGLE") ) );
resize(303, 185);
setCaption(tr("EXTRUSION_ALONG_LINE"));
setSizeGripEnabled(TRUE);
QGridLayout* SMESHGUI_ExtrusionDlgLayout = new QGridLayout(this);
SMESHGUI_ExtrusionDlgLayout->setSpacing(6);
SMESHGUI_ExtrusionDlgLayout->setMargin(11);
QVBoxLayout* main = new QVBoxLayout( mainFrame() );
/***************************************************************/
GroupConstructors = new QButtonGroup("GroupConstructors", this);
GroupConstructors->setTitle(tr("SMESH_EXTRUSION"));
GroupConstructors->setExclusive(TRUE);
GroupConstructors->setColumnLayout(0, Qt::Vertical);
GroupConstructors->layout()->setSpacing(0);
GroupConstructors->layout()->setMargin(0);
QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
myGroupConstructors = new QButtonGroup("GroupConstructors", mainFrame() );
myGroupConstructors->setTitle(tr("SMESH_EXTRUSION"));
myGroupConstructors->setExclusive(TRUE);
myGroupConstructors->setColumnLayout(0, Qt::Vertical);
myGroupConstructors->layout()->setSpacing(0);
myGroupConstructors->layout()->setMargin(0);
QGridLayout* GroupConstructorsLayout = new QGridLayout(myGroupConstructors->layout());
GroupConstructorsLayout->setAlignment(Qt::AlignTop);
GroupConstructorsLayout->setSpacing(6);
GroupConstructorsLayout->setMargin(11);
RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
QRadioButton* RadioButton1 = new QRadioButton(myGroupConstructors, "RadioButton1");
RadioButton1->setText(tr(""));
RadioButton1->setPixmap(image0);
GroupConstructorsLayout->addWidget(RadioButton1, 0, 0);
RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
QRadioButton* RadioButton2 = new QRadioButton(myGroupConstructors, "RadioButton2");
RadioButton2->setText(tr(""));
RadioButton2->setPixmap(image1);
GroupConstructorsLayout->addWidget(RadioButton2, 0, 2);
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupConstructors, 0, 0);
main->addWidget(myGroupConstructors);
/***************************************************************/
GroupButtons = new QGroupBox(this, "GroupButtons");
GroupButtons->setGeometry(QRect(10, 10, 281, 48));
GroupButtons->setTitle(tr(""));
GroupButtons->setColumnLayout(0, Qt::Vertical);
GroupButtons->layout()->setSpacing(0);
GroupButtons->layout()->setMargin(0);
QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
GroupButtonsLayout->setAlignment(Qt::AlignTop);
GroupButtonsLayout->setSpacing(6);
GroupButtonsLayout->setMargin(11);
buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
buttonCancel->setAutoDefault(TRUE);
GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
buttonApply = new QPushButton(GroupButtons, "buttonApply");
buttonApply->setText(tr("SMESH_BUT_APPLY" ));
buttonApply->setAutoDefault(TRUE);
GroupButtonsLayout->addWidget(buttonApply, 0, 1);
QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
GroupButtonsLayout->addItem(spacer_9, 0, 2);
buttonOk = new QPushButton(GroupButtons, "buttonOk");
buttonOk->setText(tr("SMESH_BUT_OK" ));
buttonOk->setAutoDefault(TRUE);
buttonOk->setDefault(TRUE);
GroupButtonsLayout->addWidget(buttonOk, 0, 0);
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons, 2, 0);
/***************************************************************/
GroupArguments = new QGroupBox(this, "GroupArguments");
GroupArguments->setTitle(tr("EXTRUSION_1D"));
GroupArguments->setColumnLayout(0, Qt::Vertical);
GroupArguments->layout()->setSpacing(0);
GroupArguments->layout()->setMargin(0);
QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
GroupArgumentsLayout->setAlignment(Qt::AlignTop);
GroupArgumentsLayout->setSpacing(6);
GroupArgumentsLayout->setMargin(11);
myGroupArguments = new QGroupBox( mainFrame(), "GroupArguments");
myGroupArguments->setTitle(tr("EXTRUSION_1D"));
myGroupArguments->setColumnLayout( 1, Qt::Horizontal );
myGroupArguments->layout()->setSpacing(0);
myGroupArguments->layout()->setMargin(11);
QGroupBox* sel = new QGroupBox( myGroupArguments );
sel->setColumnLayout( 3, Qt::Horizontal );
sel->setFrameShape( QFrame::NoFrame );
sel->layout()->setSpacing(0);
sel->layout()->setMargin(0);
// Controls for elements selection
TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
TextLabelElements->setFixedWidth(74);
GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
createObject( tr( "SMESH_ID_ELEMENTS" ), sel, 0 );
createObject( tr( "SMESH_NAME" ), sel, 1 );
SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
SelectElementsButton->setText(tr("" ));
SelectElementsButton->setPixmap(image2);
SelectElementsButton->setToggleButton(FALSE);
GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
GroupArgumentsLayout->addMultiCellWidget(LineEditElements, 0, 0, 2, 7);
int epr = prefix( "SMESH element" );
setObjectType( 0, epr + SMDSAbs_Edge, epr + SMDSAbs_Face, -1 );
setNameIndication( 0, ListOfNames );
setReadOnly( 0, false );
int mpr = prefix( "SMESH" );
setObjectType( 1, mpr + MESH, mpr + SUBMESH, mpr + SUBMESH_EDGE, mpr + GROUP, -1 );
setNameIndication( 1, OneName );
QGroupBox* box1 = new QGroupBox( myGroupArguments );
box1->setColumnLayout( 1, Qt::Vertical );
box1->setFrameShape( QFrame::NoFrame );
box1->layout()->setSpacing(0);
box1->layout()->setMargin(0);
// Control for the whole mesh selection
CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 7);
myCheckBoxMesh = new QCheckBox( box1, "CheckBoxMesh" );
myCheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
QGroupBox* box2 = new QGroupBox( myGroupArguments );
box2->setColumnLayout( 1, Qt::Vertical );
box2->setFrameShape( QFrame::NoFrame );
box2->layout()->setSpacing(0);
box2->layout()->setMargin(0);
// Controls for vector selection
TextLabelVector = new QLabel(GroupArguments, "TextLabelVector");
TextLabelVector->setText(tr("SMESH_VECTOR"));
GroupArgumentsLayout->addWidget(TextLabelVector, 2, 0);
QLabel* TextLabelVector = new QLabel( box2, "TextLabelVector" );
TextLabelVector->setText( tr( "SMESH_VECTOR" ) );
TextLabelDx = new QLabel(GroupArguments, "TextLabelDx");
QLabel* TextLabelDx = new QLabel( box2, "TextLabelDx" );
TextLabelDx->setText(tr("SMESH_DX"));
GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dx");
GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
myDx = new SMESHGUI_SpinBox( box2, "SpinBox_Dx" );
TextLabelDy = new QLabel(GroupArguments, "TextLabelDy");
QLabel* TextLabelDy = new QLabel( box2, "TextLabelDy" );
TextLabelDy->setText(tr("SMESH_DY"));
GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dy");
GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
myDy = new SMESHGUI_SpinBox( box2, "SpinBox_Dy" );
TextLabelDz = new QLabel(GroupArguments, "TextLabelDz");
QLabel* TextLabelDz = new QLabel( box2, "TextLabelDz" );
TextLabelDz->setText(tr("SMESH_DZ"));
GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dz");
GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
myDz = new SMESHGUI_SpinBox( box2, "SpinBox_Dz" );
QGroupBox* box3 = new QGroupBox( myGroupArguments );
box3->setColumnLayout( 1, Qt::Vertical );
box3->setFrameShape( QFrame::NoFrame );
box3->layout()->setSpacing(0);
box3->layout()->setMargin(0);
// Controls for nb. steps defining
TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
QLabel* TextLabelNbSteps = new QLabel( box3, "TextLabelNbSteps" );
TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 3, 3, 0, 1);
SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
GroupArgumentsLayout->addMultiCellWidget(SpinBox_NbSteps, 3, 3, 2, 7);
