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Enable Transform() of 0D elements
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@ -5709,7 +5709,7 @@ SMESH_MeshEditor::Transform (TIDSortedElemSet & theElems,
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SMDSAbs_GeometryType geomType = elem->GetGeomType();
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int nbNodes = elem->NbNodes();
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if ( geomType == SMDSGeom_POINT ) continue; // node
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if ( geomType == SMDSGeom_NONE ) continue; // node
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switch ( geomType ) {
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