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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-27 09:50:34 +05:00
0019957: EDF 785 SMESH: Convert Quadratic and Group on GEOM
fix ConvertToQuadratic() and a reverse function: log changes
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@ -1171,11 +1171,13 @@ void SMESH_MeshEditor::AddToSameGroups (const SMDS_MeshElement* elemToAdd,
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SMESHDS_Mesh * aMesh)
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{
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const set<SMESHDS_GroupBase*>& groups = aMesh->GetGroups();
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set<SMESHDS_GroupBase*>::const_iterator grIt = groups.begin();
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for ( ; grIt != groups.end(); grIt++ ) {
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SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>( *grIt );
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if ( group && group->Contains( elemInGroups ))
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group->SMDSGroup().Add( elemToAdd );
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if (!groups.empty()) {
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set<SMESHDS_GroupBase*>::const_iterator grIt = groups.begin();
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for ( ; grIt != groups.end(); grIt++ ) {
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SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>( *grIt );
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if ( group && group->Contains( elemInGroups ))
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group->SMDSGroup().Add( elemToAdd );
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}
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}
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}
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@ -1200,6 +1202,25 @@ void SMESH_MeshEditor::RemoveElemFromGroups (const SMDS_MeshElement* removeelem,
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}
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}
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//=======================================================================
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//function : ReplaceElemInGroups
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//purpose : replace elemToRm by elemToAdd in the all groups
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//=======================================================================
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void SMESH_MeshEditor::ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
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const SMDS_MeshElement* elemToAdd,
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SMESHDS_Mesh * aMesh)
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{
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const set<SMESHDS_GroupBase*>& groups = aMesh->GetGroups();
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if (!groups.empty()) {
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set<SMESHDS_GroupBase*>::const_iterator grIt = groups.begin();
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for ( ; grIt != groups.end(); grIt++ ) {
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SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>( *grIt );
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if ( group && group->SMDSGroup().Remove( elemToRm ) && elemToAdd )
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group->SMDSGroup().Add( elemToAdd );
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}
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}
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}
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//=======================================================================
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//function : QuadToTri
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@ -6610,11 +6631,13 @@ void SMESH_MeshEditor::UpdateVolumes (const SMDS_MeshNode* theBetweenNode
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//=======================================================================
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int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
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SMESH_MesherHelper& theHelper,
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const bool theForce3d)
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SMESH_MesherHelper& theHelper,
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const bool theForce3d)
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{
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int nbElem = 0;
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if( !theSm ) return nbElem;
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const bool notFromGroups = false;
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SMDS_ElemIteratorPtr ElemItr = theSm->GetElements();
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while(ElemItr->more())
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{
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@ -6632,8 +6655,7 @@ int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
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}
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SMDSAbs_ElementType aType = elem->GetType();
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theSm->RemoveElement(elem);
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GetMeshDS()->SMDS_Mesh::RemoveFreeElement(elem);
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GetMeshDS()->RemoveFreeElement(elem, theSm, notFromGroups);
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const SMDS_MeshElement* NewElem = 0;
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@ -6664,14 +6686,14 @@ int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
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switch(nbNodes)
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{
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case 4:
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NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], id, true);
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NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], id, theForce3d);
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break;
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case 6:
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NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], aNds[4], aNds[5], id, true);
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NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3], aNds[4], aNds[5], id, theForce3d);
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break;
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case 8:
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NewElem = theHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3],
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aNds[4], aNds[5], aNds[6], aNds[7], id, true);
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aNds[4], aNds[5], aNds[6], aNds[7], id, theForce3d);
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break;
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default:
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continue;
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@ -6681,13 +6703,9 @@ int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
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default :
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continue;
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}
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ReplaceElemInGroups( elem, NewElem, GetMeshDS());
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if( NewElem )
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{
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AddToSameGroups( NewElem, elem, GetMeshDS());
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theSm->AddElement( NewElem );
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}
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if ( NewElem != elem )
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RemoveElemFromGroups (elem, GetMeshDS());
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}
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return nbElem;
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}
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@ -6702,6 +6720,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
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SMESH_MesherHelper aHelper(*myMesh);
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aHelper.SetIsQuadratic( true );
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const bool notFromGroups = false;
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int nbCheckedElems = 0;
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if ( myMesh->HasShapeToMesh() )
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@ -6719,8 +6738,9 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
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}
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}
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int totalNbElems = meshDS->NbEdges() + meshDS->NbFaces() + meshDS->NbVolumes();
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if ( nbCheckedElems < totalNbElems ) // not all elements in submeshes
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if ( nbCheckedElems < totalNbElems ) // not all elements are in submeshes
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{
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SMESHDS_SubMesh *smDS = 0;
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SMDS_EdgeIteratorPtr aEdgeItr = meshDS->edgesIterator();
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while(aEdgeItr->more())