myNbSteps = new QSpinBox( box3, "SpinBox_NbSteps" );
SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments, 1, 0);
main->addWidget( myGroupArguments );
/* Initialisations */
SpinBox_Dx->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
SpinBox_Dy->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
SpinBox_Dz->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
myDx->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
myDy->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
myDz->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
SpinBox_NbSteps->setValidator(anIntValidator);
SpinBox_NbSteps->setRange(1, 999999);
QIntValidator* anIntValidator = new QIntValidator( myNbSteps );
myNbSteps->setValidator( anIntValidator );
myNbSteps->setRange( 1, 999999 );
GroupArguments->show();
RadioButton1->setChecked(TRUE);
mySMESHGUI->SetActiveDialogBox(this);
// Costruction of the logical filter for the elements: mesh/sub-mesh/group
SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
QPtrList<SUIT_SelectionFilter> aListOfFilters;
if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
myMeshOrSubMeshOrGroupFilter =
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
Init();
/***************************************************************/
// signals and slots connections
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
/***************************************************************/
/* Move widget on the botton right corner of main widget */
int x, y;
mySMESHGUI->DefineDlgPosition(this, x, y);
this->move(x, y);
this->show(); // displays Dialog
ConstructorsClicked(0);
connect( myGroupConstructors, SIGNAL( clicked( int ) ), this, SLOT ( onConstructorsClicked( int ) ) );
connect( myGroupConstructors, SIGNAL( clicked( int ) ), this, SIGNAL( constructorClicked( int ) ) );
connect( myCheckBoxMesh, SIGNAL( toggled( bool ) ), this, SLOT ( onSelectMesh( bool ) ) );
}
//=================================================================================
@ -279,457 +172,82 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule,
//=================================================================================
SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
{
// no need to delete child widgets, Qt does it all for us
}
//=================================================================================
// function : Init()
// purpose : initialization
//=================================================================================
void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
{
myBusy = false;
LineEditElements->clear();
myElementsId = "";
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
if (ResetControls) {
SpinBox_NbSteps->setValue(1);
SpinBox_Dx->SetValue(0);
SpinBox_Dy->SetValue(0);
SpinBox_Dz->SetValue(0);
CheckBoxMesh->setChecked(false);
onSelectMesh(false);
}
}
//=================================================================================
// function : ConstructorsClicked()
// function : onConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
void SMESHGUI_ExtrusionDlg::onConstructorsClicked( int id )
{
disconnect(mySelectionMgr, 0, this, 0);
switch (constructorId) {
case 0:
{
GroupArguments->setTitle(tr("EXTRUSION_1D"));
if (!CheckBoxMesh->isChecked())
myViewWindow->SetSelectionMode(EdgeSelection);
break;
}
case 1:
{
GroupArguments->setTitle(tr("EXTRUSION_2D"));
if (!CheckBoxMesh->isChecked())
myViewWindow->SetSelectionMode(FaceSelection);
break;
}
}
myEditCurrentArgument = LineEditElements;
LineEditElements->setFocus();
if (CheckBoxMesh->isChecked())
onSelectMesh(true);
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
myGroupArguments->setTitle( tr( QString( "EXTRUSION_%1D" ).arg( id+1 ) ) );
int mpr = prefix( "SMESH" );
setObjectType( 1, mpr + MESH, mpr + SUBMESH, mpr + ( id==0 ? SUBMESH_EDGE : SUBMESH_FACE ), mpr + GROUP, -1 );
clearSelection();
}
//=================================================================================
// function : ClickOnApply()
// purpose : Called when user presses <Apply> button
//=================================================================================
bool SMESHGUI_ExtrusionDlg::ClickOnApply()
{
if (mySMESHGUI->isActiveStudyLocked())
return false;
if (myNbOkElements) {
QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
SMESH::long_array_var anElementsId = new SMESH::long_array;
anElementsId->length(aListElementsId.count());
for (int i = 0; i < aListElementsId.count(); i++)
anElementsId[i] = aListElementsId[i].toInt();
SMESH::DirStruct aVector;
aVector.PS.x = SpinBox_Dx->GetValue();
aVector.PS.y = SpinBox_Dy->GetValue();
aVector.PS.z = SpinBox_Dz->GetValue();
long aNbSteps = (long)SpinBox_NbSteps->value();
try {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
aMeshEditor->ExtrusionSweep(anElementsId.inout(), aVector, aNbSteps);
QApplication::restoreOverrideCursor();
} catch (...) {
}
mySelectionMgr->clearSelected();
SMESH::UpdateView();
Init(false);
ConstructorsClicked(GetConstructorId());
}
return true;
}
//=================================================================================
// function : ClickOnOk()
// purpose : Called when user presses <OK> button
//=================================================================================
void SMESHGUI_ExtrusionDlg::ClickOnOk()
{
if (ClickOnApply())
ClickOnCancel();
}
//=================================================================================
// function : ClickOnCancel()
// purpose : Called when dialog box is closed
//=================================================================================
void SMESHGUI_ExtrusionDlg::ClickOnCancel()
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
mySelectionMgr->clearSelected();
SMESH::SetPickable(); // ???
SMESH::SetPointRepresentation(false);
myViewWindow->SetSelectionMode(ActorSelection);
mySMESHGUI->ResetState();
reject();
}
//=================================================================================
// function : onTextChange()
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
{
QLineEdit* send = (QLineEdit*)sender();
// return if busy
if (myBusy) return;
// set busy flag
myBusy = true;
if (send == LineEditElements)
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
// hilight entered elements/nodes
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();
if (aMesh) {
QStringList aListId = QStringList::split(" ", theNewText, false);
if (send == LineEditElements) {
const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
TColStd_MapOfInteger newIndices;
for (int i = 0; i < aListId.count(); i++) {
const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
if (e)
newIndices.Add(e->GetID());
myNbOkElements++;
}
mySelector->AddOrRemoveIndex(anIO, newIndices, false);
myViewWindow->highlight( anIO, true, true );
myElementsId = theNewText;
}
}
if (myNbOkElements) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
myBusy = false;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
{
if (myBusy) return;
// return if dialog box is inactive
if (!GroupButtons->isEnabled())
return;
// clear
myActor = 0;
QString aString = "";
// set busy flag
myBusy = true;
myEditCurrentArgument->setText(aString);
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
myBusy = false;
// get selected mesh
