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0020464: EDF 1100 SMESH: Performance issue of the function MoveNode
+ /*! + * Return ID of node closest to a given point + */ + long FindNodeClosestTo(in double x, in double y, in double z); + 0020139: EDF 944 SMESH : Get 2D/3D element with X, Y, Z coordinates + /*! + * Return elements of given type where the given point is IN or ON. + * + * 'ALL' type means elements of any type excluding nodes and 0D elements + */ + long_array FindElementsByPoint(in double x, in double y, in double z, in ElementType type); +
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@ -614,6 +614,18 @@ module SMESH
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*/
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*/
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long MoveClosestNodeToPoint(in double x, in double y, in double z, in long nodeID);
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long MoveClosestNodeToPoint(in double x, in double y, in double z, in long nodeID);
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/*!
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* Return ID of node closest to a given point
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*/
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long FindNodeClosestTo(in double x, in double y, in double z);
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/*!
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* Return elements of given type where the given point is IN or ON.
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*
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* 'ALL' type means elements of any type excluding nodes and 0D elements
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*/
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long_array FindElementsByPoint(in double x, in double y, in double z, in ElementType type);
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enum Sew_Error {
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enum Sew_Error {
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SEW_OK,
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SEW_OK,
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SEW_BORDER1_NOT_FOUND,
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SEW_BORDER1_NOT_FOUND,
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