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{
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@ -6731,13 +6751,10 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
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const SMDS_MeshNode* n1 = edge->GetNode(0);
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const SMDS_MeshNode* n2 = edge->GetNode(1);
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meshDS->SMDS_Mesh::RemoveFreeElement(edge);
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meshDS->RemoveFreeElement(edge, smDS, notFromGroups);
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const SMDS_MeshEdge* NewEdge = aHelper.AddEdge(n1, n2, id, theForce3d);
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if ( NewEdge )
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AddToSameGroups(NewEdge, edge, meshDS);
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if ( NewEdge != edge )
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RemoveElemFromGroups (edge, meshDS);
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ReplaceElemInGroups( edge, NewEdge, GetMeshDS());
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}
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}
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SMDS_FaceIteratorPtr aFaceItr = meshDS->facesIterator();
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@ -6755,7 +6772,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
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aNds[i] = face->GetNode(i);
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}
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meshDS->SMDS_Mesh::RemoveFreeElement(face);
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meshDS->RemoveFreeElement(face, smDS, notFromGroups);
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SMDS_MeshFace * NewFace = 0;
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switch(nbNodes)
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@ -6769,10 +6786,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
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default:
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continue;
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}
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if ( NewFace )
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AddToSameGroups(NewFace, face, meshDS);
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if ( NewFace != face )
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RemoveElemFromGroups (face, meshDS);
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ReplaceElemInGroups( face, NewFace, GetMeshDS());
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}
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SMDS_VolumeIteratorPtr aVolumeItr = meshDS->volumesIterator();
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while(aVolumeItr->more())
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@ -6789,30 +6803,27 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d)
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aNds[i] = volume->GetNode(i);
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}
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meshDS->SMDS_Mesh::RemoveFreeElement(volume);
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meshDS->RemoveFreeElement(volume, smDS, notFromGroups);
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SMDS_MeshVolume * NewVolume = 0;
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switch(nbNodes)
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{
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case 4:
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NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2],
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aNds[3], id, true );
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aNds[3], id, theForce3d );
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break;
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case 6:
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NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2],
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aNds[3], aNds[4], aNds[5], id, true);
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aNds[3], aNds[4], aNds[5], id, theForce3d);
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break;
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case 8:
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NewVolume = aHelper.AddVolume(aNds[0], aNds[1], aNds[2], aNds[3],
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aNds[4], aNds[5], aNds[6], aNds[7], id, true);
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aNds[4], aNds[5], aNds[6], aNds[7], id, theForce3d);
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break;
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default:
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continue;
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}
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if ( NewVolume )
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AddToSameGroups(NewVolume, volume, meshDS);
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if ( NewVolume != volume )
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RemoveElemFromGroups (volume, meshDS);
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ReplaceElemInGroups(volume, NewVolume, meshDS);
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}
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}
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}
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@ -6830,6 +6841,8 @@ int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
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{
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int nbElem = 0;
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SMESHDS_Mesh* meshDS = GetMeshDS();
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const bool notFromGroups = false;
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while( theItr->more() )
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{
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const SMDS_MeshElement* elem = theItr->next();
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@ -6855,15 +6868,10 @@ int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
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SMDSAbs_ElementType aType = elem->GetType();
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//remove old quadratic element
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meshDS->SMDS_Mesh::RemoveFreeElement( elem );
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if ( theSm )
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theSm->RemoveElement( elem );
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meshDS->RemoveFreeElement( elem, theSm, notFromGroups );
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SMDS_MeshElement * NewElem = AddElement( aNds, aType, false, id );
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if ( NewElem )
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AddToSameGroups(NewElem, elem, meshDS);
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if ( NewElem != elem )
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RemoveElemFromGroups (elem, meshDS);
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ReplaceElemInGroups(elem, NewElem, meshDS);
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if( theSm && NewElem )
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theSm->AddElement( NewElem );
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@ -6906,7 +6914,7 @@ bool SMESH_MeshEditor::ConvertFromQuadratic()
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int totalNbElems =
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GetMeshDS()->NbEdges() + GetMeshDS()->NbFaces() + GetMeshDS()->NbVolumes();
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if ( nbCheckedElems < totalNbElems ) // not all elements in submeshes
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if ( nbCheckedElems < totalNbElems ) // not all elements are in submeshes
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{
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SMESHDS_SubMesh *aSM = 0;
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removeQuadElem( aSM, GetMeshDS()->elementsIterator(), 0 );
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@ -445,11 +445,16 @@ public:
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static void AddToSameGroups (const SMDS_MeshElement* elemToAdd,
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const SMDS_MeshElement* elemInGroups,
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SMESHDS_Mesh * aMesh);
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// Add elemToAdd to the groups the elemInGroups belongs to
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// Add elemToAdd to the all groups the elemInGroups belongs to
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static void RemoveElemFromGroups (const SMDS_MeshElement* removeelem,
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static void RemoveElemFromGroups (const SMDS_MeshElement* element,
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SMESHDS_Mesh * aMesh);
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// remove elemToAdd from the groups
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// remove element from the all groups
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static void ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
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const SMDS_MeshElement* elemToAdd,
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SMESHDS_Mesh * aMesh);
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// replace elemToRm by elemToAdd in the all groups
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/*!
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* \brief Return nodes linked to the given one in elements of the type
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