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
if (nbSel != 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
myMesh = SMESH::GetMeshByIO(IO);
if (myMesh->_is_nil())
return;
myActor = SMESH::FindActorByObject(myMesh);
if (!myActor)
return;
if (myEditCurrentArgument == LineEditElements) {
int aNbElements = 0;
myElementsId = "";
if (CheckBoxMesh->isChecked()) {
int aConstructorId = GetConstructorId();
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
// get IDs from mesh
SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
if (!aSMDSMesh)
return;
if (aConstructorId == 0) {
SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
while (anIter->more()) {
const SMDS_MeshEdge * edge = anIter->next();
if (edge) {
myElementsId += QString(" %1").arg(edge->GetID());
aNbElements++;
}
}
} else if (aConstructorId == 1) {
SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
while (anIter->more()) {
const SMDS_MeshFace * face = anIter->next();
if (face) {
myElementsId += QString(" %1").arg(face->GetID());
aNbElements++;
}
}
}
} else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
// get submesh
SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
// get IDs from submesh
SMESH::long_array_var anElementsIds = new SMESH::long_array;
if (aConstructorId == 0)
anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
else if (aConstructorId == 1)
anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
for (int i = 0; i < anElementsIds->length(); i++)
myElementsId += QString(" %1").arg(anElementsIds[i]);
aNbElements = anElementsIds->length();
} else { // GROUP
// get smesh group
SMESH::SMESH_GroupBase_var aGroup =
SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
if (aGroup->_is_nil())
return;
if ((aConstructorId == 0 && aGroup->GetType() != SMESH::EDGE) ||
(aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
return;
// get IDs from smesh group
SMESH::long_array_var anElementsIds = new SMESH::long_array;
anElementsIds = aGroup->GetListOfID();
for (int i = 0; i < anElementsIds->length(); i++)
myElementsId += QString(" %1").arg(anElementsIds[i]);
aNbElements = anElementsIds->length();
}
} else {
aNbElements = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
myElementsId = aString;
}
if (aNbElements < 1)
return;
myNbOkElements = true;
}
myBusy = true;
myEditCurrentArgument->setText(aString);
myBusy = false;
// OK
if (myNbOkElements) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
if (send == SelectElementsButton) {
myEditCurrentArgument = LineEditElements;
if (CheckBoxMesh->isChecked()) {
myViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
} else {
int aConstructorId = GetConstructorId();
if (aConstructorId == 0)
myViewWindow->SetSelectionMode(EdgeSelection);
else if (aConstructorId == 1)
myViewWindow->SetSelectionMode(FaceSelection);
}
}
myEditCurrentArgument->setFocus();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
SelectionIntoArgument();
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose : Deactivates this dialog
//=================================================================================
void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
{
if (GroupConstructors->isEnabled()) {
GroupConstructors->setEnabled(false);
GroupArguments->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose : Activates this dialog
//=================================================================================
void SMESHGUI_ExtrusionDlg::ActivateThisDialog()
{
// Emit a signal to deactivate the active dialog
mySMESHGUI->EmitSignalDeactivateDialog();
GroupConstructors->setEnabled(true);
GroupArguments->setEnabled(true);
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox(this);
ConstructorsClicked(GetConstructorId());
SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose : Mouse enter event
//=================================================================================
void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
{
if (!GroupConstructors->isEnabled())
ActivateThisDialog();
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
//void SMESHGUI_ExtrusionDlg::closeEvent (QCloseEvent*)
//{
// /* same than click on cancel button */
// this->ClickOnCancel();
//}
//
//=================================================================================
// function : hideEvent()
// purpose : caused by ESC key
//=================================================================================
//void SMESHGUI_ExtrusionDlg::hideEvent (QHideEvent*)
//{
// if (!isMinimized())
// ClickOnCancel();
//}
//=================================================================================
// function : onSelectMesh()
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
void SMESHGUI_ExtrusionDlg::onSelectMesh( bool toSelectMesh )
{
if (toSelectMesh)
TextLabelElements->setText(tr("SMESH_NAME"));
else
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
if (myEditCurrentArgument != LineEditElements) {
LineEditElements->clear();
return;
}
mySelectionMgr->clearFilters();
if (toSelectMesh) {
myViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
LineEditElements->setReadOnly(true);
} else {
int aConstructorId = GetConstructorId();
if (aConstructorId == 0)
myViewWindow->SetSelectionMode(EdgeSelection);
else if (aConstructorId == 0)
myViewWindow->SetSelectionMode(FaceSelection);
LineEditElements->setReadOnly(false);
onTextChange(LineEditElements->text());
}
SelectionIntoArgument();
setObjectShown( 0, !toSelectMesh );
setObjectShown( 1, toSelectMesh );
clearSelection();
}
//=================================================================================
// function : GetConstructorId()
// function : constructorId()
// purpose :
//=================================================================================
int SMESHGUI_ExtrusionDlg::GetConstructorId()
int SMESHGUI_ExtrusionDlg::constructorId() const
{
if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
return GroupConstructors->id(GroupConstructors->selected());
return -1;
if( myGroupConstructors && myGroupConstructors->selected() )
return myGroupConstructors->id( myGroupConstructors->selected() );
else
return -1;
}
//=================================================================================
// function : init()
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionDlg::init()
{
myGroupConstructors->setButton( 0 );
myCheckBoxMesh->setChecked( false );
onSelectMesh( false );
myDx->setValue( 0.0 );
myDy->setValue( 0.0 );
myDz->setValue( 0.0 );
}
//=================================================================================
// function : coords()
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionDlg::coords( double& x, double& y, double& z ) const
{
x = myDx->value();
y = myDy->value();
z = myDz->value();
}
//=================================================================================
// function : nbStep()
// purpose :
//=================================================================================
int SMESHGUI_ExtrusionDlg::nbStep() const
{
return myNbSteps->value();
}
//=================================================================================
// function : isSelectMesh()
// purpose :
//=================================================================================
bool SMESHGUI_ExtrusionDlg::isSelectMesh() const
{
return myCheckBoxMesh->isChecked();
}

