Edit Mesh/Sub-Mesh window has strange "half-active" view, if do Compute.

This commit is contained in:
dmv 2008-10-23 08:13:40 +00:00
parent 54e2aba6c5
commit 5958898517
2 changed files with 7 additions and 2 deletions

View File

@ -70,9 +70,14 @@ void SMESHGUI_Dialog::show()
// function : setContentActive // function : setContentActive
// purpose : // purpose :
//================================================================================= //=================================================================================
void SMESHGUI_Dialog::setContentActive( const bool active ) const void SMESHGUI_Dialog::setContentActive( const bool active )
{ {
mainFrame()->setEnabled( active ); mainFrame()->setEnabled( active );
setButtonEnabled( active, OK );
setButtonEnabled( active, Apply );
setButtonEnabled( active, Cancel );
setButtonEnabled( active, Close );
setButtonEnabled( active, Help );
} }
//================================================================================= //=================================================================================

View File

@ -52,7 +52,7 @@ public:
virtual void show(); virtual void show();
//! set all content to enable (parameter is true) or disable state //! set all content to enable (parameter is true) or disable state
virtual void setContentActive( const bool ) const; virtual void setContentActive( const bool );
//! Return hard-coded prefix using to differ overlapping types //! Return hard-coded prefix using to differ overlapping types
static int prefix( const QString& ); static int prefix( const QString& );