Enable Transform() of 0D elements

This commit is contained in:
eap 2012-09-24 11:24:09 +00:00
parent b59ca5c972
commit 587ed40d42

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@ -5709,7 +5709,7 @@ SMESH_MeshEditor::Transform (TIDSortedElemSet & theElems,
SMDSAbs_GeometryType geomType = elem->GetGeomType();
int nbNodes = elem->NbNodes();
if ( geomType == SMDSGeom_POINT ) continue; // node
if ( geomType == SMDSGeom_NONE ) continue; // node
switch ( geomType ) {