View File

@ -29,101 +29,46 @@
#ifndef DIALOGBOX_EXTRUSION_H
#define DIALOGBOX_EXTRUSION_H
#include "SalomeApp_SelectionMgr.h"
#include "SUIT_SelectionFilter.h"
#include <SMESHGUI_Dialog.h>
// QT Includes
#include <qdialog.h>
class QGridLayout;
class QButtonGroup;
class QRadioButton;
class QGroupBox;
class QLabel;
class QLineEdit;
class QCheckBox;
class QSpinBox;
class QPushButton;
class SMESHGUI;
class SMESH_Actor;
class QGroupBox;
class SMESHGUI_SpinBox;
class SVTK_ViewWindow;
class SVTK_Selector;
// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
//=================================================================================
// class : SMESHGUI_ExtrusionDlg
// purpose :
//=================================================================================
class SMESHGUI_ExtrusionDlg : public QDialog
class SMESHGUI_ExtrusionDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
SMESHGUI_ExtrusionDlg (SMESHGUI*,
bool modal = FALSE);
SMESHGUI_ExtrusionDlg();
~SMESHGUI_ExtrusionDlg();
private:
void Init (bool ResetControls = true);
void enterEvent (QEvent*); /* mouse enter the QWidget */
int GetConstructorId();
//void closeEvent (QCloseEvent*);
//void hideEvent (QHideEvent*); /* ESC key */
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
SalomeApp_SelectionMgr* mySelectionMgr; /* User shape selection */
QLineEdit* myEditCurrentArgument; /* Current LineEdit */
QString myElementsId;
int myNbOkElements; /* to check when elements are defined */
SVTK_ViewWindow* myViewWindow;
SVTK_Selector* mySelector;
bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter;
// widgets
QButtonGroup* GroupConstructors;
QRadioButton* RadioButton1;
QRadioButton* RadioButton2;
QGroupBox* GroupArguments;
QLabel* TextLabelElements;
QPushButton* SelectElementsButton;
QLineEdit* LineEditElements;
QCheckBox* CheckBoxMesh;
QLabel* TextLabelVector;
QLabel* TextLabelDx;
SMESHGUI_SpinBox* SpinBox_Dx;
QLabel* TextLabelDy;
SMESHGUI_SpinBox* SpinBox_Dy;
QLabel* TextLabelDz;
SMESHGUI_SpinBox* SpinBox_Dz;
QLabel* TextLabelNbSteps;
QSpinBox* SpinBox_NbSteps;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
void init();
int constructorId() const;
void coords( double&, double&, double& ) const;
int nbStep() const;
bool isSelectMesh() const;
signals:
void constructorClicked( int );
private slots:
void ConstructorsClicked (int);
void ClickOnOk();
bool ClickOnApply();
void ClickOnCancel();
void SetEditCurrentArgument();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
void onTextChange (const QString&);
void onSelectMesh (bool toSelectMesh);
void onConstructorsClicked( int );
void onSelectMesh( bool );
private:
QButtonGroup* myGroupConstructors;
QGroupBox* myGroupArguments;
QCheckBox* myCheckBoxMesh;
SMESHGUI_SpinBox *myDx, *myDy, *myDz;
QSpinBox *myNbSteps;
};
#endif // DIALOGBOX_EXTRUSION_H

View File

@ -0,0 +1,272 @@
// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_ExtrusionOp.cxx
// Author : Alexander SOLOVYOV
// Module : SMESH
// $Header:
#include "SMESHGUI_ExtrusionOp.h"
#include <SMESHGUI_ExtrusionDlg.h>
#include <SMESHGUI_VTKUtils.h>
#include <SMESH_TypeFilter.hxx>
#include <SMESH_LogicalFilter.hxx>
#include <SUIT_OverrideCursor.h>
#include <SALOMEDS_SObject.hxx>
#include CORBA_SERVER_HEADER(SMESH_Group)
//=================================================================================
// name : SMESHGUI_ExtrusionOp
// purpose : constructor
//=================================================================================
SMESHGUI_ExtrusionOp::SMESHGUI_ExtrusionOp()
: SMESHGUI_SelectionOp( EdgeSelection ),
myDlg( 0 )
{
}
//=================================================================================
// name : ~SMESHGUI_ExtrusionOp
// purpose : destructor
//=================================================================================
SMESHGUI_ExtrusionOp::~SMESHGUI_ExtrusionOp()
{
if( myDlg )
delete myDlg;
}
//=================================================================================
// name : dlg
// purpose :
//=================================================================================
SalomeApp_Dialog* SMESHGUI_ExtrusionOp::dlg() const
{
return myDlg;
}
//=================================================================================
// name : initDialog
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionOp::initDialog()
{
if( myDlg )
{
myDlg->init();
updateDialog();
}
}
//=================================================================================
// name : startOperation
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionOp::startOperation()
{
if( !myDlg )
{
myDlg = new SMESHGUI_ExtrusionDlg();
connect( myDlg, SIGNAL( constructorClicked( int ) ), this, SLOT( onChangeType( int ) ) );
connect( myDlg, SIGNAL( objectChanged( int, const QStringList& ) ),
this, SLOT( onTextChanged( int, const QStringList& ) ) );
}
SMESHGUI_SelectionOp::startOperation();
myDlg->show();
}
//=================================================================================
// name : onSelectionChanged
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionOp::onSelectionChanged( int )
{
updateDialog();
}
//=================================================================================
// name : createFilter
// purpose :
//=================================================================================
SUIT_SelectionFilter* SMESHGUI_ExtrusionOp::createFilter( const int id ) const
{
if( id==1 )
{
// Costruction of the logical filter for the elements: mesh/sub-mesh/group
SMESH_TypeFilter* aMeshOrSubMesh = new SMESH_TypeFilter (MESHorSUBMESH);
SMESH_TypeFilter* aGroup = new SMESH_TypeFilter (GROUP);
QPtrList<SUIT_SelectionFilter> list;
list.append( aMeshOrSubMesh );
list.append( aGroup );
return new SMESH_LogicalFilter( list, SMESH_LogicalFilter::LO_OR );
}
else
return 0;
}
//=================================================================================
// name : updateDialog
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionOp::updateDialog()
{
if( !myDlg )
return;
bool en = myDlg->hasSelection( myDlg->isSelectMesh() ? 1 : 0 );
myDlg->setButtonEnabled( en, QtxDialog::OK | QtxDialog::Apply );
}
//=================================================================================
// name : onApply
// purpose :
//=================================================================================
bool SMESHGUI_ExtrusionOp::onApply()
{
if( isStudyLocked() )
return false;
IdList ids;
SMESH::SMESH_Mesh_var m = extractIds( ids );
if( ids.count() && !m->_is_nil() )
{
SMESH::long_array_var anElementsId = new SMESH::long_array;
anElementsId->length( ids.count() );
for( int i=0, n=ids.count(); i<n; i++)
anElementsId[i] = ids[i];
SMESH::DirStruct aVector;
double x, y, z;
myDlg->coords( x, y, z );
aVector.PS.x = x;
aVector.PS.y = y;
aVector.PS.z = z;
long aNbSteps = (long)myDlg->nbStep();
try
{
SMESH::SMESH_MeshEditor_var aMeshEditor = m->GetMeshEditor();
SUIT_OverrideCursor c;
aMeshEditor->ExtrusionSweep( anElementsId.inout(), aVector, aNbSteps );
}
catch (...)
{
}
initDialog();
SMESH::UpdateView();
return true;
}
return false;
}
//=================================================================================
// name : onChangeType
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionOp::onChangeType( int t )
{
if( !myDlg->isSelectMesh() )
setSelectionMode( t==0 ? EdgeSelection : FaceSelection );
}
//=================================================================================
// name : onActivateObject
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionOp::onActivateObject( int id )
{
if( id==0 && myDlg )
onChangeType( myDlg->constructorId() );
else if( id==1 )
setSelectionMode( ActorSelection );
}
//=================================================================================
// name : extractIds
// purpose :
//=================================================================================
SMESH::SMESH_Mesh_var SMESHGUI_ExtrusionOp::extractIds( IdList& list ) const
{
if( selectionMode()==ActorSelection )
{
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_nil();
QStringList sel; myDlg->selectedObject( 1, sel );
if( sel.isEmpty() )
return aMesh;
_PTR( SObject ) SO = studyDS()->FindObjectID( sel.first() );
if( !SO )
return aMesh;
CORBA::Object* obj = _CAST(SObject, SO)->GetObject();
SMESH::SMESH_Mesh_var selMesh = SMESH::SMESH_Mesh::_narrow( obj );
SMESH::SMESH_subMesh_var selSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
SMESH::SMESH_Group_var selGroup = SMESH::SMESH_Group::_narrow( obj );
SMESH::long_array_var anElementsIds = new SMESH::long_array;
if( !selMesh->_is_nil() )
{
//MESH
aMesh = selMesh;
// get IDs from submesh
anElementsIds = selMesh->GetElementsByType( myDlg->constructorId()==0 ? SMESH::EDGE : SMESH::FACE );
}
else if( !selSubMesh->_is_nil() )
{
//SUBMESH
aMesh = selSubMesh->GetFather();
// get IDs from submesh
anElementsIds = selSubMesh->GetElementsByType( myDlg->constructorId()==0 ? SMESH::EDGE : SMESH::FACE );
}
else if( !selGroup->_is_nil() )
{
//GROUP
aMesh = selGroup->GetMesh();
if( selGroup->GetType()==( myDlg->constructorId()==0 ? SMESH::EDGE : SMESH::FACE ) )
// get IDs from group
anElementsIds = selGroup->GetListOfID();
}
for (int i=0, n=anElementsIds->length(); i<n; i++)
list.append( anElementsIds[ i ] );
return aMesh;
}
else
{
SMESHGUI_SelectionOp::selectedIds( 0, list );
return mesh();
}
}

View File

@ -0,0 +1,68 @@
// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_ExtrusionOp.h
// Author : Alexander SOLOVYOV
// Module : SMESH
// $Header:
#ifndef OPERATION_EXTRUSION_H
#define OPERATION_EXTRUSION_H
#include <SMESHGUI_SelectionOp.h>
class SMESHGUI_ExtrusionDlg;
//=================================================================================
// class : SMESHGUI_ExtrusionOp
// purpose :
//=================================================================================
class SMESHGUI_ExtrusionOp : public SMESHGUI_SelectionOp
{
Q_OBJECT
public:
SMESHGUI_ExtrusionOp();
~SMESHGUI_ExtrusionOp();
virtual SalomeApp_Dialog* dlg() const;
virtual void initDialog();
protected:
virtual void startOperation();
virtual SUIT_SelectionFilter* createFilter( const int ) const;
void updateDialog();
SMESH::SMESH_Mesh_var extractIds( IdList& ) const;
protected slots:
virtual bool onApply();
virtual void onChangeType( int );
virtual void onSelectionChanged( int );
virtual void onActivateObject( int );
private:
SMESHGUI_ExtrusionDlg* myDlg;
};
#endif // DIALOGBOX_EXTRUSION_H

View File

@ -317,16 +317,3 @@ void SMESHGUI_InitMeshOp::updateDialog()
myDlg->hasSelection( SMESHGUI_InitMeshDlg::Algo );
myDlg->setButtonEnabled( isEnabled, QtxDialog::OK | QtxDialog::Apply );
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool SMESHGUI_InitMeshOp::isValid( SUIT_Operation* theOtherOp ) const
{
//if ( theOtherOp && theOtherOp->inherits( "SMESHGUI_AddSubMeshOp" ) )
return true;
/*else
return false;
*/
}

View File

@ -53,8 +53,6 @@ public:
virtual void initDialog();
QString defaultMeshName() const;
virtual bool isValid( SUIT_Operation* theOtherOp ) const;
protected:
virtual void startOperation();

View File

@ -183,3 +183,11 @@ bool SMESHGUI_Operation::isStudyLocked( const bool theMess ) const
return false;
}
//=======================================================================
// name : isValid
// Purpose :
//=======================================================================
bool SMESHGUI_Operation::isValid( SUIT_Operation* op ) const
{
return( op && op->inherits( "SMESHGUI_Operation" ) );
}

View File

@ -44,6 +44,8 @@ protected:
bool isStudyLocked( const bool = true ) const;
_PTR(Study) studyDS() const;
virtual bool isValid( SUIT_Operation* ) const;
protected slots:
virtual void onOk();

View File

@ -21,12 +21,12 @@
//
//
//
// File : SMESHGUI_RemoveNodesDlg.cxx
// File : SMESHGUI_RemoveDlg.cxx
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
#include "SMESHGUI_RemoveNodesDlg.h"
#include "SMESHGUI_RemoveDlg.h"
#include <SUIT_ResourceMgr.h>
@ -38,25 +38,26 @@
#include <qradiobutton.h>
//=================================================================================
// class : SMESHGUI_RemoveNodesDlg()
// class : SMESHGUI_RemoveDlg()
// purpose :
//=================================================================================
SMESHGUI_RemoveNodesDlg::SMESHGUI_RemoveNodesDlg()
SMESHGUI_RemoveDlg::SMESHGUI_RemoveDlg( const bool elem )
: SMESHGUI_Dialog( false, true, OK | Apply | Close )
{
QPixmap image0( resMgr()->loadPixmap("SMESH", tr("ICON_DLG_REM_NODE")));
QPixmap image1( resMgr()->loadPixmap("SMESH", tr("ICON_SELECT")));
QString entity = elem ? "ELEMENT" : "NODE";
QString name = QString( "ICON_DLG_REM_%1" ).arg( entity );
QPixmap image0( resMgr()->loadPixmap("SMESH", tr( name ) ) );
setName("SMESHGUI_RemoveNodesDlg");
setName("SMESHGUI_RemoveDlg");
resize(303, 185);
setCaption(tr("SMESH_REMOVE_NODES_TITLE" ));
setCaption( tr( QString( "SMESH_REMOVE_%1S_TITLE" ).arg( entity ) ) );
setSizeGripEnabled(TRUE);
QVBoxLayout* main = new QVBoxLayout( mainFrame() );
/***************************************************************/
QButtonGroup* GroupConstructors = new QButtonGroup( mainFrame(), "GroupConstructors");
GroupConstructors->setTitle(tr("SMESH_NODES" ));
GroupConstructors->setTitle(tr( QString( "SMESH_%1S" ).arg( entity ) ) );
GroupConstructors->setExclusive(TRUE);
GroupConstructors->setColumnLayout(0, Qt::Vertical);
GroupConstructors->layout()->setSpacing(0);
@ -86,18 +87,22 @@ SMESHGUI_RemoveNodesDlg::SMESHGUI_RemoveNodesDlg()
// GroupC1->layout()->setSpacing(0);
// GroupC1->layout()->setMargin(0);
createObject( tr("SMESH_ID_NODES" ), GroupC1, 0 );
createObject( tr( QString( "SMESH_ID_%1S" ).arg( entity ) ), GroupC1, 0 );
setNameIndication( 0, ListOfNames );
setReadOnly( 0, false );
setObjectType( 0, prefix( "SMESH element" ) + SMDSAbs_Node, -1 );
int pr = prefix( "SMESH element" );
if( elem )
setObjectType( 0, pr + SMDSAbs_Edge, pr + SMDSAbs_Face, pr + SMDSAbs_Volume, -1 );
else
setObjectType( 0, pr + SMDSAbs_Node, -1 );
main->addWidget(GroupC1);
}
//=================================================================================
// function : ~SMESHGUI_RemoveNodesDlg()
// function : ~SMESHGUI_RemoveDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_RemoveNodesDlg::~SMESHGUI_RemoveNodesDlg()
SMESHGUI_RemoveDlg::~SMESHGUI_RemoveDlg()
{
}

View File

@ -21,27 +21,27 @@
//
//
//
// File : SMESHGUI_RemoveNodesDlg.h
// File : SMESHGUI_RemoveDlg.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
#ifndef DIALOGBOX_REMOVE_NODES_H
#define DIALOGBOX_REMOVE_NODES_H
#ifndef DIALOGBOX_REMOVE_H
#define DIALOGBOX_REMOVE_H
#include <SMESHGUI_Dialog.h>
//=================================================================================
// class : SMESHGUI_RemoveNodesDlg
// class : SMESHGUI_RemoveDlg
// purpose :
//=================================================================================
class SMESHGUI_RemoveNodesDlg : public SMESHGUI_Dialog
class SMESHGUI_RemoveDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
SMESHGUI_RemoveNodesDlg();
~SMESHGUI_RemoveNodesDlg();
SMESHGUI_RemoveDlg( const bool elem );
~SMESHGUI_RemoveDlg();
};
#endif // DIALOGBOX_REMOVE_NODES_H
#endif // DIALOGBOX_REMOVE_H

View File

@ -1,483 +0,0 @@
// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_RemoveElementsDlg.cxx
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
#include "SMESHGUI_RemoveElementsDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESH_Actor.h"
#include "SMDS_Mesh.hxx"
#include "SUIT_ResourceMgr.h"
#include "SUIT_Desktop.h"
#include "SVTK_Selector.h"
#include "SVTK_ViewModel.h"
#include "SVTK_ViewWindow.h"
#include "SALOME_ListIO.hxx"
#include "utilities.h"
// OCCT Includes
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_IndexedMapOfInteger.hxx>
// QT Includes
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qlayout.h>
#include <qvariant.h>
#include <qtooltip.h>
#include <qwhatsthis.h>
#include <qimage.h>
#include <qpixmap.h>
using namespace std;
//=================================================================================
// class : SMESHGUI_RemoveElementsDlg()
// purpose :
//=================================================================================
SMESHGUI_RemoveElementsDlg
::SMESHGUI_RemoveElementsDlg (SMESHGUI* theModule,
const char* name,
bool modal,
WFlags fl)
: QDialog(SMESH::GetDesktop(theModule),
name,
modal,
WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
myViewWindow(SMESH::GetViewWindow(theModule)),
mySMESHGUI(theModule),
myBusy(false)
{
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_REM_ELEMENT")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
if (!name)
setName("SMESHGUI_RemoveElementsDlg");
resize(303, 185);
setCaption(tr("SMESH_REMOVE_ELEMENTS_TITLE"));
setSizeGripEnabled(TRUE);
SMESHGUI_RemoveElementsDlgLayout = new QGridLayout(this);
SMESHGUI_RemoveElementsDlgLayout->setSpacing(6);
SMESHGUI_RemoveElementsDlgLayout->setMargin(11);
/***************************************************************/
GroupConstructors = new QButtonGroup(this, "GroupConstructors");
GroupConstructors->setTitle(tr("SMESH_ELEMENTS" ));
GroupConstructors->setExclusive(TRUE);
GroupConstructors->setColumnLayout(0, Qt::Vertical);
GroupConstructors->layout()->setSpacing(0);
GroupConstructors->layout()->setMargin(0);
GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
GroupConstructorsLayout->setAlignment(Qt::AlignTop);
GroupConstructorsLayout->setSpacing(6);
GroupConstructorsLayout->setMargin(11);
Constructor1 = new QRadioButton(GroupConstructors, "Constructor1");
Constructor1->setText(tr("" ));
Constructor1->setPixmap(image0);
Constructor1->setChecked(TRUE);
Constructor1->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth()));
Constructor1->setMinimumSize(QSize(50, 0));
GroupConstructorsLayout->addWidget(Constructor1, 0, 0);
QSpacerItem* spacer = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
GroupConstructorsLayout->addItem(spacer, 0, 1);
SMESHGUI_RemoveElementsDlgLayout->addWidget(GroupConstructors, 0, 0);
/***************************************************************/
GroupButtons = new QGroupBox(this, "GroupButtons");
GroupButtons->setGeometry(QRect(10, 10, 281, 48));
GroupButtons->setTitle(tr("" ));
GroupButtons->setColumnLayout(0, Qt::Vertical);
GroupButtons->layout()->setSpacing(0);
GroupButtons->layout()->setMargin(0);
GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
GroupButtonsLayout->setAlignment(Qt::AlignTop);
GroupButtonsLayout->setSpacing(6);
GroupButtonsLayout->setMargin(11);
buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
buttonCancel->setAutoDefault(TRUE);
GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
buttonApply = new QPushButton(GroupButtons, "buttonApply");
buttonApply->setText(tr("SMESH_BUT_APPLY" ));
buttonApply->setAutoDefault(TRUE);
GroupButtonsLayout->addWidget(buttonApply, 0, 1);
QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
GroupButtonsLayout->addItem(spacer_9, 0, 2);
buttonOk = new QPushButton(GroupButtons, "buttonOk");
buttonOk->setText(tr("SMESH_BUT_OK" ));
buttonOk->setAutoDefault(TRUE);
buttonOk->setDefault(TRUE);
GroupButtonsLayout->addWidget(buttonOk, 0, 0);
SMESHGUI_RemoveElementsDlgLayout->addWidget(GroupButtons, 2, 0);
/***************************************************************/
GroupC1 = new QGroupBox(this, "GroupC1");
GroupC1->setTitle(tr("SMESH_REMOVE" ));
GroupC1->setMinimumSize(QSize(0, 0));
GroupC1->setFrameShape(QGroupBox::Box);
GroupC1->setFrameShadow(QGroupBox::Sunken);
GroupC1->setColumnLayout(0, Qt::Vertical);
GroupC1->layout()->setSpacing(0);
GroupC1->layout()->setMargin(0);
GroupC1Layout = new QGridLayout(GroupC1->layout());
GroupC1Layout->setAlignment(Qt::AlignTop);
GroupC1Layout->setSpacing(6);
GroupC1Layout->setMargin(11);
TextLabelC1A1 = new QLabel(GroupC1, "TextLabelC1A1");
TextLabelC1A1->setText(tr("SMESH_ID_ELEMENTS" ));
TextLabelC1A1->setMinimumSize(QSize(50, 0));
TextLabelC1A1->setFrameShape(QLabel::NoFrame);
TextLabelC1A1->setFrameShadow(QLabel::Plain);
GroupC1Layout->addWidget(TextLabelC1A1, 0, 0);
SelectButtonC1A1 = new QPushButton(GroupC1, "SelectButtonC1A1");
SelectButtonC1A1->setText(tr("" ));
SelectButtonC1A1->setPixmap(image1);
SelectButtonC1A1->setToggleButton(FALSE);
GroupC1Layout->addWidget(SelectButtonC1A1, 0, 1);
LineEditC1A1 = new QLineEdit(GroupC1, "LineEditC1A1");
LineEditC1A1->setValidator(new SMESHGUI_IdValidator(this, "validator"));
GroupC1Layout->addWidget(LineEditC1A1, 0, 2);
SMESHGUI_RemoveElementsDlgLayout->addWidget(GroupC1, 1, 0);
Init(); /* Initialisations */
}
//=================================================================================
// function : ~SMESHGUI_RemoveElementsDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_RemoveElementsDlg::~SMESHGUI_RemoveElementsDlg()
{
// no need to delete child widgets, Qt does it all for us
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::Init()
{
GroupC1->show();
myConstructorId = 0;
Constructor1->setChecked(TRUE);
myEditCurrentArgument = LineEditC1A1;
myNbOkElements = false;
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
myActor = 0;
myBusy = false;
/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
connect(SelectButtonC1A1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
connect(myEditCurrentArgument, SIGNAL(textChanged(const QString&)),
SLOT(onTextChange(const QString&)));
/* Move widget on the botton right corner of main widget */
int x, y;
mySMESHGUI->DefineDlgPosition(this, x, y);
this->move(x, y);
this->show(); /* displays Dialog */
myViewWindow->SetSelectionMode(CellSelection);
SelectionIntoArgument();
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void SMESHGUI_RemoveElementsDlg::ConstructorsClicked (int)
{
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::ClickOnApply()
{
if (mySMESHGUI->isActiveStudyLocked())
return;
if (myNbOkElements) {
QStringList aListId = QStringList::split(" ", myEditCurrentArgument->text(), false);
SMESH::long_array_var anArrayOfIdeces = new SMESH::long_array;
anArrayOfIdeces->length(aListId.count());
for (int i = 0; i < aListId.count(); i++)
anArrayOfIdeces[i] = aListId[ i ].toInt();
bool aResult = false;
try {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
aResult = aMeshEditor->RemoveElements(anArrayOfIdeces.inout());
} catch (...) {
}
if (aResult) {
myEditCurrentArgument->clear();
SMESH::UpdateView();
}
}
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::ClickOnOk()
{
this->ClickOnApply();
this->ClickOnCancel();
return;
}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::ClickOnCancel()
{
mySelectionMgr->clearSelected();
myViewWindow->SetSelectionMode(ActorSelection);
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
reject();
return;
}
//=======================================================================
//function : onTextChange
//purpose :
//=======================================================================
void SMESHGUI_RemoveElementsDlg::onTextChange (const QString& theNewText)
{
if (myBusy)
return;
myBusy = true;
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
// hilight entered elements
if(myActor){
if(SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh()){
Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
TColStd_MapOfInteger newIndices;
QStringList aListId = QStringList::split(" ", theNewText, false);
for (int i = 0; i < aListId.count(); i++) {
if(const SMDS_MeshElement *anElem = aMesh->FindElement(aListId[i].toInt())) {
newIndices.Add(anElem->GetID());
myNbOkElements++;
}
}
mySelector->AddOrRemoveIndex(anIO,newIndices,false);
myViewWindow->highlight(anIO,true,true);
}
}
if (myNbOkElements) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
myBusy = false;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_RemoveElementsDlg::SelectionIntoArgument()
{
if (myBusy) return;
// clear
myNbOkElements = false;
myActor = 0;
myBusy = true;
myEditCurrentArgument->setText("");
myBusy = false;
if (!GroupButtons->isEnabled()) // inactive
return;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
// get selected mesh
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
int nbSel = aList.Extent();
if (nbSel != 1)
return;
Handle(SALOME_InteractiveObject) anIO = aList.First();
myMesh = SMESH::GetMeshByIO(anIO);
if (myMesh->_is_nil())
return;
myActor = SMESH::FindActorByEntry(anIO->getEntry());
if (!myActor)
return;
// get selected nodes
QString aString = "";
int nbElems = SMESH::GetNameOfSelectedElements(mySelector,anIO,aString);
if(nbElems < 1)
return;
myBusy = true;
myEditCurrentArgument->setText(aString);
myBusy = false;
// OK
myNbOkElements = nbElems;
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
switch (myConstructorId)
{
case 0: /* default constructor */
{
if(send == SelectButtonC1A1) {
LineEditC1A1->setFocus();
myEditCurrentArgument = LineEditC1A1;
}
SelectionIntoArgument();
break;
}
}
return;
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::DeactivateActiveDialog()
{
if (GroupConstructors->isEnabled()) {
GroupConstructors->setEnabled(false);
GroupC1->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState(); // ??
mySMESHGUI->SetActiveDialogBox(0); // ??
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
GroupConstructors->setEnabled(true);
GroupC1->setEnabled(true);
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this); // ??
myViewWindow->SetSelectionMode(NodeSelection);
SelectionIntoArgument(); // ??
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::enterEvent (QEvent*)
{
if (!GroupConstructors->isEnabled())
ActivateThisDialog();
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_RemoveElementsDlg::closeEvent (QCloseEvent*)
{
/* same than click on cancel button */
this->ClickOnCancel();
return;
}
//=======================================================================
//function : hideEvent
//purpose : caused by ESC key
//=======================================================================
void SMESHGUI_RemoveElementsDlg::hideEvent (QHideEvent * e)
{
if (!isMinimized())
ClickOnCancel();
}

View File

@ -1,122 +0,0 @@
// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_RemoveElementsDlg.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
#ifndef DIALOGBOX_REMOVE_ELEMENTS_H
#define DIALOGBOX_REMOVE_ELEMENTS_H
#include "SalomeApp_SelectionMgr.h"
// QT Includes
#include <qvariant.h>
#include <qdialog.h>
class QVBoxLayout;
class QHBoxLayout;
class QGridLayout;
class QButtonGroup;
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
class SMESHGUI;
class SMESH_Actor;
class SVTK_Selector;
class SVTK_ViewWindow;
// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
//=================================================================================
// class : SMESHGUI_RemoveElementsDlg
// purpose :
//=================================================================================
class SMESHGUI_RemoveElementsDlg : public QDialog
{
Q_OBJECT
public:
SMESHGUI_RemoveElementsDlg(SMESHGUI* theModule,
const char* name = 0,
bool modal = FALSE,
WFlags fl = 0);
~SMESHGUI_RemoveElementsDlg();
private:
void Init() ;
void closeEvent( QCloseEvent* e ) ;
void enterEvent ( QEvent * ) ; /* mouse enter the QWidget */
void hideEvent ( QHideEvent * ); /* ESC key */
SalomeApp_SelectionMgr* mySelectionMgr;
SVTK_ViewWindow* myViewWindow;
SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
int myNbOkElements; /* to check when arguments is defined */
int myConstructorId; /* Current constructor id = radio button id */
QLineEdit* myEditCurrentArgument; /* Current LineEdit */
bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
QButtonGroup* GroupConstructors;
QRadioButton* Constructor1;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
QGroupBox* GroupC1;
QLabel* TextLabelC1A1;
QPushButton* SelectButtonC1A1;
QLineEdit* LineEditC1A1;
private slots:
void ConstructorsClicked(int constructorId);
void ClickOnOk();
void ClickOnCancel();
void ClickOnApply();
void SetEditCurrentArgument() ;
void SelectionIntoArgument() ;
void DeactivateActiveDialog() ;
void ActivateThisDialog() ;
void onTextChange(const QString&);
protected:
QGridLayout* SMESHGUI_RemoveElementsDlgLayout;
QGridLayout* GroupConstructorsLayout;
QGridLayout* GroupButtonsLayout;
QGridLayout* GroupC1Layout;
};
#endif // DIALOGBOX_REMOVE_ELEMENTS_H

View File

@ -21,54 +21,55 @@
//
//
//
// File : SMESHGUI_RemoveNodesOp.cxx
// File : SMESHGUI_RemoveOp.cxx
// Author : Alexander SOLOVYOV
// Module : SMESH
// $Header$
#include "SMESHGUI_RemoveNodesOp.h"
#include <SMESHGUI_RemoveNodesDlg.h>
#include "SMESHGUI_RemoveOp.h"
#include <SMESHGUI_RemoveDlg.h>
#include <SMESHGUI.h>
#include <SMESHGUI_VTKUtils.h>
//=================================================================================
// function :
// function : SMESHGUI_RemoveOp
// purpose :
//=================================================================================
SMESHGUI_RemoveNodesOp::SMESHGUI_RemoveNodesOp()
: SMESHGUI_SelectionOp( NodeSelection ),
myDlg( 0 )
SMESHGUI_RemoveOp::SMESHGUI_RemoveOp( const bool elems )
: SMESHGUI_SelectionOp( elems ? CellSelection : NodeSelection ),
myDlg( 0 ),
myIsElem( elems )
{
}
//=================================================================================
// function :
// function : ~SMESHGUI_RemoveOp
// purpose :
//=================================================================================
SMESHGUI_RemoveNodesOp::~SMESHGUI_RemoveNodesOp()
SMESHGUI_RemoveOp::~SMESHGUI_RemoveOp()
{
if( myDlg )
delete myDlg;
}
//=================================================================================
// function :
// function : dlg
// purpose :
//=================================================================================
SalomeApp_Dialog* SMESHGUI_RemoveNodesOp::dlg() const
SalomeApp_Dialog* SMESHGUI_RemoveOp::dlg() const
{
return myDlg;
}
//=================================================================================
// function :
// function : startOperation
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesOp::startOperation()
void SMESHGUI_RemoveOp::startOperation()
{
if( !myDlg )
{
myDlg = new SMESHGUI_RemoveNodesDlg();
myDlg = new SMESHGUI_RemoveDlg( myIsElem );
connect( myDlg, SIGNAL( objectChanged( int, const QStringList& ) ), this, SLOT( onTextChanged( int, const QStringList& ) ) );
}
@ -78,20 +79,30 @@ void SMESHGUI_RemoveNodesOp::startOperation()
}
//=================================================================================
// function :
// function : selectionDone
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesOp::selectionDone()
void SMESHGUI_RemoveOp::selectionDone()
{
SMESHGUI_SelectionOp::selectionDone();
updateDialog();
}
//=================================================================================
// function :
// function : initDialog
// purpose :
//=================================================================================
void SMESHGUI_RemoveNodesOp::updateDialog()
void SMESHGUI_RemoveOp::initDialog()
{
SMESHGUI_SelectionOp::initDialog();
updateDialog();
}
//=================================================================================
// function : updateDialog
// purpose :
//=================================================================================
void SMESHGUI_RemoveOp::updateDialog()
{
if( !myDlg )
return;
@ -101,10 +112,10 @@ void SMESHGUI_RemoveNodesOp::updateDialog()
}
//=================================================================================
// function :
// function : onApply
// purpose :
//=================================================================================
bool SMESHGUI_RemoveNodesOp::onApply()
bool SMESHGUI_RemoveOp::onApply()
{
if( isStudyLocked() )
return false;
@ -120,7 +131,10 @@ bool SMESHGUI_RemoveNodesOp::onApply()
try
{
SMESH::SMESH_MeshEditor_var aMeshEditor = mesh()->GetMeshEditor();
aResult = aMeshEditor->RemoveNodes( anArrayOfIdeces.inout() );
if( myIsElem )
aResult = aMeshEditor->RemoveElements( anArrayOfIdeces.inout() );
else
aResult = aMeshEditor->RemoveNodes( anArrayOfIdeces.inout() );
}
catch(...)
{

View File

@ -21,31 +21,32 @@
//
//
//
// File : SMESHGUI_RemoveNodesOp.h
// File : SMESHGUI_RemoveOp.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
#ifndef OPERATION_REMOVE_NODES_H
#define OPERATION_REMOVE_NODES_H
#ifndef OPERATION_REMOVE_H
#define OPERATION_REMOVE_H
#include <SMESHGUI_SelectionOp.h>
class SMESHGUI_RemoveNodesDlg;
class SMESHGUI_RemoveDlg;
//=================================================================================
// class : SMESHGUI_RemoveNodesOp
// class : SMESHGUI_RemoveOp
// purpose :
//=================================================================================
class SMESHGUI_RemoveNodesOp : public SMESHGUI_SelectionOp
class SMESHGUI_RemoveOp : public SMESHGUI_SelectionOp
{
Q_OBJECT
public:
SMESHGUI_RemoveNodesOp();
~SMESHGUI_RemoveNodesOp();
SMESHGUI_RemoveOp( const bool elems );
~SMESHGUI_RemoveOp();
virtual SalomeApp_Dialog* dlg() const;
virtual void initDialog();
protected:
virtual void startOperation();
@ -57,7 +58,8 @@ protected slots:
virtual bool onApply();
private:
SMESHGUI_RemoveNodesDlg* myDlg;
SMESHGUI_RemoveDlg* myDlg;
bool myIsElem;
};
#endif // DIALOGBOX_REMOVE_NODES_H
#endif // DIALOGBOX_REMOVE_H